Commit graph

91 commits

Author SHA1 Message Date
Adubbz
3a5f1ae812 Simplified block registration and added item registration 2013-11-16 09:15:49 +11:00
Matt Caughey
702afea7c0 Tweaked Ambrosia, changed how you obtain the ??? music disc 2013-11-15 04:28:40 -05:00
Matt Caughey
844857671f Added Ambrosia drink 2013-11-14 23:25:17 -05:00
Matt Caughey
b6c0cd41bd Added chunk of flesh, fixed jars 2013-11-14 21:56:00 -05:00
Matt Caughey
c31e576bc5 Added clover leaf patches, add jars, tweaked food 2013-11-14 06:39:11 -05:00
Matt Caughey
be3d2a6e55 Added Sublime Shrubland biome to Promised Land, fixed violet generation 2013-11-14 02:50:25 -05:00
Matt Caughey
bb26696849 Reorganized block and item IDs 2013-11-13 20:35:30 -05:00
Matt Caughey
c1fd267fbd More tweaking 2013-11-13 04:57:25 -05:00
Matt Caughey
d38944800d Moved gem items to a new class/ID, added honeycomb items/crafting 2013-11-13 04:27:47 -05:00
Matt Caughey
c7e63db5aa Even more achievement tweaks 2013-11-13 01:48:59 -05:00
Matt Caughey
58a3fd02cd Started reworking achievements 2013-11-12 20:55:01 -05:00
Matt Caughey
bd2c295f3c More cleaning 2013-11-12 14:26:17 -05:00
Adubbz
b2cd122725 Adios Soul Crap! 2013-11-13 06:12:51 +11:00
Matt Caughey
752f799047 Tweaked ocean biome "colors" 2013-11-10 16:32:54 -05:00
Matt Caughey
15432fb6d6 Tweaked biome "colors" 2013-11-10 16:23:34 -05:00
Matt Caughey
be466f880c Added appropriate "colors" for all of the biomes 2013-11-10 16:05:51 -05:00
Matt Caughey
30fd1a16cf Changed some biome heights 2013-11-10 14:47:39 -05:00
Matt Caughey
20c86af349 Promised Land tweaks 2013-11-09 01:30:41 -05:00
Matt Caughey
f41b8fe023 Tweaked bird wing flapping 2013-11-08 04:11:51 -05:00
Matt Caughey
be06b49919 Updated bird settings 2013-11-08 01:10:37 -05:00
Matt Caughey
18c8d9ea6d Started on the bird mob 2013-11-07 22:16:32 -05:00
Matt Caughey
026069ac82 Added stalagmites and stalactites 2013-11-07 20:26:52 -05:00
Matt Caughey
bc0d953aac Added Jacaranda trees to the Mystic Grove 2013-11-05 21:44:43 -05:00
Matt Caughey
f1f2566347 Fixed Amnet's derp 2013-11-04 20:25:39 -05:00
Amnet
be1441520e Fixing the inconsistent biome maps. 2013-11-05 01:26:15 +01:00
Matt Caughey
f5d64a032f Redesigned the Mystic Grove 2013-11-04 16:45:35 -05:00
Matt Caughey
d0d274bc82 Fixed fog closeness values 2013-11-03 20:07:54 -05:00
Adubbz
67afee9d38 Reduced the smoothing area a bit to be in line with the water, should also increase performance a tiny bit 2013-11-03 21:20:23 +11:00
Adubbz
f105029d54 Fixed the crafting of wooden slabs and stairs 2013-11-03 19:33:37 +11:00
Matt Caughey
c4bcba471d Made honey give slowness upon contact 2013-10-30 19:21:39 -04:00
Matt Caughey
0cac2622b6 Moved the honey block to its own class 2013-10-30 14:56:32 -04:00
Matt Caughey
a6d06c97b3 Added hive sub-blocks, tweaked hive generation 2013-10-29 16:52:51 -04:00
Matt Caughey
25f5dd9b4e Added honey 2013-10-28 00:20:08 -04:00
Matt Caughey
a8deba13b0 Removed the Hellish Hive biome, added textures for things 2013-10-27 19:20:07 -04:00
Matt Caughey
ddbf1c7017 Fixed up hive generation 2013-10-27 14:54:35 -04:00
Matt Caughey
398cfdc310 Added "The Hive" biome to the Nether 2013-10-27 14:21:13 -04:00
Matt Caughey
7d69249fcb Updated wasp entity settings 2013-10-27 13:15:27 -04:00
Adubbz
5df963c5b2 Basic bee modelling done, now onto the AI 2013-10-27 17:20:58 +11:00
Matt Caughey
af7f5be853 Added Hive blocks 2013-10-26 16:42:11 -04:00
Amnet
69cd689352 Fixed ocean generation.
Added new Terrain Gen option.
2013-10-26 18:44:05 +02:00
Matt Caughey
05fc6e2f2e Added Bloody Heap biome to the Nether 2013-10-26 12:32:03 -04:00
Matt Caughey
d1f970961c Changed the icon for the Sacred Springs achievement 2013-10-21 13:02:22 -04:00
Adubbz
71eff4ee8c Finished moving achievement localizations 2013-10-19 12:03:22 +11:00
Adubbz
87a9c59f6a More localisation moving 2013-10-19 11:58:34 +11:00
Adubbz
24ca794b0e Moved some more achievement localizations 2013-10-19 11:40:20 +11:00
Adubbz
9026d9a3bc Started moving achievement localizations into the lang file 2013-10-19 10:57:56 +11:00
Adubbz
6a64b26885 Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water). 2013-10-17 18:32:13 +11:00
Amnet
937374350a Hopefully fixing the phantoms suffocating players in walls. 2013-10-11 17:52:13 +02:00
Amnet
b66dceb7e3 Added a possibility to disable mobs. 2013-10-11 16:28:13 +02:00
Amnet
15ea622866 Updated ore dictionary entries for mod cross integration. 2013-10-02 00:30:53 +02:00