BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/PrairieBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.feature.structure.PillagerOutpostConfig;
import net.minecraft.world.gen.feature.structure.VillageConfig;
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.FrequencyConfig;
import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class PrairieBiome extends BiomeBOP
{
public PrairieBiome()
{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F).waterColor(4159204).waterFogColor(329011).parent((String)null));
// Structures
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his.addStructureStart(Feature.VILLAGE.configured(new VillageConfig("village/plains/town_centers", 6)));
this.addStructureStart(Feature.PILLAGER_OUTPOST.configured(IFeatureConfig.NO_FEATURE_CONFIG));
this.addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)));
this.addStructureStart(Feature.STRONGHOLD.configured(IFeatureConfig.NO_FEATURE_CONFIG));
// Underground
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DefaultBiomeFeatures.addDefaultCarvers(this);
DefaultBiomeFeatures.addStructureFeaturePlacement(this);
DefaultBiomeFeatures.addDefaultLakes(this);
DefaultBiomeFeatures.addDefaultMonsterRoom(this);
DefaultBiomeFeatures.addDefaultUndergroundVariety(this);
DefaultBiomeFeatures.addDefaultOres(this);
////////////////////////////////////////////////////////////
// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(ImmutableList.of(Feature.FANCY_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.1F}, BOPBiomeFeatures.SPARSE_OAK_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig((int)0.85F, 0.3F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(new StandardGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(15)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(Feature.RANDOM_PATCH, BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.goldenrod.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(8)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(BOPBiomeFeatures.CONIFEROUS_FOREST_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(2)));
////////////////////////////////////////////////////////////
// Other Features
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DefaultBiomeFeatures.addDefaultSprings(this);
DefaultBiomeFeatures.addSurfaceFreezing(this);
// Entities
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this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 5, 2, 6));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 3));
this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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this.addWeight(BOPClimates.MEDITERRANEAN, 10);
}
@OnlyIn(Dist.CLIENT)
@Override
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public int getGrassColor(double x, double z)
{
return 0xC8E580;
}
@OnlyIn(Dist.CLIENT)
@Override
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public int getFoliageColor()
{
return 0xADE07B;
}
}