Commit Graph

1997 Commits

Author SHA1 Message Date
Adubbz 9a8f7727b4 Preliminary biome weight config file implementation 2020-02-11 19:32:56 +11:00
Adubbz 656399c37d Refactored biome registration 2020-02-11 18:13:08 +11:00
E. Kim 5006dc4d99
Create ko_kr.json (#1545) 2020-02-11 01:13:03 -05:00
Forstride e884a076cc Fixed the Wooded Badlands Plateau not generating 2020-02-10 00:37:25 -05:00
Forstride 3f59e898a8 Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes 2020-02-09 20:01:59 -05:00
Forstride b9aa7d96ca Tweaked the grass color of the Origin Hills 2020-02-09 06:39:35 -05:00
Forstride a18aeee5c7 Added branches for dead trees 2020-02-09 01:20:12 -05:00
Forstride 6f0d4fd3da Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome 2020-02-08 08:53:41 -05:00
Forstride d834a5c637 Improvements to the Ghost Forest and Mire 2020-02-07 00:23:14 -05:00
Forstride 7b0edb129e Added better edge casing for swamp <-> jungle biomes, minor biome tweaks 2020-02-06 23:00:06 -05:00
Forstride 165a8d5e63 Changed Origin Leaves/Sapling texture, minor biome tweaks 2020-02-06 21:22:32 -05:00
Forstride cf2fa10d2b Merge branch 'BOP-1.15.x-10.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.15.x-10.x.x 2020-02-06 08:13:31 -05:00
Forstride fb6f02dcb6 Updated door/trapdoor textures 2020-02-06 08:13:11 -05:00
Adubbz 4fff57deff
Merge pull request #1541 from Smollet777/patch-2
Update ru_ru.json (Ghost forest)
2020-02-06 19:46:18 +11:00
Smollet777 e45533ba5b
Update ru_ru.json (Ghost forest) 2020-02-06 10:45:35 +02:00
Forstride 4c4d3f7a8b Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome 2020-02-06 00:44:14 -05:00
Adubbz f0b00091e7
Merge pull request #1540 from HJ-zhtw/HJ-zhtw-patch-1
Update zh_tw.json
2020-02-03 23:05:23 +11:00
__HJ f8f9b3de46
Update zh_tw.json
- Translated Sprout & Toadstool
2020-02-03 19:58:29 +08:00
__HJ d6a1e3aeca
Create zh_tw.json (#1539)
Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."
It took me so much time to finish removing texts and resorting.

Highlights:
- Localized for Traditional Chinese
- Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.

PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!

Any sugesstion/correction would be appreciated.
2020-02-02 22:10:11 -05:00
Forstride 9d12744124 Removed lava lakes from the Poppy Field 2020-01-27 16:57:54 -05:00
Adubbz 1784846496
Merge pull request #1536 from HeresHavi/BOP-1.15.x-10.x.x
Added Poppy Fields nl translation
2020-01-25 12:30:43 +11:00
Rico ea68465148
Added Poppy Field biome 2020-01-25 02:14:32 +01:00
Adubbz 301eed4282 Updated to Minecraft 1.15.2 2020-01-25 00:40:20 +11:00
Smollet777 acd0a41d1e update ru_ru.json (poppy field) (#1534) 2020-01-23 08:39:05 -05:00
Forstride 6ea189b002 Tweaks to Poppy Field rarity/mob spawns 2020-01-23 07:00:37 -05:00
Forstride 0c87454b31 Added Poppy Field biome 2020-01-23 05:55:23 -05:00
Adubbz 1421f9ef8b Do biome dictionary and villager type registration earlier. Closes #1529 2020-01-19 10:42:23 +11:00
Forstride d116ef13ee Tweaks to the Mystic Grove 2020-01-06 14:35:51 -05:00
Smollet777 b64be5a89a Update ru_ru.json (#1527) 2020-01-07 01:11:42 +11:00
Rico 49e6528ee5 Dutch Localization (#1525) 2020-01-03 15:35:24 +11:00
Forstride eada57a419 Added villager types for remaining biomes 2020-01-02 03:08:07 -05:00
Forstride df98950041 Minor biome tweaks 2020-01-01 20:07:52 -05:00
Adubbz 9a35bb4915 Fixed villager types. Closes #1519 2020-01-01 19:46:05 +11:00
Adubbz ad525e7987 Fixed nether fortress generation. Closes #1523 2020-01-01 19:22:19 +11:00
Adubbz f9d4959bc8 Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed. 2020-01-01 17:15:49 +11:00
Adubbz 01eabf4aab Fixed recursion crash in some generation features 2020-01-01 09:55:36 +11:00
Adubbz 883717a7c1 Mappings overhaul 2019-12-31 18:31:48 +11:00
Forstride b89bf2e58b Gave Rainbow Leaf coloration a wavy pattern 2019-12-30 12:39:27 -05:00
Forstride 79ff303edc Added bees to the Rainbow Valley 2019-12-30 03:06:01 -05:00
Forstride fbc3c11a07 Added Rainbow Birch trees and Rainbow Valley island biome 2019-12-29 23:20:12 -05:00
Forstride 6fbf2bc527 Replaced the Jacaranda leaves in the Highland Moor with Violets 2019-12-29 20:47:30 -05:00
Forstride bf9ac947e4 Fixed big oak trees not generating 2019-12-28 23:44:31 -05:00
Adubbz ce2a82d860 Updated issue templates for 1.15 2019-12-28 21:12:54 +11:00
Smollet777 1e519393f1 Update ru_ru.json (#1520)
Removed End biome stuff
2019-12-28 21:09:24 +11:00
Adubbz 80e1d30c29 Fixed boats. Closes #1518 2019-12-28 12:38:34 +11:00
Adubbz 93aa27cd66 Water plants still suck 2019-12-28 12:05:07 +11:00
Adubbz a3c211c953 Fix water plants 2: Electric boogaloo. Closes #1516 2019-12-28 10:50:53 +11:00
Adubbz 62c3a88b65 Mark doors and trapdoors as noOcclusion. Closes #1517 2019-12-28 09:48:12 +11:00
Forstride 3ae21f3370 Removed squid spawns from normal biomes 2019-12-27 10:43:20 -05:00
Forstride 5d602bcc6b Added bees to various biomes 2019-12-27 09:10:22 -05:00