Commit graph

1250 commits

Author SHA1 Message Date
Adubbz
9f6f9db5c6 Added check that entities entering poison ivy only get poisoned if an instance of EntityLivingBase 2013-07-22 06:07:51 +10:00
Matt Caughey
75a2ed56bd Added support for falling leaves in Better Grass & Leaves 2013-07-21 15:35:02 -04:00
Matt Caughey
dc2653a750 Fixed height for mangroves 2013-07-21 13:09:50 -04:00
Matt Caughey
31782693a9 Tweaked some flower textures, changed some achievement icons. 2013-07-21 09:03:56 -04:00
Matt Caughey
5ca896b688 Fixed some biome heights, and decreased the amount of trees in the Snowy Coniferous Forest 2013-07-21 08:57:11 -04:00
Matt Caughey
64718b5a5c Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-21 08:02:17 -04:00
Matt Caughey
262852a1e5 Fixed eating food 2013-07-21 08:01:49 -04:00
Adubbz
922d8b837f Partially fixed the altar frame breaking animation 2013-07-21 20:26:12 +10:00
Adubbz
9971e29074 Updated version number 2013-07-21 09:42:25 +10:00
Adubbz
d31c979045 Poison is only prevented when wearing leather pants and boots 2013-07-21 09:41:24 +10:00
Adubbz
8e9eee975f Commented out the Axe Chop Handler, updated the changelog 2013-07-21 08:41:00 +10:00
Adubbz
cae0499681 Posion ivy no longer poisons players wearing pants 2013-07-21 08:18:05 +10:00
Adubbz
5cebef1367 Removed bucket container items 2013-07-21 08:10:25 +10:00
Matt Caughey
dd085dd93f Nope, still more biome tweaks 2013-07-20 16:36:07 -04:00
Matt Caughey
eb4614a156 Actually one more change 2013-07-20 15:05:38 -04:00
Matt Caughey
a2be338906 Finished biome tweaks for v0.5.8 2013-07-20 13:34:18 -04:00
Adubbz
baeb24e6f9 Take two at fixing Fluid localizations and hopefully fixed bucket container item mixups 2013-07-20 13:25:00 +10:00
Adubbz
52256f5053 Fixed the logo, did some cleanup and fixed the localised names for fluids 2013-07-20 08:42:53 +10:00
Adubbz
7dc15d968e Fixed a deep in BOPFluids 2013-07-19 22:12:24 +10:00
ted80-PC
090ef3a941 Fixed caves and ravines 2013-07-19 12:36:29 +02:00
Matt Caughey
0757148dc3 Adubbz is dumb 2013-07-18 05:33:02 -04:00
Matt Caughey
48f2d33ef6 Achievement tweaks 2013-07-17 17:09:05 -04:00
Matt Caughey
b052f8f328 More biome tweaks 2013-07-17 10:45:35 -04:00
Matt Caughey
5fbf7fee3a Tweaked some leaf textures 2013-07-17 08:20:34 -04:00
Matt Caughey
4fa950520f Alps sub biome tweaks 2013-07-17 07:29:53 -04:00
Matt Caughey
f4445afb48 Improved some sapling textures 2013-07-17 07:09:28 -04:00
Matt Caughey
795b47cbc1 More sub biome stuff 2013-07-17 06:00:16 -04:00
Adubbz
5190243297 Merge pull request #15 from iarspider/patch-1
Update AchievementHelper.java
2013-07-17 02:48:14 -07:00
iarspider
1161121c2a Update AchievementHelper.java
Probably a typo - makes "Barley" achievement not possible.
2013-07-17 13:42:06 +04:00
Matt Caughey
f0767fe705 Tweaked biome heights to accommodate for 256 terrain height 2013-07-15 15:18:34 -04:00
ted80-PC
accdec2282 100% less random lava 2013-07-15 20:11:37 +02:00
ted80-PC
1d5c9239b0 Fixed biome height 2013-07-15 14:02:33 +02:00
ted80-PC
2f07bc1bf0 Fixed decorator not working above 128 2013-07-15 13:58:44 +02:00
ted
846e9b883e Fixed ArrayOutOfBounds error 2013-07-15 13:45:46 +02:00
ted80-PC
133dfac88b 256 height support 2013-07-15 13:14:45 +02:00
Adubbz
0ce61a5104 Puddles now dry up faster 2013-07-15 20:15:25 +10:00
Adubbz
e3cf51fa1a Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-15 18:00:11 +10:00
Adubbz
92d5901bb0 Bumped the time for the Regeneration effect from 1 tick to 1 second 2013-07-15 17:59:45 +10:00
Matt Caughey
2e661f800c Tweaked creative tab icon 2013-07-14 08:40:27 -04:00
Adubbz
6cd2d191e2 Added null check for the sacrificial focus 2013-07-14 20:03:06 +10:00
Adubbz
eda7eec385 Made the check for rainCreatesPuddles happen earlier 2013-07-14 08:49:00 +10:00
Adubbz
7a141bd959 Cleanup and fixed some bugs with foods 2013-07-14 08:47:39 +10:00
Matt Caughey
9ebdaca648 Disabled realistic trees 2013-07-13 04:53:58 -04:00
Adubbz
1cd5650515 Poison darts now have their respective particles 2013-07-12 18:45:36 +10:00
Adubbz
19010d935d Tweaked the chances of cutting down a tree 2013-07-12 16:03:52 +10:00
Adubbz
43f5af2d65 Upped the version number 2013-07-12 14:20:14 +10:00
Matt Caughey
dedb77e37f Started on realistic trees 2013-07-12 00:12:34 -04:00
Adubbz
250b322ca6 The chances of chopping down the whole tree decreases per log 2013-07-12 12:34:25 +10:00
Adubbz
f163f26ccb Made axes receive extra damage per log cut 2013-07-12 12:08:22 +10:00
Adubbz
3aed010100 Added an extra function to axes for chopping down huge trees 2013-07-12 12:06:14 +10:00