Adubbz
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3a5f1ae812
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Simplified block registration and added item registration
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2013-11-16 09:15:49 +11:00 |
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Matt Caughey
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702afea7c0
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Tweaked Ambrosia, changed how you obtain the ??? music disc
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2013-11-15 04:28:40 -05:00 |
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Matt Caughey
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844857671f
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Added Ambrosia drink
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2013-11-14 23:25:17 -05:00 |
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Matt Caughey
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b6c0cd41bd
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Added chunk of flesh, fixed jars
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2013-11-14 21:56:00 -05:00 |
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Matt Caughey
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c31e576bc5
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Added clover leaf patches, add jars, tweaked food
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2013-11-14 06:39:11 -05:00 |
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Matt Caughey
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be3d2a6e55
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Added Sublime Shrubland biome to Promised Land, fixed violet generation
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2013-11-14 02:50:25 -05:00 |
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Matt Caughey
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bb26696849
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Reorganized block and item IDs
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2013-11-13 20:35:30 -05:00 |
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Matt Caughey
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c1fd267fbd
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More tweaking
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2013-11-13 04:57:25 -05:00 |
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Matt Caughey
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d38944800d
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Moved gem items to a new class/ID, added honeycomb items/crafting
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2013-11-13 04:27:47 -05:00 |
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Matt Caughey
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c7e63db5aa
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Even more achievement tweaks
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2013-11-13 01:48:59 -05:00 |
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Matt Caughey
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58a3fd02cd
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Started reworking achievements
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2013-11-12 20:55:01 -05:00 |
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Matt Caughey
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bd2c295f3c
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More cleaning
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2013-11-12 14:26:17 -05:00 |
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Adubbz
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b2cd122725
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Adios Soul Crap!
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2013-11-13 06:12:51 +11:00 |
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Matt Caughey
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752f799047
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Tweaked ocean biome "colors"
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2013-11-10 16:32:54 -05:00 |
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Matt Caughey
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15432fb6d6
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Tweaked biome "colors"
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2013-11-10 16:23:34 -05:00 |
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Matt Caughey
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be466f880c
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Added appropriate "colors" for all of the biomes
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2013-11-10 16:05:51 -05:00 |
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Matt Caughey
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30fd1a16cf
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Changed some biome heights
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2013-11-10 14:47:39 -05:00 |
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Matt Caughey
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20c86af349
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Promised Land tweaks
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2013-11-09 01:30:41 -05:00 |
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Matt Caughey
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f41b8fe023
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Tweaked bird wing flapping
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2013-11-08 04:11:51 -05:00 |
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Matt Caughey
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be06b49919
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Updated bird settings
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2013-11-08 01:10:37 -05:00 |
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Matt Caughey
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18c8d9ea6d
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Started on the bird mob
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2013-11-07 22:16:32 -05:00 |
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Matt Caughey
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026069ac82
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Added stalagmites and stalactites
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2013-11-07 20:26:52 -05:00 |
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Matt Caughey
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bc0d953aac
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Added Jacaranda trees to the Mystic Grove
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2013-11-05 21:44:43 -05:00 |
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Matt Caughey
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f1f2566347
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Fixed Amnet's derp
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2013-11-04 20:25:39 -05:00 |
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Amnet
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be1441520e
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Fixing the inconsistent biome maps.
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2013-11-05 01:26:15 +01:00 |
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Matt Caughey
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f5d64a032f
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Redesigned the Mystic Grove
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2013-11-04 16:45:35 -05:00 |
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Matt Caughey
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d0d274bc82
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Fixed fog closeness values
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2013-11-03 20:07:54 -05:00 |
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Adubbz
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67afee9d38
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Reduced the smoothing area a bit to be in line with the water, should also increase performance a tiny bit
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2013-11-03 21:20:23 +11:00 |
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Adubbz
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f105029d54
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Fixed the crafting of wooden slabs and stairs
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2013-11-03 19:33:37 +11:00 |
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Matt Caughey
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c4bcba471d
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Made honey give slowness upon contact
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2013-10-30 19:21:39 -04:00 |
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Matt Caughey
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0cac2622b6
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Moved the honey block to its own class
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2013-10-30 14:56:32 -04:00 |
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Matt Caughey
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a6d06c97b3
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Added hive sub-blocks, tweaked hive generation
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2013-10-29 16:52:51 -04:00 |
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Matt Caughey
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25f5dd9b4e
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Added honey
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2013-10-28 00:20:08 -04:00 |
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Matt Caughey
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a8deba13b0
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Removed the Hellish Hive biome, added textures for things
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2013-10-27 19:20:07 -04:00 |
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Matt Caughey
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ddbf1c7017
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Fixed up hive generation
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2013-10-27 14:54:35 -04:00 |
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Matt Caughey
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398cfdc310
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Added "The Hive" biome to the Nether
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2013-10-27 14:21:13 -04:00 |
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Matt Caughey
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7d69249fcb
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Updated wasp entity settings
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2013-10-27 13:15:27 -04:00 |
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Adubbz
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5df963c5b2
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Basic bee modelling done, now onto the AI
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2013-10-27 17:20:58 +11:00 |
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Matt Caughey
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af7f5be853
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Added Hive blocks
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2013-10-26 16:42:11 -04:00 |
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Amnet
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69cd689352
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Fixed ocean generation.
Added new Terrain Gen option.
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2013-10-26 18:44:05 +02:00 |
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Matt Caughey
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05fc6e2f2e
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Added Bloody Heap biome to the Nether
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2013-10-26 12:32:03 -04:00 |
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Matt Caughey
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d1f970961c
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Changed the icon for the Sacred Springs achievement
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2013-10-21 13:02:22 -04:00 |
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Adubbz
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71eff4ee8c
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Finished moving achievement localizations
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2013-10-19 12:03:22 +11:00 |
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Adubbz
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87a9c59f6a
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More localisation moving
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2013-10-19 11:58:34 +11:00 |
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Adubbz
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24ca794b0e
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Moved some more achievement localizations
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2013-10-19 11:40:20 +11:00 |
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Adubbz
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9026d9a3bc
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Started moving achievement localizations into the lang file
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2013-10-19 10:57:56 +11:00 |
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Adubbz
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6a64b26885
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Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
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2013-10-17 18:32:13 +11:00 |
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Amnet
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937374350a
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Hopefully fixing the phantoms suffocating players in walls.
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2013-10-11 17:52:13 +02:00 |
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Amnet
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b66dceb7e3
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Added a possibility to disable mobs.
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2013-10-11 16:28:13 +02:00 |
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Amnet
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15ea622866
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Updated ore dictionary entries for mod cross integration.
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2013-10-02 00:30:53 +02:00 |
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