Adubbz G
|
de7b5c50d1
|
The height of leaves destroyed now changes with tool material
|
2013-06-18 19:31:22 +10:00 |
|
Adubbz G
|
70d33a8f8b
|
Added Scythes
|
2013-06-18 18:59:00 +10:00 |
|
Adubbz G
|
1d013451f8
|
Finished altars
|
2013-06-16 16:27:08 +10:00 |
|
Adubbz G
|
3b0ec1ec85
|
Added the Villager Soul Manipulator and switched to a non-hacky way of adding sounds
|
2013-06-16 10:30:58 +10:00 |
|
Adubbz G
|
13c7d207d3
|
Some adjustments for some altar-related things in creative mode
|
2013-06-15 21:19:57 +10:00 |
|
Adubbz G
|
75cd937e61
|
Cleanup
|
2013-06-15 21:08:58 +10:00 |
|
Adubbz G
|
603d95f7f0
|
Added Villager Sacrificial Focuses
|
2013-06-15 20:39:13 +10:00 |
|
Adubbz G
|
3026bc0768
|
Work on sacrifice altars, not too much left now
|
2013-06-15 18:46:50 +10:00 |
|
Adubbz G
|
27fcbc4de9
|
Added checks for Altar structural integrity
|
2013-06-15 13:18:19 +10:00 |
|
Adubbz G
|
8c57a824a0
|
Update Fluids API
|
2013-06-15 10:13:03 +10:00 |
|
Adubbz G
|
7d5c847740
|
Made celestial grass actually transparent
|
2013-06-15 09:37:47 +10:00 |
|
Adubbz G
|
b64f5adbc9
|
Fixed a bug on MCF "HURR WHY BIOMES NO GENERATE"
|
2013-06-15 09:16:58 +10:00 |
|
Adubbz G
|
34a42086d6
|
Versioning system!
|
2013-06-14 23:17:48 +10:00 |
|
Adubbz G
|
831981ee85
|
Shut people up about moss conflict
|
2013-06-14 22:44:31 +10:00 |
|
Adubbz G
|
c47aabe912
|
Soul Manipulator textures, recipes and added the Ghastly Soul Manipulator
|
2013-06-14 22:36:35 +10:00 |
|
ted
|
9bdd5bd70f
|
Updated German localization
|
2013-06-14 10:57:06 +03:00 |
|
Adubbz G
|
3979b6cec6
|
Added the MFR API
|
2013-06-14 16:44:53 +10:00 |
|
Amnet
|
e0fbfe4589
|
Updated MFR Integration.
|
2013-06-11 02:42:17 +02:00 |
|
Amnet
|
6078e62a01
|
Fixed Thaumcraft golems working with apple trees.
Added MineFactory Reloaded Integration.
|
2013-06-10 17:14:34 +02:00 |
|
Adubbz
|
251ee05098
|
Merge pull request #1 from taelnia/localization-stuff
Localization stuff
|
2013-06-09 17:04:51 -07:00 |
|
taelnia
|
164f748360
|
Fix shears localization name
|
2013-06-09 19:58:48 -04:00 |
|
Adubbz
|
d0b8604d03
|
Upped the version number
|
2013-06-10 09:56:13 +10:00 |
|
taelnia
|
f886f59836
|
Updated English localization to fix swapped Amethyst/Ash item names
|
2013-06-09 19:50:50 -04:00 |
|
Adubbz
|
0a157ffca0
|
Fixed altars being broken due to the new localization system
|
2013-06-10 08:45:23 +10:00 |
|
Adubbz
|
a48ec77afc
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-10 07:19:33 +10:00 |
|
taelnia
|
15e2ef52f1
|
Update ItemBOPBucket.java
|
2013-06-09 17:48:05 -03:00 |
|
taelnia
|
50280e9476
|
Update BOPLiquids.java
|
2013-06-09 17:47:19 -03:00 |
|
ted80-PC
|
0152755653
|
Started working on dutch localization
|
2013-06-09 22:12:32 +02:00 |
|
Adubbz
|
2a2d706ae1
|
Added German localization
|
2013-06-09 23:10:20 +10:00 |
|
Adubbz
|
3fb9fed51c
|
Finished localizations
|
2013-06-09 18:15:39 +10:00 |
|
Adubbz
|
0a618c2b32
|
Finished off block localizations
|
2013-06-09 16:47:13 +10:00 |
|
Adubbz
|
b693d618e1
|
Even more work on localizations
|
2013-06-09 15:47:52 +10:00 |
|
Adubbz
|
2ae0adf383
|
More work on localizations
|
2013-06-09 13:23:12 +10:00 |
|
Adubbz
|
d9a681676e
|
Plants and Flowers Localizations
|
2013-06-09 11:57:53 +10:00 |
|
Matt Caughey
|
3f1b8ec4ef
|
More localization progress
|
2013-06-08 21:18:19 -04:00 |
|
Adubbz
|
e30ed2da36
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-09 10:39:50 +10:00 |
|
Adubbz
|
5e40753701
|
Started on Block Localizations
|
2013-06-09 10:39:12 +10:00 |
|
Matt Caughey
|
92ddefca49
|
Additional comment warning people that terrain block IDs need to be below 255
|
2013-06-08 20:32:49 -04:00 |
|
Amnet
|
55ae2d37c0
|
Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
|
2013-06-08 18:58:16 +02:00 |
|
Matt Caughey
|
3eb863e5a0
|
Added logs4 to the charcoal smelting recipe.
|
2013-06-08 12:49:51 -04:00 |
|
Adubbz
|
f7248ec185
|
Adjusted Altar hardness
|
2013-06-08 19:14:17 +10:00 |
|
Adubbz
|
4e4788944a
|
Finished altar frames, now all that needs fixing is their breaking animation
|
2013-06-08 18:29:24 +10:00 |
|
Adubbz
|
304c44ebc8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-08 17:04:59 +10:00 |
|
Adubbz
|
c43dd31d6e
|
Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops
|
2013-06-08 17:04:09 +10:00 |
|
ted
|
48e0a0b9c6
|
Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
|
2013-06-07 22:21:30 -07:00 |
|
bspkrs
|
f8b3bfb060
|
fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work
|
2013-06-08 01:05:54 -04:00 |
|
Adubbz
|
0238c806d5
|
Still trying, still no success
|
2013-06-08 12:50:47 +10:00 |
|
Adubbz
|
73e458308a
|
Attempt at altar drops
|
2013-06-08 09:40:48 +10:00 |
|
Adubbz
|
e812ebe973
|
Some work on the Altar Frame, still doesn't remember its state :/
|
2013-06-08 09:22:41 +10:00 |
|
Adubbz
|
4a381ce9b3
|
Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits)
|
2013-06-08 07:36:52 +10:00 |
|
Matt Caughey
|
33c884537b
|
Texture/color changes regarding the Coniferous Forest
|
2013-06-07 14:34:07 -04:00 |
|
Matt Caughey
|
5324614615
|
Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
|
2013-06-07 12:45:13 -04:00 |
|
Amnet
|
f607e7f45e
|
Added Globs to API
|
2013-06-07 10:41:06 +02:00 |
|
Matt Caughey
|
5ba7ef9dbc
|
Added Scythe tool textures. Fixed alignment on amethyst/mud tool textures.
|
2013-06-06 21:34:54 -04:00 |
|
Matt Caughey
|
f5c09348dc
|
Added Celestial Lens texture
|
2013-06-06 18:48:19 -04:00 |
|
Matt Caughey
|
868c34d9fb
|
Added Altar Frame textures
|
2013-06-06 16:45:16 -04:00 |
|
Matt Caughey
|
c1baff9ae2
|
Made the Ancient Staff and Dart Blower render like other tools in 3rd person.
|
2013-06-06 14:19:31 -04:00 |
|
bspkrs
|
f4023a866b
|
Add TreeCapitator compatibility
|
2013-06-05 01:15:15 -04:00 |
|
Adubbz
|
3dc6cf4b4f
|
Moved IMC calls to Init
|
2013-06-05 06:21:06 +10:00 |
|
Adubbz
|
dcd9b3dc75
|
Added a few Thaumcraft aspects for some things
|
2013-06-04 19:46:00 +10:00 |
|
Adubbz
|
5b581bfbab
|
Added the rest of the gems to the OreDictionary
|
2013-06-04 19:45:20 +10:00 |
|
Adubbz
|
e78cd64b61
|
Added rubies and sapphires to the Ore Dictionary
|
2013-06-04 17:45:40 +10:00 |
|
Adubbz
|
57d856cbe4
|
Hopefully fixed the bug with bamboo not decaying
|
2013-06-04 17:45:20 +10:00 |
|
Adubbz
|
eed737494f
|
Upped version number to 0.5.5
|
2013-06-04 17:44:47 +10:00 |
|
Matt Caughey
|
e4412c85e3
|
Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot.
|
2013-06-03 23:28:02 -04:00 |
|
Matt Caughey
|
afdf3d85b9
|
Added config options for which Nether biomes generate.
|
2013-06-03 23:14:31 -04:00 |
|
Matt Caughey
|
427476385b
|
Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it.
|
2013-06-03 00:31:04 -04:00 |
|
Matt Caughey
|
8fd6c93ea4
|
Removed sapphire gen from the beach variations
|
2013-06-02 23:02:39 -04:00 |
|
Matt Caughey
|
b07b17a766
|
Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot.
|
2013-06-02 22:54:15 -04:00 |
|
Matt Caughey
|
07219fb79b
|
Fixed the harvest level of gems so you can mine them with an iron pickaxe.
|
2013-06-02 21:22:36 -04:00 |
|
Matt Caughey
|
384c65925d
|
Fixed the temperature/humidity values for the Hot Springs and Mountain biomes.
|
2013-06-02 20:36:43 -04:00 |
|
Matt Caughey
|
ae4139e2d3
|
Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it
|
2013-06-02 17:25:10 -04:00 |
|
Amnet
|
46653ea9ea
|
Fixed a derp with textures.
|
2013-06-02 22:47:22 +02:00 |
|
Amnet
|
bd4bf3aa9f
|
Fixed the names of new ores.
|
2013-06-02 20:17:53 +02:00 |
|
Matt Caughey
|
451449dcd9
|
Added the gem ores/blocks and world generation for them
|
2013-06-02 14:09:16 -04:00 |
|
Matt Caughey
|
aa1e89555a
|
Added textures for the upcoming biome-specific gems.
|
2013-06-02 11:08:17 -04:00 |
|
Amnet
|
39cda1715b
|
Updated some temperatures and humidities for Forestry.
|
2013-06-02 11:50:56 +02:00 |
|
Amnet
|
20b6a1f0d9
|
Fixed connected textures bug.
|
2013-06-02 11:27:05 +02:00 |
|
Adubbz
|
4147d05f45
|
Made the custom dyes dye sheep and dog collars
|
2013-06-02 18:02:05 +10:00 |
|
Adubbz
|
0711df52e3
|
Fixed Thaumcraft errors
|
2013-06-02 17:41:24 +10:00 |
|
Matt Caughey
|
d5c74e4575
|
Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison.
|
2013-06-01 17:57:41 -04:00 |
|
Matt Caughey
|
291d9f1a07
|
Fixed tundra boulder gen
|
2013-06-01 11:00:19 -04:00 |
|
Adubbz
|
08522b5209
|
Fixed the minor warnings on startup
|
2013-06-01 23:42:00 +10:00 |
|
Adubbz
|
54bb48e21c
|
Scrapped Mystcraft compatibility for the time being
|
2013-06-01 23:36:09 +10:00 |
|
Adubbz
|
c18a523460
|
Giving in to nagging Nancies
|
2013-06-01 21:42:34 +10:00 |
|
Adubbz
|
e4b4c7f4fe
|
Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft
|
2013-06-01 21:23:10 +10:00 |
|
Adubbz
|
20b890cf88
|
Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands
|
2013-06-01 20:46:28 +10:00 |
|
Adubbz
|
4b87967f05
|
Made Biomes O Plenty load after Natura
|
2013-06-01 17:08:59 +10:00 |
|
Adubbz
|
d114e72bd6
|
Finished the BOP part of Natura compat
|
2013-06-01 16:59:56 +10:00 |
|
Adubbz
|
30ceb464c8
|
Fixed a crash in the Nether
|
2013-06-01 15:38:52 +10:00 |
|
Adubbz
|
43504cded9
|
More work on Natura reflection
|
2013-06-01 14:37:21 +10:00 |
|
Adubbz
|
3dba445d1e
|
Started on integrating Natura tainted soil, heatsand and glowshrooms
|
2013-06-01 14:27:17 +10:00 |
|
Adubbz
|
83e413d3fe
|
Deathblooms no longer count as a Forestry flower
|
2013-06-01 12:51:57 +10:00 |
|
Adubbz
|
19f719d599
|
Fixed a sever crash due to SideOnlys
|
2013-06-01 11:43:21 +10:00 |
|
Adubbz
|
cd588b7ab3
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-01 10:34:30 +10:00 |
|
Adubbz
|
8822e26200
|
Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands
|
2013-06-01 10:29:37 +10:00 |
|
Matt Caughey
|
2057c60649
|
More changes to Promised Land stuff
|
2013-05-31 20:29:29 -04:00 |
|
Matt Caughey
|
4dd5221ea6
|
Added new Promised Land portal design
|
2013-05-31 19:18:46 -04:00 |
|
Matt Caughey
|
7285d6c1e4
|
Started on new Promised Land portal design
|
2013-05-31 18:54:44 -04:00 |
|
Matt Caughey
|
3b628c1231
|
Tweaked the beach variations.
|
2013-05-31 16:22:04 -04:00 |
|
ted80-PC
|
7a9cfbcaf5
|
Added beach gen, Disabled new ocean biomes
|
2013-05-31 21:57:47 +02:00 |
|
Amnet
|
a3e247bde3
|
Merge remote-tracking branch 'origin/master'
|
2013-05-31 13:43:27 +02:00 |
|
Amnet
|
0989de20e7
|
Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
|
2013-05-31 13:42:57 +02:00 |
|
Adubbz
|
0098a9c978
|
Liquids are now backwards compatible with the current system and now work with BC pumps
|
2013-05-31 21:42:41 +10:00 |
|
Adubbz
|
7bf9aec53a
|
Cleanup
|
2013-05-31 20:34:02 +10:00 |
|
Amnet
|
a2e59259b4
|
Fixed the Portal.
Tweaked bounding boxes on grass.
|
2013-05-31 11:16:22 +02:00 |
|
Matt Caughey
|
df67690299
|
Finished the Nether biomes
|
2013-05-30 20:58:03 -04:00 |
|
Matt Caughey
|
a770b850cb
|
Tweaked some textures, as well as spring water steam particles.
|
2013-05-30 16:41:03 -04:00 |
|
Amnet
|
e034c02d6f
|
Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
|
2013-05-30 15:34:28 +02:00 |
|
Amnet
|
06cf329d13
|
Merge remote-tracking branch 'origin/master'
|
2013-05-30 14:31:07 +02:00 |
|
Amnet
|
cb05516ccc
|
Portal to the Promised Land is now created above the one using the
Ancient Staff
|
2013-05-30 14:30:20 +02:00 |
|
Adubbz
|
f5cd068c56
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-30 20:33:39 +10:00 |
|
Adubbz
|
860c478150
|
Finished steam particles for now, would like an animation but i can't figure out how to do them :/
|
2013-05-30 20:32:27 +10:00 |
|
Amnet
|
0fabcdd564
|
Moved the forge fluids API in an appropriate package.
|
2013-05-30 11:41:07 +02:00 |
|
Adubbz
|
6527afb90a
|
Added steam particles, layering is a bit funky with dandelion particles but oh well
|
2013-05-30 18:18:07 +10:00 |
|
Matt Caughey
|
a63ec77330
|
Improved the Mangrove biome.
|
2013-05-29 23:04:52 -04:00 |
|
Amnet
|
fa8fd56815
|
Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
|
2013-05-30 01:24:58 +02:00 |
|
Amnet
|
59e0172dfd
|
Falling out of the world in the Promised Land will teleport to y=256 in
OW.
|
2013-05-30 00:37:21 +02:00 |
|
Adubbz
|
b686323c08
|
Updated reference to springWater
|
2013-05-29 11:08:54 +10:00 |
|
Adubbz
|
96c2bceba9
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 11:05:53 +10:00 |
|
Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Adubbz
|
cf47ff9e3b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 07:10:07 +10:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Matt Caughey
|
5146469d47
|
Reverted the Tropical Rainforest/Rainforest switch
|
2013-05-28 14:49:14 -04:00 |
|
Matt Caughey
|
8919484b7c
|
Swapped the Rainforest and Tropical Rainforest biomes.
|
2013-05-28 14:42:09 -04:00 |
|
Adubbz
|
f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
|
2013-05-28 21:22:54 +10:00 |
|
Amnet
|
e64a649bf3
|
Disabled oil generation for the promised land and nether biomes.
|
2013-05-28 13:18:48 +02:00 |
|
Matt Caughey
|
1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
|
2013-05-26 15:36:28 -04:00 |
|
ted80-PC
|
e632668e97
|
Re-added ocean biome gen, Fixed memory crash
|
2013-05-26 14:18:06 +02:00 |
|
Adubbz
|
ead9eb8539
|
Added recipes for the new slabs and stairs
|
2013-05-26 17:24:04 +10:00 |
|
Adubbz
|
6eda158465
|
Added Pine, Hell Bark and Jacaranda stairs
|
2013-05-26 17:23:41 +10:00 |
|
Adubbz
|
3befd832b3
|
Added Pine, Hell Bark and Jacaranda slabs
|
2013-05-26 17:22:52 +10:00 |
|
Adubbz
|
533d56d22e
|
Added the "Getting Wood" achievement to the new logs
|
2013-05-26 17:21:37 +10:00 |
|
Adubbz
|
854873aac1
|
Added Pine, Hellbark and Jacaranda saplings
|
2013-05-26 17:21:06 +10:00 |
|
Adubbz
|
49ee409d91
|
Added the new planks and logs to the Ore Dictionary
|
2013-05-26 17:19:26 +10:00 |
|
Adubbz
|
06b50d9d19
|
Added Pine, Hellbark and Jacaranda planks
|
2013-05-26 17:18:35 +10:00 |
|
Adubbz
|
b639694ad5
|
Fixed the Nether Bushes and Nether Grass Generation from causing crashes
|
2013-05-26 17:17:11 +10:00 |
|
Adubbz
|
3a415cce9c
|
Added Pine, Hellbark and Jacaranda Leaves
|
2013-05-26 17:15:11 +10:00 |
|
Adubbz
|
d0938fc717
|
Hell Bark logs are no longer flammable
|
2013-05-26 17:12:20 +10:00 |
|
Matt Caughey
|
dc8e15a713
|
Added Hellbark leaf textures.
|
2013-05-25 21:31:46 -04:00 |
|
Adubbz
|
b610d57a1e
|
Made Liquid Poison not spread so far
|
2013-05-26 10:36:21 +10:00 |
|
Adubbz
|
9f06c2397f
|
Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water
|
2013-05-26 10:22:12 +10:00 |
|
Adubbz
|
535dc7e76b
|
Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison
|
2013-05-26 10:14:33 +10:00 |
|
Matt Caughey
|
eac11b1c1b
|
Added Hellbark leaves
|
2013-05-25 19:46:48 -04:00 |
|
Amnet
|
7ab6536a53
|
Fixed the log textures
|
2013-05-26 01:14:12 +02:00 |
|
Matt Caughey
|
1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
|
2013-05-25 19:11:48 -04:00 |
|
Adubbz
|
541c35f80b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-05-26 08:32:44 +10:00 |
|
Adubbz
|
4b29a47402
|
Started on adding new logs
|
2013-05-26 08:32:23 +10:00 |
|
Matt Caughey
|
751cd1e759
|
Added textures for Jacaranda and Hellbark trees
|
2013-05-25 18:04:43 -04:00 |
|
ted80-PC
|
62a7478fb4
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 23:44:11 +02:00 |
|
ted80-PC
|
8c9edcbc53
|
removed beaches and ocean biome gen
|
2013-05-25 23:43:53 +02:00 |
|
Matt Caughey
|
03c1bb5713
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 17:31:51 -04:00 |
|
Matt Caughey
|
3575ee78a6
|
Added pine trees
|
2013-05-25 17:31:11 -04:00 |
|
ted80-PC
|
828b6d8a21
|
Started working on beaches and ocean biomes
|
2013-05-25 23:30:51 +02:00 |
|
Matt Caughey
|
5fa698833b
|
Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons.
|
2013-05-25 14:13:33 -04:00 |
|
Amnet
|
7da5a98dc5
|
Added Paralysis Potion Effect - currently applied when using poison
darts.
|
2013-05-25 18:02:56 +02:00 |
|
Adubbz
|
ab70482b37
|
Liquid poison, tweaks and made BOP buckets use metadata
|
2013-05-25 23:22:37 +10:00 |
|
Amnet
|
211adb08fe
|
Tweak for the spawning of animals in the Promised Land.
|
2013-05-25 15:01:16 +02:00 |
|
Amnet
|
8cf4592350
|
Redid slightly the way potion array is extended.
|
2013-05-25 12:08:07 +02:00 |
|
Adubbz
|
66239a8687
|
Created a Potions API
|
2013-05-25 19:33:37 +10:00 |
|
Adubbz
|
219cdaca8f
|
Created a Liquids API
|
2013-05-25 19:25:46 +10:00 |
|
Adubbz
|
167c9cb52c
|
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
|
2013-05-25 18:57:21 +10:00 |
|
Adubbz
|
76c6aa27ec
|
Removed Flower and Still water from the creative menu (You can use buckets now)
|
2013-05-25 14:10:33 +10:00 |
|
Adubbz
|
e2a0160088
|
Added Spring Water Buckets and tweaked Spring Water
|
2013-05-25 14:08:06 +10:00 |
|
Matt Caughey
|
c9e2d6ee07
|
Added textures for Poisonous Water. Changed the poison item and poison dart textures.
|
2013-05-24 23:46:23 -04:00 |
|
Matt Caughey
|
370f29ee06
|
Added textures for Spring Water
|
2013-05-24 23:16:18 -04:00 |
|
Matt Caughey
|
075f98ee16
|
New bone segment textures
|
2013-05-24 22:49:02 -04:00 |
|
Adubbz
|
091448efbe
|
Started working on Spring Water
|
2013-05-25 12:33:57 +10:00 |
|
Adubbz
|
506f3d96b5
|
Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects
|
2013-05-25 09:41:10 +10:00 |
|
Adubbz
|
6c913fbef3
|
Upped the Version Number
|
2013-05-25 09:40:05 +10:00 |
|
Adubbz
|
6dfd91de6c
|
Finished bone resizing
|
2013-05-25 09:00:43 +10:00 |
|
Adubbz
|
1eb53f291e
|
Made the small bone segment smaller
|
2013-05-25 08:34:03 +10:00 |
|
Adubbz
|
069caa8fbb
|
Adjusted bone segment sizes
|
2013-05-25 08:08:58 +10:00 |
|
Matt Caughey
|
b4e20e899f
|
Added Timber biome
|
2013-05-24 17:41:13 -04:00 |
|
Matt Caughey
|
e650ecd2b2
|
Changes to the Deadlands and how Smoldering Grass generates.
|
2013-05-24 16:51:25 -04:00 |
|
Matt Caughey
|
e77aee5360
|
Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
|
2013-05-24 13:54:27 -04:00 |
|
Matt Caughey
|
97965c1abc
|
Added beach variation placeholders.
|
2013-05-24 11:45:47 -04:00 |
|
Matt Caughey
|
bd4431b0b8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 10:36:13 -04:00 |
|
Matt Caughey
|
e89d9e15ac
|
Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
|
2013-05-24 10:36:00 -04:00 |
|
Adubbz
|
46f285b665
|
Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements
|
2013-05-24 20:02:47 +10:00 |
|
Adubbz
|
bcdb783c0a
|
Cleaning up hitbox code
|
2013-05-24 20:01:13 +10:00 |
|
Adubbz
|
458c3507b1
|
Made amethyst tools and armour repairable
|
2013-05-24 20:00:34 +10:00 |
|
Adubbz
|
bc57d5b1d9
|
Cleaning up, gave the rotated Small and Medium Bone Segments their correct names
|
2013-05-24 19:59:55 +10:00 |
|
Adubbz
|
1c5d0ed67f
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 17:34:40 +10:00 |
|
Adubbz
|
895eafe7ca
|
Bone hitbox fixes, made small bones stretch the whole block
|
2013-05-24 17:34:08 +10:00 |
|
Matt Caughey
|
485176c63e
|
Reworked a few biomes, including names and IDs.
|
2013-05-23 16:22:58 -04:00 |
|
Matt Caughey
|
d02ea93141
|
More work on kelp
|
2013-05-23 11:20:06 -04:00 |
|
Adubbz
|
79628f1ecd
|
Finished bone blocks
|
2013-05-23 19:06:58 +10:00 |
|
Matt Caughey
|
4bf8c5bdbe
|
Started work on seaweed/coral blocks.
|
2013-05-22 23:30:41 -04:00 |
|
Matt Caughey
|
50ecb0ccca
|
Made some changes to the Pasture grass color and Barley block texture.
|
2013-05-22 20:11:31 -04:00 |
|
Matt Caughey
|
ecb7da5b6a
|
Added bone textures
|
2013-05-22 18:53:07 -04:00 |
|
Adubbz
|
d22edc35f3
|
Fixed Bone Segment naming
|
2013-05-23 06:29:39 +10:00 |
|
Adubbz
|
d9b3519b65
|
Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/
|
2013-05-23 06:08:28 +10:00 |
|
Matt Caughey
|
6ccd3f590d
|
More work on Nether biomes.
|
2013-05-21 16:35:04 -04:00 |
|
Matt Caughey
|
7e779edfbb
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-20 20:50:20 -04:00 |
|
Matt Caughey
|
0d5ab5b419
|
More changes to Nether biomes.
|
2013-05-20 20:49:30 -04:00 |
|
Adubbz
|
003e10b232
|
Cleanup of unecessary Forestry API components
|
2013-05-21 06:40:23 +10:00 |
|
Matt Caughey
|
b514d4530c
|
Made some changes to the Boreal Forest.
|
2013-05-20 14:47:39 -04:00 |
|
Matt Caughey
|
ea79e20990
|
Tweaked the algae generation and texture
|
2013-05-20 12:17:33 -04:00 |
|