BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/PrairieBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.biome.BiomeFeatureHelper;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeAmbience;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
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import net.minecraft.world.biome.MoodSoundAmbience;
import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.FrequencyConfig;
import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
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public class PrairieBiome extends BiomeTemplate
{
public PrairieBiome()
{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)).precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F).specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()).parent((String)null));
// Structures
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this.addStructureStart(DefaultBiomeFeatures.VILLAGE_PLAINS);
this.addStructureStart(DefaultBiomeFeatures.PILLAGER_OUTPOST);
DefaultBiomeFeatures.addDefaultOverworldLandStructures(this);
this.addStructureStart(DefaultBiomeFeatures.RUINED_PORTAL_STANDARD);
// Underground
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DefaultBiomeFeatures.addDefaultCarvers(this);
DefaultBiomeFeatures.addDefaultMonsterRoom(this);
DefaultBiomeFeatures.addDefaultUndergroundVariety(this);
DefaultBiomeFeatures.addDefaultOres(this);
////////////////////////////////////////////////////////////
// Vegetation
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.BIG_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.1F)), BOPBiomeFeatures.SPARSE_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG))).decorated(Placement.COUNT_EXTRA_HEIGHTMAP.configured(new AtSurfaceWithExtraConfig((int)0.85F, 0.3F, 1))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, new StandardGrassFeature(NoFeatureConfig.CODEC).configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(15))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.goldenrod.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(8))));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPBiomeFeatures.CONIFEROUS_FOREST_FLOWERS.configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(2))));
////////////////////////////////////////////////////////////
// Other Features
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DefaultBiomeFeatures.addDefaultSprings(this);
DefaultBiomeFeatures.addSurfaceFreezing(this);
// Entities
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this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 5, 2, 6));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 3));
this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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this.addWeight(BOPClimates.MEDITERRANEAN, 10);
}
@OnlyIn(Dist.CLIENT)
@Override
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public int getGrassColor(double x, double z)
{
return 0xDDE580;
}
@OnlyIn(Dist.CLIENT)
@Override
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public int getFoliageColor()
{
return 0xC2E07B;
}
}