Commit graph

528 commits

Author SHA1 Message Date
Adubbz
0098a9c978 Liquids are now backwards compatible with the current system and now work with BC pumps 2013-05-31 21:42:41 +10:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Amnet
a2e59259b4 Fixed the Portal.
Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Matt Caughey
df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey
a770b850cb Tweaked some textures, as well as spring water steam particles. 2013-05-30 16:41:03 -04:00
Amnet
e034c02d6f Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
2013-05-30 15:34:28 +02:00
Amnet
06cf329d13 Merge remote-tracking branch 'origin/master' 2013-05-30 14:31:07 +02:00
Amnet
cb05516ccc Portal to the Promised Land is now created above the one using the
Ancient Staff
2013-05-30 14:30:20 +02:00
Adubbz
f5cd068c56 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-30 20:33:39 +10:00
Adubbz
860c478150 Finished steam particles for now, would like an animation but i can't figure out how to do them :/ 2013-05-30 20:32:27 +10:00
Amnet
0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz
6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Matt Caughey
a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Amnet
fa8fd56815 Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
2013-05-30 01:24:58 +02:00
Amnet
59e0172dfd Falling out of the world in the Promised Land will teleport to y=256 in
OW.
2013-05-30 00:37:21 +02:00
Adubbz
b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz
96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey
a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz
cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey
31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey
5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey
8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Amnet
e64a649bf3 Disabled oil generation for the promised land and nether biomes. 2013-05-28 13:18:48 +02:00
Matt Caughey
1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC
e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz
ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz
6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz
3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz
533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz
854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz
49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz
06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz
b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz
3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz
d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Matt Caughey
dc8e15a713 Added Hellbark leaf textures. 2013-05-25 21:31:46 -04:00
Adubbz
b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz
9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz
535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey
eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet
7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey
1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz
541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz
4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
Matt Caughey
751cd1e759 Added textures for Jacaranda and Hellbark trees 2013-05-25 18:04:43 -04:00
ted80-PC
62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC
8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey
03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00