/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.biome.BiomeFeatureHelper; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.StandardGrassFeature; import com.google.common.collect.ImmutableList; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.BiomeAmbience; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.biome.MoodSoundAmbience; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.FrequencyConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class PrairieBiome extends BiomeTemplate { public PrairieBiome() { super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)).precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F).specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()).parent((String)null)); // Structures this.addStructureStart(DefaultBiomeFeatures.VILLAGE_PLAINS); this.addStructureStart(DefaultBiomeFeatures.PILLAGER_OUTPOST); DefaultBiomeFeatures.addDefaultOverworldLandStructures(this); this.addStructureStart(DefaultBiomeFeatures.RUINED_PORTAL_STANDARD); // Underground DefaultBiomeFeatures.addDefaultCarvers(this); DefaultBiomeFeatures.addDefaultMonsterRoom(this); DefaultBiomeFeatures.addDefaultUndergroundVariety(this); DefaultBiomeFeatures.addDefaultOres(this); //////////////////////////////////////////////////////////// // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.BIG_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.1F)), BOPBiomeFeatures.SPARSE_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG))).decorated(Placement.COUNT_EXTRA_HEIGHTMAP.configured(new AtSurfaceWithExtraConfig((int)0.85F, 0.3F, 1)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, new StandardGrassFeature(NoFeatureConfig.CODEC).configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(15)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.goldenrod.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(8)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPBiomeFeatures.CONIFEROUS_FOREST_FLOWERS.configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(2)))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(this); DefaultBiomeFeatures.addSurfaceFreezing(this); // Entities this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 5, 2, 6)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 3)); this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); this.addWeight(BOPClimates.MEDITERRANEAN, 10); } @OnlyIn(Dist.CLIENT) @Override public int getGrassColor(double x, double z) { return 0xDDE580; } @OnlyIn(Dist.CLIENT) @Override public int getFoliageColor() { return 0xC2E07B; } }