Added conversion instructions for Midas Gold, gave Wanted Future Mod Compatibility a less stupid name
This commit is contained in:
parent
59065717a4
commit
0fbefb770b
2 changed files with 30 additions and 0 deletions
30
README.md
30
README.md
|
@ -16,6 +16,36 @@
|
|||
|
||||
- **Tim Rurkowski** - Music author
|
||||
|
||||
## World Conversion (Don't use yet!)##
|
||||
As of Biomes O Plenty 0.5.2, changes have been made so that the number of block ids used by the mod are drastically reduced. However, as a side-effect of these changes, existing worlds will no longer work.
|
||||
|
||||
However, thanks to the wonderful folks who made Midas Gold, we have a work-around for this.
|
||||
|
||||
|
||||
----------
|
||||
|
||||
|
||||
1. Grab a copy of Midas Gold from here:
|
||||
|
||||
[https://code.google.com/p/midas-gold/downloads/list](https://code.google.com/p/midas-gold/downloads/list)
|
||||
|
||||
2. Extract it.
|
||||
|
||||
3. Grab a copy of "BOP 0.5.2 Conversion Patch.txt" from our Git Repo (Right click it and do "Save link as").
|
||||
|
||||
4. Launch the Midas Gold jar file.
|
||||
|
||||
5. Click on "Add Savegame" and select the folder of the world you want converted.
|
||||
|
||||
6. Click on "Load Patch File" and select the "BOP 0.5.2 Conversion Patch.txt" file that you saved earlier.
|
||||
|
||||
7. Hit start!
|
||||
|
||||
8. You're done :)
|
||||
|
||||
----------
|
||||
|
||||
|
||||
|
||||
## Changelog ##
|
||||
Version 0.5.2 (Unreleased)
|
||||
|
|
Loading…
Reference in a new issue