Commit Graph

1918 Commits

Author SHA1 Message Date
Cheeserolls 890f009c49 Add BOP Plants (merged with foliage) deadgrass, desertgrass, desertsprouts, dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, wildcarrot, tinycactus, witherwart, reed and root 2015-04-11 21:43:31 +01:00
Cheeserolls 87b76b4101 Correct some misleading errors in comments 2015-04-11 14:38:37 +01:00
Cheeserolls ee26557365 Remove unused imports 2015-04-11 14:18:58 +01:00
Adubbz 308f24378c Decoration by default now uses grass sounds and a random offset, fixed an issue with weighted generators causing config files to not load (they're being a pain) 2015-04-10 23:54:00 +10:00
Adubbz 9c9037e6d3 Fixed pick block on leaves, fixed an error reading config files on second run (stages weren't being added to wrapped generators) 2015-04-10 21:27:21 +10:00
Adubbz 567ce24721 Began work on the Thicket 2015-04-10 15:29:58 +10:00
Adubbz 62a336a25c Added the Steppe biome 2015-04-10 10:19:40 +10:00
Adubbz 9dca60f94c Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:58 +10:00
Adubbz 026c69b4e6 Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:43 +10:00
Adubbz a541caf85b Switched to using a wrapper object for weighted entries, allowing for use of generators for multiple purposes 2015-04-10 09:16:36 +10:00
Adubbz b617d62ca4 Added a generator for grass 2015-04-09 17:56:47 +10:00
Adubbz 0020ea25f3 Added flowers to the Origin Valley 2015-04-09 12:29:51 +10:00
Adubbz 8f7c37384f Divided IGenerator into IGeneratorController and IGeneratorDelegate, to clarify generators belonging to another (e.g. GeneratorWeighted has 'sub' generators which it randomly picks from) 2015-04-09 10:58:27 +10:00
Adubbz ab961ba89b Began work on the Origin Valley, trees currently generate 2015-04-08 22:53:06 +10:00
Adubbz 3a24ac037f Fixed leaves failing to render certain sides 2015-04-08 22:50:42 +10:00
Adubbz 3f8b64ec5e Prevented model/rendering registration from occurring on the server, fixes crashing 2015-04-08 08:55:35 +10:00
Adubbz 197f584c21 Added the crag 2015-04-07 23:48:31 +10:00
Adubbz f1c400ed11 Added the arctic biome 2015-04-07 23:28:02 +10:00
Adubbz 01e8c27573 Re-added the title panorama - My eyes couldn't take Vanilla's any longer 2015-04-07 22:40:46 +10:00
Adubbz 2ef892aa30 Moved the progress stats to a command rather than hover text 2015-04-07 21:27:34 +10:00
Adubbz 1479ee8a61 Added stat counters for biomes and items 2015-04-07 20:43:37 +10:00
Adubbz 8b9080067d Switched biomes over to use Guava's Optional, in turn removing BiomeConfigurationHandler 2015-04-07 20:07:41 +10:00
Adubbz 35864315b9 Added /bop stripchunk for testing ore generation and other underground stuff 2015-04-07 15:46:06 +10:00
Adubbz a3bb33d3aa Biomes with id -1 are no longer added to the generation lists 2015-04-07 11:42:59 +10:00
Adubbz 587a34337d Fixed biome registration not occurring on first run 2015-04-07 11:31:05 +10:00
Adubbz 981ccdc2ca Added configurable emerald generation to the alps, removed unnecessary generics for IGenerator 2015-04-07 09:19:05 +10:00
Cheeserolls ec4bac4004 Add berries 2015-04-06 21:23:40 +01:00
Cheeserolls 66c6cc3a10 Fix some more TODOs, change "hell_bark" wood to "hellbark" for consistency with tree naming 2015-04-06 20:47:45 +01:00
Cheeserolls 3cdf9d9721 Fix BOP leaves dropping too much fruit 2015-04-06 20:19:19 +01:00
Cheeserolls 34840dc692 Fix a few minor TODOs in the blocks 2015-04-06 19:57:02 +01:00
Cheeserolls d6d75d7e40 Further simplify code for blocks with pages of variants. Remove test blocks 2015-04-06 19:29:24 +01:00
Cheeserolls 918dbdd5ff Overhaul system for dividing classes with lots of variants up into smaller "pages" - no longer uses generic enums with names like A,B,C,D - now uses meaningful names, new system also allows for filtering the enums to allow removal of (for example) giant_flower_planks 2015-04-06 17:16:23 +01:00
Cheeserolls 1597322d1c Remove unused imports 2015-04-06 14:10:14 +01:00
Cheeserolls 10fbe01806 Implement non-rendering properties on certain blocks, makes the blokstate files a lot simpler 2015-04-06 13:44:59 +01:00
Adubbz 7ace8f34f7 Hooked up generator stages with the appropriate events 2015-04-06 15:45:11 +10:00
Adubbz 7d5446375c Added cheeserolls to the authorList 2015-04-06 14:00:25 +10:00
Adubbz cacfe8d374 Overhauled the config system for decoration, still a few things to do before it can be put into use 2015-04-06 13:47:19 +10:00
Cheeserolls b586a2862c Add wading boots 2015-04-05 23:39:20 +01:00
Cheeserolls 674d21ad35 Fix typo in red flower petal enum 2015-04-05 14:42:21 +01:00
Cheeserolls 2413786922 Add honey block 2015-04-05 14:37:18 +01:00
Cheeserolls 2afb01bccd Add big flower petals 2015-04-05 13:43:46 +01:00
Cheeserolls 582606826e Add BOP wood slabs 2015-04-05 12:48:25 +01:00
Cheeserolls 2530ec7159 Add missing @Override tag 2015-04-05 11:56:27 +01:00
Cheeserolls 02d17fa03e Fix BOP door hardness and drops 2015-04-05 11:46:24 +01:00
Cheeserolls 7846b72311 Code cleanup - ProperCase for tree/wood enums 2015-04-05 11:46:24 +01:00
Adubbz 666c3b2e3f Fixed the graphics level for leaves 2015-04-05 13:28:51 +10:00
Adubbz a6e5aed868 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-04-05 11:29:21 +10:00
Adubbz eb78d15c08 Cleaned up model registration 2015-04-05 11:28:59 +10:00
Cheeserolls 5779f77fa9 Fix incorrect leaf metadata 2015-04-05 01:13:57 +01:00
Cheeserolls 666b3f2424 Remove BlockModifiers - not as useful as hoped 2015-04-04 23:51:58 +01:00