Commit graph

658 commits

Author SHA1 Message Date
Adubbz G
831981ee85 Shut people up about moss conflict 2013-06-14 22:44:31 +10:00
Adubbz G
c47aabe912 Soul Manipulator textures, recipes and added the Ghastly Soul Manipulator 2013-06-14 22:36:35 +10:00
ted
9bdd5bd70f Updated German localization 2013-06-14 10:57:06 +03:00
Adubbz G
3979b6cec6 Added the MFR API 2013-06-14 16:44:53 +10:00
Amnet
e0fbfe4589 Updated MFR Integration. 2013-06-11 02:42:17 +02:00
Amnet
6078e62a01 Fixed Thaumcraft golems working with apple trees.
Added MineFactory Reloaded Integration.
2013-06-10 17:14:34 +02:00
Adubbz
251ee05098 Merge pull request #1 from taelnia/localization-stuff
Localization stuff
2013-06-09 17:04:51 -07:00
taelnia
164f748360 Fix shears localization name 2013-06-09 19:58:48 -04:00
Adubbz
d0b8604d03 Upped the version number 2013-06-10 09:56:13 +10:00
taelnia
f886f59836 Updated English localization to fix swapped Amethyst/Ash item names 2013-06-09 19:50:50 -04:00
Adubbz
0a157ffca0 Fixed altars being broken due to the new localization system 2013-06-10 08:45:23 +10:00
Adubbz
a48ec77afc Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-10 07:19:33 +10:00
taelnia
15e2ef52f1 Update ItemBOPBucket.java 2013-06-09 17:48:05 -03:00
taelnia
50280e9476 Update BOPLiquids.java 2013-06-09 17:47:19 -03:00
ted80-PC
0152755653 Started working on dutch localization 2013-06-09 22:12:32 +02:00
Adubbz
2a2d706ae1 Added German localization 2013-06-09 23:10:20 +10:00
Adubbz
3fb9fed51c Finished localizations 2013-06-09 18:15:39 +10:00
Adubbz
0a618c2b32 Finished off block localizations 2013-06-09 16:47:13 +10:00
Adubbz
b693d618e1 Even more work on localizations 2013-06-09 15:47:52 +10:00
Adubbz
2ae0adf383 More work on localizations 2013-06-09 13:23:12 +10:00
Adubbz
d9a681676e Plants and Flowers Localizations 2013-06-09 11:57:53 +10:00
Matt Caughey
3f1b8ec4ef More localization progress 2013-06-08 21:18:19 -04:00
Adubbz
e30ed2da36 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-09 10:39:50 +10:00
Adubbz
5e40753701 Started on Block Localizations 2013-06-09 10:39:12 +10:00
Matt Caughey
92ddefca49 Additional comment warning people that terrain block IDs need to be below 255 2013-06-08 20:32:49 -04:00
Amnet
55ae2d37c0 Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Matt Caughey
3eb863e5a0 Added logs4 to the charcoal smelting recipe. 2013-06-08 12:49:51 -04:00
Adubbz
f7248ec185 Adjusted Altar hardness 2013-06-08 19:14:17 +10:00
Adubbz
4e4788944a Finished altar frames, now all that needs fixing is their breaking animation 2013-06-08 18:29:24 +10:00
Adubbz
304c44ebc8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-08 17:04:59 +10:00
Adubbz
c43dd31d6e Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops 2013-06-08 17:04:09 +10:00
ted
48e0a0b9c6 Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
2013-06-07 22:21:30 -07:00
bspkrs
f8b3bfb060 fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work 2013-06-08 01:05:54 -04:00
Adubbz
0238c806d5 Still trying, still no success 2013-06-08 12:50:47 +10:00
Adubbz
73e458308a Attempt at altar drops 2013-06-08 09:40:48 +10:00
Adubbz
e812ebe973 Some work on the Altar Frame, still doesn't remember its state :/ 2013-06-08 09:22:41 +10:00
Adubbz
4a381ce9b3 Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits) 2013-06-08 07:36:52 +10:00
Matt Caughey
33c884537b Texture/color changes regarding the Coniferous Forest 2013-06-07 14:34:07 -04:00
Matt Caughey
5324614615 Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach. 2013-06-07 12:45:13 -04:00
Amnet
f607e7f45e Added Globs to API 2013-06-07 10:41:06 +02:00
Matt Caughey
5ba7ef9dbc Added Scythe tool textures. Fixed alignment on amethyst/mud tool textures. 2013-06-06 21:34:54 -04:00
Matt Caughey
f5c09348dc Added Celestial Lens texture 2013-06-06 18:48:19 -04:00
Matt Caughey
868c34d9fb Added Altar Frame textures 2013-06-06 16:45:16 -04:00
Matt Caughey
c1baff9ae2 Made the Ancient Staff and Dart Blower render like other tools in 3rd person. 2013-06-06 14:19:31 -04:00
bspkrs
f4023a866b Add TreeCapitator compatibility 2013-06-05 01:15:15 -04:00
Adubbz
3dc6cf4b4f Moved IMC calls to Init 2013-06-05 06:21:06 +10:00
Adubbz
dcd9b3dc75 Added a few Thaumcraft aspects for some things 2013-06-04 19:46:00 +10:00
Adubbz
5b581bfbab Added the rest of the gems to the OreDictionary 2013-06-04 19:45:20 +10:00
Adubbz
e78cd64b61 Added rubies and sapphires to the Ore Dictionary 2013-06-04 17:45:40 +10:00
Adubbz
57d856cbe4 Hopefully fixed the bug with bamboo not decaying 2013-06-04 17:45:20 +10:00
Adubbz
eed737494f Upped version number to 0.5.5 2013-06-04 17:44:47 +10:00
Matt Caughey
e4412c85e3 Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot. 2013-06-03 23:28:02 -04:00
Matt Caughey
afdf3d85b9 Added config options for which Nether biomes generate. 2013-06-03 23:14:31 -04:00
Matt Caughey
427476385b Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it. 2013-06-03 00:31:04 -04:00
Matt Caughey
8fd6c93ea4 Removed sapphire gen from the beach variations 2013-06-02 23:02:39 -04:00
Matt Caughey
b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey
07219fb79b Fixed the harvest level of gems so you can mine them with an iron pickaxe. 2013-06-02 21:22:36 -04:00
Matt Caughey
384c65925d Fixed the temperature/humidity values for the Hot Springs and Mountain biomes. 2013-06-02 20:36:43 -04:00
Matt Caughey
ae4139e2d3 Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it 2013-06-02 17:25:10 -04:00
Amnet
46653ea9ea Fixed a derp with textures. 2013-06-02 22:47:22 +02:00
Amnet
bd4bf3aa9f Fixed the names of new ores. 2013-06-02 20:17:53 +02:00
Matt Caughey
451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Matt Caughey
aa1e89555a Added textures for the upcoming biome-specific gems. 2013-06-02 11:08:17 -04:00
Amnet
39cda1715b Updated some temperatures and humidities for Forestry. 2013-06-02 11:50:56 +02:00
Amnet
20b6a1f0d9 Fixed connected textures bug. 2013-06-02 11:27:05 +02:00
Adubbz
4147d05f45 Made the custom dyes dye sheep and dog collars 2013-06-02 18:02:05 +10:00
Adubbz
0711df52e3 Fixed Thaumcraft errors 2013-06-02 17:41:24 +10:00
Matt Caughey
d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Matt Caughey
291d9f1a07 Fixed tundra boulder gen 2013-06-01 11:00:19 -04:00
Adubbz
08522b5209 Fixed the minor warnings on startup 2013-06-01 23:42:00 +10:00
Adubbz
54bb48e21c Scrapped Mystcraft compatibility for the time being 2013-06-01 23:36:09 +10:00
Adubbz
c18a523460 Giving in to nagging Nancies 2013-06-01 21:42:34 +10:00
Adubbz
e4b4c7f4fe Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft 2013-06-01 21:23:10 +10:00
Adubbz
20b890cf88 Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands 2013-06-01 20:46:28 +10:00
Adubbz
4b87967f05 Made Biomes O Plenty load after Natura 2013-06-01 17:08:59 +10:00
Adubbz
d114e72bd6 Finished the BOP part of Natura compat 2013-06-01 16:59:56 +10:00
Adubbz
30ceb464c8 Fixed a crash in the Nether 2013-06-01 15:38:52 +10:00
Adubbz
43504cded9 More work on Natura reflection 2013-06-01 14:37:21 +10:00
Adubbz
3dba445d1e Started on integrating Natura tainted soil, heatsand and glowshrooms 2013-06-01 14:27:17 +10:00
Adubbz
83e413d3fe Deathblooms no longer count as a Forestry flower 2013-06-01 12:51:57 +10:00
Adubbz
19f719d599 Fixed a sever crash due to SideOnlys 2013-06-01 11:43:21 +10:00
Adubbz
cd588b7ab3 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-01 10:34:30 +10:00
Adubbz
8822e26200 Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands 2013-06-01 10:29:37 +10:00
Matt Caughey
2057c60649 More changes to Promised Land stuff 2013-05-31 20:29:29 -04:00
Matt Caughey
4dd5221ea6 Added new Promised Land portal design 2013-05-31 19:18:46 -04:00
Matt Caughey
7285d6c1e4 Started on new Promised Land portal design 2013-05-31 18:54:44 -04:00
Matt Caughey
3b628c1231 Tweaked the beach variations. 2013-05-31 16:22:04 -04:00
ted80-PC
7a9cfbcaf5 Added beach gen, Disabled new ocean biomes 2013-05-31 21:57:47 +02:00
Amnet
a3e247bde3 Merge remote-tracking branch 'origin/master' 2013-05-31 13:43:27 +02:00
Amnet
0989de20e7 Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
2013-05-31 13:42:57 +02:00
Adubbz
0098a9c978 Liquids are now backwards compatible with the current system and now work with BC pumps 2013-05-31 21:42:41 +10:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Amnet
a2e59259b4 Fixed the Portal.
Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Matt Caughey
df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey
a770b850cb Tweaked some textures, as well as spring water steam particles. 2013-05-30 16:41:03 -04:00
Amnet
e034c02d6f Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
2013-05-30 15:34:28 +02:00
Amnet
06cf329d13 Merge remote-tracking branch 'origin/master' 2013-05-30 14:31:07 +02:00
Amnet
cb05516ccc Portal to the Promised Land is now created above the one using the
Ancient Staff
2013-05-30 14:30:20 +02:00
Adubbz
f5cd068c56 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-30 20:33:39 +10:00
Adubbz
860c478150 Finished steam particles for now, would like an animation but i can't figure out how to do them :/ 2013-05-30 20:32:27 +10:00
Amnet
0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz
6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Matt Caughey
a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Amnet
fa8fd56815 Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
2013-05-30 01:24:58 +02:00
Amnet
59e0172dfd Falling out of the world in the Promised Land will teleport to y=256 in
OW.
2013-05-30 00:37:21 +02:00
Adubbz
b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz
96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey
a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz
cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey
31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey
5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey
8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Amnet
e64a649bf3 Disabled oil generation for the promised land and nether biomes. 2013-05-28 13:18:48 +02:00
Matt Caughey
1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC
e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz
ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz
6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz
3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz
533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz
854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz
49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz
06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz
b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz
3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz
d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Matt Caughey
dc8e15a713 Added Hellbark leaf textures. 2013-05-25 21:31:46 -04:00
Adubbz
b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz
9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz
535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey
eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet
7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey
1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz
541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz
4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
Matt Caughey
751cd1e759 Added textures for Jacaranda and Hellbark trees 2013-05-25 18:04:43 -04:00
ted80-PC
62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC
8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey
03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey
3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC
828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey
5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet
7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet
211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet
8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz
66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz
219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz
167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00