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package biomesoplenty.configuration ;
import java.io.File ;
import java.util.logging.Level ;
import net.minecraftforge.common.Configuration ;
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import net.minecraftforge.common.Property ;
import cpw.mods.fml.common.FMLCommonHandler ;
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import cpw.mods.fml.common.FMLLog ;
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public class BOPConfiguration
{
public static File mainConfigFile ;
public static File biomeGenConfigFile ;
public static File terrainGenConfigFile ;
public static File idConfigFile ;
public static File miscConfigFile ;
public static void init ( String configpath )
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{
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mainConfigFile = new File ( configpath + " main.cfg " ) ;
biomeGenConfigFile = new File ( configpath + " biomegen.cfg " ) ;
terrainGenConfigFile = new File ( configpath + " terraingen.cfg " ) ;
idConfigFile = new File ( configpath + " ids.cfg " ) ;
miscConfigFile = new File ( configpath + " misc.cfg " ) ;
BOPConfiguration . Main . init ( mainConfigFile ) ;
BOPConfiguration . BiomeGen . init ( biomeGenConfigFile ) ;
BOPConfiguration . TerrainGen . init ( terrainGenConfigFile ) ;
BOPConfiguration . IDs . init ( idConfigFile ) ;
BOPConfiguration . Misc . init ( miscConfigFile ) ;
}
public static class Main
{
public static Configuration config ;
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// Configuration variables
public static boolean realisticTrees ;
public static Property seenVersion ;
public static Property seenWorldTypeMsg ;
public static void init ( File configFile )
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{
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config = new Configuration ( configFile ) ;
try
{
config . load ( ) ;
//realisticTrees = config.get("Biome Settings", "Realistic Trees", true).getBoolean(true);
realisticTrees = false ;
seenVersion = config . get ( " Vars " , " Seen Version " , " null " ) ;
seenWorldTypeMsg = config . get ( " Vars " , " Seen WorldType Msg " , false ) ;
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FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generated Main Config! " ) ;
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}
catch ( Exception e )
{
FMLLog . log ( Level . SEVERE , e , " Biomes O Plenty has had a problem loading its configuration " ) ;
}
finally
{
if ( config . hasChanged ( ) ) {
config . save ( ) ;
}
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}
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}
}
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public static class BiomeGen
{
public static Configuration config ;
public static boolean alpsGen ;
public static boolean arcticGen ;
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public static boolean autumnHillsGen ;
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public static boolean badlandsGen ;
public static boolean bambooForestGen ;
public static boolean bayouGen ;
public static boolean birchForestGen ;
public static boolean bogGen ;
public static boolean borealForestGen ;
public static boolean brushlandGen ;
public static boolean canyonGen ;
public static boolean chaparralGen ;
public static boolean cherryBlossomGroveGen ;
public static boolean coniferousForestGen ;
public static boolean coniferousForestSnowGen ;
public static boolean cragGen ;
public static boolean deadForestGen ;
public static boolean deadForestSnowGen ;
public static boolean deadSwampGen ;
public static boolean deadlandsGen ;
public static boolean deciduousForestGen ;
public static boolean dunesGen ;
public static boolean fenGen ;
public static boolean fieldGen ;
public static boolean frostForestGen ;
public static boolean fungiForestGen ;
public static boolean gardenGen ;
public static boolean glacierGen ;
public static boolean grasslandGen ;
public static boolean groveGen ;
public static boolean heathlandGen ;
public static boolean highlandGen ;
public static boolean hotSpringsGen ;
public static boolean icyHillsGen ;
public static boolean jadeCliffsGen ;
public static boolean lushDesertGen ;
public static boolean lushSwampGen ;
public static boolean mangroveGen ;
public static boolean mapleWoodsGen ;
public static boolean marshGen ;
public static boolean meadowGen ;
public static boolean mesaGen ;
public static boolean moorGen ;
public static boolean mountainGen ;
// public static boolean mushroomIslandGen;
public static boolean mysticGroveGen ;
public static boolean oasisGen ;
public static boolean oceanGen ;
public static boolean ominousWoodsGen ;
public static boolean orchardGen ;
public static boolean originValleyGen ;
public static boolean outbackGen ;
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public static boolean overgrownGreensGen ;
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public static boolean pastureGen ;
public static boolean polarGen ;
public static boolean prairieGen ;
public static boolean quagmireGen ;
public static boolean rainforestGen ;
public static boolean redwoodForestGen ;
public static boolean sacredSpringsGen ;
public static boolean savannaGen ;
public static boolean scrublandGen ;
public static boolean seasonalForestGen ;
public static boolean shieldGen ;
public static boolean shrublandGen ;
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public static boolean silkgladesGen ;
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public static boolean sludgepitGen ;
public static boolean spruceWoodsGen ;
public static boolean steppeGen ;
public static boolean temperateRainforestGen ;
public static boolean thicketGen ;
public static boolean timberGen ;
public static boolean tropicalRainforestGen ;
public static boolean tropicsGen ;
public static boolean tundraGen ;
public static boolean volcanoGen ;
public static boolean wastelandGen ;
public static boolean wetlandGen ;
public static boolean woodlandGen ;
// Vanilla biomes
public static boolean plainsGen ;
public static boolean desertGen ;
public static boolean extremeHillsGen ;
public static boolean forestGen ;
public static boolean taigaGen ;
public static boolean swamplandGen ;
public static boolean jungleGen ;
// Nether biomes
public static boolean undergardenGen ;
public static boolean corruptedSandsGen ;
public static boolean phantasmagoricInfernoGen ;
public static boolean boneyardGen ;
//Beach variations
public static boolean gravelBeachGen ;
public static boolean overgrownBeachGen ;
public static void init ( File configFile )
{
config = new Configuration ( configFile ) ;
try
{
config . load ( ) ;
//Biome generation
alpsGen = config . get ( " Biomes To Generate " , " Alps " , true ) . getBoolean ( false ) ;
arcticGen = config . get ( " Biomes To Generate " , " Arctic " , true ) . getBoolean ( false ) ;
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autumnHillsGen = config . get ( " Biomes To Generate " , " AutumnHills " , false ) . getBoolean ( false ) ;
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badlandsGen = config . get ( " Biomes To Generate " , " Badlands " , true ) . getBoolean ( false ) ;
bambooForestGen = config . get ( " Biomes To Generate " , " BambooForest " , true ) . getBoolean ( false ) ;
bayouGen = config . get ( " Biomes To Generate " , " Bayou " , true ) . getBoolean ( false ) ;
birchForestGen = config . get ( " Biomes To Generate " , " BirchForest " , true ) . getBoolean ( false ) ;
bogGen = config . get ( " Biomes To Generate " , " Bog " , true ) . getBoolean ( false ) ;
borealForestGen = config . get ( " Biomes To Generate " , " BorealForest " , true ) . getBoolean ( false ) ;
brushlandGen = config . get ( " Biomes To Generate " , " Brushland " , true ) . getBoolean ( false ) ;
canyonGen = config . get ( " Biomes To Generate " , " Canyon " , true ) . getBoolean ( false ) ;
chaparralGen = config . get ( " Biomes To Generate " , " Chaparral " , true ) . getBoolean ( false ) ;
cherryBlossomGroveGen = config . get ( " Biomes To Generate " , " CherryBlossomGrove " , true ) . getBoolean ( false ) ;
coniferousForestGen = config . get ( " Biomes To Generate " , " ConiferousForest " , true ) . getBoolean ( false ) ;
coniferousForestSnowGen = config . get ( " Biomes To Generate " , " ConiferousForestSnow " , true ) . getBoolean ( false ) ;
cragGen = config . get ( " Biomes To Generate " , " Crag " , true ) . getBoolean ( false ) ;
deadForestGen = config . get ( " Biomes To Generate " , " DeadForest " , true ) . getBoolean ( false ) ;
deadForestSnowGen = config . get ( " Biomes To Generate " , " DeadForestSnow " , true ) . getBoolean ( false ) ;
deadSwampGen = config . get ( " Biomes To Generate " , " DeadSwamp " , true ) . getBoolean ( false ) ;
deadlandsGen = config . get ( " Biomes To Generate " , " Deadlands " , true ) . getBoolean ( false ) ;
deciduousForestGen = config . get ( " Biomes To Generate " , " DeciduousForest " , true ) . getBoolean ( false ) ;
dunesGen = config . get ( " Biomes To Generate " , " Dunes " , true ) . getBoolean ( false ) ;
fenGen = config . get ( " Biomes To Generate " , " Fen " , true ) . getBoolean ( false ) ;
fieldGen = config . get ( " Biomes To Generate " , " Field " , true ) . getBoolean ( false ) ;
frostForestGen = config . get ( " Biomes To Generate " , " FrostForest " , true ) . getBoolean ( false ) ;
fungiForestGen = config . get ( " Biomes To Generate " , " FungiForest " , true ) . getBoolean ( false ) ;
gardenGen = config . get ( " Biomes To Generate " , " Garden " , true ) . getBoolean ( false ) ;
glacierGen = config . get ( " Biomes To Generate " , " Glacier " , true ) . getBoolean ( false ) ;
grasslandGen = config . get ( " Biomes To Generate " , " Grassland " , true ) . getBoolean ( false ) ;
groveGen = config . get ( " Biomes To Generate " , " Grove " , true ) . getBoolean ( false ) ;
heathlandGen = config . get ( " Biomes To Generate " , " Heathland " , true ) . getBoolean ( false ) ;
highlandGen = config . get ( " Biomes To Generate " , " Highland " , true ) . getBoolean ( false ) ;
hotSpringsGen = config . get ( " Biomes To Generate " , " HotSprings " , true ) . getBoolean ( false ) ;
icyHillsGen = config . get ( " Biomes To Generate " , " IcyHills " , true ) . getBoolean ( false ) ;
jadeCliffsGen = config . get ( " Biomes To Generate " , " JadeCliffs " , true ) . getBoolean ( false ) ;
lushDesertGen = config . get ( " Biomes To Generate " , " LushDesert " , true ) . getBoolean ( false ) ;
lushSwampGen = config . get ( " Biomes To Generate " , " LushSwamp " , true ) . getBoolean ( false ) ;
mangroveGen = config . get ( " Biomes To Generate " , " Mangrove " , true ) . getBoolean ( false ) ;
mapleWoodsGen = config . get ( " Biomes To Generate " , " MapleWoods " , true ) . getBoolean ( false ) ;
marshGen = config . get ( " Biomes To Generate " , " Marsh " , true ) . getBoolean ( false ) ;
meadowGen = config . get ( " Biomes To Generate " , " Meadow " , true ) . getBoolean ( false ) ;
mesaGen = config . get ( " Biomes To Generate " , " Mesa " , true ) . getBoolean ( false ) ;
moorGen = config . get ( " Biomes To Generate " , " Moor " , true ) . getBoolean ( false ) ;
mountainGen = config . get ( " Biomes To Generate " , " Mountain " , true ) . getBoolean ( false ) ;
// mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
mysticGroveGen = config . get ( " Biomes To Generate " , " MysticGrove " , true ) . getBoolean ( false ) ;
oasisGen = config . get ( " Biomes To Generate " , " Oasis " , true ) . getBoolean ( false ) ;
ominousWoodsGen = config . get ( " Biomes To Generate " , " OminousWoods " , true ) . getBoolean ( false ) ;
orchardGen = config . get ( " Biomes To Generate " , " Orchard " , true ) . getBoolean ( false ) ;
originValleyGen = config . get ( " Biomes To Generate " , " OriginValley " , true ) . getBoolean ( false ) ;
outbackGen = config . get ( " Biomes To Generate " , " Outback " , true ) . getBoolean ( false ) ;
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overgrownGreensGen = config . get ( " Biomes To Generate " , " OvergrownGreens " , false ) . getBoolean ( false ) ;
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pastureGen = config . get ( " Biomes To Generate " , " Pasture " , true ) . getBoolean ( false ) ;
polarGen = config . get ( " Biomes To Generate " , " Polar " , true ) . getBoolean ( false ) ;
prairieGen = config . get ( " Biomes To Generate " , " Prairie " , true ) . getBoolean ( false ) ;
quagmireGen = config . get ( " Biomes To Generate " , " Quagmire " , true ) . getBoolean ( false ) ;
rainforestGen = config . get ( " Biomes To Generate " , " Rainforest " , true ) . getBoolean ( false ) ;
redwoodForestGen = config . get ( " Biomes To Generate " , " RedwoodForest " , true ) . getBoolean ( false ) ;
sacredSpringsGen = config . get ( " Biomes To Generate " , " SacredSprings " , true ) . getBoolean ( false ) ;
savannaGen = config . get ( " Biomes To Generate " , " Savanna " , true ) . getBoolean ( false ) ;
scrublandGen = config . get ( " Biomes To Generate " , " Scrubland " , true ) . getBoolean ( false ) ;
seasonalForestGen = config . get ( " Biomes To Generate " , " SeasonalForest " , true ) . getBoolean ( false ) ;
shieldGen = config . get ( " Biomes To Generate " , " Shield " , true ) . getBoolean ( false ) ;
shrublandGen = config . get ( " Biomes To Generate " , " Shrubland " , true ) . getBoolean ( false ) ;
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silkgladesGen = config . get ( " Biomes To Generate " , " Silkglades " , false ) . getBoolean ( false ) ;
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sludgepitGen = config . get ( " Biomes To Generate " , " Sludgepit " , true ) . getBoolean ( false ) ;
spruceWoodsGen = config . get ( " Biomes To Generate " , " SpruceWoods " , true ) . getBoolean ( false ) ;
steppeGen = config . get ( " Biomes To Generate " , " Steppe " , true ) . getBoolean ( false ) ;
temperateRainforestGen = config . get ( " Biomes To Generate " , " TemperateRainforest " , true ) . getBoolean ( false ) ;
thicketGen = config . get ( " Biomes To Generate " , " Thicket " , true ) . getBoolean ( false ) ;
timberGen = config . get ( " Biomes To Generate " , " Timber " , true ) . getBoolean ( false ) ;
tropicalRainforestGen = config . get ( " Biomes To Generate " , " TropicalRainforest " , true ) . getBoolean ( false ) ;
tropicsGen = config . get ( " Biomes To Generate " , " Tropics " , true ) . getBoolean ( false ) ;
tundraGen = config . get ( " Biomes To Generate " , " Tundra " , true ) . getBoolean ( false ) ;
volcanoGen = config . get ( " Biomes To Generate " , " Volcano " , true ) . getBoolean ( false ) ;
wastelandGen = config . get ( " Biomes To Generate " , " Wasteland " , true ) . getBoolean ( false ) ;
wetlandGen = config . get ( " Biomes To Generate " , " Wetland " , true ) . getBoolean ( false ) ;
woodlandGen = config . get ( " Biomes To Generate " , " Woodland " , true ) . getBoolean ( false ) ;
// Vanilla biomes
desertGen = config . get ( " Vanilla Biomes To Generate " , " Desert " , true ) . getBoolean ( true ) ;
extremeHillsGen = config . get ( " Vanilla Biomes To Generate " , " ExtremeHills " , true ) . getBoolean ( true ) ;
forestGen = config . get ( " Vanilla Biomes To Generate " , " Forest " , true ) . getBoolean ( true ) ;
jungleGen = config . get ( " Vanilla Biomes To Generate " , " Jungle " , true ) . getBoolean ( true ) ;
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oceanGen = config . get ( " Vanilla Biomes To Generate " , " Ocean " , true ) . getBoolean ( false ) ;
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plainsGen = config . get ( " Vanilla Biomes To Generate " , " Plains " , true ) . getBoolean ( true ) ;
swamplandGen = config . get ( " Vanilla Biomes To Generate " , " Swampland " , true ) . getBoolean ( true ) ;
taigaGen = config . get ( " Vanilla Biomes To Generate " , " Taiga " , true ) . getBoolean ( true ) ;
// Nether biomes
undergardenGen = config . get ( " Nether Biomes To Generate " , " Undergarden " , true ) . getBoolean ( true ) ;
corruptedSandsGen = config . get ( " Nether Biomes To Generate " , " CorruptedSands " , true ) . getBoolean ( true ) ;
phantasmagoricInfernoGen = config . get ( " Nether Biomes To Generate " , " PhantasmagoricInferno " , true ) . getBoolean ( true ) ;
boneyardGen = config . get ( " Nether Biomes To Generate " , " Boneyard " , true ) . getBoolean ( true ) ;
// Beach variations
gravelBeachGen = config . get ( " Beach Variations To Generate " , " Gravel Beach " , true ) . getBoolean ( true ) ;
overgrownBeachGen = config . get ( " Beach Variations To Generate " , " Overgrown Beach " , false ) . getBoolean ( true ) ;
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FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generated Biome Gen Config! " ) ;
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}
catch ( Exception e )
{
FMLLog . log ( Level . SEVERE , e , " Biomes O Plenty has had a problem loading its configuration " ) ;
}
finally
{
if ( config . hasChanged ( ) ) {
config . save ( ) ;
}
}
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}
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}
public static class TerrainGen
{
public static Configuration config ;
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public static double biomeSize ;
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public static boolean addToDefault ;
public static boolean vanillaEnhanced ;
public static boolean netherOverride ;
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public static boolean pumpkinGen ;
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public static boolean poisonIvyGen ;
public static boolean thornGen ;
public static boolean springWaterGen ;
public static boolean poisonWaterGen ;
public static boolean quicksandGen ;
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public static boolean exposedStone ;
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public static int villageDistance ;
// Village biomes
public static boolean alpsVillage ;
public static boolean arcticVillage ;
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public static boolean autumnHillsVillage ;
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public static boolean badlandsVillage ;
public static boolean bambooForestVillage ;
public static boolean bayouVillage ;
public static boolean birchForestVillage ;
public static boolean bogVillage ;
public static boolean borealForestVillage ;
public static boolean brushlandVillage ;
public static boolean canyonVillage ;
public static boolean chaparralVillage ;
public static boolean cherryBlossomGroveVillage ;
public static boolean coniferousForestVillage ;
public static boolean coniferousForestSnowVillage ;
public static boolean cragVillage ;
public static boolean deadForestVillage ;
public static boolean deadForestSnowVillage ;
public static boolean deadSwampVillage ;
public static boolean deadlandsVillage ;
public static boolean deciduousForestVillage ;
public static boolean dunesVillage ;
public static boolean fenVillage ;
public static boolean fieldVillage ;
public static boolean frostForestVillage ;
public static boolean fungiForestVillage ;
public static boolean gardenVillage ;
public static boolean glacierVillage ;
public static boolean grasslandVillage ;
public static boolean groveVillage ;
public static boolean heathlandVillage ;
public static boolean highlandVillage ;
public static boolean hotSpringsVillage ;
public static boolean icyHillsVillage ;
public static boolean jadeCliffsVillage ;
public static boolean lushDesertVillage ;
public static boolean lushSwampVillage ;
public static boolean mangroveVillage ;
public static boolean mapleWoodsVillage ;
public static boolean marshVillage ;
public static boolean meadowVillage ;
public static boolean mesaVillage ;
public static boolean moorVillage ;
public static boolean mountainVillage ;
// public static boolean mushroomIslandVillage;
public static boolean mysticGroveVillage ;
public static boolean oasisVillage ;
public static boolean ominousWoodsVillage ;
public static boolean orchardVillage ;
public static boolean originValleyVillage ;
public static boolean outbackVillage ;
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public static boolean overgrownGreensVillage ;
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public static boolean pastureVillage ;
public static boolean polarVillage ;
public static boolean prairieVillage ;
public static boolean quagmireVillage ;
public static boolean rainforestVillage ;
public static boolean redwoodForestVillage ;
public static boolean sacredSpringsVillage ;
public static boolean savannaVillage ;
public static boolean scrublandVillage ;
public static boolean seasonalForestVillage ;
public static boolean shieldVillage ;
public static boolean shrublandVillage ;
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public static boolean silkgladesVillage ;
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public static boolean sludgepitVillage ;
public static boolean spruceWoodsVillage ;
public static boolean steppeVillage ;
public static boolean temperateRainforestVillage ;
public static boolean thicketVillage ;
public static boolean timberVillage ;
public static boolean tropicalRainforestVillage ;
public static boolean tropicsVillage ;
public static boolean tundraVillage ;
public static boolean volcanoVillage ;
public static boolean wastelandVillage ;
public static boolean wetlandVillage ;
public static boolean woodlandVillage ;
public static boolean plainsVillage ;
public static boolean desertVillage ;
public static boolean extremeHillsVillage ;
public static boolean forestVillage ;
public static boolean taigaVillage ;
public static boolean swamplandVillage ;
public static boolean jungleVillage ;
public static void init ( File configFile )
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{
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config = new Configuration ( configFile ) ;
try
{
config . load ( ) ;
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biomeSize = config . get ( " Biomes O \ ' Plenty World Type Settings " , " Biome Size " , 4 . 0 , " Default World Type has 4. Large Biomes World Type has 6. " ) . getDouble ( 4 . 0 ) ;
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addToDefault = config . get ( " Biome Settings " , " Add Biomes To Default World " , false ) . getBoolean ( true ) ;
vanillaEnhanced = config . get ( " Biome Settings " , " Enhanced Vanilla Biomes " , true ) . getBoolean ( false ) ;
netherOverride = config . get ( " Dimension Settings " , " Enable Nether Override " , true ) . getBoolean ( true ) ;
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pumpkinGen = config . get ( " Decoration Settings " , " Generate Pumpkins Without Faces " , true ) . getBoolean ( true ) ;
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poisonIvyGen = config . get ( " Decoration Settings " , " Generate Poison Ivy " , true ) . getBoolean ( true ) ;
thornGen = config . get ( " Decoration Settings " , " Generate Thorns " , true ) . getBoolean ( true ) ;
springWaterGen = config . get ( " Decoration Settings " , " Generate Hot Springs " , true ) . getBoolean ( true ) ;
poisonWaterGen = config . get ( " Decoration Settings " , " Generate Poison Pools " , true ) . getBoolean ( true ) ;
quicksandGen = config . get ( " Decoration Settings " , " Generate Quicksand " , true ) . getBoolean ( true ) ;
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exposedStone = config . get ( " Decoration Settings " , " Generate Sections Of Exposed Stone " , true ) . getBoolean ( true ) ;
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villageDistance = config . get ( " Biomes O \ ' Plenty World Type Settings " , " Distance between villages " , 32 , " In Vanilla it is set to 32 " ) . getInt ( ) ;
if ( villageDistance < 8 )
{
villageDistance = 8 ;
}
// Biomes with villages
alpsVillage = config . get ( " Allow Villages " , " Alps " , false ) . getBoolean ( false ) ;
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arcticVillage = config . get ( " Allow Villages " , " Arctic " , true ) . getBoolean ( false ) ;
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autumnHillsVillage = config . get ( " Allow Villages " , " AutumnHills " , false ) . getBoolean ( false ) ;
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badlandsVillage = config . get ( " Allow Villages " , " Badlands " , false ) . getBoolean ( false ) ;
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bambooForestVillage = config . get ( " Allow Villages " , " BambooForest " , false ) . getBoolean ( false ) ;
bayouVillage = config . get ( " Allow Villages " , " Bayou " , false ) . getBoolean ( false ) ;
birchForestVillage = config . get ( " Allow Villages " , " BirchForest " , false ) . getBoolean ( false ) ;
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bogVillage = config . get ( " Allow Villages " , " Bog " , false ) . getBoolean ( false ) ;
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borealForestVillage = config . get ( " Allow Villages " , " BorealForest " , false ) . getBoolean ( false ) ;
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brushlandVillage = config . get ( " Allow Villages " , " Brushland " , true ) . getBoolean ( false ) ;
canyonVillage = config . get ( " Allow Villages " , " Canyon " , false ) . getBoolean ( false ) ;
chaparralVillage = config . get ( " Allow Villages " , " Chaparral " , true ) . getBoolean ( false ) ;
cherryBlossomGroveVillage = config . get ( " Allow Villages " , " CherryBlossomGrove " , false ) . getBoolean ( false ) ;
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coniferousForestVillage = config . get ( " Allow Villages " , " ConiferousForest " , false ) . getBoolean ( false ) ;
coniferousForestSnowVillage = config . get ( " Allow Villages " , " ConiferousForestSnow " , false ) . getBoolean ( false ) ;
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cragVillage = config . get ( " Allow Villages " , " Crag " , false ) . getBoolean ( false ) ;
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deadForestVillage = config . get ( " Allow Villages " , " DeadForest " , false ) . getBoolean ( false ) ;
deadForestSnowVillage = config . get ( " Allow Villages " , " DeadForestSnow " , false ) . getBoolean ( false ) ;
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deadSwampVillage = config . get ( " Allow Villages " , " DeadSwamp " , false ) . getBoolean ( false ) ;
deadlandsVillage = config . get ( " Allow Villages " , " Deadlands " , false ) . getBoolean ( false ) ;
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deciduousForestVillage = config . get ( " Allow Villages " , " DeciduousForest " , false ) . getBoolean ( false ) ;
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dunesVillage = config . get ( " Allow Villages " , " Dunes " , false ) . getBoolean ( false ) ;
fenVillage = config . get ( " Allow Villages " , " Fen " , false ) . getBoolean ( false ) ;
fieldVillage = config . get ( " Allow Villages " , " Field " , true ) . getBoolean ( false ) ;
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frostForestVillage = config . get ( " Allow Villages " , " FrostForest " , false ) . getBoolean ( false ) ;
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fungiForestVillage = config . get ( " Allow Villages " , " FungiForest " , false ) . getBoolean ( false ) ;
gardenVillage = config . get ( " Allow Villages " , " Garden " , false ) . getBoolean ( false ) ;
glacierVillage = config . get ( " Allow Villages " , " Glacier " , false ) . getBoolean ( false ) ;
grasslandVillage = config . get ( " Allow Villages " , " Grassland " , true ) . getBoolean ( false ) ;
groveVillage = config . get ( " Allow Villages " , " Grove " , true ) . getBoolean ( false ) ;
heathlandVillage = config . get ( " Allow Villages " , " Heathland " , true ) . getBoolean ( false ) ;
highlandVillage = config . get ( " Allow Villages " , " Highland " , false ) . getBoolean ( false ) ;
hotSpringsVillage = config . get ( " Allow Villages " , " HotSprings " , false ) . getBoolean ( false ) ;
icyHillsVillage = config . get ( " Allow Villages " , " IcyHills " , false ) . getBoolean ( false ) ;
jadeCliffsVillage = config . get ( " Allow Villages " , " JadeCliffs " , false ) . getBoolean ( false ) ;
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lushDesertVillage = config . get ( " Allow Villages " , " LushDesert " , false ) . getBoolean ( false ) ;
lushSwampVillage = config . get ( " Allow Villages " , " LushSwamp " , false ) . getBoolean ( false ) ;
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mangroveVillage = config . get ( " Allow Villages " , " Mangrove " , false ) . getBoolean ( false ) ;
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mapleWoodsVillage = config . get ( " Allow Villages " , " MapleWoods " , false ) . getBoolean ( false ) ;
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marshVillage = config . get ( " Allow Villages " , " Marsh " , false ) . getBoolean ( false ) ;
meadowVillage = config . get ( " Allow Villages " , " Meadow " , true ) . getBoolean ( false ) ;
mesaVillage = config . get ( " Allow Villages " , " Mesa " , false ) . getBoolean ( false ) ;
moorVillage = config . get ( " Allow Villages " , " Moor " , false ) . getBoolean ( false ) ;
mountainVillage = config . get ( " Allow Villages " , " Mountain " , false ) . getBoolean ( false ) ;
// mushroomIslandVillage = config.get("Allow Villages", "MushroomIsland", false).getBoolean(false);
mysticGroveVillage = config . get ( " Allow Villages " , " MysticGrove " , false ) . getBoolean ( false ) ;
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oasisVillage = config . get ( " Allow Villages " , " Oasis " , false ) . getBoolean ( false ) ;
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ominousWoodsVillage = config . get ( " Allow Villages " , " OminousWoods " , false ) . getBoolean ( false ) ;
orchardVillage = config . get ( " Allow Villages " , " Orchard " , false ) . getBoolean ( false ) ;
originValleyVillage = config . get ( " Allow Villages " , " OriginValley " , false ) . getBoolean ( false ) ;
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outbackVillage = config . get ( " Allow Villages " , " Outback " , true ) . getBoolean ( false ) ;
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overgrownGreensVillage = config . get ( " Allow Villages " , " OvergrownGreens " , true ) . getBoolean ( false ) ;
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pastureVillage = config . get ( " Allow Villages " , " Pasture " , false ) . getBoolean ( false ) ;
polarVillage = config . get ( " Allow Villages " , " Polar " , false ) . getBoolean ( false ) ;
prairieVillage = config . get ( " Allow Villages " , " Prairie " , true ) . getBoolean ( false ) ;
quagmireVillage = config . get ( " Allow Villages " , " Quagmire " , false ) . getBoolean ( false ) ;
rainforestVillage = config . get ( " Allow Villages " , " Rainforest " , false ) . getBoolean ( false ) ;
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redwoodForestVillage = config . get ( " Allow Villages " , " RedwoodForest " , false ) . getBoolean ( false ) ;
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sacredSpringsVillage = config . get ( " Allow Villages " , " SacredSprings " , false ) . getBoolean ( false ) ;
savannaVillage = config . get ( " Allow Villages " , " Savanna " , true ) . getBoolean ( false ) ;
scrublandVillage = config . get ( " Allow Villages " , " Scrubland " , true ) . getBoolean ( false ) ;
seasonalForestVillage = config . get ( " Allow Villages " , " SeasonalForest " , false ) . getBoolean ( false ) ;
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shieldVillage = config . get ( " Allow Villages " , " Shield " , false ) . getBoolean ( false ) ;
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shrublandVillage = config . get ( " Allow Villages " , " Shrubland " , true ) . getBoolean ( false ) ;
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silkgladesVillage = config . get ( " Allow Villages " , " Silkgladess " , false ) . getBoolean ( false ) ;
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sludgepitVillage = config . get ( " Allow Villages " , " Sludgepit " , false ) . getBoolean ( false ) ;
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spruceWoodsVillage = config . get ( " Allow Villages " , " SpruceWoods " , false ) . getBoolean ( false ) ;
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steppeVillage = config . get ( " Allow Villages " , " Steppe " , true ) . getBoolean ( false ) ;
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temperateRainforestVillage = config . get ( " Allow Villages " , " TemperateRainforest " , false ) . getBoolean ( false ) ;
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thicketVillage = config . get ( " Allow Villages " , " Thicket " , false ) . getBoolean ( false ) ;
timberVillage = config . get ( " Allow Villages " , " Timber " , false ) . getBoolean ( false ) ;
tropicalRainforestVillage = config . get ( " Allow Villages " , " TropicalRainforest " , true ) . getBoolean ( false ) ;
tropicsVillage = config . get ( " Allow Villages " , " Tropics " , false ) . getBoolean ( false ) ;
tundraVillage = config . get ( " Allow Villages " , " Tundra " , true ) . getBoolean ( false ) ;
volcanoVillage = config . get ( " Allow Villages " , " Volcano " , false ) . getBoolean ( false ) ;
wastelandVillage = config . get ( " Allow Villages " , " Wasteland " , false ) . getBoolean ( false ) ;
wetlandVillage = config . get ( " Allow Villages " , " Wetland " , false ) . getBoolean ( false ) ;
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woodlandVillage = config . get ( " Allow Villages " , " Woodland " , false ) . getBoolean ( false ) ;
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// Vanilla biomes
desertVillage = config . get ( " Allow Villages " , " Desert " , true ) . getBoolean ( true ) ;
extremeHillsVillage = config . get ( " Allow Villages " , " ExtremeHills " , false ) . getBoolean ( false ) ;
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forestVillage = config . get ( " Allow Villages " , " Forest " , false ) . getBoolean ( false ) ;
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jungleVillage = config . get ( " Allow Villages " , " Jungle " , false ) . getBoolean ( false ) ;
plainsVillage = config . get ( " Allow Villages " , " Plains " , true ) . getBoolean ( true ) ;
swamplandVillage = config . get ( " Allow Villages " , " Swampland " , false ) . getBoolean ( false ) ;
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taigaVillage = config . get ( " Allow Villages " , " Taiga " , false ) . getBoolean ( false ) ;
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FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generated Terrain Gen Config! " ) ;
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}
catch ( Exception e )
{
FMLLog . log ( Level . SEVERE , e , " Biomes O Plenty has had a problem loading its configuration " ) ;
}
finally
{
if ( config . hasChanged ( ) ) {
config . save ( ) ;
}
}
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}
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}
public static class IDs
{
public static Configuration config ;
public static int promisedLandDimID ;
//Block IDS
public static int mudID ;
public static int driedDirtID ;
public static int redRockID ;
public static int ashID ;
public static int ashStoneID ;
public static int hardIceID ;
public static int originGrassID ;
public static int longGrassID ;
public static int hardSandID ;
public static int hardDirtID ;
public static int holyGrassID ;
public static int holyDirtID ;
public static int holyStoneID ;
public static int cragRockID ;
public static int plantsID ;
public static int flowersID ;
public static int mushroomsID ;
public static int coralID ;
public static int willowID ;
public static int ivyID ;
public static int leaves1ID ;
public static int leaves2ID ;
public static int foliageID ;
public static int leavesFruitID ;
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public static int leavesFruit2ID ;
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public static int bambooID ;
public static int mudBrickBlockID ;
public static int mudBrickStairsID ;
public static int stoneDoubleSlabID ;
public static int stoneSingleSlabID ;
public static int treeMossID ;
public static int logs1ID ;
public static int logs2ID ;
public static int logs3ID ;
public static int logs4ID ;
public static int petalsID ;
public static int saplingsID ;
public static int colourizedSaplingsID ;
public static int redCobbleStairsID ;
public static int redBrickStairsID ;
public static int holyCobbleStairsID ;
public static int holyBrickStairsID ;
public static int promisedLandPortalID ;
public static int amethystOreID ;
public static int mossID ;
public static int puddleID ;
public static int planksID ;
public static int woodenDoubleSlab1ID ;
public static int woodenSingleSlab1ID ;
public static int woodenDoubleSlab2ID ;
public static int woodenSingleSlab2ID ;
public static int acaciaStairsID ;
public static int cherryStairsID ;
public static int darkStairsID ;
public static int firStairsID ;
public static int holyStairsID ;
public static int magicStairsID ;
public static int mangroveStairsID ;
public static int palmStairsID ;
public static int redwoodStairsID ;
public static int willowStairsID ;
public static int pineStairsID ;
public static int hellBarkStairsID ;
public static int jacarandaStairsID ;
public static int colourizedLeavesID ;
public static int crystalID ;
public static int cloudID ;
public static int bonesID ;
public static int glassID ;
public static int altarID ;
public static int graveID ;
//Item IDs
public static int foodID ;
public static int ancientStaffID ;
public static int enderporterID ;
public static int bopDiscID ;
public static int bopDiscMudID ;
public static int miscItemsID ;
public static int mudballID ;
public static int dartBlowerID ;
public static int dartID ;
public static int soulManipulatorID ;
public static int bopBucketID ;
public static int swordMudID ;
public static int shovelMudID ;
public static int pickaxeMudID ;
public static int axeMudID ;
public static int hoeMudID ;
public static int helmetMudID ;
public static int chestplateMudID ;
public static int leggingsMudID ;
public static int bootsMudID ;
public static int swordAmethystID ;
public static int shovelAmethystID ;
public static int pickaxeAmethystID ;
public static int axeAmethystID ;
public static int hoeAmethystID ;
public static int helmetAmethystID ;
public static int chestplateAmethystID ;
public static int leggingsAmethystID ;
public static int bootsAmethystID ;
public static int scytheWoodID ;
public static int scytheStoneID ;
public static int scytheIronID ;
public static int scytheGoldID ;
public static int scytheDiamondID ;
public static int scytheMudID ;
public static int scytheAmethystID ;
public static int flowerBandID ;
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public static int wadingBootsID ;
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public static int flippersID ;
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//Liquid IDs
public static int springWaterStillID ;
public static int liquidPoisonStillID ;
//Biome IDs
public static int alpsID ;
public static int alpsForestID ;
public static int alpsBaseID ;
public static int arcticID ;
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public static int autumnHillsID ;
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public static int badlandsID ;
public static int bambooForestID ;
public static int bayouID ;
public static int beachGravelID ;
public static int beachOvergrownID ;
public static int birchForestID ;
public static int bogID ;
public static int borealForestID ;
public static int brushlandID ;
public static int canyonID ;
public static int canyonRavineID ;
public static int chaparralID ;
public static int cherryBlossomGroveID ;
public static int coniferousForestID ;
public static int coniferousForestSnowID ;
public static int cragID ;
public static int deadForestID ;
public static int deadForestSnowID ;
public static int deadSwampID ;
public static int deadlandsID ;
public static int deciduousForestID ;
public static int dunesID ;
public static int fenID ;
public static int fieldID ;
public static int fieldForestID ;
public static int frostForestID ;
public static int fungiForestID ;
public static int gardenID ;
public static int glacierID ;
public static int grasslandID ;
public static int groveID ;
public static int heathlandID ;
public static int highlandID ;
public static int hotSpringsID ;
public static int icyHillsID ;
public static int jadeCliffsID ;
public static int lushDesertID ;
public static int lushSwampID ;
public static int mangroveID ;
public static int mapleWoodsID ;
public static int marshID ;
public static int meadowID ;
public static int meadowForestID ;
public static int mesaID ;
public static int moorID ;
public static int mountainID ;
public static int mysticGroveID ;
public static int netherBaseID ;
public static int netherGardenID ;
public static int netherDesertID ;
public static int netherLavaID ;
public static int netherBoneID ;
public static int oasisID ;
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public static int oceanAbyssID ;
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public static int oceanCoralID ;
public static int oceanKelpID ;
public static int ominousWoodsID ;
public static int ominousWoodsThickID ;
public static int orchardID ;
public static int originValleyID ;
public static int outbackID ;
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public static int overgrownGreensID ;
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public static int pastureID ;
public static int pastureMeadowID ;
public static int pastureThinID ;
public static int polarID ;
public static int prairieID ;
public static int promisedLandForestID ;
public static int promisedLandPlainsID ;
public static int promisedLandSwampID ;
public static int quagmireID ;
public static int rainforestID ;
public static int redwoodForestID ;
public static int reefID ;
public static int sacredSpringsID ;
public static int savannaID ;
public static int savannaPlateauID ;
public static int scrublandID ;
public static int seasonalForestID ;
public static int seasonalSpruceForestID ;
public static int shieldID ;
public static int shoreID ;
public static int shrublandID ;
public static int shrublandForestID ;
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public static int silkgladesID ;
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public static int sludgepitID ;
public static int spruceWoodsID ;
public static int steppeID ;
public static int temperateRainforestID ;
public static int thicketID ;
public static int timberID ;
public static int timberThinID ;
public static int tropicalRainforestID ;
public static int tropicsID ;
public static int tundraID ;
public static int volcanoID ;
public static int wastelandID ;
public static int wetlandID ;
public static int woodlandID ;
public static int plainsNewID ;
public static int desertNewID ;
public static int extremeHillsNewID ;
public static int extremeHillsEdgeNewID ;
public static int forestNewID ;
public static int forestHillsNewID ;
public static int taigaNewID ;
public static int taigaHillsNewID ;
public static int swamplandNewID ;
public static int jungleNewID ;
public static int jungleHillsNewID ;
public static int entityMudballID ;
public static int entityDartID ;
public static int entityPoisonDartID ;
public static int jungleSpiderID ;
public static int rosesterID ;
public static int globID ;
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public static int phantomID ;
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public static void init ( File configFile )
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{
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config = new Configuration ( configFile ) ;
try
{
config . load ( ) ;
promisedLandDimID = config . get ( " Dimension Settings " , " Promised Land Dimension ID " , 20 , null ) . getInt ( ) ;
// Get Terrain Block ID's
mudID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Mud ID " , 160 , null ) . getInt ( ) ;
driedDirtID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Dried Dirt ID " , 161 , null ) . getInt ( ) ;
redRockID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Red Rock ID " , 162 , null ) . getInt ( ) ;
ashID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Ash Block ID " , 163 , null ) . getInt ( ) ;
ashStoneID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Ash Stone ID " , 164 , null ) . getInt ( ) ;
hardIceID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Hard Ice ID " , 165 , null ) . getInt ( ) ;
originGrassID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Origin Grass ID " , 166 , null ) . getInt ( ) ;
hardSandID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Hard Sand ID " , 167 , null ) . getInt ( ) ;
hardDirtID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Hard Dirt ID " , 168 , null ) . getInt ( ) ;
holyGrassID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Holy Grass ID " , 169 , null ) . getInt ( ) ;
holyDirtID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Holy Dirt ID " , 170 , null ) . getInt ( ) ;
holyStoneID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Skystone ID " , 171 , null ) . getInt ( ) ;
cragRockID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Crag Rock ID " , 172 , null ) . getInt ( ) ;
longGrassID = config . getTerrainBlock ( " Terrain Block IDs - MUST BE BELOW 255 " , " Long Grass ID " , 173 , null ) . getInt ( ) ;
// Get Crafted Block ID's
plantsID = config . getBlock ( " Plant ID " , 1920 , null ) . getInt ( ) ;
flowersID = config . getBlock ( " Flower ID " , 1921 , null ) . getInt ( ) ;
willowID = config . getBlock ( " Willow ID " , 1922 , null ) . getInt ( ) ;
leaves1ID = config . getBlock ( " Leaf Block ID 1 " , 1923 , null ) . getInt ( ) ;
leaves2ID = config . getBlock ( " Leaf Block ID 2 " , 1924 , null ) . getInt ( ) ;
foliageID = config . getBlock ( " Foliage ID " , 1925 , null ) . getInt ( ) ;
leavesFruitID = config . getBlock ( " Fruit Leaf Block ID " , 1926 , null ) . getInt ( ) ;
bambooID = config . getBlock ( " Bamboo ID " , 1927 , null ) . getInt ( ) ;
mudBrickBlockID = config . getBlock ( " Mud Bricks ID " , 1928 , null ) . getInt ( ) ;
mudBrickStairsID = config . getBlock ( " Mud Brick Stairs ID " , 1929 , null ) . getInt ( ) ;
stoneDoubleSlabID = config . getBlock ( " Stone Double Slab ID " , 1930 , null ) . getInt ( ) ;
stoneSingleSlabID = config . getBlock ( " Stone Single Slab ID " , 1931 , null ) . getInt ( ) ;
treeMossID = config . getBlock ( " Tree Moss ID " , 1932 , null ) . getInt ( ) ;
logs1ID = config . getBlock ( " Log Block ID 1 " , 1933 , null ) . getInt ( ) ;
logs2ID = config . getBlock ( " Log Block ID 2 " , 1934 , null ) . getInt ( ) ;
logs3ID = config . getBlock ( " Log Block ID 3 " , 1935 , null ) . getInt ( ) ;
petalsID = config . getBlock ( " Petal ID " , 1936 , null ) . getInt ( ) ;
saplingsID = config . getBlock ( " Sapling ID " , 1937 , null ) . getInt ( ) ;
colourizedSaplingsID = config . getBlock ( " Colourized Sapling ID " , 1938 , null ) . getInt ( ) ;
redCobbleStairsID = config . getBlock ( " Red Cobble Stairs ID " , 1939 , null ) . getInt ( ) ;
redBrickStairsID = config . getBlock ( " Red Brick Stairs ID " , 1940 , null ) . getInt ( ) ;
promisedLandPortalID = config . getBlock ( " Promised Land Portal ID " , 1941 , null ) . getInt ( ) ;
amethystOreID = config . getBlock ( " Amethyst Ore ID " , 1942 , null ) . getInt ( ) ;
ivyID = config . getBlock ( " Ivy ID " , 1943 , null ) . getInt ( ) ;
mossID = config . getBlock ( " Moss ID " , 1944 , null ) . getInt ( ) ;
planksID = config . getBlock ( " Planks ID " , 1947 , null ) . getInt ( ) ;
woodenDoubleSlab1ID = config . getBlock ( " Wooden Double Slab 1 ID " , 1948 , null ) . getInt ( ) ;
woodenSingleSlab1ID = config . getBlock ( " Wooden Single Slab 1 ID " , 1949 , null ) . getInt ( ) ;
woodenDoubleSlab2ID = config . getBlock ( " Wooden Double Slab 2 ID " , 1950 , null ) . getInt ( ) ;
woodenSingleSlab2ID = config . getBlock ( " Wooden Single Slab 2 ID " , 1951 , null ) . getInt ( ) ;
acaciaStairsID = config . getBlock ( " Acacia Stairs ID " , 1952 , null ) . getInt ( ) ;
cherryStairsID = config . getBlock ( " Cherry Stairs ID " , 1953 , null ) . getInt ( ) ;
darkStairsID = config . getBlock ( " Dark Stairs ID " , 1954 , null ) . getInt ( ) ;
firStairsID = config . getBlock ( " Fir Stairs ID " , 1955 , null ) . getInt ( ) ;
holyStairsID = config . getBlock ( " Holy Stairs ID " , 1956 , null ) . getInt ( ) ;
magicStairsID = config . getBlock ( " Magic Stairs ID " , 1957 , null ) . getInt ( ) ;
mangroveStairsID = config . getBlock ( " Mangrove Stairs ID " , 1958 , null ) . getInt ( ) ;
palmStairsID = config . getBlock ( " Palm Stairs ID " , 1959 , null ) . getInt ( ) ;
redwoodStairsID = config . getBlock ( " Redwood Stairs ID " , 1960 , null ) . getInt ( ) ;
willowStairsID = config . getBlock ( " Willow Stairs ID " , 1961 , null ) . getInt ( ) ;
colourizedLeavesID = config . getBlock ( " Colourized Leaves ID " , 1962 , null ) . getInt ( ) ;
crystalID = config . getBlock ( " Crystal ID " , 1963 , null ) . getInt ( ) ;
cloudID = config . getBlock ( " Cloud ID " , 1964 , null ) . getInt ( ) ;
holyCobbleStairsID = config . getBlock ( " Skystone Cobble Stairs ID " , 1965 , null ) . getInt ( ) ;
holyBrickStairsID = config . getBlock ( " Skystone Brick Stairs ID " , 1966 , null ) . getInt ( ) ;
mushroomsID = config . getBlock ( " Mushroom ID " , 1967 , null ) . getInt ( ) ;
bonesID = config . getBlock ( " Bones ID " , 1968 , null ) . getInt ( ) ;
coralID = config . getBlock ( " Coral ID " , 1969 , null ) . getInt ( ) ;
//1970, 1971, 1972 & 1973 used by Liquids
logs4ID = config . getBlock ( " Log Block ID 4 " , 1974 , null ) . getInt ( ) ;
pineStairsID = config . getBlock ( " Pine Stairs ID " , 1975 , null ) . getInt ( ) ;
hellBarkStairsID = config . getBlock ( " Hell Bark Stairs ID " , 1976 , null ) . getInt ( ) ;
jacarandaStairsID = config . getBlock ( " Jacaranda ID " , 1977 , null ) . getInt ( ) ;
glassID = config . getBlock ( " Glass ID " , 1978 , null ) . getInt ( ) ;
altarID = config . getBlock ( " Altar ID " , 1979 , null ) . getInt ( ) ;
puddleID = config . getBlock ( " Puddle ID " , 1980 , null ) . getInt ( ) ;
graveID = config . getBlock ( " Grave ID " , 1981 , null ) . getInt ( ) ;
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leavesFruit2ID = config . getBlock ( " Fruit Leaf Block 2 ID " , 1982 , null ) . getInt ( ) ;
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// Get Item ID's
foodID = config . getItem ( " Food ID " , 21003 , null ) . getInt ( ) ;
ancientStaffID = config . getItem ( " Ancient Staff ID " , 21006 ) . getInt ( ) ;
enderporterID = config . getItem ( " Enderporter ID " , 21007 ) . getInt ( ) ;
miscItemsID = config . getItem ( " Misc Items ID " , 21010 ) . getInt ( ) ;
mudballID = config . getItem ( " Mud Ball ID " , 21011 ) . getInt ( ) ;
dartBlowerID = config . getItem ( " Dart Blower ID " , 21012 ) . getInt ( ) ;
dartID = config . getItem ( " Dart ID " , 21013 ) . getInt ( ) ;
bopDiscID = config . getItem ( " Traversia Music Disc ID " , 21019 , null ) . getInt ( ) ;
bopDiscMudID = config . getItem ( " Muddy Music Disc ID " , 21020 , null ) . getInt ( ) ;
swordMudID = config . getItem ( " Muddy Sword ID " , 21060 , null ) . getInt ( ) ;
shovelMudID = config . getItem ( " Muddy Shovel ID " , 21061 , null ) . getInt ( ) ;
pickaxeMudID = config . getItem ( " Muddy Pickaxe ID " , 21062 , null ) . getInt ( ) ;
axeMudID = config . getItem ( " Muddy Axe ID " , 21063 , null ) . getInt ( ) ;
hoeMudID = config . getItem ( " Muddy Hoe ID " , 21064 , null ) . getInt ( ) ;
helmetMudID = config . getItem ( " Muddy Helmet ID " , 21065 , null ) . getInt ( ) ;
chestplateMudID = config . getItem ( " Muddy Chestplate ID " , 21066 , null ) . getInt ( ) ;
leggingsMudID = config . getItem ( " Muddy Leggings ID " , 21067 , null ) . getInt ( ) ;
bootsMudID = config . getItem ( " Muddy Boots ID " , 21068 , null ) . getInt ( ) ;
swordAmethystID = config . getItem ( " Amethyst Sword ID " , 21069 , null ) . getInt ( ) ;
shovelAmethystID = config . getItem ( " Amethyst Shovel ID " , 21070 , null ) . getInt ( ) ;
pickaxeAmethystID = config . getItem ( " Amethyst Pickaxe ID " , 21071 , null ) . getInt ( ) ;
axeAmethystID = config . getItem ( " Amethyst Axe ID " , 21072 , null ) . getInt ( ) ;
hoeAmethystID = config . getItem ( " Amethyst Hoe ID " , 21073 , null ) . getInt ( ) ;
helmetAmethystID = config . getItem ( " Amethyst Helmet ID " , 21074 , null ) . getInt ( ) ;
chestplateAmethystID = config . getItem ( " Amethyst Chestplate ID " , 21075 , null ) . getInt ( ) ;
leggingsAmethystID = config . getItem ( " Amethyst Leggings ID " , 21076 , null ) . getInt ( ) ;
bootsAmethystID = config . getItem ( " Amethyst Boots ID " , 21077 , null ) . getInt ( ) ;
flowerBandID = config . getItem ( " Flower Band ID " , 21078 , null ) . getInt ( ) ;
bopBucketID = config . getItem ( " Spring Water Bucket ID " , 21079 , null ) . getInt ( ) ;
soulManipulatorID = config . getItem ( " Soul Manipulator ID " , 21080 ) . getInt ( ) ;
scytheWoodID = config . getItem ( " Wood Scythe ID " , 21081 ) . getInt ( ) ;
scytheStoneID = config . getItem ( " Stone Scythe ID " , 21082 ) . getInt ( ) ;
scytheIronID = config . getItem ( " Iron Scythe ID " , 21083 ) . getInt ( ) ;
scytheGoldID = config . getItem ( " Gold Scythe ID " , 21084 ) . getInt ( ) ;
scytheDiamondID = config . getItem ( " Diamond Scythe ID " , 21085 ) . getInt ( ) ;
scytheMudID = config . getItem ( " Mud Scythe ID " , 21086 ) . getInt ( ) ;
scytheAmethystID = config . getItem ( " Amethyst Scythe ID " , 21087 ) . getInt ( ) ;
2013-09-10 18:28:53 +00:00
2013-09-13 23:28:11 +00:00
wadingBootsID = config . getItem ( " Wading Boots ID " , 21088 ) . getInt ( ) ;
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flippersID = config . getItem ( " Flippers ID " , 21089 ) . getInt ( ) ;
2013-09-13 23:28:11 +00:00
2013-08-03 00:07:43 +00:00
//Liquid Ids
springWaterStillID = config . get ( " Liquid IDs " , " Spring Water Still ID (ID before this must be free!) " , 1971 , null ) . getInt ( ) ;
liquidPoisonStillID = config . get ( " Liquid IDs " , " Liquid Poison Still ID (ID before this must be free!) " , 1973 , null ) . getInt ( ) ;
//Mob IDs
jungleSpiderID = config . get ( " Mob IDs " , " Jungle Spider ID " , 101 , null ) . getInt ( ) ;
rosesterID = config . get ( " Mob IDs " , " Rosester ID " , 102 , null ) . getInt ( ) ;
globID = config . get ( " Mob IDs " , " Glob ID " , 106 , null ) . getInt ( ) ;
2013-08-30 11:38:54 +00:00
phantomID = config . get ( " Mob IDs " , " Phantom ID " , 107 , null ) . getInt ( ) ;
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//Projectile IDs
entityMudballID = config . get ( " Entity IDs " , " Mudball ID " , 103 , null ) . getInt ( ) ; ;
entityDartID = config . get ( " Entity IDs " , " Dart ID " , 104 , null ) . getInt ( ) ; ;
entityPoisonDartID = config . get ( " Entity IDs " , " Poison Dart ID " , 105 , null ) . getInt ( ) ; ;
FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generating Biome ID's " ) ;
//23-79 ExtraBiomesXL
2013-09-10 12:58:26 +00:00
autumnHillsID = config . get ( " Biome IDs " , " Autumn Hills ID " , 33 ) . getInt ( ) ;
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overgrownGreensID = config . get ( " Biome IDs " , " Overgrown Greens ID " , 34 ) . getInt ( ) ;
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forestHillsNewID = config . get ( " Biome IDs " , " Forest Hills (Sub-Biome) ID " , 35 ) . getInt ( ) ;
taigaHillsNewID = config . get ( " Biome IDs " , " Taiga Hills (Sub-Biome) ID " , 36 ) . getInt ( ) ;
jungleHillsNewID = config . get ( " Biome IDs " , " Jungle Hills (Sub-Biome) ID " , 37 ) . getInt ( ) ;
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silkgladesID = config . get ( " Biome IDs " , " Silkglades ID " , 38 ) . getInt ( ) ;
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savannaPlateauID = config . get ( " Biome IDs " , " Savanna Plateau (Sub-Biome) ID " , 39 ) . getInt ( ) ;
fieldForestID = config . get ( " Biome IDs " , " Forested Field (Sub-Biome) ID " , 40 ) . getInt ( ) ;
seasonalSpruceForestID = config . get ( " Biome IDs " , " Seasonal Spruce Forest (Sub-Biome) ID " , 41 ) . getInt ( ) ;
alpsBaseID = config . get ( " Biome IDs " , " Alps Forest (Sub-Biome) ID " , 42 ) . getInt ( ) ;
alpsForestID = config . get ( " Biome IDs " , " Alps Mountainside (Sub-Biome) ID " , 43 ) . getInt ( ) ;
timberThinID = config . get ( " Biome IDs " , " Thinned Timber (Sub-Biome) ID " , 44 ) . getInt ( ) ;
pastureThinID = config . get ( " Biome IDs " , " Thinned Pasture (Sub-Biome) ID " , 45 ) . getInt ( ) ;
pastureMeadowID = config . get ( " Biome IDs " , " Pasture Meadow (Sub-Biome) ID " , 46 ) . getInt ( ) ;
ominousWoodsThickID = config . get ( " Biome IDs " , " Thick Ominous Woods (Sub-Biome) ID " , 47 ) . getInt ( ) ;
shrublandForestID = config . get ( " Biome IDs " , " Thick Shrubland (Sub-Biome) ID " , 48 ) . getInt ( ) ;
canyonRavineID = config . get ( " Biome IDs " , " Canyon Ravine (Sub-Biome) ID " , 49 ) . getInt ( ) ;
meadowForestID = config . get ( " Biome IDs " , " Meadow Forest (Sub-Biome) ID " , 50 ) . getInt ( ) ;
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oceanAbyssID = config . get ( " Biome IDs " , " Oceanic Abyss (Ocean) ID " , 57 ) . getInt ( ) ;
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oceanCoralID = config . get ( " Biome IDs " , " Coral Reef (Ocean) ID " , 58 ) . getInt ( ) ;
oceanKelpID = config . get ( " Biome IDs " , " Kelp Forest (Ocean) ID " , 59 ) . getInt ( ) ;
beachGravelID = config . get ( " Biome IDs " , " Gravel Beach ID " , 60 ) . getInt ( ) ;
beachOvergrownID = config . get ( " Biome IDs " , " Overgrown Beach ID " , 61 ) . getInt ( ) ;
promisedLandForestID = config . get ( " Biome IDs " , " Wonderous Woods (Promised Land) ID " , 62 ) . getInt ( ) ;
promisedLandPlainsID = config . get ( " Biome IDs " , " Majestic Meadow (Promised Land) ID " , 63 ) . getInt ( ) ;
promisedLandSwampID = config . get ( " Biome IDs " , " Blessed Bog (Promised Land) ID " , 64 ) . getInt ( ) ;
netherBaseID = config . get ( " Biome IDs " , " Nether Base (Nether) ID " , 65 ) . getInt ( ) ;
netherGardenID = config . get ( " Biome IDs " , " Undergarden (Nether) ID " , 66 ) . getInt ( ) ;
netherDesertID = config . get ( " Biome IDs " , " Corrupted Sands (Nether) ID " , 67 ) . getInt ( ) ;
netherLavaID = config . get ( " Biome IDs " , " Phantasmagoric Inferno (Nether) ID " , 68 ) . getInt ( ) ;
netherBoneID = config . get ( " Biome IDs " , " Boneyard (Nether) ID " , 69 ) . getInt ( ) ;
//70-87 Twilight Forest
2013-09-02 09:38:23 +00:00
//80-159 Better World Generation 4
//160-161 BuildCraft Oil Fields
//162-169 Thaumcraft
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alpsID = config . get ( " Biome IDs " , " Alps ID " , 170 ) . getInt ( ) ;
arcticID = config . get ( " Biome IDs " , " Arctic ID " , 171 ) . getInt ( ) ;
badlandsID = config . get ( " Biome IDs " , " Badlands ID " , 172 ) . getInt ( ) ;
bambooForestID = config . get ( " Biome IDs " , " Bamboo Forest ID " , 173 ) . getInt ( ) ;
bayouID = config . get ( " Biome IDs " , " Bayou ID " , 174 ) . getInt ( ) ;
birchForestID = config . get ( " Biome IDs " , " Birch Forest ID " , 175 ) . getInt ( ) ;
bogID = config . get ( " Biome IDs " , " Bog ID " , 176 ) . getInt ( ) ;
borealForestID = config . get ( " Biome IDs " , " Boreal Forest ID " , 177 ) . getInt ( ) ;
brushlandID = config . get ( " Biome IDs " , " Brushland ID " , 178 ) . getInt ( ) ;
canyonID = config . get ( " Biome IDs " , " Canyon ID " , 179 ) . getInt ( ) ;
chaparralID = config . get ( " Biome IDs " , " Chaparral ID " , 180 ) . getInt ( ) ;
cherryBlossomGroveID = config . get ( " Biome IDs " , " Cherry Blossom Grove ID " , 181 ) . getInt ( ) ;
coniferousForestID = config . get ( " Biome IDs " , " Coniferous Forest ID " , 182 ) . getInt ( ) ;
coniferousForestSnowID = config . get ( " Biome IDs " , " Coniferous Forest (Snow) ID " , 183 ) . getInt ( ) ;
cragID = config . get ( " Biome IDs " , " Crag ID " , 184 ) . getInt ( ) ;
deadForestID = config . get ( " Biome IDs " , " Dead Forest ID " , 185 ) . getInt ( ) ;
deadForestSnowID = config . get ( " Biome IDs " , " Dead Forest (Snow) ID " , 186 ) . getInt ( ) ;
deadSwampID = config . get ( " Biome IDs " , " Dead Swamp ID " , 187 ) . getInt ( ) ;
deadlandsID = config . get ( " Biome IDs " , " Deadlands ID " , 188 ) . getInt ( ) ;
deciduousForestID = config . get ( " Biome IDs " , " Deciduous Forest ID " , 189 ) . getInt ( ) ;
dunesID = config . get ( " Biome IDs " , " Dunes ID " , 190 ) . getInt ( ) ;
fenID = config . get ( " Biome IDs " , " Fen ID " , 191 ) . getInt ( ) ;
fieldID = config . get ( " Biome IDs " , " Field ID " , 192 ) . getInt ( ) ;
frostForestID = config . get ( " Biome IDs " , " Frost Forest ID " , 193 ) . getInt ( ) ;
fungiForestID = config . get ( " Biome IDs " , " Fungi Forest ID " , 194 ) . getInt ( ) ;
gardenID = config . get ( " Biome IDs " , " Garden ID " , 195 ) . getInt ( ) ;
glacierID = config . get ( " Biome IDs " , " Glacier ID " , 196 ) . getInt ( ) ;
grasslandID = config . get ( " Biome IDs " , " Grassland ID " , 197 ) . getInt ( ) ;
groveID = config . get ( " Biome IDs " , " Grove ID " , 198 ) . getInt ( ) ;
heathlandID = config . get ( " Biome IDs " , " Heathland ID " , 199 ) . getInt ( ) ;
highlandID = config . get ( " Biome IDs " , " Highland ID " , 200 ) . getInt ( ) ;
hotSpringsID = config . get ( " Biome IDs " , " Hot Springs ID " , 201 ) . getInt ( ) ;
icyHillsID = config . get ( " Biome IDs " , " Icy Hills ID " , 202 ) . getInt ( ) ;
jadeCliffsID = config . get ( " Biome IDs " , " Jade Cliffs ID " , 203 ) . getInt ( ) ;
lushDesertID = config . get ( " Biome IDs " , " Lush Desert ID " , 204 ) . getInt ( ) ;
lushSwampID = config . get ( " Biome IDs " , " Lush Swamp ID " , 205 ) . getInt ( ) ;
mangroveID = config . get ( " Biome IDs " , " Mangrove ID " , 206 ) . getInt ( ) ;
//207-209 left for Mo Creatures
mapleWoodsID = config . get ( " Biome IDs " , " Maple Woods ID " , 210 ) . getInt ( ) ;
marshID = config . get ( " Biome IDs " , " Marsh ID " , 211 ) . getInt ( ) ;
meadowID = config . get ( " Biome IDs " , " Meadow ID " , 212 ) . getInt ( ) ;
mesaID = config . get ( " Biome IDs " , " Mesa ID " , 213 ) . getInt ( ) ;
moorID = config . get ( " Biome IDs " , " Moor ID " , 214 ) . getInt ( ) ;
mountainID = config . get ( " Biome IDs " , " Mountain ID " , 215 ) . getInt ( ) ;
mysticGroveID = config . get ( " Biome IDs " , " Mystic Grove ID " , 216 ) . getInt ( ) ;
oasisID = config . get ( " Biome IDs " , " Oasis ID " , 217 ) . getInt ( ) ;
ominousWoodsID = config . get ( " Biome IDs " , " Ominous Woods ID " , 218 ) . getInt ( ) ;
orchardID = config . get ( " Biome IDs " , " Orchard ID " , 219 ) . getInt ( ) ;
originValleyID = config . get ( " Biome IDs " , " Origin Valley ID " , 220 ) . getInt ( ) ;
outbackID = config . get ( " Biome IDs " , " Outback ID " , 221 ) . getInt ( ) ;
pastureID = config . get ( " Biome IDs " , " Pasture ID " , 222 ) . getInt ( ) ;
polarID = config . get ( " Biome IDs " , " Polar ID " , 223 ) . getInt ( ) ;
prairieID = config . get ( " Biome IDs " , " Prairie ID " , 224 ) . getInt ( ) ;
quagmireID = config . get ( " Biome IDs " , " Quagmire ID " , 225 ) . getInt ( ) ;
rainforestID = config . get ( " Biome IDs " , " Rainforest ID " , 226 ) . getInt ( ) ;
redwoodForestID = config . get ( " Biome IDs " , " Redwood Forest ID " , 227 ) . getInt ( ) ;
sacredSpringsID = config . get ( " Biome IDs " , " Sacred Springs ID " , 228 ) . getInt ( ) ;
savannaID = config . get ( " Biome IDs " , " Savanna ID " , 229 ) . getInt ( ) ;
scrublandID = config . get ( " Biome IDs " , " Scrubland ID " , 230 ) . getInt ( ) ;
seasonalForestID = config . get ( " Biome IDs " , " Seasonal Forest ID " , 231 ) . getInt ( ) ;
shieldID = config . get ( " Biome IDs " , " Shield ID " , 232 ) . getInt ( ) ;
shoreID = config . get ( " Biome IDs " , " Shore ID " , 233 ) . getInt ( ) ;
shrublandID = config . get ( " Biome IDs " , " Shrubland ID " , 234 ) . getInt ( ) ;
sludgepitID = config . get ( " Biome IDs " , " Sludgepit ID " , 235 ) . getInt ( ) ;
spruceWoodsID = config . get ( " Biome IDs " , " Spruce Woods ID " , 236 ) . getInt ( ) ;
steppeID = config . get ( " Biome IDs " , " Steppe ID " , 237 ) . getInt ( ) ;
temperateRainforestID = config . get ( " Biome IDs " , " Temperate Rainforest ID " , 238 ) . getInt ( ) ;
thicketID = config . get ( " Biome IDs " , " Thicket ID " , 239 ) . getInt ( ) ;
timberID = config . get ( " Biome IDs " , " Timber ID " , 240 ) . getInt ( ) ;
tropicalRainforestID = config . get ( " Biome IDs " , " Tropical Rainforest ID " , 241 ) . getInt ( ) ;
tropicsID = config . get ( " Biome IDs " , " Tropics ID " , 242 ) . getInt ( ) ;
tundraID = config . get ( " Biome IDs " , " Tundra ID " , 243 ) . getInt ( ) ;
volcanoID = config . get ( " Biome IDs " , " Volcano ID " , 244 ) . getInt ( ) ;
wastelandID = config . get ( " Biome IDs " , " Wasteland ID " , 245 ) . getInt ( ) ;
wetlandID = config . get ( " Biome IDs " , " Wetland ID " , 246 ) . getInt ( ) ;
woodlandID = config . get ( " Biome IDs " , " Woodland ID " , 247 ) . getInt ( ) ;
plainsNewID = config . get ( " Biome IDs " , " Plains (New) ID " , 248 ) . getInt ( ) ;
desertNewID = config . get ( " Biome IDs " , " Desert (New) ID " , 249 ) . getInt ( ) ;
forestNewID = config . get ( " Biome IDs " , " Forest (New) ID " , 250 ) . getInt ( ) ;
taigaNewID = config . get ( " Biome IDs " , " Taiga (New) ID " , 251 ) . getInt ( ) ;
swamplandNewID = config . get ( " Biome IDs " , " Swampland (New) ID " , 252 ) . getInt ( ) ;
extremeHillsNewID = config . get ( " Biome IDs " , " Extreme Hills (New) ID " , 253 ) . getInt ( ) ;
jungleNewID = config . get ( " Biome IDs " , " Jungle (New) ID " , 254 ) . getInt ( ) ;
2013-08-03 00:10:09 +00:00
FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generated IDs Config! " ) ;
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}
catch ( Exception e )
{
FMLLog . log ( Level . SEVERE , e , " Biomes O Plenty has had a problem loading its configuration " ) ;
}
finally
{
if ( config . hasChanged ( ) )
{
config . save ( ) ;
}
}
}
}
public static class Misc
{
public static Configuration config ;
public static boolean skyColors ;
public static boolean achievements ;
public static boolean dungeonLoot ;
public static boolean rainCreatesPuddles ;
public static boolean amethystTools ;
public static boolean mudTools ;
public static boolean altarCrafting ;
public static boolean scytheCrafting ;
public static boolean staffCrafting ;
public static boolean enderporterCrafting ;
public static boolean dartCrafting ;
public static boolean flowerbandCrafting ;
2013-08-06 08:57:04 +00:00
public static boolean hotSpringsRegeneration ;
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public static int promisedLandSkyColor ;
public static void init ( File configFile )
{
config = new Configuration ( configFile ) ;
try
{
config . load ( ) ;
achievements = config . get ( " Miscellanious Settings " , " Add Biomes O \ ' Plenty Achievements " , true ) . getBoolean ( false ) ;
dungeonLoot = config . get ( " Miscellanious Settings " , " Add Custom Dungeon Loot " , true ) . getBoolean ( false ) ;
rainCreatesPuddles = config . get ( " Miscellanious Settings " , " Enable Puddles During Rain " , true ) . getBoolean ( true ) ;
2013-08-06 08:57:04 +00:00
hotSpringsRegeneration = config . get ( " Miscellanious Settings " , " Enable Spring Water Regeneration Effect " , true ) . getBoolean ( true ) ;
2013-08-03 00:07:43 +00:00
amethystTools = config . get ( " Crafting Settings " , " Enable Amethyst Tool/Armor Crafting " , true ) . getBoolean ( true ) ;
mudTools = config . get ( " Crafting Settings " , " Enable Mud Tool/Armor Crafting " , true ) . getBoolean ( true ) ;
altarCrafting = config . get ( " Crafting Settings " , " Enable Altar Items Crafting " , true ) . getBoolean ( true ) ;
scytheCrafting = config . get ( " Crafting Settings " , " Enable Scythe Crafting " , true ) . getBoolean ( true ) ;
staffCrafting = config . get ( " Crafting Settings " , " Enable Ancient Staff Crafting " , true ) . getBoolean ( true ) ;
enderporterCrafting = config . get ( " Crafting Settings " , " Enable Enderporter Crafting " , true ) . getBoolean ( true ) ;
dartCrafting = config . get ( " Crafting Settings " , " Enable Dartblower/Dart Crafting " , true ) . getBoolean ( true ) ;
flowerbandCrafting = config . get ( " Crafting Settings " , " Enable Flower Band Crafting " , true ) . getBoolean ( true ) ;
//Hard-Coded Colors
skyColors = config . get ( " Hard-Coded Colors " , " Enable Sky Colors " , true ) . getBoolean ( false ) ;
promisedLandSkyColor = config . get ( " Hard-Coded Colors " , " Promised Land Sky Color " , 50175 , null ) . getInt ( ) ;
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FMLCommonHandler . instance ( ) . getFMLLogger ( ) . log ( Level . INFO , " [BiomesOPlenty] Generated Misc Config! " ) ;
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}
catch ( Exception e )
{
FMLLog . log ( Level . SEVERE , e , " Biomes O Plenty has had a problem loading its configuration " ) ;
}
finally
{
if ( config . hasChanged ( ) ) {
config . save ( ) ;
}
2013-05-31 10:34:02 +00:00
}
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}
}
}