Commit graph

811 commits

Author SHA1 Message Date
Jenny Crowe
78f721b776 Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate. 2022-02-08 07:43:29 -07:00
Jenny Crowe
eedde680f4 Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon
acc68f6eb1 Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon
49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
57b14c3f3e Fix event property dropdown 2022-02-06 04:28:32 -05:00
Braedon
3a76cac069
Editor float property type. Swing high kicks for Space Soccer. Merge pull request #22 from jakobwcrowe/megaminerzero
Editor float property type. Swing high kicks for Space Soccer.
2022-02-06 03:45:30 -05:00
Jenny Crowe
b5d3621051 Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon
f376e30ee2 You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
2af84478ed
Update CREDITS.md 2022-02-05 16:09:55 -05:00
Braedon
fd05e2c664
Remove graphic attributions from PolyMania and RHRE 2022-02-05 16:09:31 -05:00
Braedon
bcb4396fb5 Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon
7f68ad28c2 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Braedon
245c88253d
Merge pull request #21 from jakobwcrowe/megaminerzero
Editor: Various bugfixes
2022-02-05 13:50:50 -05:00
Jenny Crowe
cbd679f2ce Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe
6a566c3c63 Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.) 2022-02-05 06:50:18 -07:00
Jenny Crowe
96e7b7c3e1 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe
890dfecbad Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe
dfed5a879f Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon
217849e666 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon
7a624d0581 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
c91d306a41 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon
686a8942f5 Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon
b55a6dcabc Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon
9722ce7122 Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon
e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon
95637635f6
Merge pull request #17 from jakobwcrowe/megaminerzero
Karate Man: Resolved layering issues with pot sprites
2022-02-03 11:57:16 -05:00
Jenny Crowe
4dd32279ac Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Braedon
17f603b3ab
Merge pull request #16 from jakobwcrowe/megaminerzero
Minimizing Camera.main references (you usually don't want to reference Camera.main too often, plus it cased errors in fullscreen mode)
2022-02-03 03:40:18 -05:00
Jenny Crowe
21b312b9f8 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-03 01:26:43 -07:00
Jenny Crowe
1b2aca94cd Minimizing Camera.main references 2022-02-03 01:25:27 -07:00
Braedon
2e9e1c263f
Merge pull request #15 from jakobwcrowe/megaminerzero
General solution to attempting to Instantiate "fxOnly" games
2022-02-03 02:50:16 -05:00
Jenny Crowe
39a3444fd5 GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon
cf24d11cf8 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon
44a36ba846 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
4c9cc18fde
VSCode gitignore 2022-02-02 22:27:31 -05:00
Braedon
3941410e17 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon
ad4b10c7d8
social links 2022-02-02 19:35:22 -05:00
Braedon
147e41ca35 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
a7c1359f97 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon
919320470b Same but for Game Manager events 2022-01-31 00:02:36 -05:00
Braedon
63155237c8 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon
1373eefc70 Build crashed if discord wasn't open 2022-01-30 21:49:49 -05:00
Braedon
dd9203cace Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon
788e2bb612 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-30 14:04:19 -05:00
Braedon
e1f933a030 Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Braedon
eb3d3b7ac6
Add some plugins to credits I forgot about 2022-01-30 07:06:57 -05:00
Braedon
d361f45590 Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon
7330d19ff6 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon
df5a64622e Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
eee8a3952f Karate man game switch cue fix 2022-01-29 18:30:29 -05:00