Adubbz
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77a6f3d3ed
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Added planks to BlockReferences and started on items in Thaumcraft Integration
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2013-04-26 06:39:46 +10:00 |
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Adubbz
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10326d1396
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Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily
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2013-04-24 13:13:22 +10:00 |
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Adubbz
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9b237e283c
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Added the names of the remaining blocks. Guess how many there are? Hint: It's a lot
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2013-04-24 07:16:34 +10:00 |
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Adubbz
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2e69ff3714
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Renamed duplicte saplings
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2013-04-24 07:04:57 +10:00 |
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Adubbz
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e23d1cec4b
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Revert naming change to planks, inconsistant plus breaks textures
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2013-04-24 06:49:47 +10:00 |
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Amnet
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5e19939047
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Reduced IDs a little more.
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2013-04-23 15:03:29 +02:00 |
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Amnet
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c853d692a1
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Cleaned up configuration. Some refactoting.
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2013-04-23 12:35:29 +02:00 |
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Adubbz
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4387e43847
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-04-23 11:56:43 +10:00 |
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Adubbz
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91cb34fd1f
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Added a few more blocks to the 0.5.2 conversion patch
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2013-04-23 11:54:33 +10:00 |
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Adubbz
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79e9289b50
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Added and changed a few Biome Dictionary types
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2013-04-23 11:54:03 +10:00 |
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Adubbz
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1f3643e829
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Fixed spelling derp
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2013-04-23 11:53:21 +10:00 |
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Amnet
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00bc9eeddf
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Turning back on beaches in origin valley.
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2013-04-23 01:37:49 +02:00 |
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Adubbz
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dadd93a36d
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Fixed up some leaf ids, still a whole lot more to go
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2013-04-23 09:07:26 +10:00 |
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Adubbz
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0fbefb770b
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Added conversion instructions for Midas Gold, gave Wanted Future Mod Compatibility a less stupid name
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2013-04-23 08:55:15 +10:00 |
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Adubbz
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59065717a4
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Started a Midas Gold world conversion patch
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2013-04-23 08:40:28 +10:00 |
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Adubbz
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d08203a9b4
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Updated changelog
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2013-04-23 08:24:39 +10:00 |
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Adubbz
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b7c71ba3a8
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-04-23 08:21:13 +10:00 |
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Adubbz
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f0d7ba6ee4
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Gave the different types of Autumn and Cherry leaves different names
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2013-04-23 08:20:28 +10:00 |
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ted
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d6880c78b7
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Added Biome Dictionary
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2013-04-22 23:46:38 +03:00 |
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Adubbz
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9013e314a3
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Added the option to disable ocean generation
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2013-04-23 06:28:21 +10:00 |
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ted
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874824f924
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Update README.md
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2013-04-22 22:03:50 +03:00 |
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Amnet
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8abccb9e3f
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Some fixes here and there. Refactoring the code.
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2013-04-22 18:14:07 +02:00 |
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Adubbz
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d8131a04db
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Removed debug from testing the fix for resources on the desktop
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2013-04-22 22:49:30 +10:00 |
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Adubbz
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b00f7e71dd
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Fixed missing texture error
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2013-04-22 22:48:57 +10:00 |
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Adubbz
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2a6f6c3951
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Biomes O Plenty flowers can now be used with Forestry bees. (May only be for bees that need normal flowers though, couldn't find anywhere for custom flower types (desert, hell etc))
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2013-04-22 22:33:07 +10:00 |
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Adubbz
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0af3f744ef
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Made BoP saplings work in the Forestry fermenter
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2013-04-22 21:00:57 +10:00 |
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Amnet
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1d49f953bb
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Nerfed the growth rate of apples.
Divided integration to different files.
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2013-04-22 11:45:37 +02:00 |
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Adubbz
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be1a80107a
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Removed a bunch of side-onlys that were causing a server crash
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2013-04-22 16:51:39 +10:00 |
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Adubbz
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1e20a0e961
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Fixed an issue causing sound files to be created on the desktop
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2013-04-22 12:21:54 +10:00 |
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Adubbz
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fa80c61faa
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Updated changelog, hopefully didn't miss anything
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2013-04-22 11:37:44 +10:00 |
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Adubbz
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e7edbaff83
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Updated version number, shut SourceTree up about needing to push changes that have already occured
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2013-04-22 11:16:28 +10:00 |
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Adubbz
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22bd696c59
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Update Wanted Future Mod Compatibility
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2013-04-22 11:15:29 +10:00 |
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Adubbz
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34533a2c02
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Cleaned up the Block IDs in the config file
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2013-04-22 11:13:36 +10:00 |
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Adubbz
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352b0d09b7
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Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place
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2013-04-22 11:11:56 +10:00 |
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Amnet
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d33d7d4fbf
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Fixed willow generation.
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2013-04-21 23:17:30 +02:00 |
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Amnet
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d4dcf00f9f
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Items done
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2013-04-21 22:18:43 +02:00 |
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Amnet
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904181c734
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Clearing up some items (Bamboo, Moss)
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2013-04-21 17:20:28 +02:00 |
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Amnet
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dcdd216e63
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Everything should now generate properly.
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2013-04-21 14:58:50 +02:00 |
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Amnet
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f581bdc38b
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Done all the placement requirements for flowers, plants and grass.
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2013-04-20 22:38:33 +02:00 |
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Amnet
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5a8adb1dc8
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Fixed fancy/fast graphic on leaves.
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
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2013-04-20 20:46:27 +02:00 |
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ted80-PC
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2051109dd9
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fixed bwg4 support
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2013-04-20 19:35:17 +02:00 |
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Amnet
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29706fbd03
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Fixed placing of plants.
Fixed texture icons for barley and cattail.
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2013-04-20 16:42:46 +02:00 |
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Amnet
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42a6f82010
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Fixed wood names.
Fixed bonemeal use.
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2013-04-20 14:18:54 +02:00 |
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ted80-PC
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f1fabb9da2
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tried adding bwg4 api but it doesn't work :(
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2013-04-20 13:55:39 +02:00 |
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Adubbz
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f62d7ae8a5
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Adjusted high grass texture
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2013-04-20 14:56:31 +10:00 |
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Amnet
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e9abae1e5c
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Fixed the bounding boxes for high grass and rendering of the leaves.
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2013-04-20 05:21:46 +02:00 |
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Amnet
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8aef7b553c
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Cleaning up the code.
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2013-04-20 04:23:01 +02:00 |
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Adubbz
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8bbc30dd2e
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All Biomes O Plenty leaves are now instantly destroyed by shears
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2013-04-20 12:07:00 +10:00 |
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Adubbz
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4e4fa7b3d3
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Added an API for changing the speed of shears against blocks
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2013-04-20 11:42:26 +10:00 |
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Amnet
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eddef226e0
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Finished reducing all the IDs - time to start bugfixing and finishing
it.
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2013-04-20 03:26:09 +02:00 |
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