2013-07-03 07:51:39 +00:00
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package biomesoplenty.entities.render;
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2013-05-11 12:51:16 +00:00
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MathHelper;
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2013-07-09 03:55:12 +00:00
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import net.minecraft.util.ResourceLocation;
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2013-05-16 13:50:12 +00:00
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2013-05-11 12:51:16 +00:00
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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2013-07-03 07:51:39 +00:00
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import biomesoplenty.entities.projectiles.EntityDart;
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2013-05-16 13:50:12 +00:00
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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2013-05-11 12:51:16 +00:00
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@SideOnly(Side.CLIENT)
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public class RenderDart extends Render
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{
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2013-07-02 11:30:11 +00:00
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public void renderDart(EntityDart par1EntityDart, double par2, double par4, double par6, float par8, float par9)
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{
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2013-09-13 08:17:21 +00:00
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this.bindEntityTexture(par1EntityDart);
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2013-07-02 11:30:11 +00:00
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GL11.glPushMatrix();
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GL11.glTranslatef((float)par2, (float)par4, (float)par6);
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GL11.glRotatef(par1EntityDart.prevRotationYaw + (par1EntityDart.rotationYaw - par1EntityDart.prevRotationYaw) * par9 - 90.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(par1EntityDart.prevRotationPitch + (par1EntityDart.rotationPitch - par1EntityDart.prevRotationPitch) * par9, 0.0F, 0.0F, 1.0F);
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Tessellator tessellator = Tessellator.instance;
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byte b0 = 0;
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float f2 = 0.0F;
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float f3 = 0.5F;
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float f4 = (float)(0 + b0 * 10) / 32.0F;
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float f5 = (float)(5 + b0 * 10) / 32.0F;
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float f6 = 0.0F;
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float f7 = 0.15625F;
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float f8 = (float)(5 + b0 * 10) / 32.0F;
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float f9 = (float)(10 + b0 * 10) / 32.0F;
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float f10 = 0.05625F;
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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float f11 = (float)par1EntityDart.arrowShake - par9;
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2013-05-16 13:50:12 +00:00
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2013-07-02 11:30:11 +00:00
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if (f11 > 0.0F)
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{
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float f12 = -MathHelper.sin(f11 * 3.0F) * f11;
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GL11.glRotatef(f12, 0.0F, 0.0F, 1.0F);
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}
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2013-05-11 12:51:16 +00:00
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2013-07-02 11:30:11 +00:00
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GL11.glRotatef(45.0F, 1.0F, 0.0F, 0.0F);
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GL11.glScalef(f10, f10, f10);
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GL11.glTranslatef(-4.0F, 0.0F, 0.0F);
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GL11.glNormal3f(f10, 0.0F, 0.0F);
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tessellator.startDrawingQuads();
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tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, (double)f6, (double)f8);
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tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, (double)f7, (double)f8);
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tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, (double)f7, (double)f9);
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tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, (double)f6, (double)f9);
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tessellator.draw();
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GL11.glNormal3f(-f10, 0.0F, 0.0F);
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tessellator.startDrawingQuads();
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tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, (double)f6, (double)f8);
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tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, (double)f7, (double)f8);
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tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, (double)f7, (double)f9);
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tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, (double)f6, (double)f9);
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tessellator.draw();
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2013-05-11 12:51:16 +00:00
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2013-07-02 11:30:11 +00:00
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for (int i = 0; i < 4; ++i)
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{
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GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
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GL11.glNormal3f(0.0F, 0.0F, f10);
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tessellator.startDrawingQuads();
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tessellator.addVertexWithUV(-8.0D, -2.0D, 0.0D, (double)f2, (double)f4);
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tessellator.addVertexWithUV(8.0D, -2.0D, 0.0D, (double)f3, (double)f4);
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tessellator.addVertexWithUV(8.0D, 2.0D, 0.0D, (double)f3, (double)f5);
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tessellator.addVertexWithUV(-8.0D, 2.0D, 0.0D, (double)f2, (double)f5);
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tessellator.draw();
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}
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2013-05-11 12:51:16 +00:00
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2013-07-02 11:30:11 +00:00
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GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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GL11.glPopMatrix();
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}
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2013-05-31 10:34:02 +00:00
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2013-07-02 11:30:11 +00:00
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@Override
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2013-05-31 10:34:02 +00:00
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public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
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2013-07-02 11:30:11 +00:00
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{
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this.renderDart((EntityDart)par1Entity, par2, par4, par6, par8, par9);
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}
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2013-07-02 03:57:49 +00:00
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@Override
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2013-09-13 08:17:21 +00:00
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protected ResourceLocation getEntityTexture(Entity entity)
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2013-07-02 03:57:49 +00:00
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{
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2013-07-02 11:30:11 +00:00
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if (((EntityDart)entity).isPoisonous())
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2013-07-02 03:57:49 +00:00
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{
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2013-07-03 06:01:28 +00:00
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return new ResourceLocation("biomesoplenty:textures/projectiles/poisondart.png");
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2013-07-02 03:57:49 +00:00
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}
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2013-07-02 11:30:11 +00:00
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2013-07-03 06:01:28 +00:00
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return new ResourceLocation("biomesoplenty:textures/projectiles/dart.png");
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2013-07-02 03:57:49 +00:00
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}
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2013-05-11 12:51:16 +00:00
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}
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