Commit graph

2143 commits

Author SHA1 Message Date
Forstride
9279cc7547 - Added Lush Desert biome
- Added Orange Sand/Sandstone (And all matching blocks for it)
- Changed the Brushland into a new biome called the Dryland
- Renamed the Origin Hills to Origin Valley
- Renamed the Rainbow Valley to Rainbow Hills
- Removed Xeric Shrubland sub-biome
- Removed Oasis sub-biome
- Improved various textures
2020-10-05 21:01:09 -04:00
SuperCoder79
1a5742af0f
Change climate offsetting to random instead of bitmask (#1690) 2020-10-05 12:11:48 +11:00
SuperCoder79
5741d6e98b
Improve Origin Hills tree generation and beach generation (#1688)
* Trees now follow Alpha Minecraft's generation gradient
* Beaches use Alpha's noise generation for sand and gravel
2020-10-04 18:14:22 -04:00
Forstride
f064126e70 Removed roots (They didn't generate in 1.16.3 anyway), fixed potted sprout texture 2020-10-03 23:11:08 -04:00
Felipe Clariá
a7883a194b
Update es_ar.json, es_es.json, es_mx.json (#1678)
* Update spanish

* Update es_ar.json, es_es.json, es_mx.json
2020-09-27 20:31:37 +10:00
Forstride
987a45a5c9 Re-added the Jade Cliffs. Improved the Overgrown Cliffs 2020-09-24 21:55:05 -04:00
Forstride
e3467be773 Added huge toadstools to the Woodland, fixed placing seagrass on white/black sand (Closes #1668) 2020-09-24 16:10:26 -04:00
Adubbz
9af3b6f06c Also register configured origin carver 2020-09-24 14:59:54 +10:00
Adubbz
376348eb9f Moved carvers to their own class 2020-09-24 14:54:19 +10:00
Adubbz
58253db099 Whoops 2020-09-24 14:40:45 +10:00
Adubbz
dfa48edd52 Removed now unnecessary workaround for configured features 2020-09-24 14:37:44 +10:00
Adubbz
70ee37f212 Fixed grass/foliage colours 2020-09-24 14:32:54 +10:00
Adubbz
39aec91eb2 wip colour stuff 2020-09-24 13:39:08 +10:00
Forstride
f0663276d3 Added temporary grass color overrides for the Fungal Jungle/Rainbow Valley/Silkglade 2020-09-23 23:07:53 -04:00
Forstride
382fc4a90c Finished up feature overhaul stuff 2020-09-22 16:41:31 -04:00
Forstride
99c204f18b Yet another tedious feature overhaul commit 2020-09-22 13:34:18 -04:00
Forstride
3faab8a5dd Removed small cattails, more tedious feature stuff 2020-09-21 18:31:42 -04:00
Forstride
4ec7e4147b Even more tedious feature crap 2020-09-21 13:48:23 -04:00
Forstride
69f3c81785 More tedious feature overhauls 2020-09-21 09:28:40 -04:00
Adubbz
df13f6756d Change lavender fields to use BOPConfiguredFeatures 2020-09-21 12:10:52 +10:00
Adubbz
ca237aed5a More workarounds for arbitrary limitations set by Mojang 2020-09-21 11:53:34 +10:00
Adubbz
7798e91fa8 (Hopefully) fixed tree generation in all biomes 2020-09-20 11:30:14 +10:00
Adubbz
1ecc8babf3 Fixed mystic grove trees 2020-09-20 11:23:15 +10:00
Adubbz
83f0b8d4be Fixed all biomes being classed as "ocean" 2020-09-19 19:44:25 +10:00
Adubbz
7970d1bfff Hacks 2020-09-19 19:10:20 +10:00
Adubbz
cc72f61a57 More feature fixes 2020-09-19 18:53:19 +10:00
Adubbz
95347887f8 Moved to 1.16.3, register surface builders 2020-09-19 17:33:59 +10:00
Adubbz
045c804f14 Compiles 2020-09-07 12:10:07 +10:00
Forstride
5441279e4c Fixed sky colors 2020-08-25 17:44:44 -04:00
Adubbz
ad5259af61 Misc fixes 2020-08-25 23:06:25 +10:00
Forstride
2bc36c12ff Fixed biome classes 2020-08-25 07:51:25 -04:00
Adubbz
5dcd185f9f Updated the boreal forest 2020-08-20 20:18:53 +10:00
Adubbz
dd58816617 1.16.2 setup 2020-08-20 14:04:09 +10:00
Bobcorn Octopus
7fc9ffff02
Update zh_cn.json (#1662) 2020-08-07 14:38:03 +10:00
Masterlupo
c8d26102e3
Update it_it.json (#1660) 2020-08-06 17:50:36 +10:00
Forstride
4477af35d6 Fixed some biomes using water creature entity classification instead of water ambient for fish spawns 2020-07-29 19:32:40 -04:00
Felipe Clariá
9d8db7917b
Update spanish translations (#1650) 2020-07-23 14:40:54 +10:00
Forstride
0b1c6fc3a6 Added a few custom paintings 2020-07-21 15:38:37 -04:00
Adubbz
8f4a43af31 Fixed server seed inconsistency. Closes #1644 2020-07-21 13:32:11 +10:00
Smollet777
b1dd655bb5
Update ru_ru.json (#1643) 2020-07-19 17:37:54 +10:00
Forstride
4aa598b660 Added black sand/sandstone, changed the Volcano Edge biome into Volcanic Plains 2020-07-18 13:30:48 -04:00
Forstride
0a08fa9694 Merge branch 'BOP-1.16.x-11.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.x-11.x.x 2020-07-17 13:15:31 -04:00
Felipe Clariá
18c8392af1
Update spanish translations (#1642) 2020-07-17 13:15:11 -04:00
Forstride
acde71c51c Tweaked the Bog, Grassland, and Tundra biomes 2020-07-17 13:15:09 -04:00
Forstride
bcd099261b Changed the Ghost Forest to a snowy biome called the Muskeg
(Be sure to delete your existing configs and use a new world, or you will likely run into issues!)
2020-07-17 09:46:19 -04:00
Forstride
0b54837832 Improvements to the Tropics and Grassland biomes 2020-07-16 09:18:00 -04:00
Masterlupo
ed4257fb70
Italian localization (#1640) 2020-07-15 13:20:49 -04:00
Adubbz
6cfa2afe4b Added an option to disable bop nether generation 2020-07-15 12:04:17 +10:00
Adubbz
99eb540906 Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype 2020-07-14 20:19:02 +10:00
Felipe Clariá
9f601850fc
Update spanish translations (#1639) 2020-07-14 20:05:43 +10:00