Commit Graph

413 Commits

Author SHA1 Message Date
Amnet a2e59259b4 Fixed the Portal.
Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Matt Caughey df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey a770b850cb Tweaked some textures, as well as spring water steam particles. 2013-05-30 16:41:03 -04:00
Amnet e034c02d6f Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
2013-05-30 15:34:28 +02:00
Amnet 06cf329d13 Merge remote-tracking branch 'origin/master' 2013-05-30 14:31:07 +02:00
Amnet cb05516ccc Portal to the Promised Land is now created above the one using the
Ancient Staff
2013-05-30 14:30:20 +02:00
Adubbz f5cd068c56 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-30 20:33:39 +10:00
Adubbz 860c478150 Finished steam particles for now, would like an animation but i can't figure out how to do them :/ 2013-05-30 20:32:27 +10:00
Amnet 0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz 6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Matt Caughey a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Amnet fa8fd56815 Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
2013-05-30 01:24:58 +02:00
Amnet 59e0172dfd Falling out of the world in the Promised Land will teleport to y=256 in
OW.
2013-05-30 00:37:21 +02:00
Adubbz b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz 96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey 31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey 5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey 8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Amnet e64a649bf3 Disabled oil generation for the promised land and nether biomes. 2013-05-28 13:18:48 +02:00
Matt Caughey 1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz 6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz 3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz 533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz 854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz 49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz 06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz 3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Adubbz b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz 9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz 535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet 7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey 1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz 541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz 4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
ted80-PC 62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC 8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey 03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey 3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC 828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey 5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet 7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet 211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet 8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz 66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz 219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz 167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz 76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Adubbz 091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz 506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz 6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz 6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz 1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz 069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey 97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey bd4431b0b8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 10:36:13 -04:00
Matt Caughey e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Adubbz 46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Adubbz 458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Adubbz 1c5d0ed67f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 17:34:40 +10:00
Adubbz 895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey 485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz 79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey 4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Matt Caughey 50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00
Adubbz d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey 6ccd3f590d More work on Nether biomes. 2013-05-21 16:35:04 -04:00
Matt Caughey 7e779edfbb Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-20 20:50:20 -04:00
Matt Caughey 0d5ab5b419 More changes to Nether biomes. 2013-05-20 20:49:30 -04:00
Adubbz 003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey b514d4530c Made some changes to the Boreal Forest. 2013-05-20 14:47:39 -04:00
Matt Caughey ea79e20990 Tweaked the algae generation and texture 2013-05-20 12:17:33 -04:00
Matt Caughey 5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Adubbz ca54a1a0de Made berries regrow 2013-05-20 19:33:48 +10:00
Adubbz 114548a9dd Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer 2013-05-20 19:06:50 +10:00
Matt Caughey b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Adubbz 27cc86164e Removed Nether Biome Dictionary tags from the Deadlands and Volcano 2013-05-20 06:38:48 +10:00
Adubbz 818e4f7c9f Made berries no longer spawn ontop of the player, made them harvestable by straw golems 2013-05-20 06:11:15 +10:00
Matt Caughey b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Amnet dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
ted80-PC c9a1076551 Smaller nether biomes 2013-05-18 18:35:01 +02:00
ted80-PC 4fa36210ad IM AN IDIOT 2013-05-18 18:12:18 +02:00