Commit Graph

1919 Commits

Author SHA1 Message Date
Adubbz 1f90461b3e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-15 10:40:11 +11:00
Adubbz dec508a1f8 Fixed the nether floor being made of grass 2014-02-15 10:40:03 +11:00
Amnet bf37b8ee19 Fixing issue #190 with duplicating bowls. 2014-02-14 02:11:45 +01:00
Adubbz 33b90334b4 Fixed server crash on startup. Fixes #176 #183 #186 2014-02-11 06:17:07 +11:00
Adubbz 8732497a24 Fixed crash on startup with the custom panorama. Fixes #185 2014-02-10 17:04:54 +11:00
Adubbz 4e12a7b9d8 Merge branches 'master' and 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-09 15:18:03 +11:00
Adubbz 6628fe0499 Fixed #184 2014-02-09 15:17:55 +11:00
Forstride fd30fa07b0 Update capes.txt 2014-02-07 10:18:51 -05:00
Adubbz 6232506dce Merge pull request #182 from progwml6/master
fix names that were changed by MCP
2014-02-06 12:18:27 +11:00
Progwml6 4b1620619b fix errors with setAttribute 2014-02-05 20:13:11 -05:00
Progwml6 5cd8db4551 fix several compile errors from remapping 2014-02-05 20:06:41 -05:00
Adubbz 69a5258466 Merge pull request #181 from progwml6/master
update to new MCP mappings/ updated forge build -- UNTESTED
2014-02-06 11:58:20 +11:00
Progwml6 ceb55012b2 switch to forge build with new names 2014-02-05 19:47:27 -05:00
Progwml6 6572cecccd Run repo through remapping script -- UNTESTED 2014-02-05 19:45:49 -05:00
ted f48e4353af Update it_IT.lang fixes #179 2014-02-05 10:17:32 +01:00
Matt Caughey 7f6ccd4b4b Fixed double ferns generating in certain swampy biomes instead of double tall grass 2014-02-03 12:07:57 -05:00
Matt Caughey 255244bc4b Added Mahogany logs/leaves/planks/saplings/etc. for Tropical Rainforest trees 2014-02-02 15:58:33 -05:00
Matt Caughey bb47c64501 Made pixies spawn in the Mystic Grove. Added ichor (Soon to be dropped by imps) 2014-02-02 14:32:34 -05:00
Adubbz 28196bc02f Actually... May as well make them WARM by default instead of HOT 2014-02-02 12:24:09 +11:00
Adubbz 20a70cac10 Added an alternate constructor to BOPBiomeEntry for Nether biomes 2014-02-02 12:23:34 +11:00
Adubbz a711956168 Added support for registering non-overworld biomes 2014-02-02 12:19:54 +11:00
Adubbz 17bc711416 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-02-02 11:02:02 +11:00
Adubbz 04a8bcf0c5 Toying with buckets 2014-02-02 11:01:52 +11:00
ted eb0381d385 Fix 2014-02-01 16:20:12 +01:00
ted80-PC bb1c84fb40 Nether biome gen
Disabled biome deco: ChunkProviderBOPHell line 570
Add new hell biomes at: BiomeLayerHellBiomes line 23
2014-02-01 16:12:05 +01:00
Adubbz 286a2f2824 Updated the basics of fluids 2014-01-30 17:04:09 +11:00
Matt Caughey 197d97e217 Tweaked biome radar text 2014-01-29 07:58:13 -05:00
Adubbz 9ae50323ae Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance 2014-01-29 22:00:29 +11:00
Adubbz b155f08ac3 Fixed NPE on startup, fixed mob/record sounds once and for all 2014-01-29 19:55:12 +11:00
Adubbz d02729b423 Commented out the Promised Land Biome Dictionary entries 2014-01-29 14:37:33 +11:00
Adubbz ee221165bc Commented out the Promised Land biomes and the teleported to the dimension for now, need to redo the current biome system to support dimension-specific biomes 2014-01-29 14:30:13 +11:00
Adubbz efeb19f4ae Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-29 14:27:11 +11:00
Adubbz 3d85b36a46 Biome Finder complete. 2014-01-29 14:27:02 +11:00
Adubbz ce8e333252 Committing my changes as a fallback 2014-01-29 13:43:13 +11:00
Adubbz 4e6a53f687 Merge pull request #177 from Vexatos/patch-1
Update de_DE.lang
2014-01-28 14:42:24 -08:00
Vexatos 02a776a850 Update de_DE.lang 2014-01-28 17:44:33 +01:00
Matt Caughey cbade96c3c Fixed the Sacred Springs' color, changed formatting for Biome Radar tooltip 2014-01-28 10:04:56 -05:00
Adubbz 80b1be1bde Fixed up biome essence colouring 2014-01-28 23:27:51 +11:00
Adubbz 247b77c512 Mostly finished the biome finder, just rendering stuff now 2014-01-28 23:17:08 +11:00
Matt Caughey 6ac4c0d0c5 Added color support for biome essence 2014-01-27 12:18:28 -05:00
Matt Caughey a6d8a57889 Tweaked biome essence loot weights 2014-01-27 07:01:16 -05:00
Adubbz 24b2ee3335 Fixed a bug with biome essence loot 2014-01-27 22:40:46 +11:00
Adubbz 9cfd40dadf Changed biome scrolls to biome essence, made it spawn in various structures 2014-01-27 20:55:05 +11:00
Adubbz ffe8f4aefc Fixed NPEs on launch with the Promised Land 2014-01-27 15:44:19 +11:00
Adubbz e8509ae4bf Merge pull request #175 from fabricator77/master
Re-implement Promisedland dimension.
2014-01-26 19:41:10 -08:00
Adubbz 49f06ca7b2 Reverted build.gradle back to the way it was 2014-01-27 11:16:54 +11:00
Adubbz a4a5d2e39f Replaced some double quotes with singles (I doubt it'll change anything) 2014-01-27 10:43:02 +11:00
Adubbz 1be46476bd Update build.gradle 2014-01-27 10:34:26 +11:00
Adubbz 19031ac463 Let's try this... 2014-01-27 10:31:31 +11:00
fabricator77 79526b7a03 Re-implement Promisedland dimension.
Summary of changes:
Commented out lighting API, for performance reasons
Relocate portal generation to WorldGenPromisedLandPortal, removes
duplicate code.
Simplified multi-biome layer generation code.
Re-activate teleport code

Notes: tree/grass generated commented out due to  vanilla crash bug, see
BiomeGenPromisedLand*** super.decorate calls
A number of customBiomeDecorator calls to be re-implemented, left
commented out for now.
2014-01-27 02:55:34 +10:30