Commit Graph

40 Commits

Author SHA1 Message Date
minenice55 a47153f2f6 playstation controller lightbar colours
- fix controller feature flags not actually being flags
2022-07-25 18:36:32 -04:00
minenice55 a695a4c221 dual joy-con support
- add controller icons in the controller selection menu
2022-07-24 18:38:00 -04:00
minenice55 a45625ebd0 heavy rework of our input system
- implement the InputController abstract class, an adapter class for any HID interface to use common controller methods relevant to Heaven Studio
- implement InputKeyboard and InputJoyshock classes, for keyboard input and controllers driven by JoyShockLibrary respectively
- add Linux compile of JoyShockLibrary
2022-07-23 20:36:10 -04:00
minenice55 dc111b80b9 make game selection scroll not suck 2022-06-28 18:51:19 -04:00
minenice55 b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55 a3fb579c6d Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
minenice55 7d580fb132 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55 87bc5c9fff extend multisound with pitch, volume, looping, offset in seconds 2022-03-20 19:46:12 -04:00
Jenny Crowe 2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe a570793803 Editor: Timeline now scales to fit song length 2022-03-09 21:24:06 -07:00
Jenny Crowe b1e70bc64b A comment 2022-03-09 21:00:57 -07:00
Jenny Crowe 9aeef1a9c3 Jukebox/Sound code cleanup 2022-03-09 20:59:48 -07:00
Jenny Crowe 667a70b0ee BTSDS: Piano notes will now stop properly even if the game switches during them. 2022-03-09 20:50:19 -07:00
Slaith 11b80f12de Fixed error 2022-03-07 21:27:36 -08:00
Slaith c9ec6bd6e2 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master 2022-03-07 20:53:30 -08:00
Slaith 531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Jenny Crowe 1d564b4910 Fixed some errors 2022-03-07 02:41:07 -07:00
Jenny Crowe dd3bdaf87c BTSDS: Piano does not pierce ears as much 2022-03-07 02:34:38 -07:00
Jenny Crowe c6f0da37a2 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Slaith 1fcbaacb3c Gave sound objects a little more functionality 2022-03-06 19:56:45 -08:00
Jenny Crowe 1da1c7cf5c Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Jenny Crowe 83afbd0e9f Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Jenny Crowe 1ca1177974 Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe 39e14e9e07 Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon 2b019b4462 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon 973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon 49b1f9a5c2 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon 5098ca135d Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon 44faa3f150 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon bc8f7419be Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon 62c6e65945 Autoplay began 2022-01-22 22:40:53 -05:00
Braedon 44e70ddf1e A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon 3e6d3b838a Karate man combos 2022-01-19 20:48:52 -05:00
Braedon ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon da7ca44bc5 Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Starpelly 3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly dab2379f68 Music sorting 2021-12-23 17:39:03 -05:00
Starpelly 5d85d9d363 Proper namespaces 2021-12-20 20:10:49 -05:00