Commit graph

1005 commits

Author SHA1 Message Date
FancyEX
deb181184e Update KarateMan.cs
Changed "toggle" to "combo"
2024-05-14 16:56:33 +00:00
Zeo
75bee5ab02 fixed blue bear sound bug 2024-05-14 03:26:00 +00:00
wookywok
e06461f3e2 ignoreSwing parameter for Multisound and BeatAction
Adds a new optional parameter to Multisounds, Soundbytes, and BeatActions, allowing them to ignore swing.
Currently the only game to use these new parameters is Launch Party, but whoever codes Donk-Donk in the future will have a small bit of the weight taken off their shoulders.
2024-05-14 01:50:30 +00:00
minenice55
db863e5064 o 2024-05-14 01:19:19 +00:00
minenice55
76eab6f47e oops 2024-05-14 01:09:08 +00:00
minenice55
406c28ecb2 actually fix lockstep
fix game preloader not always preloading correctly
2024-05-14 00:44:45 +00:00
minenice55
cd0f921cda fix that one lockstep bug
print program build string to log
2024-05-14 00:44:45 +00:00
minenice55
2cc7c8fdb3 bach
added stencil operation shaders for lockstep
set default mixer snapshot to the main one (idk why it wasn't before)
2024-05-14 00:44:45 +00:00
minenice55
59c6d26efc fix bugs related to timing windows
add ability to adjust timing window size per-input
made rockers suck less
2024-05-14 00:44:45 +00:00
minenice55
cc0eefc41c tweak karate man's animator
remove debug print
2024-05-14 00:44:45 +00:00
minenice55
c8f3806fab recursive collapsing properties
tweaks to fan club face poser
separate mouth and eye controls
2024-05-14 00:44:45 +00:00
minenice55
7ae747b874 set default version for karateman/bulb 2024-05-14 00:44:45 +00:00
AstrlJelly
00b2d445c3 FIX THE ELSE IFS... 2024-05-14 00:44:45 +00:00
AstrlJelly
4b4c2cf9e6 auto km bulb, fix dupe pixelize
oh ALSO THAT PLAY ANIM BUG GOT FIXED. YAY.
2024-05-14 00:44:45 +00:00
minenice55
4f48bbeaac fan club face poser 2024-05-14 00:44:45 +00:00
minenice55
cd77208d76 fix issues with karate man consecutive punch animations
new AnimationHelper methods specifically for working with states in other layers
2024-05-14 00:44:45 +00:00
minenice55
3f06f4c60f kman uses anim layers now
add animation repathing utility
tweak animation speed for some kman animations
add jump combo
2024-05-14 00:44:45 +00:00
wookywok
7a9f1a8738 also the updated script lmao 2024-05-10 21:30:25 +00:00
wookywok
dfe0a25119 recolorable spaceball, sneaky spirits slowdown off by default, citra error mii 2024-05-10 16:06:04 +00:00
FancyEX
424ee1f3a7 Update Editor.cs
"#if UNITY_EDITOR / #endif" my GOAT
2024-05-08 22:30:56 +00:00
AstrlJelly
eadd61580e Editor Refresh (R1) (#911)
* put things in better places

oh this looks. so much fucking better. wow

* new icons and stuff

* modifier, zoom formula, tab name

tab name is future proofing.
also, dllnotfoundexception when using the file explorer? wtf

* dialog placement mostly working

basically ready to pr. just gotta merge stuff into it

* a few tweaks! all good now

---------

Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com>
2024-05-08 22:30:56 +00:00
minenice55
99bfcc113b Swing UI and other stuff (#908)
* no more "new section"

""

* Change Swing Labels

0% > 50%
100% > 75%

* math :(

@minenice55 please help me thank you :))))))))))

* i have no idea what im doing

* Done!

- added presets
- fixed bugs
- should have 100% compatibility
- also documented the weird-ass setup

---------

Co-authored-by: Zeo <67521686+ThatZeoGal@users.noreply.github.com>
2024-05-08 16:09:50 +00:00
minenice55
f651d9d14b Revert "Swing UI and other stuff" 2024-05-08 12:04:08 -04:00
Mytiaoga
fa7c3f41d7 Love Lab (R2) (#901)
* Love Lab (Initialization)

* Spotlight and Miss things

spotlight for boy and girl
early stuff for miss anims and logic
(made the broken shards as prefab)

* Custom Shakes (init)

idk about the rest, some bug fixes and some tweaks

* custom shakes almost fully implemented

missing "miss" stuff but ok on autoplay

* code cleanup

* bop and auto down fix

* hearts init + optimize tod

* updated to main

* fixed repo

* Heart Stuff (again)

* reup

* reup (for real)
2024-05-08 00:14:55 +00:00
Zeo
398b0db01d Delayed Property Tooltips (#886)
* add dropdown

yes im really making a pr for something as tiny as this

* can now turn on/off

now for the hard part

* can turn on and off much better

now i can ACTUALLY get the delay working

* it works!!!

currently waits for 400 frames regardless of fps, should probably be changed in the future but it works well enough rn

* Timer waits 1.5 seconds

much better, thanks astrl
2024-04-21 21:40:20 +00:00
wookywok
859cedf37a Force Dive for Splashdown (#884)
finally
you can forcibly submerge people in Heaven Studio
2024-04-21 14:11:09 +00:00
フマジメ
87e5066e0f Added major and minor features to Timeline (#874)
* wip

* move fix

* wip

* Insert / Delete Space
2024-04-17 14:09:31 +00:00
フマジメ
d3ee80c9cc Glee Club fix (#860)
* gleeclub

* Add shorter instantiation and better C offset

---------

Co-authored-by: EpicGamer2469 <epicgamer5694@gmail.com>
2024-04-12 01:56:28 +00:00
minenice55
2629192d4b Update MrUpbeat.cs 2024-04-10 01:09:45 -04:00
minenice55
09f0fb8151 fix game asset loading for real (#861)
fix copy paste not using timeline marker's time
correct more uses of swung / unswung beat
2024-04-10 05:07:00 +00:00
minenice55
0dee071a41 exclude non packed games from the preload check (#849)
don't make multiple timeline playheads
2024-04-09 13:27:24 +00:00
minenice55
59562b7fd9 Update MrUpbeat.cs (#846) 2024-04-09 02:55:28 +00:00
minenice55
39ca82b73a Asset Loading Fix (#843)
* (hopefullyt) fix asset loading issue

* let mis-packed games load from res

timing display tweak

* fix initial pre-load not actually preloading needed games

fix mr upbeat metronome

* let's try this resyncing again
2024-04-09 02:03:34 +00:00
ThePurpleAnon
4e23d9f2c4 Timing display fixes (#840)
* the fix ™️

* the glow ™️
2024-04-08 18:50:07 +00:00
Kevin Kuhn
fc7a5f498f fix spelling and grammar errors in release 1 games (#838) 2024-04-08 18:45:09 +00:00
minenice55
0534cb6f7b Merge pull request #835 from Epicgamer2469/note-params-r1
Updates to note paramaters + some additional sound fixes (for r1)
2024-04-08 02:18:21 +00:00
minenice55
007426fb26 Merge pull request #837 from RHeavenStudio/cherry-pick-release_1_patches-203f7f4c029ffffd95a8ee2af9fcce172b6c1db6
Conductor Tweaks
2024-04-08 02:17:34 +00:00
minenice55
17967a2a3b offset fix (#836) 2024-04-08 02:03:55 +00:00
Epicgamer2469
1ef099b5d0 Note param stuff + some other fixes 2024-04-07 20:07:45 -05:00
FancyEX
16f24ac0d1 Update AppInfo.cs (#832)
* Update BGFish.cs

* Update LakeScene.cs

* Update LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs

* Update BGFish.cs

Why does this keep HAPPENING?!

* Discard changes to Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs

* Update AppInfo.cs

Thank you StackOverflow!
2024-04-07 22:43:36 +00:00
ThePurpleAnon
03107cb551 Cleaning up those dang warnings (#826)
* done i think

wahoo

* this one too

lol
2024-04-07 17:31:35 -04:00
minenice55
72d555fc1d Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:55:08 +00:00
EpicGamer2469
bed6a3cf21 Remove duplicate freeze frame addition (#819) 2024-03-31 01:19:32 +00:00
playinful
f048ec682b Sorting rework i guess part 2 electric boogaleo (#816)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.

* Updated cloud particles

* ready to pr i think

Fixed Alphabetical Sorting.
Fixed Chronological Sorting by adding a sorting value to every minigame.
Added Sort By Usage.

* i accidentally removed a bunch of work from yall oops this should fix that i think

* make it so that it auto sorts by alphabet when you lanuch the editor
2024-03-30 19:26:17 +00:00
minenice55
d7ab27439c Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-29 23:00:59 -04:00
EpicGamer2469
70ed213c6e Improve note parameters (#798)
* Add note parameter

* Increase max semitones

* Add previewing sounds for notes

* Add note preview toggle setting

* Fix Launch Party starting note

* Fix preview sound pooling + add BTS preview sound

* Add previewing note when slider handle is clicked
2024-03-21 21:47:50 -04:00
EpicGamer2469
f95a68f4aa Fix rockers pitch bend (#789) 2024-03-14 01:19:11 +00:00
AstrlJelly
d42291d57e Dropdown Fixes + TryGetMinigame (#781)
* fix dropdowns + dropdown collapses

man...

* trygetminigame

it's from a different branch but it's nice to have rn
2024-03-11 20:19:48 +00:00
ev
414fd43036 Built to Scale New Models + Lighting (#773)
* Yay

* fix the weird material hardcoding

* done

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-10 03:37:48 +00:00
minenice55
92baac9e38 Dog Ninja Rework (#771)
* nearly the entire dog ninja rework

lol. didn't think it would be this easy
just a few more things to fix and we're good

* fix some things, add NOT WORKING updater

* final optimizations and fixes

damn i didn't think the preparing stuff would be such a big deal

* actual last fixes + ass buns

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
2024-03-10 02:59:19 +00:00