ForgePatch/forge/conf/methods.csv
2012-03-05 15:07:33 -08:00

357 KiB

1seargenamesidedesc
2func_1000_aaddEntity0Adds an entity to the chunk. Args: entity
3func_1001_aaddTileEntity0Adds a TileEntity to a chunk
4func_1002_dgetChunkBlockTileEntity0Gets the TileEntity for a given block in this chunk
5func_1003_grelightBlock0Initiates the recalculation of both the block-light and sky-light for a given block inside a chunk.
6func_1004_asetChunkData0sets the data for the chunk
7func_1005_asetChunkBlockTileEntity0Sets the TileEntity for a given block in this chunk
8func_1006_fsetChunkModified0Sets the isModified flag for this Chunk
9func_1007_ccanBlockSeeTheSky0Returns whether is not a block above this one blocking sight to the sky (done via checking against the heightmap)
10func_1008_agetBlockID0Return the ID of a block in the chunk.
11func_1009_bsetBlockMetadata0Set the metadata of a block in the chunk
12func_1010_asetBlockIDWithMetadata0Sets a blockID of a position within a chunk with metadata. Args: x, y, z, blockID, metadata
13func_1011_asetLightValue0Sets the light value at the coordinate. If enumskyblock is set to sky it sets it in the skylightmap and if its a block then into the blocklightmap. Args enumSkyBlock, x, y, z, lightValue
14func_1012_aneedsSaving0Returns true if this Chunk needs to be saved
15func_1013_agetEntitiesOfTypeWithinAAAB0Gets all entities that can be assigned to the specified class. Args: entityClass, aabb, listToFill
16func_1015_bremoveEntity0removes entity using its y chunk coordinate as its index
17func_1016_aremoveEntityAtIndex0removes entity at index i from entity array
18func_1017_aisAtLocation0Checks whether the chunk is at the X/Z location specified
19func_1018_bgenerateHeightMap0Generates the height map for a chunk from scratch
20func_1019_cgetBlockLightValue0Gets the amount of light on a block taking into account sunlight
21func_1020_fcheckSkylightNeighborHeight0Checks the height of a block next to a sky-visible block and schedules a lighting update as necessary.
22func_1021_bgetBlockMetadata0Return the metadata corresponding to the given coordinates inside a chunk.
23func_1022_asetBlockID0Sets a blockID for a position in the chunk. Args: x, y, z, blockID
24func_1023_eremoveChunkBlockTileEntity0Removes the TileEntity for a given block in this chunk
25func_1024_cgenerateSkylightMap0Generates the initial skylight map for the chunk upon generation or load.
26func_1025_agetSavedLightValue0Gets the amount of light saved in this block (doesn't adjust for daylight)
27func_1028_ahasSpecialRenderer0Returns true if this TileEntity instance has a TileEntitySpecialRenderer associated with it, false otherwise.
28func_1030_arenderTileEntity0Render this TileEntity at its current position from the player
29func_1031_bgetSpecialRendererForEntity0Returns the TileEntitySpecialRenderer used to render this TileEntity instance, or null if it has no special renderer
30func_1032_arenderTileEntityAt0Render this TileEntity at a given set of coordinates
31func_1033_asortBack0Sorts a point to the left
32func_1034_aaddPoint0Adds a point to the path
33func_1035_achangeDistance0Changes the provided point's distance to target
34func_1036_bdequeue0Returns and removes the first point in the path
35func_1037_bsortForward0Sorts a point to the right
36func_1038_aclearPath0Clears the path
37func_1039_cisPathEmpty0Returns true if this path contains no points
38func_1040_acompareRecipes0
39func_1041_bsaveOptions0Saves the options to the options file.
40func_1042_asetKeyBinding0Sets a key binding.
41func_1043_agetKeyBinding0Gets a key binding.
42func_1045_bsetOptionValue0For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances.
43func_1047_dgetOptionDisplayString0The string that appears inside the button/slider in the options menu.
44func_1048_asetOptionFloatValue0If the specified option is controlled by a slider (float value), this will set the float value.
45func_1050_aparseFloat0Parses a string into a float.
46func_1051_aaddRecipes0Adds the crafting recipes to the CraftingManager.
47func_1052_bremoveObject0Removes the specified object from the map and returns it
48func_1053_ainsert0Adds an object to a slot
49func_1054_cremoveEntry0Removes the specified entry from the map and returns it
50func_1055_ecomputeHash0Makes the passed in integer suitable for hashing by a number of shifts
51func_1056_dgetHash0Returns the hash code for a key
52func_1057_alookup0Returns the object associated to a key
53func_1058_aclearMap0Removes all entries from the map
54func_1059_acopyTo0Copies the hash slots to a new array
55func_1060_fgrow0Increases the number of hash slots
56func_1061_aaddKey0Adds a key and associated value to this map
57func_1062_agetSlotIndex0Computes the index of the slot for the hash and slot count passed in.
58func_1063_asortByDistanceToEntity0Sorts the two world renderers according to their distance to a given entity.
59func_1065_brefreshTextures0Call setupTexture on all currently-loaded textures again to account for changes in rendering options
60func_1066_aregisterTextureFX0
61func_1067_aupdateDynamicTextures0
62func_1068_asetupTexture0Copy the supplied image onto the specified OpenGL texture
63func_1069_bunwrapImageByColumns0Takes an image with multiple 16-pixel-wide columns and creates a new 16-pixel-wide image where the columns are stacked vertically
64func_1070_agetTexture0
65func_1071_agetTextureForDownloadableImage0Takes a URL of a downloadable image and the name of the local image to be used as a fallback. If the image has been downloaded, returns the GL texture of the downloaded image, otherwise returns the GL texture of the fallback image.
66func_1073_breleaseImageData0Decrements the reference count for a given URL, deleting the image data if the reference count hits 0
67func_1074_aallocateAndSetupTexture0Copy the supplied image onto a newly-allocated OpenGL texture, returning the allocated texture name
68func_1075_aobtainImageData0Return a ThreadDownloadImageData instance for the given URL. If it does not already exist, it is created and uses the passed ImageBuffer. If it does, its reference count is incremented.
69func_1076_bbindTexture0
70func_1077_balphaBlend0Uses the alpha of the two colors passed in to determine the contributions of each color. If either of them has an alpha greater than 0 then the returned alpha is 255 otherwise its zero if they are both zero. Args: color1, color2
71func_1078_adeleteTexture0Deletes a single GL texture
72func_1079_acreateEntityInWorld0Creates an entity of the given name in the world.
73func_1080_aaddMapping0adds a mapping between Entity classes and both a string representation and an ID
74func_1081_acreateEntityFromNBT0create a new instance of an entity from NBT store
75func_1082_agetEntityID0gets the entityID of a specific entity
76func_1083_bgetEntityString0gets the string representation of a specific entity
77func_1084_acreateEntity0create a new instance of an entity by using an entityID
78func_1085_asplitStack0Remove the argument from the stack size. Return a new stack object with argument size.
79func_1086_awriteToNBT0Write the stack fields to a NBT object. Return the new NBT object.
80func_1088_bgetIconIndex0Returns the icon index of the current stack.
81func_1089_cgetMaxStackSize0Returns maximum size of the stack.
82func_1090_auseItem0Uses the item stack by the player. Gives the coordinates of the block its being used against and the side. Args: player, world, x, y, z, side
83func_1091_agetItem0Returns the object corresponding to the stack.
84func_1092_ahitEntity0Calls the corresponding fct in di
85func_1093_auseItemRightClick0Called whenever this item stack is equipped and right clicked. Returns the new item stack to put in the position where this item is. Args: world, player
86func_1094_dgetMaxDamage0Returns the max damage an item in the stack can take.
87func_1095_agetDamageVsEntity0Returns the damage against a given entity.
88func_1096_breadFromNBT0Read the stack fields from a NBT object.
89func_1097_aonItemDestroyedByUse0Called when a given item stack is about to be destroyed due to its damage level expiring when used on a block or entity. Typically used by tools.
90func_1098_agetStrVsBlock0Returns the strength of the stack against a given block.
91func_1099_bcanHarvestBlock0Checks if the itemStack object can harvest a specified block
92func_1100_buseItemOnEntity0Uses the stack on the entity.
93func_1102_ecopy0Returns a new stack with the same properties.
94func_1103_aonCraftMatrixChanged0Callback for when the crafting matrix is changed.
95func_1104_aonCraftGuiClosed0Callback for when the crafting gui is closed.
96func_1106_asin0sin looked up in a table
97func_1107_aabs_max0Maximum of the absolute value of two numbers.
98func_1108_bfloor_double0Returns the greatest integer less than or equal to the double argument
99func_1109_asqrt_double0
100func_1110_dfloor_float0Returns the greatest integer less than or equal to the float argument
101func_1111_abucketInt0Buckets an integer with specifed bucket sizes. Args: i, bucketSize
102func_1112_eabs0
103func_1113_csqrt_float0
104func_1114_bcos0cos looked up in the sin table with the appropriate offset
105func_1115_asetTexturePosition0
106func_1116_agetRandomSound0Gets a random SoundPoolEntry.
107func_1117_aaddSound0Adds a sound to this sound pool.
108func_1118_agetRandomSoundFromSoundPool0gets a random sound from the specified (by name, can be sound/newsound/streaming/music/newmusic) sound pool.
109func_1120_agetInstance0Returns the static instance of this class
110func_1121_aaddRecipe0Adds a recipe. See spreadsheet on first page for details.
111func_1122_aaddRecipes0Adds the tool recipes to the CraftingManager.
112func_1123_dcreateDirectFloatBuffer0Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
113func_1124_agenerateDisplayLists0Generates the specified number of display lists and returns the first index.
114func_1125_ccreateDirectIntBuffer0Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
115func_1126_adeleteTexturesAndDisplayLists0Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources.
116func_1127_bcreateDirectByteBuffer0Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
117func_1128_agenerateTextureNames0Generates texture names and stores them in the specified buffer.
118func_1129_aaddToPath0Adds a path from start to end and returns the whole path (args: unused, start, end, unused, maxDistance)
119func_1130_acreateEntityPathTo0Internal implementation of creating a path from an entity to a point
120func_1131_acreateEntityPathTo0Creates a path from an entity to a specified location within a minimum distance
121func_1132_agetVerticalOffset0Given an x y z, returns a vertical offset needed to search to find a block to stand on
122func_1133_bfindPathOptions0populates pathOptions with available points and returns the number of options found (args: unused1, currentPoint, unused2, targetPoint, maxDistance)
123func_1134_acreateEntityPath0Returns a new PathEntity for a given start and end point
124func_1135_agetSafePoint0Returns a point that the entity can safely move to
125func_1136_aopenPoint0Returns a mapped point or creates and adds one
126func_1137_acreateEntityPathTo0Creates a path from one entity to another within a minimum distance
127func_1138_areadCompressed0Load the gzipped compound from the inputstream.
128func_1139_awrite0
129func_1141_aread0Reads from a CompressedStream.
130func_1143_awriteCompressed0Write the compound, gzipped, to the outputstream.
131func_1144_cgetPitch0
132func_1145_dgetStepSound0Used when a entity walks over, or otherwise interacts with the block.
133func_1146_agetBreakSound0Used when a block breaks, EXA: Player break, Shep eating grass, etc..
134func_1147_bgetVolume0
135func_1148_aaddRecipes0Adds the armor recipes to the CraftingManager.
136func_1152_aisBoxInFrustum0Returns true if the box is inside all 6 clipping planes, otherwise returns false.
137func_1153_binit0
138func_1154_anormalize0Normalize the frustum.
139func_1155_agetInstance0Initialises the ClippingHelper object then returns an instance of it.
140func_1156_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
141func_1157_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
142func_1158_benableStandardItemLighting0Sets the OpenGL lighting properties to the values used when rendering blocks as items
143func_1159_adisableStandardItemLighting0Disables the OpenGL lighting properties enabled by enableStandardItemLighting
144func_1160_ccopy0Returns a copy of the bounding box.
145func_1161_bgetBoundingBoxFromPool0Returns a bounding box with the specified bounds from the pool. Args: minX, minY, minZ, maxX, maxY, maxZ
146func_1162_ccalculateZOffset0if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
147func_1163_acalculateXOffset0if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
148func_1164_bgetAverageEdgeLength0Returns the average length of the edges of the bounding box.
149func_1165_csetBounds0Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ
150func_1166_cgetOffsetBoundingBox0Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
151func_1167_aisVecInYZ0Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D
152func_1168_agetBoundingBox0Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ
153func_1169_acalculateIntercept0
154func_1170_aaddCoord0Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z
155func_1171_bsetBB0Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB
156func_1172_bcalculateYOffset0if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
157func_1174_doffset0Offsets the current bounding box by the specified coordinates. Args: x, y, z
158func_1175_bisVecInXZ0Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D
159func_1176_cisVecInXY0Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D
160func_1177_bexpand0Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
161func_1178_aintersectsWith0Returns whether the given bounding box intersects with this one. Args: axisAlignedBB
162func_1179_aisAssigned0Returns true if this point has already been assigned to a path
163func_1180_adistanceTo0Returns the linear distance to another path point
164func_1184_agetRecipeSize0Returns the size of the recipe area
165func_1186_aaddBlockDestroyEffects0
166func_1188_aclearEffects0
167func_1189_arenderParticles0Renders all current particles. Args player, partialTickTime
168func_1190_bgetStatistics0
169func_1191_aaddBlockHitEffects0Adds block hit particles for the specified block. Args: x, y, z, sideHit
170func_1192_aaddEffect0
171func_1193_aupdateEffects0
172func_1194_fmarkDirty0Marks the current renderer data as dirty and needing to be updated.
173func_1195_bsetDontDraw0When called this renderer won't draw anymore until its gets initialized again
174func_1196_eskipAllRenderPasses0Checks if all render passes are to be skipped. Returns false if the renderer is not initialized
175func_1197_asetPosition0Sets a new position for the renderer and setting it up so it can be reloaded with the new data for that position
176func_1198_aupdateRenderer0Will update this chunk renderer
177func_1199_aupdateInFrustrum0
178func_1200_agetGLCallListForPass0Takes in the pass the call list is being requested for. Args: renderPass
179func_1201_dcallOcclusionQueryList0Renders the occlusion query GL List
180func_1202_adistanceToEntitySquared0Returns the distance of this chunk renderer to the entity without performing the final normalizing square root, for performance reasons.
181func_1203_gsetupGLTranslation0
182func_1204_cstopRendering0
183func_1205_agetPosition0Gets the position that an entity should be at in the current point in the path
184func_1206_aincrementPathIndex0Directs this path to the next point in its array
185func_1207_bisFinished0Returns true if this path has reached the end
186func_1208_bcloseMinecraft0Called when Minecraft is closing down.
187func_1209_aloadResource0Loads a resource and passes it to Minecraft to install.
188func_1210_areloadResources0Reloads the resource folder and passes the resources to Minecraft to install.
189func_1211_adownloadAndInstallResource0Downloads the resource and saves it to disk then installs it.
190func_1212_adownloadResource0Downloads the resource and saves it to disk.
191func_1213_acheckARBOcclusion0Checks if we support OpenGL occlusion.
192func_1214_nrenderBlockStairs0Renders a stair block at the given coordinates
193func_1216_frenderBlockMinecartTrack0Renders a minecart track block at the given coordinates
194func_1217_brenderTopFace0Renders the given texture to the top face of the block. Args: block, x, y, z, texture
195func_1218_orenderBlockDoor0Renders a door block at the given coordinates
196func_1219_arenderItemIn3d0checks if int i (the items getRenderType() number) should be rendered as a regular block or not
197func_1220_crenderEastFace0Renders the given texture to the east (z-negative) face of the block. Args: block, x, y, z, texture
198func_1221_grenderBlockLadder0Renders a ladder block at the given coordinates
199func_1222_jrenderBlockFluids0Renders a block based on the BlockFluids class at the given coordinates
200func_1223_arenderBlockUsingTexture0Renders a block using the given texture instead of the block's own default texture
201func_12243_acreateExplosion0Creates an explosion. Args: entity, x, y, z, strength
202func_12244_anewExplosion0returns a new explosion. Does initiation (at time of writing Explosion is not finished)
203func_12245_ahandleExplosion0
204func_12246_agetEntityByID0
205func_12247_bdoExplosionB0Does the second part of explosion (sound, particles, drop spawn)
206func_12248_adoExplosionA0Does the first part of explosion (destroy blocks)
207func_1224_agetFluidHeight0Get fluid height
208func_1225_drenderWestFace0Renders the given texture to the west (z-positive) face of the block. Args: block, x, y, z, texture
209func_1226_hrenderCrossedSquares0Renders any block requiring croseed squares such as reeds, flowers, and mushrooms
210func_1227_arenderBlockAsItem0Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground
211func_1228_krenderStandardBlock0Renders a standard cube block at the given coordinates
212func_1229_crenderBlockLever0Renders a lever block at the given coordinates
213func_1230_brenderBlockCactusImpl0Render block cactus implementation
214func_1231_erenderNorthFace0Renders the given texture to the north (x-negative) face of the block. Args: block, x, y, z, texture
215func_1232_irenderBlockStem0Render block stem
216func_1233_lrenderBlockCactus0Renders a cactus block at the given coordinates
217func_1234_arenderBlockByRenderType0Renders the block at the given coordinates using the block's rendering type
218func_1235_drenderBlockFire0Renders a fire block at the given coordinates
219func_1236_frenderSouthFace0Renders the given texture to the south (x-positive) face of the block. Args: block, x, y, z, texture
220func_1237_arenderTorchAtAngle0Renders a torch at the given coordinates, with the base slanting at the given delta
221func_1239_adrawCrossedSquares0Utility function to draw crossed swuares
222func_1241_brenderBlockTorch0Renders a torch block at the given coordinates
223func_1242_erenderBlockRedstoneWire0Renders a redstone wire block at the given coordinates
224func_1243_arenderBlockFallingSand0
225func_1244_arenderBottomFace0Renders the given texture to the bottom face of the block. Args: block, x, y, z, texture
226func_1245_brenderBlockCropsImpl0Render block crops implementation
227func_1246_bcrossProduct0Returns a new vector with the result of this vector x the specified vector.
228func_1247_agetIntermediateWithXValue0Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
229func_1248_bcreateVector0Static method to create a new vector in the vector list and return it.
230func_1249_brotateAroundY0Rotates the vector around the y axis by the specified angle.
231func_1250_bgetIntermediateWithYValue0Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
232func_1251_cdistanceTo0Euclidean distance between this and the specified vector, returned as double.
233func_1252_bnormalize0Normalizes the vector to a length of 1 (except if it is the zero vector)
234func_1253_clengthVector0Returns the length of the vector.
235func_1254_esetComponents0Sets the x,y,z components of the vector as specified.
236func_1255_dsquareDistanceTo0The square of the Euclidean distance between this and the vector of x,y,z components passed in.
237func_1256_cgetIntermediateWithZValue0Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
238func_1257_caddVector0Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector.
239func_1258_arotateAroundX0Rotates the vector around the x axis by the specified angle.
240func_1259_ainitialize0Initializes the next empty vector slot in the list to 0.
241func_1260_acreateVectorHelper0Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list.
242func_1261_dsquareDistanceTo0The square of the Euclidean distance between this and the specified vector.
243func_1262_asubtract0Returns a new vector with the result of the specified vector minus this.
244func_1263_agetWorkingDirectory0
245func_1264_agetWorkingDirectory0
246func_1265_drender0
247func_1266_asetBrightness0
248func_1267_agetZone0
249func_1268_arender0
250func_1269_egetPlatform0
251func_1270_bloadLevel0
252func_1271_aisRunning0
253func_1272_bstart0
254func_1273_cstop0
255func_140_aloadDownloadableImageTexture0loads the specified downloadable texture or alternative built in texture
256func_141_bdoRenderShadowAndFire0Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime
257func_142_arenderAABB0Adds to the tesselator a box using the aabb for the bounds. Args: aabb
258func_144_crenderShadow0Renders the entity shadows at the position, shadow alpha and partialTickTime. Args: entity, x, y, z, shadowAlpha, partialTickTime
259func_145_arenderShadowOnBlock0Renders a shadow projected down onto the specified block. Brightness of the block plus how far away on the Y axis determines the alpha of the shadow. Args: block, centerX, centerY, centerZ, blockX, blockY, blockZ, baseAlpha, shadowSize, xOffset, yOffset, zOffset
260func_146_arenderOffsetAABB0Renders a white box with the bounds of the AABB translated by the offset. Args: aabb, x, y, z
261func_147_adoRender0Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity) and this method has signature public void func_147_a(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
262func_148_arenderEntityOnFire0Renders fire on top of the entity. Args: entity, x, y, z, partialTickTime
263func_149_bgetWorldFromRenderManager0Returns the render manager's world object
264func_151_aloadTexture0loads the specified texture
265func_154_arenderArrow0
266func_156_adoRenderFallingSand0The actual render method that is used in doRender
267func_157_arenderBoat0The render method used in RenderBoat that renders the boat model.
268func_161_arenderItemIntoGUI0Renders the item's icon or block into the UI at the specified position.
269func_162_arenderQuad0Adds a quad to the tesselator at the specified position with the set width and height and color. Args: tessellator, x, y, width, height, color
270func_163_arenderTexturedQuad0Adds a textured quad to the tesselator at the specified position with the specified texture coords, width and height. Args: x, y, u, v, width, height
271func_164_brenderItemOverlayIntoGUI0Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
272func_165_adoRenderItem0Renders the item
273func_166_ashouldRenderPass0Queries whether should render the specified pass or not.
274func_167_crenderSwingProgress0
275func_170_dhandleRotationFloat0Defines what float the third param in setRotationAngles of ModelBase is
276func_171_adoRenderLiving0
277func_172_agetDeathMaxRotation0
278func_173_agetColorMultiplier0Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime
279func_175_apreRenderScale0Applies the scale to the transform matrix
280func_176_asetWoolColorAndRender0
281func_177_arenderCow0
282func_178_ascaleSlime0sets the scale for the slime based on getSlimeSize in EntitySlime
283func_180_arenderSaddledPig0
284func_181_arenderChicken0
285func_182_agetWingRotation0
286func_183_aupdateCreeperColorMultiplier0Updates color multiplier based on creeper state called by getColorMultiplier
287func_184_aupdateCreeperScale0Updates creeper scale in prerender callback
288func_185_bdrawFirstPersonHand0
289func_186_brenderPlayerScale0
290func_187_asetArmorModel0Set the specified armor model as the player model. Args: player, armorSlot, partialTick
291func_188_arenderPlayer0
292func_190_asetSpiderEyeBrightness0Sets the spider's glowing eyes
293func_191_asetSpiderDeathMaxRotation0
294func_192_aonItemUse0Callback for item usage. If the item does something special on right clicking, he will have one of those. Return True if something happen and false if it don't. This is for ITEMS, not BLOCKS !
295func_193_aonItemRightClick0Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
296func_196_agetIconIndex0Returns the icon index of the stack given as argument.
297func_197_cgetMaxDamage0Returns the maximum damage an item can take.
298func_20001_qgetSendQueue0get the client packet send queue
299func_20004_adecrStackSize0Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
300func_20005_cgetHasStack0Returns if this slot contains a stack.
301func_20009_agetItemName0
302func_20010_asetIconCoord0
303func_20011_asetItemName0set name of item from language file
304func_20012_asetBlockName0set name of block from language file
305func_20013_igetBlockName0
306func_20045_coutfitWithItem0args: if j >= 0 a new item will be generated with j as itemid and; k as damage - ignored if j < 0; i 0 for held item, 1-4 for armor slots 0-3, o;
307func_20046_supdateCloak0
308func_20058_bonItemStackChanged0
309func_20059_mcloseScreen0sets current screen to null (used on escape buttons of GUIs)
310func_20060_wdropCurrentItem0drops the current item
311func_20070_a_isUseableByPlayer0Do not make give this method the name canInteractWith because it clashes with Container
312func_20075_igetItemStack0
313func_20076_bsetItemStack0
314func_20078_areturnEnumOptions0
315func_20081_aisMouseOverSlot0Returns if the passed mouse position is over the specified slot.
316func_20084_disAirBlock0Returns true if the block at the specified coordinates is empty
317func_20087_ahandleOpenWindow0
318func_20088_ahandleSetSlot0
319func_20089_ahandleTransaction0
320func_20090_ahandleUpdateProgressbar0
321func_20091_ahandleWindowClick0
322func_20092_ahandleCloseWindow0
323func_20093_ahandleUpdateSign0Updates Client side signs
324func_20094_ahandleWindowItems0
325func_20095_arenderEars0renders the ears (specifically, deadmau5's)
326func_20096_brenderCloak0Renders the cloak of the current biped (in most cases, it's a player)
327func_200_bgetItemStackLimit0Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
328func_20102_agetKeyBindingDescription0
329func_20103_bgetOptionOrdinalValue0
330func_20104_agetOptionFloatValue0
331func_20107_aareItemStacksEqual0compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal
332func_20108_aisItemStackEqual0compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal
333func_20111_agetNextTransactionID0Gets a unique transaction ID. Parameter is unused.
334func_20112_aupdateProgressBar0
335func_20114_aupdateCraftingResults0Updates crafting matrix; called from onCraftMatrixChanged. Args: none
336func_20115_aputStacksInSlots0places itemstacks in first x slots, x being aitemstack.lenght
337func_20117_aaddSlot0
338func_20118_agetSlot0gets the nth slot
339func_20119_aputStackInSlot0args: slotID, itemStack to put in slot
340func_20120_bcanInteractWith0
341func_20134_aonInventoryChanged0Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
342func_20135_creturnEnumOrdinal0
343func_20136_agetEnumFloat0
344func_20137_agetEnumOptions0
345func_20138_dgetEnumString0
346func_20140_bgetEnumBoolean0
347func_20156_agetAllowedCharacters0Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen.
348func_20158_aupdateCraftingInventoryInfo0
349func_20159_aupdateCraftingInventorySlot0
350func_20160_atranslateKeyFormat0Translate a key to current language applying String.format()
351func_20161_btranslateNamedKey0Translate a key with a extra '.name' at end added, is used by blocks and items.
352func_20162_agetInstance0Return the StringTranslate singleton instance
353func_20163_atranslateKey0Translate a key to current language.
354func_204_agetStrVsBlock0Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if sword
355func_207_dcolorMultiplier0Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called when first determining what to render.
356func_208_aupdateTick0Ticks the block if it's been scheduled
357func_209_dcanProvidePower0Can this block provide power. Only wire currently seems to have this change based on its state.
358func_21004_arotateCorpse0
359func_21006_bhandleRotationFloat0
360func_21009_csetMaxStackSize0
361func_21010_egetHasSubtypes0
362func_21011_bgetItemNameIS0
363func_21012_agetMetadata0Returns the metadata of the block which this Item (ItemBlock) can place
364func_21013_dsetMaxDamage0set max damage of an Item
365func_21014_ihasContainerItem0True if this Item has a container item (a.k.a. crafting result)
366func_21015_asetHasSubtypes0
367func_21016_hgetContainerItem0
368func_21017_asetContainerItem0
369func_21024_apowerBlock0
370func_21025_bdamageDropped0Determines the damage on the item the block drops. Used in cloth and wood.
371func_21027_c_fertilize0Apply bonemeal to the crops.
372func_21028_cgrowTree0GrowSaplingIntoTree Attempts to grow a sapling into a tree
373func_21029_ceatCakeSlice0Heals the player and removes a slice from the cake. Args: world, x, y, z, entityPlayer
374func_21030_acalculateCurrentChanges0
375func_21032_hsetDispenserDefaultDirection0sets Dispenser block direction so that the front faces an non-opaque block; chooses west to be direction if all surrounding blocks are opaque.
376func_21033_cdispenseItem0dispenses an item from a randomly selected item stack from the blocks inventory into the game world.
377func_21034_cgetBlockFromDye0Takes a dye damage value and returns the block damage value to match
378func_21035_dgetDyeFromBlock0Takes a block damage value and returns the dye damage value to match
379func_21047_bgetMetadata0
380func_21053_bgetMetadata0
381func_21057_bentityInit0
382func_21058_aentityDropItem0Drops an item at the position of the entity.
383func_21059_bsetFlag0Enable or disable a entity flag, see getEntityFlag to read the know flags.
384func_21060_dgetFlag0Return true if the flag is active for the entity. Know flags: 0) is burning; 1) is sneaking; 2) is riding something
385func_21061_OgetDataWatcher0
386func_21062_UisBurning0Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
387func_21063_VisRiding0Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players.
388func_21066_odropFewItems0Drop 0-2 items of this living's type
389func_21067_c_canBreatheUnderwater0
390func_21068_qgetSaddled0Returns true if the pig is saddled.
391func_21069_asetSaddled0Set or remove the saddle of the pig.
392func_21070_agetRandomFleeceColor0This method is called when a sheep spawns in the world to select the color of sheep fleece.
393func_21071_b_setFleeceColor0
394func_21072_pgetSheared0returns true if a sheeps wool has been sheared
395func_21073_asetSheared0make a sheep sheared if set to true
396func_21074_p_getFleeceColor0
397func_21090_esetCreeperState0Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
398func_21091_qgetCreeperState0Returns the current state of crepper, -1 is idle, 1 is 'in fuse'
399func_21092_adisplayGUIDispenser0Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser
400func_21094_atriggerNote0plays the stored note
401func_21095_achangePitch0change pitch by -> (currentPitch + 1) % 25
402func_21098_asetMobID0
403func_21099_agetMobID0
404func_210_fgetRenderType0The type of render function that is called for this block
405func_21100_bgetRandomStackFromInventory0gets stack of one item extracted from a stack chosen at random from the block inventory
406func_21103_bgetStackInRowAndColumn0Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column
407func_21105_cstoreItemStack0stores an itemstack in the users inventory
408func_21106_dstorePartialItemStack0This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.
409func_21107_agetRandomWorldGenForTrees0Gets a WorldGen appropriate for this biome.
410func_21109_cmakeString0Converts the instance data to a readable string.
411func_21110_csetCurrentChunkOver0This is the chunk that the player is currently standing over. Args: chunkX, chunkZ
412func_21111_dcanChunkExist0Checks if the chunk coordinate could actually be stored within the chunk cache. Args: chunkX, chunkZ
413func_21114_asetAllowedSpawnTypes0Set which types of mobs are allowed to spawn (peaceful vs hostile).
414func_21115_jmarkBlockAsNeedsUpdate0calls the 'MarkBlockAsNeedsUpdate' in all block accesses in this world
415func_21116_cplayNoteAt0plays a given note at x, y, z. args: x, y, z, instrument, note
416func_21117_adoChunksNearChunkExist0Checks if the chunks within (argument 4) chunks of the given block exist
417func_21118_qgetChunkProvider0gets the IChunkProvider this world uses.
418func_21119_ggetProviderName0Returns the name of the current chunk provider, by calling chunkprovider.makeString()
419func_21124_aaddObject0adds a new object to dataWatcher to watch, to update an already existing object see updateObject. Arguments: data Value Id, Object to add
420func_21125_awriteObjectsInListToStream0writes every object in passed list to dataoutputstream, terminated by 0x7F
421func_21126_aupdateWatchedObjectsFromList0
422func_21127_awriteWatchableObjects0
423func_21128_awriteWatchableObject0
424func_21129_bupdateObject0updates an already existing object
425func_21130_agetWatchableObjectByte0gets the bytevalue of a watchable object
426func_21131_areadWatchableObjects0
427func_21135_amatches0Used to check if a recipe matches current crafting inventory
428func_21136_bgetCraftingResult0Returns an Item that is the result of this recipe
429func_21137_acheckMatch0Checks if the region of a crafting inventory is match for the recipe.
430func_21145_ahandlePlayNoteBlock0
431func_21146_ahandleEntityPainting0Packet handler
432func_21147_ahandleEntityAction0runs registerPacket on the given Packet19EntityAction
433func_21148_ahandleEntityMetadata0Packet handler
434func_21157_aaddRecipes0Adds the dye recipes to the CraftingManager.
435func_21158_bgetObject0
436func_21159_cgetObjectType0
437func_21160_asetObject0
438func_21161_agetDataValueId0
439func_21162_asetWatching0
440func_21167_hisEmpty0
441func_21168_dgetPeacefulCreature0Gets whether or not this creature type is peaceful.
442func_21169_bgetMaxNumberOfCreature0
443func_21170_agetCreatureClass0
444func_21171_cgetCreatureMaterial0
445func_21174_bgetFoliageColorBirch0Gets the foliage color for birch type (metadata 2) trees
446func_21175_agetFoliageColorPine0Gets the foliage color for pine type (metadata 1) trees
447func_21179_hgetItemDamageForDisplay0gets the damage of an itemstack, for displaying purposes
448func_21180_disStackable0Returns true if the ItemStack can hold 2 or more units of the item.
449func_21181_igetItemDamage0gets the damage of an itemstack
450func_21182_eisItemStackDamageable0true if this itemStack is damageable
451func_21183_fgetHasSubtypes0
452func_21184_aisItemEqual0compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal
453func_21185_gisItemDamaged0returns true when a damageable item is damaged
454func_21187_baddShapelessRecipe0
455func_21188_afindMatchingRecipe0
456func_21198_agetSmeltingResult0Returns the smelting result of an item.
457func_21199_aaddSmelting0Adds a smelting recipe.
458func_211_agetBlockTexture0Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
459func_21200_asmelting0Used to call methods addSmelting and getSmeltingResult.
460func_21203_acanCreatureTypeSpawnAtLocation0Returns whether or not the specified creature type can spawn at the specified location.
461func_21204_acreatureSpecificInit0determines if a skeleton spawns on a spider, and if a sheep is a different color
462func_21205_cgetDamageVsEntity0Damage versus entities.
463func_21206_bgetEfficiencyOnProperMaterial0The strength of this tool material against blocks which it is effective against.
464func_21207_agetMaxUses0The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
465func_21208_dgetHarvestLevel0The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
466func_213_asetBlockBounds0Sets the bounds of the block. minX, minY, minZ, maxX, maxY, maxZ
467func_214_bonBlockRemoval0Called whenever the block is removed.
468func_215_asetLightValue0Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15). Returns the object for convenience in constructing.
469func_216_adropBlockAsItemWithChance0Drops the block items with a specified chance of dropping the specified items
470func_217_bisOpaqueCube0Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
471func_218_agetBlockTextureFromSide0Returns the block texture based on the side being looked at. Args: side
472func_219_bsetResistance0Sets the the blocks resistance to explosions. Returns the object for convenience in constructing.
473func_22001_uisFancyGraphicsEnabled0
474func_22002_bconvertMapFormat0Converts from old map format to new map format
475func_22003_blineIsCommand0Returns true if string begins with '/'
476func_22004_cgetSaveLoader0Returns the save loader that is currently being used
477func_22005_visAmbientOcclusionEnabled0Returns if ambient occlusion is enabled
478func_22006_tisGuiEnabled0
479func_22007_wisDebugInfoEnabled0
480func_22011_achunkXZ2Int0converts a chunk coordinate pair to an integer (suitable for hashing)
481func_22012_brenderLivingAt0Sets a simple glTranslate on a LivingEntity.
482func_22013_arenderLivingLabel0Draws the debug or playername text above a living
483func_22014_apassSpecialRender0Passes the specialRender and renders it
484func_22015_arenderName0Used to render a player's name above their head
485func_22016_brenderPlayerSleep0Renders player with sleeping offset if sleeping
486func_22017_arotatePlayer0Rotates the player if the player is sleeping. This method is called in rotateCorpse.
487func_22022_gignoreTick0
488func_22027_jsetBounds0Set the bounds of the bed block.
489func_22028_ggetNearestEmptyChunkCoordinates0Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
490func_22029_fisBedOccupied0Return whether or not the bed is occupied.
491func_22030_cgetDirectionFromMetadata0
492func_22031_asetBedOccupied0Sets whether or not the bed is occupied.
493func_22032_disBlockFootOfBed0Returns whether or not this bed block is the foot of the bed.
494func_22036_hgetOrientation0Get side which this button is facing.
495func_22049_visMovementBlocked0Dead and sleeping entities cannot move
496func_22050_OplayLivingSound0
497func_22051_KisPlayerSleeping0Returns whether player is sleeping or not
498func_22053_bsleepInBedAt0Attempts to have the player sleep in a bed at the specified location.
499func_22054_LisPlayerFullyAsleep0Returns whether or not the player is asleep and the screen has fully faded.
500func_22055_baddChatMessage0Add a chat message to the player
501func_22056_awakeUpPlayer0Wake up the player if they're sleeping.
502func_22057_qisInBed0Checks if the player is currently in a bed
503func_22058_CresetHeight0sets the players height back to normal after doing things like sleeping and dieing
504func_22059_JgetBedOrientationInDegrees0Returns the orientation of the bed in degrees.
505func_22060_MgetSleepTimer0
506func_22064_caddChatMessageTranslate0Adds the string to chat message after translate it with the language file.
507func_22066_asetMaxStringLength0
508func_22067_cdrawTextBox0Draws the textbox
509func_22068_asetText0Sets the text of the textbox.
510func_22069_amouseClicked0Args: x, y, buttonClicked
511func_22070_bupdateCursorCounter0Increments the cursor counter
512func_22071_agetText0Returns the text beign edited on the textbox.
513func_22072_atextboxKeyTyped0Call this method from you GuiScreen to process the keys into textbox.
514func_22083_cgetSelectButton0returns the select button
515func_22084_kloadSaves0loads the saves
516func_22085_dgetRenameButton0returns the rename button
517func_22086_bgetSelectedWorld0returns the world currently selected
518func_22087_fgetLocalizedWorldName0Gets the localized world name
519func_22088_hgetLocalizedMustConvert0Gets the localized must convert text
520func_22089_aonElementSelected0called whenever an element in this gui is selected
521func_22090_agetSize0
522func_22091_cgetSaveFileName0returns the file name of the specified save number
523func_22092_egetDeleteButton0returns the delete button
524func_22093_ggetDateFormatter0returns the date formatter for this gui
525func_22094_dgetSaveName0returns the name of the saved game
526func_220_a_harvestBlock0Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the block and l is the block's subtype/damage.
527func_22115_jwakeEntity0Wakes the entity from the bed
528func_22129_jmakeUseableName0Makes a the name for a world save folder based on your world name, replacing specific characters for _s and appending -s to the end until a free name is available.
529func_22136_cscheduleBlockUpdate0Schedules a tick to a block with a delay (Most commonly the tick rate)
530func_22137_sgetSpawnPoint0Returns the coordinates of the spawn point
531func_22138_qgetSeed0Retrieve the world seed from level.dat
532func_22139_rgetWorldTime0
533func_22140_wupdateAllPlayersSleepingFlag0Updates the flag that indicates whether or not all players in the world are sleeping.
534func_22141_xwakeUpAllPlayers0Wakes up all players in the world.
535func_22142_yisAllPlayersFullyAsleep0Returns whether or not all players in the world are fully asleep.
536func_22143_asetSpawnPoint0
537func_22144_vgetWorldInfo0Gets the World's WorldInfo instance
538func_22148_asaveWorldInfoAndPlayer0
539func_22149_agetChunkLoader0Returns the chunk loader with the provided world provider
540func_22150_bcheckSessionLock0
541func_22151_cloadWorldInfo0Returns a freshly loaded worldInfo from the save
542func_22152_asaveWorldInfo0Saves the passed in world info.
543func_22153_agetSaveDirectory0gets the File object corresponding to the base directory of this save (saves/404 for a save called 404 etc)
544func_22154_dsetSessionLock0Creates a session lock file for this process
545func_22160_acompareTo0
546func_22161_drequiresConversion0
547func_22162_bgetDisplayName0return the display name of the save
548func_22163_egetLastTimePlayed0
549func_22164_agetFileName0return the file name
550func_22170_arenameWorld0@args: Takes two arguments - first the name of the directory containing the world and second the new name for that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data.
551func_22171_aconvertMapFormat0Converts the specified map to the new map format. Args: worldName, loadingScreen
552func_22172_cdeleteWorldDirectory0@args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting the associated directory recursively.
553func_22173_bgetWorldInfo0
554func_22174_agetSaveLoader0Returns back a loader for the specified save directory
555func_22175_aisOldMapFormat0Checks if the save directory uses the old map format
556func_22176_bgetSaveList0
557func_22177_cflushCache0
558func_22178_agetFormatName0
559func_22179_adeleteFiles0@args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory listed in the list recursively.
560func_22186_ahandleSleep0
561func_22187_acacheActiveRenderInfo0Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
562func_22190_dgetChunkOutputStream0Returns an output stream for the specified chunk. Args: worldDir, chunkX, chunkZ
563func_22192_aclearRegionFileReferences0Saves the current Chunk Map Cache
564func_22193_acreateOrLoadRegionFile0
565func_22194_cgetChunkInputStream0Returns an input stream for the specified chunk. Args: worldDir, chunkX, chunkZ
566func_22196_bclose0
567func_22197_adebug0
568func_22198_asetOffset0
569func_22199_adebug0
570func_221_dgetCollisionBoundingBoxFromPool0Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)
571func_22200_awrite0
572func_22201_bdebugln0
573func_22202_cisChunkSaved0
574func_22203_awrite0
575func_22204_bdebugln0
576func_22205_bgetChunkDataOutputStream0
577func_22206_doutOfBounds0
578func_22207_egetOffset0
579func_22208_bsetChunkTimestamp0
580func_22210_agetChunkDataInputStream0
581func_22211_adebug0
582func_22239_aoverlayBackground0Overlays the background to hide scrolled items
583func_22240_aregisterScrollButtons0Registers the IDs that can be used for the scrollbar's buttons.
584func_22241_aactionPerformed0
585func_22242_adrawSlot0
586func_22243_adrawScreen0draws the slot to the screen, pass in mouse's current x and y and partial ticks
587func_22244_dbindAmountScrolled0stop the thing from scrolling out of bounds
588func_22245_bgetContentHeight0return the height of the content being scrolled
589func_22246_aisSelected0returns true if the element passed in is currently selected
590func_22247_aelementClicked0the element in the slot that was clicked, boolean for wether it was double clicked or not
591func_22248_cdrawBackground0
592func_22249_agetSize0Gets the size of the current slot list.
593func_22267_acacheActiveRenderInfo0Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera-bound EntityLiving's interpolated pitch, yaw and position. Args: world, renderengine, fontrenderer, entityliving, partialTickTime
594func_22282_astringNullOrLengthZero0Tests if a string is null or of length zero
595func_22287_asetWorldName0
596func_22288_bgetSeed0Returns the seed of current world.
597func_22289_dsetSaveVersion0Sets the save version of the world
598func_22290_igetDimension0
599func_22291_aupdateTagCompound0
600func_22292_asetSpawnPosition0Sets the spawn position Args: x, y, z
601func_22293_cgetSpawnX0Returns the x spawn position
602func_22294_asetSpawnX0Set the x spawn position to the passed in value
603func_22295_dgetSpawnY0Return the Y axis spawning point of the player.
604func_22296_kgetSaveVersion0Returns the save version of this world
605func_22297_bsetSizeOnDisk0
606func_22298_csetSpawnZ0Set the z spawn position to the passed in value
607func_22299_agetNBTTagCompound0Gets the NBTTagCompound for the worldInfo
608func_222_csetHardness0Sets how many hits it takes to break a block.
609func_22300_egetSpawnZ0Returns the z spawn position
610func_22301_lgetLastTimePlayed0Return the last time the player was in this world.
611func_22302_jgetWorldName0Get current world name
612func_22303_hgetPlayerNBTTagCompound0Returns the player's NBTTagCompound to be loaded
613func_22304_fgetWorldTime0Get current world time
614func_22305_agetNBTTagCompoundWithPlayers0Generates the NBTTagCompound for the world info plus the provided entity list. Arg: entityList
615func_22306_ggetSizeOnDisk0
616func_22307_asetWorldTime0Set current world time
617func_22308_bsetSpawnY0Sets the y spawn position
618func_22309_asetPlayerNBTTagCompound0Sets the player's NBTTagCompound to be loaded.
619func_22321_cgetYChunk0
620func_22322_acompareChunks0
621func_22323_bgetXChunk0
622func_22324_agetChunkFile0
623func_22329_amakeHash0
624func_22330_arenderStandardBlockWithAmbientOcclusion0
625func_22331_prenderBlockBed0render a bed at the given coordinates
626func_22332_qrenderBlockRepeater0render a redstone repeater at the given coordinates
627func_22393_acompareChunkCoordinate0Compare the coordinate with another coordinate;
628func_223_gcanBlockStay0Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
629func_224_acanCollideCheck0Returns whether this block is collideable based on the arguments passed in Args: blockMetaData, unknownFlag
630func_225_ablockStrength0Defines whether or not a play can break the block with current tool.
631func_226_aonNeighborBlockChange0Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
632func_227_agetExplosionResistance0Returns how much this block can resist explosions from the passed in entity.
633func_228_cisIndirectlyPoweringTo0Is this block indirectly powering the block on the specified side
634func_229_aquantityDropped0Returns the quantity of items to drop on block destruction.
635func_230_agetCollidingBoundingBoxes0Adds to the supplied array any colliding bounding boxes with the passed in bounding box. Args: world, x, y, z, axisAlignedBB, arrayList
636func_231_bisPoweringTo0Is this block powering the block on the specified side
637func_232_agetBlockTextureFromSideAndMetadata0From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
638func_233_bonBlockClicked0Called when the block is clicked by a player. Args: x, y, z, entityPlayer
639func_234_ggetRenderBlockPass0Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
640func_235_eonBlockAdded0Called whenever the block is added into the world. Args: world, x, y, z
641func_236_bonEntityCollidedWithBlock0Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
642func_237_esetBlockBoundsForItemRender0Sets the block's bounds for rendering it as an item
643func_238_asetBlockBoundsBasedOnState0Updates the blocks bounds based on its current state. Args: world, x, y, z
644func_240_aidDropped0Returns the ID of the items to drop on destruction.
645func_241_cgetBlockBrightness0How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z
646func_242_crenderAsNormalBlock0If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
647func_243_acanPlaceBlockAt0Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
648func_244_aisVecInsideYZBounds0Checks if a vector is within the Y and Z bounds of the block.
649func_245_hisCollidable0Returns if this block is collidable (only used by Fire). Args: x, y, z
650func_246_fgetSelectedBoundingBoxFromPool0Returns the bounding box of the wired rectangular prism to render.
651func_247_brandomDisplayTick0A randomly called display update to be able to add particles or other items for display
652func_249_bisVecInsideXZBounds0Checks if a vector is within the X and Z bounds of the block.
653func_25005_arenderWolf0
654func_25007_gisDamageable0
655func_25008_aonBlockDestroyed0
656func_25009_kgetStatName0
657func_25011_lgetHealAmount0
658func_25012_misWolfsFavoriteMeat0Whether wolves like this food (true for raw and cooked porkchop).
659func_25016_itranslateBlockName0
660func_25021_mcanTriggerWalking0returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
661func_25023_ucanDespawn0Determines if an entity can be despawned, used on idle far away entities
662func_25024_WgetCurrentTarget0
663func_25025_VhasCurrentTarget0whether this EntityLiving has a currentTarget (the entity being looked at)
664func_25026_xgetVerticalFaceSpeed0The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves.
665func_25027_vgetSlimeSize0Returns the size of the slime.
666func_25028_d_isMovementCeased0Disables a mob's ability to move on its own while true.
667func_25029_asetPathToEntity0sets the Entities walk path in EntityCreature
668func_25030_FgetEntityToAttack0Returns current entities target
669func_25031_EhasPath0Returns true if entity has a path to follow
670func_25032_csetTarget0Sets entities target to attack
671func_25033_cgetInterestedAngle0
672func_25034_BisSitting0returns whether this wolf is sitting
673func_25035_ashowHeartsOrSmokeFX0Args: flag, true for hearts, false for smoke.
674func_25036_asetOwner0sets this wolf's owner
675func_25037_zsetTailRotation0
676func_25038_dsetTamed0
677func_25039_vgetWolfShaking0
678func_25040_CisAngry0gets this wolf's angry state
679func_25041_csetAngry0sets this wolf's angry state to true if the boolean argument is true
680func_25042_agetShakeAngle0
681func_25043_b_getShadingWhileShaking0Used when calculating the amount of shading to apply while the wolf is shaking.
682func_25044_bsetPathEntity0Sets wolfs pathfinding, or if no path, sets the next safe block to walk onto every tick.
683func_25045_AgetOwner0get this wolf's owner
684func_25046_bsetSitting0sets this wolf's state to sitting if the boolean argument is true
685func_25047_DisTamed0returns whether this wolf has been tamed
686func_25055_aalertWolves0Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player.
687func_25056_haddMovementStat0Adds a value to a movement statistic field - like run, walk, swin or climb.
688func_25058_aaddStat0Adds a value to a statistic field.
689func_25059_PgetSpawnChunk0Returns the coordinates to respawn the player based on last bed that the player sleep.
690func_25060_averifyRespawnCoordinates0Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
691func_25061_asetSpawnChunk0Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
692func_25063_agetSpawnableList0Returns the correspondent list of the EnumCreatureType informed.
693func_25067_aisAchievement0Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot).
694func_25068_cregisterStat0Register the stat into StatList.
695func_25072_bgetItemID0
696func_25079_bupdateAchievementWindowScale0Update the display of the achievement window to match the game window.
697func_25080_aupdateAchievementWindow0Updates the small achievement tooltip window, showing a queued achievement if is needed.
698func_25087_adraw0
699func_25088_aupdate0
700func_25098_cgenerateSpawnPoint0Finds an initial spawn location upon creating a new world
701func_25099_agetPlayerEntityByName0Find a player by name in this world.
702func_250_ablockActivated0Called upon block activation (left or right click on the block.). The three integers represent x,y,z of the block.
703func_25100_areadStat0
704func_25103_asetLivingAnimations0Used for easily adding entity-dependent animations. The second and third float params here are the same second and third as in the setRotationAngles method.
705func_25115_bgetWatchableObjectInt0
706func_25116_cgetWatchableObjectString0
707func_25117_bgetRecipeOutput0
708func_25118_ahandleBed0
709func_25122_brenderWithRotation0
710func_25124_iremoveUnknownBlocks0Turns unknown blocks into air blocks to avoid crashing Minecraft.
711func_25125_aupdate0
712func_25126_bsetDead0
713func_25127_apreUpdate0
714func_25149_binitBreakStats0
715func_25150_areplaceAllSimilarBlocks0Forces all dual blocks to count for each other on the stats list
716func_25151_binitStats0
717func_25153_ainitMinableStats0Initializes statistic fields related to minable items and blocks.
718func_25154_ainitBreakableStats0Initializes statistic fields related to breakable items and blocks.
719func_25155_ainitUsableStats0Initializes statistic fields related to usable items and blocks.
720func_25156_areplaceSimilarBlocks0Forces stats for one block to add to another block, such as idle and active furnaces
721func_25157_cinitCraftableStats0Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized.
722func_25190_adamageItem0Damages the item in the ItemStack
723func_25191_aonDestroyBlock0
724func_25193_bgetRecipeList0
725func_25194_bgetSmeltingList0
726func_25199_atranslateToLocalFormatted0Translates a Stat name with format args
727func_251_cisVecInsideXYBounds0Checks if a vector is within the X and Y bounds of the block.
728func_25200_atranslateToLocal0Translates a Stat name
729func_25208_agetGuid0Returns the unique GUID of a achievement id.
730func_252_bonBlockDestroyedByPlayer0Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
731func_253_bsetTickRandomly0Sets whether this block type will receive random update ticks
732func_254_aonEntityWalking0Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity
733func_255_acollisionRayTrace0Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, x, y, z, startVec, endVec
734func_256_dsetLightOpacity0Sets how much light is blocked going through this block. Returns the object for convenience in constructing.
735func_257_avelocityToAddToEntity0Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d
736func_258_donBlockPlaced0Called when a block is placed using an item. Used often for taking the facing and figuring out how to position the item. Args: x, y, z, facing
737func_259_b_dropBlockAsItem0Drops the specified block items
738func_26002_aremoveUnknownBlockIDs0Turns undefined BlockIDs into air to avoid crashing Minecraft
739func_260_cshouldSideBeRendered0Returns true if the given side of this block type should be rendered, if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
740func_261_bcanBlockCatchFire0Checks the specified block coordinate to see if it can catch fire. Args: blockAccess, x, y, z
741func_262_igetChanceOfNeighborsEncouragingFire0Gets the highest chance of a neighbor block encouraging this block to catch fire
742func_263_hcanNeighborBurn0Returns true if at least one block next to this one can burn.
743func_264_asetBurnRate0Sets the burn rate for a block. The larger abilityToCatchFire the more easily it will catch. The larger chanceToEncourageFire the faster it will burn and spread to other blocks. Args: blockID, chanceToEncourageFire, abilityToCatchFire
744func_265_ggetChanceToEncourageFire0Retrieves a specified block's chance to encourage their neighbors to burn and if the number is greater than the current number passed in it will return its number instead of the passed in one. Args: world, x, y, z, curChanceToEncourageFire
745func_266_atryToCatchBlockOnFire0Rolls a random number to see if the block coordinates specified will catch fire. Will catch fire if random.nextInt(fireRange)<abilityToCatchFire Args: world, x, y, z, fireRange, random
746func_267_hcheckIfAttachedToBlock0Checks if the block is attached to another block. If it is not, it returns false and drops the block as an item. If it is it returns true.
747func_268_hcheckFlowerChange0
748func_269_bcanThisPlantGrowOnThisBlockID0Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of blockID passed in. Args: blockID
749func_27002_adoRenderLightningBolt0Actually renders the lightning bolt. This method is called through the doRender method.
750func_27003_adrawItemIntoGui0
751func_27005_binheritRenderPass0
752func_27009_agetIconFromDamage0Gets an icon index based on an item's damage value
753func_27010_fgetColorFromDamage0
754func_27012_afisWet0Checks if this entity is either in water or on an open air block in rain (used in wolves).
755func_27013_agisInWater0Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
756func_27014_aonStruckByLightning0Called when a lightning bolt hits the entity.
757func_27015_aonKillEntity0This method gets called when the entity kills another one.
758func_27021_XdespawnEntity0Makes the entity despawn if requirements are reached
759func_27022_sgetPowered0Returns true if the creeper is powered by a lightning bolt.
760func_27023_aisCourseTraversable0
761func_27024_iaddMountedMovementStat0Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
762func_27025_GisPVPEnabled0
763func_27026_atriggerAchievement0Will trigger the specified trigger.
764func_27027_bincrementStat0Used by NetClientHandler.handleStatistic
765func_27032_ldisableStats0Disable statistics for the block, the block will no count for mined or placed.
766func_27033_kgetEnableStats0Return the state of blocks statistics flags - if the block is counted for mined and placed.
767func_27039_aisPoweredBlockRail0Return true if the blocks passed is a power related rail.
768func_27040_hisRailBlockAt0Returns true if the block at the coordinates of world passed is a valid rail block (current is rail, powered or detector).
769func_27041_cisRailBlock0Return true if the parameter is a blockID for a valid rail block (current is rail, powered or detector).
770func_27042_hisPowered0Returns true if the block is power related rail.
771func_27043_aisRailPassingPower0Returns true if the specified rail is passing power to its neighbor
772func_27044_aisNeighborRailPowered0Powered minecart rail is conductive like wire, so check for powered neighbors
773func_27046_fsetStateIfMinecartInteractsWithRail0Update the detector rail power state if a minecart enter, stays or leave the block.
774func_27047_eisOpen0Returns true if the door is open, or false if its closed.
775func_27048_areadString0Reads a string from a packet
776func_27049_awriteString0Writes a string to a packet
777func_27058_amatchesNode0
778func_27059_bapplyTo0
779func_27060_ashortForm0
780func_27063_ctypeSafeApplyTo0
781func_27067_amatchesNode_0
782func_27068_btypeSafeApplyTo_0
783func_27074_amatchesNode_0
784func_27075_btypeSafeApplyTo0
785func_27076_esetDisableRain0Disable the rain for the biome.
786func_27077_dcanSpawnLightningBolt0Return true if the biome supports lightning bolt spawn, either by have the bolts enabled and have rain enabled.
787func_27078_cgetEnableSnow0Returns true if the biome have snowfall instead a normal rain.
788func_27081_jgetDecimalFormat0
789func_27082_hinitIndependentStat0Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
790func_27083_igetNumberFormat0
791func_27089_asetIndependent0Indicates whether or not the given achievement or statistic is independent (i.e., lacks prerequisites for being update).
792func_27090_egetDescription0Returns the fully description of the achievement - ready to be displayed on screen.
793func_27091_cregisterAchievement0Adds the achievement on the internal list of registered achievements, also, it's check for duplicated id's.
794func_27092_asetStatStringFormatter0Defines a string formatter for the achievement.
795func_27093_fgetSpecial0Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
796func_27094_bsetSpecial0Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
797func_27099_bdrawVerticalLine0
798func_270_igetGrowthRate0Gets the growth rate for the crop. Setup to encourage rows by halving growth rate if there is diagonals, crops on different sides that aren't opposing, and by adding growth for every crop next to this one (and for crop below this one). Args: x, y, z
799func_27100_adrawHorizontalLine0
800func_27101_bqueueAchievementInformation0Queue a information about a achievement to be displayed.
801func_27102_aqueueTakenAchievement0Queue a taken achievement to be displayed.
802func_27106_asetFocused0
803func_27108_jselectNextField0
804func_27109_bgenAchievementBackground0
805func_27127_ngetFontRenderer100there are 11 identical methods like this
806func_27128_adrawSprite0Draws a sprite from /gui/slot.png.
807func_27129_adrawGradientRect0
808func_27130_kaddHeaderButtons0Creates the buttons that appear at the top of the Stats GUI.
809func_27131_ogetFontRenderer110there are 11 identical methods like this
810func_27132_jgetFontRenderer60there are 11 identical methods like this
811func_27133_hgetFontRenderer40there are 11 identical methods like this
812func_27134_kgetFontRenderer70there are 11 identical methods like this
813func_27135_bdrawGradientRect10exactly the same as 27129
814func_27136_cdrawSprite0Draws a sprite from /gui/slot.png.
815func_27137_igetFontRenderer50there are 11 identical methods like this
816func_27138_cdrawItemSprite0Draws the item sprite on top of the background sprite.
817func_27139_lgetFontRenderer80there are 11 identical methods like this
818func_27140_dgetFontRenderer20there are 11 identical methods like this
819func_27141_agetMinecraft0
820func_27142_cgetStatsFileWriter0
821func_27143_fgetMinecraft10exactly the same as 27141
822func_27144_mgetFontRenderer90there are 11 identical methods like this
823func_27145_bgetFontRenderer10there are 11 identical methods like this
824func_27146_egetFontRenderer30there are 11 identical methods like this
825func_27147_adrawButtonBackground0Draws a gray box that serves as a button background.
826func_27148_adrawItemSprite0Draws the item sprite on top of the background sprite.
827func_27149_ggetMinecraft20exactly the same as 27141 and 27143
828func_27158_hsetRainStrength0
829func_27159_aaddWeatherEffect0
830func_27160_BisThundering0Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
831func_27161_CisRaining0Returns true if the current rain strength is greater than 0.2
832func_27162_ggetRainStrength0
833func_27163_EcalculateInitialWeather0Called from World constructor to set rainingStrength and thunderingStrength
834func_27164_FclearWeather0Stops all weather effects.
835func_27165_mupdateWeather0
836func_27166_fgetWeightedThunderStrength0
837func_27167_rcanLightningStrikeAt0
838func_27174_awindowClick0
839func_27181_bcanUnlockAchievement0Returns true if the parent has been unlocked, or there is no parent
840func_27182_csyncStats0
841func_27183_ahasAchievementUnlocked0Returns true if the achievement has been unlocked.
842func_27184_awriteStat0
843func_27186_awriteStatToMap0
844func_27192_aformat0Formats a given stat for human consumption.
845func_27193_jfalseValue0
846func_27194_fstartObject0
847func_27195_bstartDocument0
848func_27196_itrueValue0
849func_27197_eendArray0
850func_27198_cstringValue0
851func_27199_hendField0
852func_271_hdropTorchIfCantStay0Tests if the block can remain at its current location and will drop as an item if it is unable to stay. Returns True if it can stay and False if it drops. Args: world, x, y, z
853func_27200_dstartArray0
854func_27201_bnumberValue0
855func_27202_knullValue0
856func_27203_gendObject0
857func_27204_cendDocument0
858func_27205_astartField0
859func_27206_baddValue0
860func_27207_aaddRootNode0
861func_27208_agetDocument0
862func_27211_asetConnections0
863func_27213_agetStringValue0Gets a String by navigating the hierarchy below this node.
864func_27214_cgetFields0return the fields associated with this node
865func_27215_dgetElements0
866func_27216_bgetText0
867func_27217_bgetArrayNode0Gets a List of JsonNodes, representing a JSON array, by navigating the hierarchy below this node.
868func_27218_agetType0
869func_27219_awrapExceptionsFor0
870func_27220_aasList0
871func_27234_bbuildNode0
872func_27237_awithFieldBuilder0
873func_27240_awithElement0Adds the given element to the array that will be built.
874func_27241_abuild0
875func_27245_ahandleStatistic0runs registerPacket on the given Packet200Statistic
876func_27246_ahandleWeather0Handles weather packet
877func_27247_cisServerHandler0determine if it is a server handler
878func_27249_eanArrayBuilder0
879func_27253_danObjectBuilder0
880func_27277_asplitStringWidth0Returns the width of the wordwrapped String (maximum length is parameter k)
881func_27278_adrawSplitString0Splits and draws a String with wordwrap (maximum length is parameter k)
882func_27279_atransferStackInSlot0Called to transfer a stack from one inventory to the other eg. when shift clicking.
883func_27280_aslotClick0
884func_27283_gisGroundCover0Return whether the material is a form of ground cover, e.g. Snow
885func_27284_fsetGroundCover0Sets the material as a form of ground cover, e.g. Snow
886func_27286_drenderRainSnow0Render rain and snow
887func_27289_aaddField0
888func_27290_aaddNode0
889func_27300_bwithValue0
890func_27301_aaJsonFieldBuilder0
891func_27302_cbuildValue0
892func_27304_awithKey0
893func_27309_aaJsonArray0
894func_27310_aaJsonNull0
895func_27311_baJsonNumber0
896func_27312_aaJsonObject0
897func_27313_baJsonTrue0
898func_27314_caJsonFalse0
899func_27315_aaJsonArray0
900func_27316_aaJsonString0
901func_27317_acommaSeparate0
902func_27318_bformatMessage0
903func_27319_ajsonNodeDoesNotMatchPathElementsException0
904func_27324_agetShortFormFailPath0
905func_27327_aformat0
906func_27328_aformatJsonNode0
907func_27329_aformat0
908func_27330_bgetRow0
909func_27331_agetColumn0
910func_27332_aupdateCharacterAndLineCounts0
911func_27333_cread0
912func_27334_aunread0
913func_27335_auncount0
914func_27336_bread0
915func_27343_aformatString0Formats the strings based on 'IStatStringFormat' interface.
916func_27345_achainedJsonNodeSelector0
917func_27352_achainOn0
918func_27355_awith0Constructs a JsonNodeSelector consisting of this chained with the given JsonNodeSelector. For example, if we have JsonNodeSelectors for the first element of an array, and another that selects the second element of an array, and we chain them together in that order, we will get a selector that works on nested arrays, selecting the second element from an array stored in the first element of a parent array
919func_27356_amatches0Determines whether this JsonNodeSelector can extract a value from the given JsonNode
920func_27357_bgetValue0
921func_27358_ashortForm0
922func_27361_agetOneShotStat0
923func_27366_aparse0Parse the character stream from the specified Reader into a JsonRootNode object.
924func_27367_aparse0Parse the specified JSON String
925func_27369_agetMD5String0Gets the MD5 string
926func_27374_ainit0A stub functions called to make the static initializer for this class run.
927func_27393_pgetRainTime0Return the number of ticks until rain.
928func_27394_bsetRaining0Sets the current state of raining.
929func_27395_fsetRainTime0Sets the number of ticks until rain.
930func_27396_misThundering0Returns the current state of thunderbolts.
931func_27397_oisRaining0Gets the current state of raining.
932func_27398_asetThundering0Defines if is thundering now.
933func_27399_esetThunderTime0Defines the number of ticks until next thunderbolt.
934func_273_acheckForBurnout0
935func_27400_ngetThunderTime0Returns the number of ticks until next thunderbolt.
936func_27407_bsyncStatsFileWithMap0
937func_27414_egetUnsentDataFile0
938func_27416_asetBusy0
939func_27417_fgetUnsentTempFile0
940func_27418_abeginReceiveStats0Attempts to begin receiving stats from the server. Will throw an IllegalStateException if the syncher is already busy.
941func_27419_ggetUnsentOldFile0
942func_27424_abeginSendStats0Attempts to begin sending stats to the server. Will throw an IllegalStateException if the syncher is already busy.
943func_27439_agetSqDistanceTo0Returns the Square distance of the chunk coordinate to the x, y, z parameters passed.
944func_27448_lreadNextNonWhitespaceChar0
945func_27449_caFieldToken0
946func_27450_khexadecimalNumber0
947func_27451_bnonNegativeNumberToken0
948func_27452_istringToken0
949func_27453_bobjectString0
950func_27454_gpossibleExponent0
951func_27455_aarrayString0
952func_27456_edigitString0
953func_27457_jescapedStringChar0
954func_27458_ddigitToken0
955func_27459_anumberToken0
956func_27460_cnonZeroDigitToken0
957func_27461_hpossibleSign0
958func_27462_fpossibleFractionalComponent0
959func_27463_aparse0
960func_27464_daJsonValue0
961func_274_iisWaterNearby0returns true if there's water nearby (x-4 to x+4, y to y+1, k-4 to k+4)
962func_275_hisCropsNearby0returns true if there is at least one cropblock nearby (x-1 to x+1, y+1, z-1 to z+1)
963func_279_bisPowerProviderOrWire0Calls canProvidePower() on the specified block and returns the result, but bypasses the wiresProvidePower flag
964func_28001_BstartThreadCheckHasPaid0
965func_28002_efreeMemory0
966func_28003_bonMinecraftCrash0
967func_28008_aonUpdate0Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and update it's contents.
968func_28009_bonCreated0Called when item is crafted/smelted. Used only by maps so far.
969func_28011_aupdateMapData0
970func_28012_agetMapData0
971func_28013_agetMPMapData0
972func_28014_cpushOutOfBlocks0Adds velocity to push the entity out of blocks at the specified x, y, z position Args: x, y, z
973func_28018_chasItemStack0Returns true if the specified itemstack exists in the inventory.
974func_28021_cgetItemIcon0Gets the Icon Index of the item currently held
975func_28022_battackBlockedEntity0Used when an entity is close enough to attack but cannot be seen (Creeper de-fuse)
976func_28027_disBlockTranslucent0
977func_28028_iinitializeBlock0This method is called on a block after all other blocks gets already created. You can use it to reference and configure something on the block that needs the others ones.
978func_28029_disBlockSolid0Returns Returns true if the given side of this block type should be rendered (if it's solid or not), if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
979func_28030_ecanPlaceBlockOnSide0
980func_28031_nsetRequiresSelfNotify0Blocks with this attribute will not notify all near blocks when it's metadata change. The default behavior is always notify every neightbor block when anything changes.
981func_28038_b_ejectRecord0Ejects the current record inside of the jukebox.
982func_28041_disTrapdoorOpen0
983func_28042_aonPoweredBlockChange0
984func_28043_csetBlockBoundsForBlockRender0
985func_28061_dloadChunkFromFile0Attemps to load the chunk from the save file, returns null if the chunk is not available.
986func_28062_bsaveChunkData0
987func_28063_asaveChunkExtraData0
988func_28097_bclearChatMessages0Clear all chat messages.
989func_28099_agetBrightness0
990func_280_hupdateAndPropagateCurrentStrength0Sets the strength of the wire current (0-15) for this block based on neighboring blocks and propagates to neighboring redstone wires
991func_28100_hisBlockNormalCube0Indicate if a material is a normal solid opaque cube.
992func_28101_bgetUniqueDataId0Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
993func_28102_asetItemData0Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id.
994func_28103_aloadItemData0Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
995func_28104_mgetFullBlockLightValue0Does the same as getBlockLightValue_do but without checking if its not a normal block
996func_28105_arayTraceBlocks_do_do0
997func_28106_eplayAuxSFX0See description for func_28136_a.
998func_28107_aplayAuxSFXAtEntity0See description for playAuxSFX.
999func_28110_cgetTags0Returns all the values in the tagMap HashMap.
1000func_28111_dgetCloudHeight0the y level at which clouds are rendered.
1001func_28112_cisSkyColored0
1002func_28113_agetMapFileFromName0Gets the file location of the given map
1003func_28115_ahandleDoorChange0
1004func_28116_ahandleMapData0Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps.
1005func_28117_aquitWithPacket0
1006func_28125_amergeItemStack0merges provided ItemStack with the first avaliable one in the container/player inventory
1007func_28126_hisOpaque0Indicates if the material is translucent
1008func_28127_isetTranslucent0Marks the material as translucent
1009func_28136_aplayAuxSFX0Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
1010func_28138_eisTerminating0
1011func_28139_awakeThreads0Wakes reader and writer threads
1012func_28140_fgetOutputStream0
1013func_28142_cserverShutdown0Shuts down the server. (Only actually used on the server)
1014func_28147_agetImageContents0
1015func_28148_bgetImageContentsAndAllocate0
1016func_28149_agetTextureContents0
1017func_28150_acreateTextureFromBytes0
1018func_28152_agetFoilageBiomeColorizer0
1019func_28153_aupdateAnimation0Called each tick as long the ItemStack in on player inventory. Used to progress the pickup animation and update maps.
1020func_28154_bisStackEqual0
1021func_28155_bonCrafting0Called when the player picks the ItemStack from furnace or workbench crafting slot.
1022func_28156_bsetItemDamage0Sets the item damage of the ItemStack.
1023func_28157_arenderMap0
1024func_28162_bwriteToNBT0write data to NBTTagCompound from this MapDataBase, similar to Entities and TileEntities
1025func_28163_areadFromNBT0reads in data from the NBTTagCompound into this MapDataBase
1026func_28164_amarkDirty0Marks this MapDataBase dirty, to be saved to disk when the level next saves.
1027func_28165_asetDirty0Sets the dirty state of this MapDataBase, whether it needs saving to disk.
1028func_28166_bisDirty0Whether this MapDataBase needs saving to disk.
1029func_28181_asetGrassBiomeColorizer0
1030func_28182_asetWaterBiomeColorizer0
1031func_28184_asetData0Assigns the given String id to the given MapDataBase, removing any existing ones of the same id.
1032func_28185_aloadData0Loads an existing MapDataBase corresponding to the given String id from disk, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
1033func_28186_agetUniqueDataId0Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
1034func_28187_bloadIdCounts0Loads the idCounts Map from the 'idcounts' file.
1035func_28188_asaveAllData0Saves all dirty loaded MapDataBases to disk.
1036func_28189_asaveData0Saves the given MapDataBase to disk.
1037func_28194_bdeleteDisplayLists0
1038func_28195_econtract0
1039func_28196_aclearBoundingBoxes0
1040func_281_ggetMaxCurrentStrength0Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)
1041func_28215_aclearVectorList0Clears the vector list.
1042func_282_inotifyWireNeighborsOfNeighborChange0Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire.
1043func_283_a_getBlockEntity0Returns the TileEntity used by this block.
1044func_284_hsetDefaultDirection0set a blocks direction
1045func_285_aupdateFurnaceBlockState0Update which block ID the furnace is using depending on whether or not it is burning
1046func_286_hisThereANeighborChest0Checks the neighbor blocks to see if there is a chest there. Args: world, x, y, z
1047func_287_jcheckForHarden0Forces lava to check to see if it is colliding with water, and then decide what it should harden to.
1048func_288_bgetFluidHeightPercent0Returns the percentage of the fluid block that is air, based on the given flow decay of the fluid.
1049func_289_bgetEffectiveFlowDecay0Returns the flow decay but converts values indicating falling liquid (values >=8) to their effective source block value of zero.
1050func_290_hgetFlowDecay0Returns the amount of fluid decay at the coordinates, or -1 if the block at the coordinates is not the same material as the fluid.
1051func_291_egetFlowVector0Returns a vector indicating the direction and intensity of fluid flow.
1052func_292_itriggerLavaMixEffects0Creates fizzing sound and smoke. Used when lava flows over block or mixes with water.
1053func_295_lblockBlocksFlow0Returns true if block at coords blocks fluids
1054func_296_fgetSmallestFlowDecay0getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the amount that a liquid has dissipated. 0 indicates a source block.
1055func_297_kgetOptimalFlowDirections0Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the direction is optimal.
1056func_298_mliquidCanDisplaceBlock0Returns true if the block at the coordinates can be displaced by the liquid.
1057func_299_gflowIntoBlock0flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid.
1058func_30002_hisIndirectlyPowered0Returns true or false based on whether the block the torch is attached to is providing indirect power.
1059func_30003_jupdateFlow0Updates the flow for the BlockFlowing object.
1060func_30004_jsetNotStationary0Changes the block ID to that of an updating fluid.
1061func_30005_asendError0Sends the network manager an error
1062func_30010_bcopyItemStack0Creates a copy of a ItemStack, a null parameters will return a null.
1063func_300_acalculateFlowCost0calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to determine the path of least resistance, this method returns the lowest possible flow cost for the direction of flow indicated. Each necessary horizontal flow adds to the flow cost.
1064func_301_kisFlammable0Checks to see if the block is flammable.
1065func_303_hcheckBlockCoordValid0Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus.
1066func_305_hredundantCanPlaceBlockAt0
1067func_31004_jvalidate0
1068func_31005_iinvalidate0
1069func_31006_gisInvalid0
1070func_31008_agetProgress0Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument.
1071func_31009_dgetPistonOrientation0Returns the orientation of the piston as an int
1072func_31010_aupdatePushedObjects0
1073func_31011_lclearPistonTileEntity0
1074func_31012_kshouldRenderHead0
1075func_31013_dgetOffsetZ0
1076func_31014_cgetOffsetY0
1077func_31015_bisExtending0Returns true if a piston is extending
1078func_31016_agetStoredBlockID0
1079func_31017_bgetOffsetX0
1080func_31026_EupdateWanderPath0Time remaining during which the Animal is sped up and flees.
1081func_31027_adropBlockAsItem_do0drops the block as an item. Does nothing if a multiplayer world?
1082func_31028_lsetBlockUnbreakable0This method will make the hardness of the block equals to -1, and the block is indestructible.
1083func_31029_hgetMobilityFlag0Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
1084func_31030_bgetRenderColor0Returns the color this block should be rendered. Used by leaves.
1085func_31031_mgetHardness0Returns the block hardness.
1086func_31032_hcanPlaceTorchOn0Gets if we can place a torch on a block.
1087func_31034_cgetTileEntityAtLocation0
1088func_31035_agetAxisAlignedBB0gets the axis-alignedbb of this piston
1089func_31036_agetTileEntity0gets a new TileEntityPiston created with the arguments provided.
1090func_31039_cdetermineOrientation0gets the way this piston should face for that entity that placed it.
1091func_31040_igetPistonExtensionTexture0Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.func_31012_k() will always return false.
1092func_31041_fisIndirectlyPowered0checks the block to that side to see if it is indirectly powered.
1093func_31042_acanPushBlock0Will determine if the block can be pushed by pistons
1094func_31043_hupdatePistonState0
1095func_31044_dgetOrientation0
1096func_31045_hcanExtend0checks to see if this piston could push the blocks in front of it.
1097func_31046_eisExtended0Determine if the metadata is related to something powered.
1098func_31047_itryExtend0pushes the blocks in front of the piston (if possible)
1099func_31050_cgetDirectionMeta0
1100func_31051_aclearHeadTexture0
1101func_31052_a_setHeadTexture0
1102func_31054_aaddTileEntity0
1103func_31060_lsetImmovableMobility0This type of material can't be pushed, and pistons are blocked to move.
1104func_31061_iisHarvestable0Returns true if material can be harvested by player.
1105func_31062_nsetNoHarvest0Disables the ability to harvest this material.
1106func_31063_ksetNoPushMobility0This type of material can't be pushed, but pistons can move over it.
1107func_31064_jgetMaterialMobility0Returns the mobility information of the material, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
1108func_31069_acacheSpecialRenderInfo0Called from TileEntityRenderer.cacheSpecialRenderInfo() to cache render-related references (currently world only). Used by TileEntityRendererPiston to create and store a RenderBlocks instance in the blockRenderer field.
1109func_31070_arenderPiston0
1110func_31072_acacheSpecialRenderInfo0Called from cacheActiveRenderInfo() to cache render-related references for TileEntitySpecialRenderers in specialRendererMap. Currently only the world reference from cacheActiveRenderInfo() is passed to this method.
1111func_31073_cgetFoliageColorBasic0
1112func_31074_brenderPistonBase0renders a block as a piston base
1113func_31075_arenderBlockAllFaces0Render all faces of a block
1114func_31076_arenderPistonRodUD0Render piston rod up/down
1115func_31077_crenderPistonRodEW0Render piston rod east/west
1116func_31078_drenderPistonBaseAllFaces0Render all faces of the piston base
1117func_31079_arenderPistonExtensionAllFaces0Render all faces of the piston extension
1118func_31080_crenderPistonExtension0renders the pushing part of a piston
1119func_31081_brenderPistonRodSN0Render piston rod south/north
1120func_310_asetGraphicsLevel0Pass true to draw this block using fancy graphics, or false for fast graphics.
1121func_311_aonPoweredBlockChange0A function to open a door.
1122func_312_cgetState0returns the location of the hinge of the door: 0: NE corner, 1: SE corner, 2: SW corner, 3: NW corner
1123func_313_bsetDoorRotation0
1124func_314_hcanSnowStay0Checks if this snow block can stay at this location.
1125func_315_htryToFall0If there is space to fall below will start this block falling
1126func_316_a_canFallBelow0Checks to see if the sand can fall into the block below it
1127func_317_einsertRecord0Inserts the given record into the JukeBox.
1128func_318_hsetStateIfMobInteractsWithPlate0Checks if there are mobs on the plate. If a mob is on the plate and it is off, it turns it on, and vice versa.
1129func_319_isparkle0The redstone ore sparkles.
1130func_320_hglow0The redstone ore glows.
1131func_321_aaddIdClassMapping0Adds a two way mapping between the packet ID and packet class.
1132func_322_awritePacketData0Abstract. Writes the raw packet data to the data stream.
1133func_323_aprocessPacket0Passes this Packet on to the NetHandler for processing.
1134func_324_breadPacket0Read a packet, prefixed by its ID, from the data stream.
1135func_325_agetNewPacket0Returns a new instance of the specified Packet class.
1136func_326_bgetPacketId0Returns the ID of this packet.
1137func_327_areadPacketData0Abstract. Reads the raw packet data from the data stream.
1138func_328_awritePacket0Writes a packet, prefixed by its ID, to the data stream.
1139func_329_agetPacketSize0Abstract. Return the size of the packet (not counting the header).
1140func_330_bcloseMinecraft0Called when Minecraft is closing down.
1141func_331_aplayStreaming0
1142func_335_aonSoundOptionsChanged0Called when one of the sound level options has changed.
1143func_336_bplaySound0Plays a sound. Args: soundName, x, y, z, volume, pitch
1144func_337_aplaySoundFX0Plays a sound effect with the volume and pitch of the parameters passed. The sound isn't affected by position of the player (full volume and center balanced)
1145func_338_asetListener0Sets the listener of sounds
1146func_339_dtryToSetLibraryAndCodecs0Tries to add the paulscode library and the relevant codecs. If it fails, the volumes (sound and music) will be set to zero in the options file.
1147func_340_aloadSoundSettings0Used for loading sound settings from GameSettings
1148func_342_aisBoundingBoxInFrustum0Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
1149func_343_asetPosition0
1150func_344_aisBoxInFrustum0Calls the clipping helper. Returns true if the box is inside all 6 clipping planes, otherwise returns false.
1151func_345_IisEntityInsideOpaqueBlock0Checks if this entity is inside of an opaque block
1152func_346_dsetAngles0
1153func_347_asetPosition0Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box.
1154func_348_faddVelocity0Adds to the current velocity of the entity. Args: x, y, z
1155func_349_cmoveEntity0Tries to moves the entity by the passed in displacement. Args: x, y, z
1156func_35002_aplaceDoorAtCurrentPosition0
1157func_35003_acreateTreasureChestAtCurrentPosition0
1158func_35004_abuildComponent0'Initiates construction of the Structure Component picked, at the current Location of StructGen'
1159func_35005_bfillCurrentPositionBlocksDownwards0'overwrites Air and Liquids from selected Position downwards, stops at hitting anything else'
1160func_35006_bgetZWithOffset0
1161func_35007_agetBlockIdAtCurrentPosition0
1162func_35008_agetYWithOffset0
1163func_35009_cgetMetadataWithOffset0Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata
1164func_35010_arandomlyFillWithBlocks0'arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace'
1165func_35011_afillWithBlocks0'arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)'
1166func_35012_cgetComponentType0Returns the component type ID of this component.
1167func_35013_aisLiquidInStructureBoundingBox0'checks the entire StructureBoundingBox for Liquids'
1168func_35014_arandomlyPlaceBlock0'Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs'
1169func_35015_arandomlyRareFillWithBlocks0arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace
1170func_35016_bclearCurrentPositionBlocksUpwards0'deletes all continuous Blocks from selected Position upwards. Stops at hitting air'
1171func_35017_agetXWithOffset0
1172func_35018_aplaceBlockAtCurrentPosition0'current Position depends on currently set Coordinates mode, is computed here'
1173func_35019_afillTreasureChestWithLoot0
1174func_35020_afindIntersecting0
1175func_35021_bgetBoundingBox0
1176func_35022_afillWithRandomizedBlocks0'arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector'
1177func_35023_aaddComponentParts0'second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...'
1178func_35027_afindValidPlacement0Trys to find a valid place to put this component.
1179func_35028_agetNextComponentNormal0Gets the next component in any cardinal direction
1180func_35029_cgetNextComponentZ0Gets the next component in the +/- Z direction
1181func_35030_acanStrongholdGoDeeper0'returns false if the Structure Bounding Box goes below 10'
1182func_35031_agetRandomDoor0
1183func_35032_bgetNextComponentX0Gets the next component in the +/- X direction
1184func_35033_aplaceDoor0'builds a door of the enumerated types (empty opening is a door)'
1185func_35034_agetStrongholdStairsComponent0'performs some checks, then gives out a fresh Stairs component'
1186func_35039_afindValidPlacement0
1187func_35045_afindValidPlacement0
1188func_35047_afindValidPlacement0
1189func_35053_afindValidPlacement0
1190func_35055_afindValidPlacement0
1191func_35059_afindValidPlacement0
1192func_35063_afindValidPlacement0
1193func_35066_afindValidPlacement0
1194func_35071_afindValidPlacement0
1195func_35074_acanVillageGoDeeper0
1196func_35075_bgetAverageGroundLevel0
1197func_35076_bgetNextComponenetPP0Gets the next village component, with the bounding box shift +1 in the X and Z direction.
1198func_35077_agetNextComponenetNN0Gets the next village component, with the bounding box shift -1 in the X and Z direction.
1199func_35078_afindValidPlacement0Trys to find a valid place to put this component.
1200func_35080_afindValidPlacement0Trys to find a valid place to put this component.
1201func_35082_afindValidPlacement0
1202func_35085_afindValidPlacement0
1203func_35089_afindValidPlacement0Trys to find a valid place to put this component.
1204func_35091_afindValidPlacement0
1205func_35095_afindValidPlacement0Trys to find a valid place to put this component.
1206func_35097_afindValidPlacement0Trys to find a valid place to put this component.
1207func_35099_afindValidPlacement0Trys to find a valid place to put this component.
1208func_350_pupdateRidden0Handles updating while being ridden by an entity
1209func_35101_afindValidPlacement0Trys to find a valid place to put this component.
1210func_35105_agetWorldChunkMngr0
1211func_35112_osetInWeb0Sets isInWeb to true
1212func_35113_csetSprinting0Sets the player's sprinting state.
1213func_35114_RisEating0
1214func_35115_agetEntityBrightnessForRender0
1215func_35116_dsetEating0
1216func_35117_QisSprinting0
1217func_35119_j_getXpValue0Returns the XP value of this XP orb.
1218func_35120_igetTextureByXP0Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use.
1219func_35121_bgetXPSplit0Get xp split rate (Is called until the xp drop code in EntityLiving.onEntityUpdate is complete)
1220func_35141_y_closeChest0
1221func_35142_x_openChest0
1222func_35143_bonTileEntityPowered0
1223func_35144_bupdateContainingBlockInfo0causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
1224func_35147_gcheckForAdjacentChests0performs the check for adjacent chests to determine if this chest is double or not.
1225func_35157_dhasItem0checks if item is in player inventory
1226func_35158_donFinishedPotionEffect0
1227func_35159_aCgetRenderSizeModifier0Returns render size modifier
1228func_35160_aisPotionActive0
1229func_35161_conChangedPotionEffect0
1230func_35162_adisBlocking0
1231func_35163_avisPlayer0Only use is to identify if class is an instance of player for experience dropping
1232func_35164_bonNewPotionEffect0
1233func_35165_aaddPotionEffect0adds a PotionEffect to the entity
1234func_35166_t_getSpeedModifier0This method return a value to be applyed directly to entity speed, this factor is less than 1 when a slowdown potion effect is applyed, more than 1 when a haste potion effect is applyed and 2 for fleeing entities.
1235func_35167_bgetActivePotionEffect0returns the PotionEffect for the supplied Potion if it is active, null otherwise.
1236func_35175_battackEntityAsMob0
1237func_35176_rgetCarried0Get the id of the block an enderman carries
1238func_35177_bsetCarried0Set the id of the block an enderman carries
1239func_35178_qteleportRandomly0Teleport the enderman to a random nearby position
1240func_35179_a_teleportTo0Teleport the enderman
1241func_35180_sgetCarryingData0Get the metadata of the block an enderman carries
1242func_35181_csetCarryingData0Set the metadata of the block an enderman carries
1243func_35182_cteleportToEntity0Teleport the enderman to another entity
1244func_35183_cshouldAttackPlayer0Checks to see if this enderman should be attacking this player
1245func_35188_k_spiderScaleAmount0How large the spider should be scaled.
1246func_35190_ecanPlayerEdit0
1247func_35191_atgetFoodStats0Returns the player's FoodStats object.
1248func_35192_aagetItemInUseDuration0gets the duration for how long the current itemInUse has been in use
1249func_35193_asxpBarCap0This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10.
1250func_35194_aushouldHeal0Checks if the player's health is not full and not zero.
1251func_35195_XgetItemInUse0returns the ItemStack containing the itemInUse
1252func_35196_ZisUsingItem0Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
1253func_35197_bcanEat0
1254func_35198_daddExhaustion0increases exhaustion level by supplied amount
1255func_35199_bsetItemInUse0sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
1256func_351_amoveFlying0Used in both water and by flying objects
1257func_35200_bonCriticalHit0is called when the player performs a critical hit on the Entity. Args: entity that was hit critically
1258func_35202_aEgetSwingSpeedModifier0Returns the swing speed modifier
1259func_35203_aGincreaseLevel0This method increases the player's experience level by one.
1260func_35204_caddExperience0This method increases the player's current amount of experience.
1261func_35205_YgetItemInUseCount0Returns the item in use count
1262func_35206_abstopUsingItem0
1263func_35207_acclearItemInUse0
1264func_35219_csetXPStats0Sets the current XP, total XP, and level number.
1265func_35220_u_getFOVMultiplier0Gets the player's field of view multiplier. (ex. when flying)
1266func_35265_agenerateVines0Generates vines at the given position until it hits a block.
1267func_35267_agetIntCache0
1268func_35268_aresetIntCache0Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
1269func_35274_igetBlockColor0
1270func_35275_cgetMixedBrightnessForBlock0'Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids'
1271func_35276_egetAmbientOcclusionLightValue0Returns the default ambient occlusion value based on block opacity
1272func_35290_fgetOrentation0Returns the metadata orentation information without the Open/Close bit.
1273func_35291_disFenceGateOpen0Returns if the fence gate is open according to its metadata.
1274func_35293_cfertilizeMushroom0Fertilize the mushroom.
1275func_35294_ifertilizeStem0Fertilizes a stem.
1276func_35295_jgetGrowthModifier0
1277func_35298_dcanThisPaneConnectToThisBlockID0Gets passed in the blockID of the block adjacent and supposed to return true if its allowed to connect to the type of blockID passed in. Args: blockID
1278func_35299_sgetSideTextureIndex0Returns the texture index of the thin side of the pane.
1279func_352_awriteEntityToNBT0(abstract) Protected helper method to write subclass entity data to NBT.
1280func_35301_hcanVineStay0Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks.
1281func_35302_dcanBePlacedOn0returns true if a vine can be placed on that block (checks for render as normal block and if it is solid)
1282func_35303_fcanConnectFenceTo0Returns true if the specified block can be connected by a fence
1283func_35304_fgetMetadataForBlockType0Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this metadata. It changes the displayed texture client side to look like a normal block.
1284func_35305_dgetPosingIdByMetadata0Gets the blockID of the block this block is pretending to be according to this block's metadata.
1285func_35306_hunifyAdjacentChests0
1286func_35309_ahandleMouseClick0
1287func_35310_ggetInventory0Returns the creative inventory
1288func_35315_igetLocalizedGameMode0Gets the localized GameMode
1289func_35320_agetServerList0Return the List of ServerNBTStorage objects
1290func_35321_ggetLock0Get lock object for use with synchronized()
1291func_35322_ajoinServer0Join server by slot index
1292func_35323_qsaveServerList0Save the server list to servers.dat
1293func_35324_ploadServerList0Load the server list from servers.dat
1294func_35326_asetSelectedServer0Set index of the currently selected server
1295func_35328_bpollServer0Poll server for MOTD, lag, and player count/max
1296func_35329_cgetButtonSelect0Return buttonSelect GuiButton
1297func_35330_ajoinServer0Join server by ServerNBTStorage
1298func_35331_nincrementThreadsPending0Increment number of outstanding ThreadPollServers threads by 1
1299func_35332_bjoinServer0Join server by slot index (called on double click from GuiSlotServer)
1300func_35333_bgetSelectedServer0Return index of the currently selected server
1301func_35334_dgetButtonEdit0Return buttonEdit GuiButton
1302func_35335_odecrementThreadsPending0Decrement number of outstanding ThreadPollServers threads by 1
1303func_35336_apollServer0Poll server for MOTD, lag, and player count/max
1304func_35337_cinitGuiControls0Populate the GuiScreen controlList
1305func_35338_mgetThreadsPending0Return number of outstanding ThreadPollServers threads
1306func_35339_egetButtonDelete0Return buttonDelete GuiButton
1307func_35354_arotateAndBlurSkybox0Rotate and blurs the skybox view in the main menu
1308func_35355_bdrawPanorama0Draws the main menu panorama
1309func_35356_crenderSkybox0Renders the skybox in the main menu
1310func_35373_bretrySlotClick0
1311func_35374_ascrollTo0Updates the gui slots ItemStack's based on scroll position.
1312func_35376_arenderTileEntityChestAt0Renders the TileEntity for the chest at a position.
1313func_35391_ddropChunk0
1314func_353_ainteract0Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
1315func_35402_arenderAll0This method renders out all parts of the chest model.
1316func_35411_cgetMaxItemUseDuration0
1317func_35412_bgetItemUseAction0
1318func_35413_bonFoodEaten0
1319func_35414_aonPlayerStoppedUsing0called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
1320func_35424_osetAlwaysEdible0Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat.
1321func_35425_asetPotionEffect0sets a potion effect on the item. Args: int potionId, int duration (will be multiplied by 20), int amplifier, float probability of effect happening
1322func_35426_mgetSaturationModifier0gets the saturationModifier of the ItemFood
1323func_35434_aplaceDoorBlock0
1324func_35435_bgetBlockID0Returns the blockID for this Item
1325func_35441_arenderEyes0Render the endermans eyes
1326func_35442_arenderEnderman0Renders the enderman
1327func_35443_arenderCarrying0Render the block an enderman is carrying
1328func_35446_ascaleSpider0
1329func_35447_agetSilverfishDeathRotation0Return the silverfish's maximum death rotation.
1330func_35448_arenderSilverfish0Renders the silverfish.
1331func_35449_ashouldSilverfishRenderPass0Disallows the silverfish to render the renderPassModel.
1332func_35451_bgetLightBrightnessForSkyBlocks0'Any Light rendered on a 1.8 Block goes through here'
1333func_35452_bgetWorldHeight0Returns the maximum height of the world (or chunk), currently, is 1 << 7, or 128 blocks.
1334func_35453_bgetSpecialBlockBrightness0'is only used on stairs and tilled fields'
1335func_35454_agetSkyBlockTypeBrightness0'Brightness for SkyBlock.Sky is clear white and (through color computing i assume) DEPENDANT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independant'
1336func_35455_amarkTileEntityForDespawn0adds tile entity to despawn list (renamed from markEntityForDespawn)
1337func_35456_dgetCelestialAngleRadians0Return getCelestialAngle()*2*PI
1338func_35457_agetSkyBlockTypeBrightness0'Brightness for SkyBlock.Sky is clear white and (through color computing i assume) DEPENDANT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independant'
1339func_35458_dcomputeBlockLightValue0
1340func_35459_cupdateLightByType0
1341func_35460_acomputeSkyLightValue0
1342func_35461_egetPrecipitationHeight0Gets the height to which rain/snow will fall. Calculates it if not already stored.
1343func_35462_usetRandomSeed0puts the World Random seed to a specific state dependant on the inputs
1344func_35463_pupdateAllLightTypes0
1345func_35474_fgetIntTemperature0Gets an integer representation of this biome's temperature
1346func_35475_acreateBiomeDecorator0Allocate a new BiomeDecorator for this BiomeGenBase
1347func_35476_egetIntRainfall0Gets an integer representation of this biome's rainfall
1348func_35477_adecorate0
1349func_35478_asetTemperatureRainfall0Sets the temperature and rainfall of this biome.
1350func_35479_bsetMinMaxHeight0Sets the minimum and maximum height of this biome. Seems to go from -2.0 to 2.0.
1351func_35496_binitWorldGenSeed0Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
1352func_35497_agetGenLayers0
1353func_35498_anextInt0returns a LCG pseudo random number from [0, x). Args: int x
1354func_35499_ainitChunkSeed0Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates.
1355func_354_BisEntityAlive0Checks whether target entity is alive.
1356func_35500_agetInts0Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass.
1357func_35510_bchoose0randomly choose between the four args
1358func_35511_achoose0randomly choose between the two args
1359func_35516_achoose0Chooses one of the two inputs randomly.
1360func_35517_acreateZoom0Creates a Zoom in on the targeted layer for a inputed depth.
1361func_35518_agetSeed0Returns the seed for the world.
1362func_35519_bgetGameType0Returns the world game type.
1363func_35520_cisMapFeaturesEnabled0Returns if map features are enabled, caves, mines, etc..
1364func_35524_acauseThrownDamage0
1365func_35525_acauseMobDamage0
1366func_35526_egetSourceOfDamage0
1367func_35527_acausePlayerDamage0returns an EntityDamageSource of type player
1368func_35528_fsetDamageBypassesArmor0
1369func_35529_dcanHarmInCreative0
1370func_35530_acauseFireballDamage0returns EntityDamageSourceIndirect of a fireball
1371func_35531_gsetDamageAllowedInCreativeMode0
1372func_35532_agetEntity0
1373func_35533_cgetHungerDamage0How much satiate(food) is consumed by this DamageSource
1374func_35534_bisUnblockable0
1375func_35535_acauseArrowDamage0returns EntityDamageSourceIndirect of an arrow
1376func_35554_bgetTemperature0Return temperature for a single block at (x,y,z) coordinates
1377func_35555_agetBiomeGenAt0Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, don't check biomeCache to avoid infinite loop in BiomeCacheBlock)
1378func_35556_afindBiomePosition0Finds a valid position within a range, that is once of the listed biomes.
1379func_35557_bgetBiomesForGeneration0Returns an array of biomes for the location input.
1380func_35558_cgetRainfall0Return rainfall for a single block at (x,z) coordinates
1381func_35559_agetBiomesToSpawnIn0Gets the list of valid biomes for the player to spawn in.
1382func_35560_bgetRainfall0Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
1383func_35561_bcleanupCache0Calls the WorldChunkManager's biomeCache.cleanupCache()
1384func_35562_aareBiomesViable0checks given Chunk's Biomes against List of allowed ones
1385func_35566_fgetHashCode0
1386func_35567_bresizeTable0resizes the table
1387func_35568_ggetHashedKey0returns the hashed key given the original key
1388func_35569_cgetEntry0
1389func_35570_acreateKey0creates the key in the hash table
1390func_35571_ahash0
1391func_35572_eremoveKey0removes the key from the hash linked list
1392func_35573_agetHashIndex0gets the index in the hash given the array length and the hashed key
1393func_35574_dremove0calls the removeKey method and returns removed object
1394func_35575_bcontainsItem0
1395func_35576_agetNumHashElements0
1396func_35577_aadd0add the key value pair to the list
1397func_35578_agetValueByKey0get the value from the map given the key
1398func_35579_acopyHashTableTo0copies the hash table to the specified array
1399func_35585_agetNextComponent0
1400func_35586_agetRandomComponent0
1401func_35587_bgetNextMineShaftComponent0
1402func_35588_agetTreasurePieces0
1403func_35597_aabs0Integer version of abs
1404func_35598_agetRandomIntegerInRange0
1405func_35599_cfloor_double_long0Long version of floor_double
1406func_355_adealFireDamage0Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage
1407func_35602_acanSpawnMoreVillagePiecesOfType0
1408func_35603_acanSpawnMoreVillagePieces0
1409func_35612_bdotProduct0
1410func_35613_acanSpawnMoreStructuresOfType0
1411func_35614_acanSpawnMoreStructures0
1412func_35620_bwrite0
1413func_35621_asafeWrite0
1414func_35622_aread0
1415func_35626_agenerateRavine0
1416func_35628_acanSpawnStructureAtCoords0
1417func_35629_agenerateStructuresInChunk0Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
1418func_35630_bgetStructureStart0
1419func_35636_iextendedReach0true for hitting entities far away.
1420func_35637_asendSlotPacket0Used in PlayerControllerMP to update the server with an ItemStack in a slot.
1421func_35638_conStoppedUsingItem0
1422func_35640_hisInCreativeMode0returns true if player is in creative mode
1423func_35641_gisNotCreative0Checks if the player is not creative, used for checking if it should break a block instantly
1424func_35644_aclickBlockCreative0Called from a PlayerController when the player is hitting a block with an item in Creative mode. Args: Minecraft instance, player controller, x, y, z, side
1425func_35645_edisableAbilities0Disables creative abilities to the player.
1426func_35646_denableAbilities0Enables creative abilities to the player
1427func_35648_asetCreative0
1428func_35650_bgetTemperature0Return temperature for a single block at (x,z) coordinates
1429func_35651_agetBiomeGenAt0Returns the BiomeGenBase related to the x, z position from the cache block.
1430func_35652_cgetRainfall0Return rainfall for a single block at (x,z) coordinates
1431func_35660_aisReady0checks if Potion effect is ready to be applied this tick.
1432func_35661_asetPotionName0
1433func_35662_aperformEffect0
1434func_35698_egetNextComponentVillagePath0
1435func_35699_agetVillageComponentFromWeightedPiece0
1436func_35700_cgetNextVillageComponent0'attempts to find a next Village Component to be spawned'
1437func_35701_bgetNextStructureComponentVillagePath0
1438func_35702_dgetNextVillageStructureComponent0'attempts to find a next Structure Component to be spawned, private Village function'
1439func_35703_agetAvailablePieceWeight0
1440func_35704_agetNextStructureComponent0'attempts to find a next Structure Component to be spawned'
1441func_35705_agetStructureVillageWeightedPieceList0
1442func_35706_aselectBlocks0'picks Block Ids and Metadata (Silverfish)'
1443func_35707_agetSelectedBlockId0
1444func_35708_bgetSelectedBlockMetaData0
1445func_35711_agenerateStructure0'Keeps iterating Structure Pieces and spawning them until the checks tell it to stop'
1446func_35712_agetBoundingBox0
1447func_35713_amarkAvailableHeight0'offsets the structure Bounding Boxes up to a certain height, typically 63 - 10'
1448func_35714_bupdateBoundingBox0Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
1449func_35715_cisSizeableStructure0'currently only defined for Villages, returns true if Village has more than 2 non-road components'
1450func_35719_fgetGameType0
1451func_35721_agetChunkManager0Gives WorldChunkManager passed into BiomeChunk constructor.
1452func_35722_bgetTemperature0Return cached temperature for a single block at (x,z) coordinates
1453func_35723_dgetCachedBiomes0Returns the array of cached biome types in the BiomeCacheBlock at the given location.
1454func_35724_acleanupCache0Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds.
1455func_35725_agetBiomeGenAt0Returns the BiomeGenBase related to the x, z position from the cache.
1456func_35726_egetBiomeCacheBlock0Returns a biome cache block at location specified.
1457func_35727_cgetRainfall0Return cached rainfall for a single block at (x,z) coordinates
1458func_35732_agetRandomItem0Returns a random choice from the input array of items, with a total weight value.
1459func_35733_agetRandomItem0Returns a random choice from the input items.
1460func_35734_agetRandomItem0Returns a random choice from the input items, with a total weight value.
1461func_35735_agetRandomItem0Returns a random choice from the input items.
1462func_35736_agetTotalWeight0Returns the total weight of all items in a collection.
1463func_35737_agetTotalWeight0Returns the total weight of all items in a array.
1464func_35738_bexpandTo0
1465func_35739_dgetZSize0Returns length of a bounding box
1466func_35740_aintersectsWith0Returns whether the given bounding box intersects with this one. Args: structureboundingbox
1467func_35741_agetNewBoundingBox0'returns a new StructureBoundingBox with MAX values'
1468func_35742_bisVecInside0Returns true if block is inside bounding box
1469func_35743_cgetYSize0Returns height of a bounding box
1470func_35744_bgetXSize0Returns width of a bounding box
1471func_35745_aoffset0Offsets the current bounding box by the specified coordinates. Args: x, y, z
1472func_35746_aintersectsWith0
1473func_35747_agetComponentToAddBoundingBox0'used to project a possible new component Bounding Box - to check if it would cut anything already spawned'
1474func_35760_dgetSaturationLevel0
1475func_35761_aaddStats0
1476func_35762_aaddExhaustion0adds input to foodExhaustionLevel to a max of 40
1477func_35763_bwriteNBT0Writes food stats to an NBT object.
1478func_35764_asetFoodLevel0
1479func_35765_agetFoodLevel0
1480func_35766_areadNBT0Reads food stats from an NBT object.
1481func_35767_bsetFoodSaturationLevel0
1482func_35768_aonUpdate0
1483func_35769_bgetPrevFoodLevel0
1484func_35770_cneedFood0If foodLevel is not max.
1485func_35771_aaddStats0Args: int foodLevel, float foodSaturationModifier
1486func_35777_ahandleExperience0
1487func_35778_ahandleEntityExpOrb0
1488func_35779_ahandlePlayerInfo0
1489func_35780_ahandleEntityEffect0
1490func_35781_ahandleCreativeSetSlot0
1491func_35782_ahandleServerPing0
1492func_35783_ahandleRemoveEntityEffect0
1493func_35784_ahandleKeepAlive0
1494func_35788_acreateServerNBTStorage0Factory method to create ServerNBTStorage object from a NBTTagCompound
1495func_35789_agetCompoundTag0Return a new NBTTagCompound representation of this ServerNBTStorage
1496func_35796_acombine0merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater.
1497func_35797_ddeincrementDuration0
1498func_35798_aonUpdate0
1499func_35799_agetPotionID0Retrieve the ID of the potion this effect matches.
1500func_357_breadEntityFromNBT0(abstract) Protected helper method to read subclass entity data from NBT.
1501func_35800_bperformEffect0
1502func_35801_cgetAmplifier0
1503func_35802_bgetDuration0
1504func_35806_benableLightmap0Enable lightmap in secondary texture unit
1505func_35807_dupdateTorchFlicker0Recompute a random value that is applied to block color in updateLightmap()
1506func_35808_eupdateLightmap0
1507func_35809_cupdateFovModifierHand0Update FOV modifier hand
1508func_35810_adisableLightmap0Disable secondary texture unit used by lightmap
1509func_35829_bgetValue0
1510func_35830_agetKey0
1511func_35835_bsetBrightness0
1512func_35839_kupdateSkylight_do0Runs delayed skylight updates.
1513func_35840_cgetPrecipitationHeight0Gets the height to which rain/snow will fall. Calculates it if not already stored.
1514func_35841_jupdateSkylight0Checks whether skylight needs updated; if it does, calls updateSkylight_do ( aka func_35839_k() ).
1515func_35842_dupdateSkylightNeighborHeight0
1516func_35843_apopulateChunk0
1517func_35847_bgetNextComponent0
1518func_35848_cgetNextValidComponent0
1519func_35849_aprepareStructurePieces0'sets up Arrays with the Structure pieces and their weights'
1520func_35850_agetNextValidComponentAccess0
1521func_35851_agetStrongholdComponentFromWeightedPiece0'translates the PieceWeight class to the Component class'
1522func_35852_bgetStrongholdStones0
1523func_35853_ccanAddStructurePieces0
1524func_35858_bcontainsItem0Return true if an object is associated with the given key
1525func_35859_clookupEntry0Returns the key/object mapping for a given key as a MCHashEntry
1526func_35860_bgetKeySet0Return the Set of all keys stored in this MCHash object
1527func_35862_aonPlayerStoppedUsing0called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
1528func_35863_bonFoodEaten0
1529func_35864_aloadItemStackFromNBT0
1530func_35865_ngetItemUseAction0
1531func_35866_mgetMaxItemUseDuration0
1532func_35880_agenerateOres0Generates ores in the current chunk
1533func_35881_adecorate0Decorates the world. Calls code that was formerly (pre-1.8) in ChunkProviderGenerate.populate
1534func_35882_bdecorate0The method that does the work of actually decorating chunks
1535func_35883_bgenStandardOre20Standard ore generation helper. Generates Lapis Lazuli.
1536func_35884_agenStandardOre10Standard ore generation helper. Generates most ores.
1537func_358_caddEntityID0adds the ID of this entity to the NBT given
1538func_35917_risMapFeaturesEnabled0are map structures going to be generated (e.g. strongholds)
1539func_35918_qgetGameType0
1540func_35921_brenderCorrectedLightOnBlock0
1541func_35922_arenderBlockPane0
1542func_35923_arenderBlockFenceGate0Render block fence gate
1543func_35924_cgetAoBrightness0Get ambient occlusion brightness
1544func_35925_arenderBlockFence0
1545func_35926_arenderBlockStemBig0Render block stem big
1546func_35927_arenderLightOnBlock0
1547func_35928_arenderBlockStemSmall0Render block stem small
1548func_35929_irenderBlockVine0Render block vine
1549func_35930_lrenderBlockCrops0Render block crops
1550func_35957_aperformWorldGenSpawning0Called during chunk generation to spawn initial creatures.
1551func_35958_dunpressKey0
1552func_35959_aunPressAllKeys0
1553func_35960_aonTick0
1554func_35961_bresetKeyBindingArrayAndHash0
1555func_35962_cisPressed0
1556func_35963_asetKeyBindState0
1557func_35968_asetTextureSize0Returns the model renderer with the new texture parameters.
1558func_35969_aaddChild0Sets the current box's rotation points and rotation angles to another box.
1559func_359_GhandleLavaMovement0Whether or not the current entity is in lava
1560func_36000_gupdatePotionEffects0
1561func_36001_agetExperiencePoints0
1562func_36002_fremovePotionEffect0input is the potion id to remove from the current active potion effects
1563func_360_dgetDistanceSq0Gets the squared distance to the position. Args: x, y, z
1564func_361_egetDistance0Gets the distance to the position. Args: x, y, z
1565func_363_dwriteToNBT0Save the entity to NBT (calls an abstract helper method to write extra data)
1566func_364_baddToPlayerScore0Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd
1567func_365_csetLocationAndAngles0Sets the location and Yaw/Pitch of an entity in the world
1568func_366_i_updateRiderPosition0
1569func_367_bdropItem0Drops an item stack at the entity's position. Args: itemID, count
1570func_368_ereadFromNBT0Reads the entity from NBT (calls an abstract helper method to read specialized data)
1571func_370_e_onUpdate0Called to update the entity's position/logic.
1572func_371_asetSize0Sets the width and height of the entity. Args: width, height
1573func_372_f_getBoundingBox0returns the bounding box for this entity
1574func_373_sgetEyeHeight0
1575func_374_qpreparePlayerToSpawn0Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
1576func_375_anewDoubleNBTList0creates a NBT list from the array of doubles passed to this function
1577func_376_csetRotation0Sets the rotation of the entity
1578func_377_anewFloatNBTList0creates a NBT list from the array of floats passed to this function
1579func_378_asetPositionAndRotation20Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
1580func_379_dgetDistanceToEntity0Returns the distance to the entity. Args: entity
1581func_380_fapplyEntityCollision0Applies a velocity to each of the entities pushing them away from each other. Args: entity
1582func_381_oisSneaking0Returns if this entity is sneaking.
1583func_382_agetEntityBrightness0Gets how bright this entity is.
1584func_383_b_getCollisionBox0Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts.
1585func_384_aisInRangeToRenderDist0Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance
1586func_385_d_canBePushed0Returns true if this entity should push and be pushed by other entities when colliding.
1587func_387_egetDistanceSqToEntity0Returns the squared distance to the entity. Args: entity
1588func_388_vgetYOffset0Returns the Y Offset of this entity.
1589func_389_HgetEntityString0Returns the string that identifies this Entity's class
1590func_390_aisInRangeToRenderVec3D0Checks using a Vec3d to determine if this entity is within range of that vector to be rendered. Args: vec3D
1591func_391_yonEntityUpdate0Gets called every tick from main Entity class
1592func_392_h_getShadowSize0
1593func_393_aisInsideOfMaterial0Checks if the current block the entity is within of the specified material type
1594func_394_adropItemWithOffset0Drops an item stack with a specified y offset. Args: itemID, count, yOffset
1595func_395_FsetEntityDead0Will get destroyed next tick
1596func_396_aattackEntityFrom0Called when the entity is attacked.
1597func_397_g_handleWaterMovement0Returns if this entity is in water and will end up adding the waters velocity to the entity
1598func_398_asetWorld0Sets the reference to the World object.
1599func_399_bsetPositionAndRotation0Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch
1600func_40001_xrunGameLoop0Called repeatedly from run()
1601func_40002_bexitToMainMenu0Unloads the current world, and displays a String while waiting
1602func_40003_bupdateDebugProfilerName0Update debugProfilerName in response to number keys in debug screen
1603func_40008_a_getCenter0
1604func_40010_afindValidPlacement0
1605func_40014_afindValidPlacement0
1606func_40016_cgetNextComponentZ0Gets the next component in the +/- Z direction
1607func_40017_agetTotalWeight0
1608func_40018_agetNextComponent0Finds a random component to tack on to the bridge. Or builds the end.
1609func_40019_bgetNextComponentX0Gets the next component in the +/- X direction
1610func_40020_agetNextComponent0
1611func_40021_aisAboveGround0Checks if the bounding box's minY is > 10
1612func_40022_agetNextComponentNormal0Gets the next component in any cardinal direction
1613func_40025_acreateValidComponent0
1614func_40026_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1615func_40028_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1616func_40029_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1617func_40030_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1618func_40031_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1619func_40032_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1620func_40033_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1621func_40038_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1622func_40039_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1623func_40040_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1624func_40041_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1625func_40042_acreateValidComponent0Creates and returns a new component piece. Or null if it could not find enough room to place it.
1626func_40043_agetVillagerType0Returns the villager type to spawn in this component, based on the number of villagers already spawned.
1627func_40044_aspawnVillagers0Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers
1628func_40045_Bextinguish0Removes fire from entity.
1629func_40046_dsetFire0Sets entity to burn for x amount of seconds, cannot lower amount of existing fire.
1630func_40047_DisImmuneToFire0
1631func_40048_XgetParts0Return the Entity parts making up this Entity (currently only for dragons)
1632func_40049_bsetBrewTime0
1633func_40050_ocanBrew0
1634func_40051_bgetPotionResult0the result of brewing a potion of damage value i with an ingredient itemstack
1635func_40052_pbrewPotions0
1636func_40053_ggetBrewTime0
1637func_40054_ngetFilledSlots0returns an integer with each bit specifying wether that slot of the stand contains a potion
1638func_40076_asetThrowableHeading0Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
1639func_40078_aonImpact0Called when the throwable hits a block or entity.
1640func_4007_adisplayUnexpectedThrowable0Displays an unexpected error that has come up during the game.
1641func_40088_ggetPotionDamage0Returns the damage value of the thrown potion that this EntityPotion represents.
1642func_40099_csetParticleTextureIndex0Public method to set private field particleTextureIndex.
1643func_4009_asetRenderManager0Sets the RenderManager.
1644func_400_cfall0Called when the mob is falling. Calculates and applies fall damage.
1645func_40100_qgetParticleTextureIndex0
1646func_40112_aNclearActivePotions0
1647func_40113_jsetPositionAndUpdate0Move the entity to the coordinates informed, but keep yaw/pitch values.
1648func_40114_aHgetEntityHealth0
1649func_40115_dapplyArmorCalculations0Reduces damage, depending on armor
1650func_40116_fdecreaseAirSupply0Decrements the entity's air supply when underwater
1651func_40117_cgetMaxHealth0
1652func_40118_aOgetActivePotionEffects0
1653func_40119_argetTotalArmorValue0Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
1654func_4011_adoRenderFishHook0Actually renders the fishing line and hook
1655func_40120_m_onDeathUpdate0handles entity death timer, experience orb and particle creation
1656func_40121_ksetEntityHealth0
1657func_40122_aPisEntityUndead0Returns true if this entity is undead.
1658func_40123_acgetSoundPitch0Gets the pitch of living sounds in living entities.
1659func_40124_tgetCreatureAttribute0Get this Entity's EnumCreatureAttribute
1660func_40125_gdamageArmor0
1661func_40126_aisPotionAplicable0
1662func_40127_lisChild0If Animal, checks if the age timer is negative
1663func_40128_bapplyPotionDamageCalculations0Reduces damage, depending on potions
1664func_4012_adoRenderFireball0
1665func_40132_aecreateInstance0
1666func_40135_acgetSlimeParticle0Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
1667func_4013_asetRenderPassModel0Sets the model to be used in the current render pass (the first render pass is done after the primary model is rendered) Args: model
1668func_40140_acsetTextureByProfession0[This is the function which sets a Villager's skin based on its villagerProfession value]
1669func_40142_a_setDelay0Starts a delay counter for this entity. This is used to set up an age for baby animals and delay breeding on adult ones.
1670func_40143_aisWheat0Checks if the parameter is an wheat item.
1671func_40144_bprocreate0Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles.
1672func_40145_aspawnBabyAnimal0[This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.]
1673func_40146_ggetDelay0Return the actual value of the delay counter.
1674func_40147_YisValidLightLevel0Checks to make sure the light is not too bright where the mob is spawning
1675func_40155_esuperAttackFrom0Returns a super of attackEntityFrom in EntityDragonBase, because the normal attackEntityFrom is overriden
1676func_40156_aattackEntityFromPart0
1677func_40158_adestroyBlocksInAABB0Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
1678func_40159_bsimplifyAngle0Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
1679func_4015_arenderSpecials0Method for adding special render rules
1680func_4016_esetFull3D0Sets bFull3D to True and return the object.
1681func_4017_aisFull3D0Returns True is the item is renderer in full 3D when hold.
1682func_40180_adisplayGUIBrewingStand0Displays the GUI for interacting with a brewing stand.
1683func_40181_cdisplayGUIEnchantment0
1684func_40182_btravelToTheEnd0
1685func_40183_conEnchantmentCritical0
1686func_40184_iremoveExperience0Decrease the player level, used to pay levels for enchantments on items at enchanted table.
1687func_40186_creadNBTTagCompound0Reads a compressed NBTTagCompound from the InputStream
1688func_40187_breadItemStack0Reads a ItemStack from the InputStream
1689func_40188_awriteItemStack0Writes the ItemStack's ID (short), then size (byte), then damage. (short)
1690func_40189_awriteNBTTagCompound0Writes a compressed NBTTagCompound to the OutputStream
1691func_4018_acanHarvestBlock0Returns if the item (tool) can harvest results from the block type.
1692func_40195_bcopy0Creates a clone of the tag.
1693func_40196_bgetTag0gets a generic tag with the specified name
1694func_40198_aquantityDroppedWithBonus0Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).
1695func_4019_buseItemOnEntity0Called from ItemStack.useItemOnEntity
1696func_401_c_canBeCollidedWith0Returns true if other Entities should be prevented from moving through this Entity.
1697func_4020_agetDamageVsEntity0Returns the damage against a given entity.
1698func_40212_disEnderEyeInserted0checks if an ender eye has been inserted into the frame block. parameters: metadata
1699func_4021_ahitEntity0Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack.
1700func_4022_asetIconIndex0Sets the icon index for this item. Returns the item.
1701func_40233_aenchantItem0enchants the item on the table using the specified slot; also deducts XP from player
1702func_4023_bshouldRotateAroundWhenRendering0Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
1703func_40244_acalculateModifier0Generic method use to calculate modifiers of offensive or defensive enchantment values.
1704func_4024_asetStepSound0Sets the footstep sound for the block. Returns the object for convenience in constructing.
1705func_40254_agetGrassColorAtCoords0Returns the RGB grass color at the given x,y,z coordinates.
1706func_40255_bgetFoliageColorAtCoords0Get foliage color at coordinates
1707func_4025_dtickRate0How many world ticks before ticking
1708func_4026_aonBlockPlacedBy0Called when a block is placed by using an ItemStack from inventory and passed in who placed it. Args: x,y,z,entityliving
1709func_40270_arenderModel0Renders the model in RenderLiving
1710func_40274_ascaleMagmaCube0
1711func_40275_arenderMagmaCube0
1712func_40277_arenderBlaze0
1713func_40279_arenderDragonDying0Renders the animation for when an enderdragon dies
1714func_4027_conBlockDestroyedByExplosion0Called upon the block being destroyed by an explosion
1715func_40281_arenderDragon0Renders the dragon, along with its dying animation
1716func_40282_arotateDragonBody0Used to rotate the dragon as a whole in RenderDragon. It's called in the rotateCorpse method.
1717func_40294_arenderVillager0
1718func_40297_agetTextureOffset0
1719func_40298_asetTextureOffset0
1720func_402_hgetMountedYOffset0Returns the Y offset from the entity's position for any entity riding this one.
1721func_40307_aupdateRotations0Updates the rotations in the parameters for rotations greater than 180 degrees or less than -180 degrees. It adds or subtracts 360 degrees, so that the appearance is the same, although the numbers are then simplified to range -180 to 180
1722func_4031_hrefreshTrackShape0Completely recalculates the track shape based on neighboring tracks
1723func_4032_a_tryToCreatePortal0Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z
1724func_4033_cplayRandomMusicIfReady0If its time to play new music it starts it up.
1725func_40348_ccountSetFlags0Count the number of bits in an integer set to ON.
1726func_40349_bisFlagSet0Returns 1 if the flag is set, 0 if it is not set.
1727func_4034_Gkill0sets the dead flag. Used when you fall off the bottom of the world.
1728func_40350_abrewBitOperations0Does bit operations for brewPotionData, given data, the index of the bit being operated upon, whether the bit will be removed, whether the bit will be toggled (NOT), or whether the data field will be set to 0 if the bit is not present.
1729func_40353_cisFlagUnset0Returns 0 if the flag is set, 1 if it is not set.
1730func_40356_aapplyIngredient0Generate a data value for a potion, given its previous data value and the encoded string of new effects it will receive
1731func_40357_acheckFlag0Is the bit given set to 1?
1732func_4035_j_getCollisionBorderSize0
1733func_40360_bgetPotionEffects0Returns a list of effects for the specified potion damage value.
1734func_40376_afindClosestStructure0Returns the location of the closest structure of the specified type. If not found returns null.
1735func_40377_agetPossibleCreatures0Returns a list of creatures of the specified type that can spawn at the given location.
1736func_4037_HgetLookVec0returns a (normalized) vector of where this entity is looking
1737func_4038_JsetOnFireFromLava0Called whenever the entity is walking inside of lava.
1738func_40397_dgetItemDisplayName0
1739func_40398_fgetRarity0Return an item rarity from EnumRarity
1740func_40399_bgetItemEnchantability0Return the enchantability factor of the item, most of the time is based on material.
1741func_4039_qsetInPortal0Called by portal blocks when an entity is within it.
1742func_403_bisOffsetPositionInLiquid0Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z
1743func_40400_hgetLocalItemName0
1744func_40401_iisItemTool0Checks isDamagable and if it cannot be stacked
1745func_40402_agetMovingObjectPositionFromPlayer0
1746func_40403_ehasEffect0
1747func_40404_aaddInformation0allows items to add custom lines of information to the mouseover description
1748func_40405_mgetPotionEffect0
1749func_40406_nisPotionIngredient0Returns true if this item serves as a potion ingredient (its ingredient information is not null).
1750func_40407_bsetPotionEffect0gives this item the effects represented by the string for use in potion recipies
1751func_4042_acalculateVelocity0
1752func_40431_c_getEffects0
1753func_40432_eisEffectInstant0
1754func_40433_cisSplash0returns wether or not a potion is a throwable splash potion based on damage value
1755func_40434_a_getEffects0Returns a list of potion effects for the specified itemstack.
1756func_40436_cgetMaxDamageArray0Returns the 'max damage' factor array for the armor, each piece of armor have a durability factor (that gets multiplied by armor material factor)
1757func_4043_icatchFish0
1758func_40444_cshouldRenderClouds0Should render clouds
1759func_4044_adamageEntity0Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount
1760func_40451_bsetClientActiveTexture0Sets the current lightmap texture to the specified OpenGL constant
1761func_40452_asetActiveTexture0Sets the current lightmap texture to the specified OpenGL constant
1762func_40453_ainitializeTextures0Initializes the texture constants to be used when rendering lightmap values
1763func_40454_asetLightmapTextureCoords0Sets the current coordinates of the given lightmap texture
1764func_4045_lgetHeldItem0Returns the item that this EntityLiving is holding, if any.
1765func_40468_dgetEffectName0
1766func_40469_fgetEntrancePortalLocation0Gets the hard-coded portal location to use when entering this dimension
1767func_40470_bgetMoonPhase0
1768func_40471_pisBlockHydratedDirectly0Checks if the block is hydrating itself.
1769func_40472_jgetEntrancePortalLocation0Gets the hard-coded portal location to use when entering this dimension
1770func_40473_bgetClosestVulnerablePlayer0Returns the closest vulnerable player within the given radius, or null if none is found
1771func_40474_agetRandomMob0Gets a random mob for spawning in this world.
1772func_40475_dgetMoonPhase0
1773func_40476_bisBlockHydrated0
1774func_40477_bfindClosestStructure0Returns the location of the closest structure of the specified type. If not found returns null.
1775func_40478_rcanSnowAt0Tests whether or not snow can be placed at a given location
1776func_40479_ygetSaveHandler0Returns this world's current save handler
1777func_40480_bgetClosestVulnerablePlayerToEntity0Returns the closest vulnerable player to this entity within the given radius, or null if none is found
1778func_40481_qisBlockHydratedIndirectly0Check if the block is being hydrated by an adjacent block.
1779func_40484_agetNearestInstance0
1780func_40485_bgetSpawnList0
1781func_40487_cgetTranslatedName0Returns the correct traslated name of the enchantment and the level in roman numbers.
1782func_40488_dgetName0Return the name of key in translation table of this enchantment.
1783func_40489_bgetMaxEnchantability0Returns the maximum value of enchantability nedded on the enchantment level passed.
1784func_40490_acalcModifierLiving0Calculates de (magic) damage done by the enchantment on a living entity based on level and entity passed.
1785func_40491_agetMaxLevel0Returns the maximum level that the enchantment can have.
1786func_40492_agetMinEnchantability0Returns the minimal value of enchantability nedded on the enchantment level passed.
1787func_40493_cgetMinLevel0Returns the minimum level that the enchantment can have.
1788func_40494_asetName0Sets the enchantment name
1789func_40495_bgetWeight0
1790func_40496_acanApplyTogether0Determines if the enchantment passed can be applyied together with this enchantment.
1791func_40497_acalcModifierDamage0Calculates de damage protection of the enchantment based on level and damage source passed.
1792func_4049_hbecomeAngryAt0Causes this PigZombie to become angry at the supplied Entity (which will be a player).
1793func_404_cgetFXLayer0
1794func_4052_adisplayGUIEditSign0Displays the GUI for editing a sign. Args: tileEntitySign
1795func_40530_dgetSaveDirectoryName0Returns the name of the directory where world information is saved
1796func_40539_binitTemperatureCache0Initialize temperatureCache[] array by calling getTemperatures()
1797func_40540_agetTemperatureAtHeight0Return an adjusted version of a given temperature based on the y height
1798func_40542_bcauseIndirectMagicDamage0
1799func_40543_kfireDamage0Returns true if the damage is fire based.
1800func_40544_csetProjectile0Define the damage type as projectile based.
1801func_40545_lgetDamageType0Return the name of damage type.
1802func_40546_jsetFireDamage0Define the damage type as fire based.
1803func_40547_bisProjectile0Returns true if the damage is projectile based.
1804func_40550_A_writeNextIO0Returns a boolean stating if the write was unsuccessful.
1805func_40551_awriteChunk0
1806func_40552_aqueueChunkMap0
1807func_40557_cgetHardcoreEnabled0Returns true if hardcore mode is enabled, otherwise false
1808func_40559_asetRandomHeight0
1809func_40560_bgetComponents0
1810func_40561_acountPacket0
1811func_40566_awaitForFinish0
1812func_40567_aqueueIO0threaded io
1813func_40568_bprocessQueue0Process the items that are in the queue
1814func_4056_NonUpdate20
1815func_40574_bgetDamageReductionAmount0Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots)
1816func_40575_agetEnchantability0Return the enchantability factor of the material.
1817func_40576_agetDurability0Returns the durability for a armor slot of for this type.
1818func_40591_acompress0
1819func_40592_adecompress0
1820func_40594_gisHardcoreModeEnabled0
1821func_40596_fgetCenterY0
1822func_40597_egetCenterX0
1823func_40598_ggetCenterZ0
1824func_40599_ahandleEnchantItem0
1825func_4059_agenerateNetherTerrain0Generates the shape of the terrain in the nether.
1826func_40600_breadCapabilitiesFromNBT0
1827func_40601_awriteCapabilitiesToNBT0
1828func_40602_asetTextureOffset0
1829func_40603_aaddBox0
1830func_40604_aaddBox0
1831func_40609_adrawSplitString0Splits and draws a String with wordwrap (maximum length is parameter k) and with darker drop shadow color if flag is set
1832func_4060_agenerateTerrain0Generates the shape of the terrain for the chunk though its all stone though the water is frozen if the temperature is low enough
1833func_40610_ggetEffectiveness0
1834func_40611_egetStatusIconIndex0Returns the index for the icon to display when the potion is active.
1835func_40612_iisUsable0
1836func_40613_aaffectEntity0Hits the provided entity with this potion's instant effect.
1837func_40614_asetEffectiveness0
1838func_40615_fisBadEffect0This method returns true if the potion effect is bad - negative - for the entity.
1839func_40616_hsetPotionUnusable0
1840func_40617_dhasStatusIcon0Returns true if the potion has a associated status icon to display in then inventory when active.
1841func_40618_asetIconIndex0Sets the index for the icon displayed in the player's inventory when the status is active.
1842func_40619_agetId0returns the ID of the potion
1843func_4061_ainitializeNoiseField0generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1844func_40620_agetDurationString0
1845func_40621_jgetLiquidColor0Returns the color of the potion liquid.
1846func_40622_bisInstant0Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
1847func_40623_cgetName0returns the name of the potion
1848func_40629_acalcItemStackEnchantability0Returns the enchantability of itemstack, it's uses a singular formula for each index (2nd parameter: 0, 1 and 2), cutting to the max enchantability power of the table (3rd parameter)
1849func_4062_areplaceBlocksForBiome0Replaces the stone that was placed in with blocks that match the biome
1850func_40630_agetEnchantmentModifierLiving0Return the (magic) extra damage of the enchantments on player equipped item.
1851func_40631_cgetFireAspectModifier0Return the fire aspect value of enchantments on equipped player item.
1852func_40632_agetRespiration0Returns the 'Water Breathing' modifier of enchantments on player equipped armors.
1853func_40633_ggetAquaAffinityModifier0Returns the aqua affinity status of enchantments on current equipped item of player.
1854func_40634_bgetEnchantmentLevel0Returns the level of enchantment on the ItemStack passed.
1855func_40635_amapEnchantmentData0Creates a 'Map' of EnchantmentData (enchantments) possible to add on the ItemStack and the enchantability level passed.
1856func_40636_agetMaxEnchantmentLevel0Returns the biggest level of the enchantment on the array of ItemStack passed.
1857func_40637_fgetLootingModifier0Returns the looting enchantment modifier of the current equipped item of player.
1858func_40638_egetFortuneModifier0Returns the fortune enchantment modifier of the current equipped item of player.
1859func_40639_aapplyEnchantmentModifierArray0Executes the enchantment modifier on the array of ItemStack passed.
1860func_4063_arenderPumpkinBlur0
1861func_40640_cgetUnbreakingModifier0Returns the unbreaking enchantment modifier on current equipped item of player.
1862func_40641_aapplyEnchantmentModifier0Executes the enchantment modifier on the ItemStack passed.
1863func_40642_bgetEfficiencyModifier0Return the extra efficiency of tools based on enchantments on equipped player item.
1864func_40643_agetEnchantmentModifierDamage0Returns the modifier of protection enchantments on armors equipped on player.
1865func_40644_abuildEnchantmentList0Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level.
1866func_40645_bgetKnockbackModifier0Returns the knockback value of enchantments on equipped player item.
1867func_40646_dgetSilkTouchModifier0Returns the silk touch status of enchantments on current equipped item of player.
1868func_4064_arenderVignette0Renders the vignette. Args: vignetteBrightness, width, height
1869func_40650_acanEnchantItem0Return true if the item passed can be enchanted by a enchantment of this type.
1870func_4065_brenderPortalOverlay0Renders the portal overlay. Args: portalStrength, width, height
1871func_40660_aclearProfiling0Clear profiling
1872func_40661_cendStartSection0End current section and start a new section
1873func_40662_bendSection0End section
1874func_40663_astartSection0Start section
1875func_40664_bgetProfilingData0Get profiling data
1876func_4066_arenderGameOverlay0Render the ingame overlay with quick icon bar, ...
1877func_40670_arender0Draw the six sided box defined by this ModelBox
1878func_4067_aparseIntWithDefault0
1879func_40687_bgetSecondaryComponents0
1880func_40688_acreateNextComponent0
1881func_40689_agetPrimaryComponents0
1882func_40690_bcreateNextComponentRandom0
1883func_4069_aloadRendererData0Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length. Called from EntityRender.renderRainSnow() to check which biomes allow rain or snowfall.
1884func_406_arenderParticle0
1885func_40700_agetDisplayColor0Compute the color used to display this ProfilerResult on the debug screen
1886func_40701_acompareProfilerResult0Called from compareTo()
1887func_40705_aaddEnchantment0Adds a enchantments with a desired level on the ItemStack.
1888func_40706_dsetTagCompound0Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it.
1889func_40707_sgetRarity0
1890func_40708_tisItemEnchantable0True if it is a tool and has no enchantments to begin with
1891func_40709_ogetTagCompound0Returns the NBTTagCompound of the ItemStack.
1892func_4070_aloadBlockGeneratorData0Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth
1893func_40710_nhasTagCompound0Returns true if the ItemStack have a NBTTagCompound. Used currently to store enchantments.
1894func_40711_uisItemEnchanted0True if the item has enchantment data
1895func_40712_qgetItemNameandInformation0gets a list of strings representing the item name and successive extra data, eg Enchantments and potion effects
1896func_40713_rhasEffect0
1897func_40714_pgetEnchantmentTagList0
1898func_4071_agetTemperatures0Returns a list of temperatures to use for the specified blocks. Args: listToReuse, x, y, width, length
1899func_40724_sisHardcoreModeEnabled0Returns true if hardcore mode is enabled, otherwise false
1900func_40726_mrenderBlockLilyPad0Render BlockLilyPad
1901func_40727_aclearOverrideBlockTexture0Clear override block texture
1902func_40728_arenderBlockCauldron0Render block cauldron
1903func_40729_srenderBlockEndPortalFrame0Render BlockEndPortalFrame
1904func_40730_arenderBlockBrewingStand0Render BlockBrewingStand
1905func_40731_egetEnchantability0Return the natural enchantability factor of the material.
1906func_40735_agetCenterXPos0
1907func_40736_bgetCenterZPos0
1908func_40737_agetChunkPosition0
1909func_4073_agetBiomeGenAt0Returns the BiomeGenBase related to the x, z position on the world.
1910func_40740_kgetChunkCoordIntPair0Gets a ChunkCoordIntPair representing the Chunk's position.
1911func_4074_agetBiomeGenAtChunkCoord0Returns the BiomeGenBase related to the chunk coordinate.
1912func_40751_asetComponentType0
1913func_4075_agetWorldChunkManager0
1914func_4076_bsetSpawnLocation0Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
1915func_4079_agetSkyColor0Calculates the color for the skybox
1916func_407_bmultiplyVelocity0
1917func_4080_jtickBlocksAndAmbiance0
1918func_4081_acreateChunkProvider0
1919func_4082_dgetFogColor0Returns vector(ish) with R/G/B for fog
1920func_4083_egetTopSolidOrLiquidBlock0Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z
1921func_4084_aupdateEntityWithOptionalForce0Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate
1922func_4086_dgetLightValue0Gets the light value of the specified block coords. Args: x, y, z
1923func_4087_bcreatePlayer0
1924func_408_asetArrowHeading0Uses the provided coordinates as a heading and determines the velocity from it with the set force and random variance. Args: x, y, z, force, forceVariation
1925func_4093_bgenerateLightBrightnessTable0Creates the light to brightness table
1926func_4094_cgetChunkProvider0Returns the chunk provider back for the world provider
1927func_4095_aregisterWorld0associate an existing world with a World provider, and setup its lightbrightness table
1928func_4096_agetFogColor0Return Vec3D with biome specific fog color
1929func_4097_bcalcSunriseSunsetColors0Returns array with sunrise/sunset colors
1930func_4098_aregisterWorldChunkManager0creates a new world chunk manager for WorldProvider
1931func_409_iexplode0
1932func_41001_ZgetAir0
1933func_41002_aplayStepSound0Plays step sound at given x, y, z for the entity
1934func_41003_gsetAir0
1935func_41004_hisEntityEqual0Returns true if Entity argument is equal to this Entity
1936func_41005_brenderBrokenItemStack0Renders broken item particles using the given ItemStack
1937func_41008_acollideWithEntities0Pushes all entities inside the list away from the enderdragon.
1938func_41009_battackEntitiesInList0Attacks all entities inside this list, dealing 5 hearts of damage.
1939func_4100_acalculateCelestialAngle0Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
1940func_41011_ayupdateDragonEnderCrystal0Updates the state of the enderdragon's current endercrystal.
1941func_41012_acreateEnderPortal0Creates the ender portal leading back to the normal world after defeating the enderdragon.
1942func_41014_dcopyPlayer0Copy the inventory and various stats from another EntityPlayer
1943func_41015_bsetDamageTaken0Sets the damage taken from the last hit.
1944func_41016_igetForwardDirection0Gets the forward direction of the entity.
1945func_41017_dsetForwardDirection0Sets the forward direction of the entity.
1946func_41018_hgetTimeSinceHit0Gets the time since the last hit.
1947func_41019_csetTimeSinceHit0Sets the time to count down from since the last time entity was hit.
1948func_4101_agetProviderForDimension0
1949func_41020_ggetDamageTaken0Gets the damage taken from the last hit.
1950func_41021_bgetInventorySlotContainItemAndDamage0
1951func_41022_acopyInventory0Copy the ItemStack contents from another InventoryPlayer instance
1952func_41026_gisMinecartPowered0Is this minecart powered (Fuel > 0)
1953func_41027_bsetMinecartPowered0Set if this minecart is powered (Fuel > 0)
1954func_4102_acanCoordinateBeSpawn0Will check if the x, z position specified is alright to be set as the map spawn point
1955func_41033_asetBlockNames0sets the array of strings to be used for name lookups from item damage to metadata
1956func_41039_crenderBossHealth0Renders dragon's (boss) health on the HUD
1957func_4103_aonPickupFromSlot0Called when the player picks up an item from an inventory slot
1958func_41049_c_createStackedBlock0Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
1959func_4104_egetSlotStackLimit0Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
1960func_41052_fisValidSupportBlock0Checks if the block ID is a valid support block for the trap door to connect with. If it is not the trapdoor is dropped into the world.
1961func_41053_disPoweredOrRepeater0Returns true if the block coordinate passed can provide power, or is a redstone wire, or if its a repeater that is powered.
1962func_41054_hteleportNearby0Teleports the dragon egg somewhere else in a 31x19x31 area centered on the egg.
1963func_41055_gfallIfPossible0Checks if the dragon egg can fall down, and if so, makes it fall.
1964func_4105_aisItemValid0Check if the stack is a valid item for this slot. Always true beside for the armor slots.
1965func_41060_asetBlockAndMetadata0Sets the block in the world, notifying neighbors if enabled.
1966func_41062_bgetWatchableObjectShort0
1967func_41065_aprojectViewFromEntity0Returns a vector representing the projection along the given entity's view for the given distance
1968func_41066_agetBlockIdAtEntityViewpoint0Returns the block ID at the current camera location (either air or fluid), taking into account the height of fluid blocks
1969func_41067_aupdateRenderInfo0Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
1970func_4106_bplaceInExistingPortal0Place an entity in a nearby portal which already exists.
1971func_4107_aplaceInPortal0Place an entity in a nearby portal, creating one if necessary.
1972func_41081_agetPendingBlockUpdates0
1973func_41082_bisBlockNormalCubeDefault0Checks if the block is a solid, normal cube. If the chunk does not exist, or is not loaded, it returns the boolean parameter.
1974func_41083_escheduleBlockUpdateFromLoad0Schedules a block update from the saved information in a chunk. Called when the chunk is loaded.
1975func_41084_aclamp_int0Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters.
1976func_41085_cgetKeyDisplayString0Represents a key or mouse button as a string. Args: key
1977func_41088_arenderBlockDragonEgg0
1978func_41089_cenableGUIStandardItemLighting0Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
1979func_4108_ccreatePortal0Create a new portal near an entity.
1980func_4109_agenerateNoiseOctaves0Bouncer function to the main one with some default arguments.
1981func_410_ionValidSurface0
1982func_4113_ahandleChat0
1983func_4114_bregisterPacket0
1984func_4115_ahandleLogin0
1985func_4117_agetEntityClassRenderObject0
1986func_4119_agetSpawningChance0returns the chance a creature has to spawn.
1987func_4123_bsetColor0
1988func_4125_asetBiomeName0
1989func_4126_agetSkyColorByTemp0takes temperature, returns color
1990func_4128_agenerateCaveNode0Generates a node in the current cave system recursion tree.
1991func_4129_agenerateLargeCaveNode0Generates a larger initial cave node than usual. Called 25% of the time.
1992func_4130_fsetBurning0Set the canBurn bool to True and return the current object.
1993func_4132_arenderItem0Renders the item stack for being in an entity's hand Args: itemStack
1994func_4133_arenderItemInFirstPerson0Renders the active item in the player's hand when in first person mode. Args: partialTickTime
1995func_4134_crenderWorld0
1996func_4135_brenderHand0Render player hand
1997func_4136_bupdateCameraAndRender0Will update any inputs that effect the camera angle (mouse) and then render the world and GUI
1998func_4137_hupdateFogColor0calculates fog and calls glClearColor
1999func_4138_gorientCamera0sets up player's eye (or camera in third person mode)
2000func_4139_asetupCameraTransform0sets up projection, view effects, camera position/rotation
2001func_4140_asetupFog0Sets up the fog to be rendered. If the arg passed in is -1 the fog starts at 0 and goes to 80% of far plane distance and is used for sky rendering.
2002func_4141_brenderClouds0
2003func_4142_arenderSky0Renders the sky with the partial tick time. Args: partialTickTime
2004func_4144_agetSpecialRendererForClass0Returns the TileEntitySpecialRenderer used to render this TileEntity class, or null if it has no special renderer
2005func_4146_agetFoliageColor0Gets foliage color from temperature and humidity. Args: temperature, humidity
2006func_4147_agetGrassColor0Gets grass color from temperature and humidity. Args: temperature, humidity
2007func_4148_asaveScreenshot0Takes a screenshot and saves it to the screenshots directory. Returns the filename of the screenshot.
2008func_4149_aclearBoundingBoxPool0Sets the number of bounding boxes in use from the pool to 0 so they will be reused
2009func_4150_aisVecInside0Checks if the specified vector is within bounds of the bounding box. Args: vec3D
2010func_4152_arenderStandardBlockWithColorMultiplier0Renders a standard cube block at the given coordinates, with a given color ratio. Args: block, x, y, z, r, g, b
2011func_4153_agetRandomSpawningPointInChunk0Given a chunk, find a random position in it.
2012func_4154_aperformSpawning0The main spawning algorithm, spawns three random creatures of types in the subclass array
2013func_415_zspawnExplosionParticle0Spawns an explosion particle around the Entity's location
2014func_416_arayTrace0Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime
2015func_417_bupdateRotation0Arguments: current rotation, intended rotation, max increment.
2016func_418_b_updateEntityActionState0
2017func_419_bonDeath0Called when the mob's health reaches 0.
2018func_420_ccanEntityBeSeen0returns true if the entity provided in the argument can be seen. (Raytrace)
2019func_421_bgetTalkInterval0Get number of ticks, at least during which the living entity will be silent
2020func_422_ggetDropItemId0Returns the item ID for the item the mob drops on death.
2021func_424_Cjump0jump, Causes this entity to do an upwards motion (jumping)
2022func_425_jonLivingUpdate0Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
2023func_426_bfaceEntity0changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument
2024func_427_egetPosition0interpolated position vector
2025func_429_AisOnLadder0returns true if this entity is by a ladder, false otherwise
2026func_43001_aonFallenUpon0Block's chance to react to an entity falling on it.
2027func_430_fgetLook0interpolated look vector
2028func_431_dgetSwingProgress0Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime
2029func_432_bheal0Heal living entity (param: amount of half-hearts)
2030func_433_agetCanSpawnHere0Checks if the entity's current position is a valid location to spawn this entity.
2031func_434_aknockBack0knocks back this entity
2032func_435_bmoveEntityWithHeading0Moves the entity based on the specified heading. Args: strafe, forward
2033func_437_aattackEntity0Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
2034func_438_ifindPlayerToAttack0Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies).
2035func_439_agetBlockPathWeight0Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z
2036func_44001_adisClientWorld0Returns whether the entity is in a local (client) world
2037func_44020_igetName0
2038func_44021_dloadLanguageList0
2039func_44022_bgetLanguageList0
2040func_44023_asetLanguage0
2041func_44024_cgetCurrentLanguage0
2042func_44025_aloadLanguage0
2043func_44028_ahandleCustomPayload0
2044func_44029_arenderStringAtPos0Render a single line string at the current (posX,posY) and update posX
2045func_44030_bloadGlyphTexture0Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array.
2046func_44031_arenderDefaultChar0Render a single character with the default.png font at current (posX,posY) location.
2047func_44032_asetUnicodeFlag0Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
2048func_44033_arenderUnicodeChar0Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files.
2049func_44040_agetStringFromID0Finds the class using IDtoClassMapping and classToStringMapping
2050func_440_bsetCreeperFlashTime0Connects the the creeper flashes to the creeper's color multiplier
2051func_441_csetSlimeSize0
2052func_443_a_onItemPickup0Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
2053func_444_adropPlayerItemWithRandomChoice0Drops an itemstack from the player with a flag that is passed in that can be set to true to instead drop it in a random direction from the player instead of where the player is facing. Args: itemStack, dropRandom
2054func_445_ldisplayWorkbenchGUI0Displays the crafting GUI for a workbench.
2055func_446_ajoinEntityItemWithWorld0Joins the passed in entity item with the world. Args: entityItem
2056func_448_udestroyCurrentEquippedItem0Destroys the currently equipped item from the player's inventory.
2057func_449_adropPlayerItem0Drops an item for a player. Args: itemStack
2058func_450_agetCurrentPlayerStrVsBlock0Returns how strong the player is against the specified block at this moment
2059func_451_hcollideWithPlayer0
2060func_452_adisplayGUIChest0Displays the GUI for interacting with a chest inventory. Args: chestInventory
2061func_453_adisplayGUIFurnace0Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace
2062func_454_bcanHarvestBlock0Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
2063func_457_wswingItem0Swings the item the player is holding.
2064func_46003_gsetJumping0
2065func_46004_aKgetRNG0
2066func_46005_aIgetJumpHelper0
2067func_46006_aRisAIEnabled0Returns true if the newer Entity AI code should be run
2068func_46007_aLgetAITarget0
2069func_46008_aGgetLookHelper0
2070func_46009_aHgetMoveHelper0
2071func_46010_fsetMoveForward0
2072func_46011_aMgetAge0
2073func_46012_aJgetNavigator0Returns entity navigator
2074func_46013_aQgetMoveSpeed0
2075func_46014_aSupdateAITasks0
2076func_46024_bsetDamage0
2077func_46025_lgetDamage0
2078func_46033_asetMoveSpeed0
2079func_46034_aonUpdateMoveHelper0
2080func_46051_agenerate0
2081func_46059_idoesContainerItemLeaveCraftingGrid0If this returns true, after a recipe involving this item is crafted the container item will be added to the player's inventory instead of remaining in the crafting grid.
2082func_46064_igetWorldHasNoSky0returns true if there should be no sky, false otherwise
2083func_46066_ggetAverageGroundLevel0
2084func_46068_GgetSeaLevel0Gets sea level for use in rendering the horizen.
2085func_46069_aonUpdateNavigation0
2086func_46077_dresetTask0Resets the task
2087func_46078_fisContinous0Returns whether the task requires multiple updates or not
2088func_46081_bupdateTask0Updates the task
2089func_46082_ashouldExecute0Returns whether the EntityAIBase should begin execution.
2090func_46084_gcontinueExecuting0Returns whether an in-progress EntityAIBase should continue executing
2091func_46107_egetTerrainType0
2092func_46109_disBidrectional0
2093func_46110_disUnicode0
2094func_46115_aonUpdateTasks0
2095func_46117_aareTasksCompatible0Returns whether two EntityAITaskEntries can be executed concurrently
2096func_46118_aaddTask0
2097func_46121_bbidiReorder0Apply Unicode Bidirectional Algorithm to string and return a new possibly reordered string for visual rendering.
2098func_46122_brenderSplitString0Perform actual work of rendering a multi-line string with wordwrap (maximum length is parameter k) and with darkre drop shadow color if flag is set
2099func_46123_bsetBidiFlag0Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string.
2100func_46124_brenderSplitStringNoShadow0renders a multi-line string with wordwrap (maximum length is parameter k) by means of renderSplitString
2101func_46129_asetJumping0
2102func_46130_bdoJump0Called to actually make the entity jump if isJumping is true.
2103func_46133_tgetTerrainType0
2104func_46135_aparseWorldType0
2105func_46141_asetLookPositionWithEntity0Sets position to look at using entity
2106func_46142_aonUpdateLook0Updates look
2107func_46143_asetLookPosition0Sets position to look at
2108func_46152_aaddMapping0Adds a entity mapping with egg info.
2109func_461_asendChatMessage0Sends a chat message from the player. Args: chatMessage
2110func_463_aattackTargetEntityWithCurrentItem0Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
2111func_465_igetWorld0
2112func_468_cgetStackInSlot0Returns the stack in slot i
2113func_469_cgetSizeInventory0Returns the number of slots in the inventory.
2114func_470_egetInventoryStackLimit0Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*
2115func_471_dgetInvName0Returns the name of the inventory.
2116func_472_asetInventorySlotContents0Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
2117func_473_adecrStackSize0Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
2118func_474_j_onInventoryChanged0Called when an the contents of an Inventory change, usually
2119func_475_bupdateEntity0Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation.
2120func_476_aaddMapping0Adds a new two-way mapping between the class and its string name in both hashmaps.
2121func_477_ccreateAndLoadEntity0Creates a new entity and loads its data from the specified NBT.
2122func_478_ggetBlockType0Gets the block type at the location of this entity (client-only).
2123func_479_fgetBlockMetadata0Returns block data at the location of this entity (client-only).
2124func_480_agetDistanceFrom0Returns the square of the distance between this entity and the passed in coordinates.
2125func_481_bwriteToNBT0Writes a tile entity to NBT.
2126func_482_areadFromNBT0Reads a tile entity from NBT.
2127func_483_cupdateDelay0Sets the delay before a new spawn (base delay of 200 + random number up to 600).
2128func_484_aanyPlayerInRange0Returns true if there is a player in range (using World.getClosestPlayer)
2129func_485_aisBurning0Returns true if the furnace is currently burning
2130func_487_ismeltItem0Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
2131func_488_agetItemBurnTime0Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel
2132func_489_bgetBurnTimeRemainingScaled0Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel item, where 0 means that the item is exhausted and the passed value means that the item is fresh
2133func_490_agetCookProgressScaled0Returns an integer between 0 and the passed value representing how close the current item is to being completely cooked
2134func_491_jcanSmelt0Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
2135func_492_darmorItemInSlot0returns a player armor item (as itemstack) contained in specified armor slot.
2136func_493_awriteToNBT0Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting).
2137func_494_agetCurrentItem0Returns the item stack currently held by the player.
2138func_496_asetCurrentItem0Sets a specific itemID as the current item being held (only if it exists on the hotbar)
2139func_498_achangeCurrentItem0Switch the current item to the next one or the previous one
2140func_499_jgetFirstEmptyStack0Returns the first item stack that is empty.
2141func_502_agetDamageVsEntity0Return damage vs an entity done by the current held weapon, or 1 if nothing is held
2142func_503_gdropAllItems0Drop all armor and main inventory items.
2143func_504_aaddItemStackToInventory0Adds the item stack to the inventory, returns false if it is impossible.
2144func_505_fgetInventorySlotContainItem0Returns a slot index in main inventory containing a specific itemID
2145func_506_fgetTotalArmorValue0Based on the damage values and maximum damage values of each armor item, returns the current armor value.
2146func_507_edamageArmor0Damages armor in each slot by the specified amount.
2147func_508_agetStrVsBlock0Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.
2148func_509_bcanHarvestBlock0Returns whether the current item (tool) can harvest from the specified block (actually get a result).
2149func_510_bconsumeInventoryItem0removed one item of specified itemID from inventory (if it is in a stack, the stack size will reduce with 1)
2150func_511_bdecrementAnimations0Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block.
2151func_513_breadFromNBT0Reads from the given tag list and fills the slots in the inventory with the correct items.
2152func_516_agenerate0
2153func_517_asetScale0Rescales the generator settings, only used in WorldGenBigTree
2154func_518_bgenerateLeaves0Generates the leaf portion of the tree as specified by the leafNodes list.
2155func_519_evalidTreeLocation0Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid.
2156func_520_agenerateLeafNode0Generates the leaves surrounding an individual entry in the leafNodes list.
2157func_521_agenerateLeafNodeList0Generates a list of leaf nodes for the tree, to be populated by generateLeaves.
2158func_522_aplaceBlockLine0Places a line of the specified block ID into the world from the first coordinate triplet to the second.
2159func_523_agenTreeLayer0
2160func_524_acheckBlockLine0Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered.
2161func_525_dgenerateLeafNodeBases0Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade.
2162func_526_bleafSize0
2163func_527_cleafNodeNeedsBase0Indicates whether or not a leaf node requires additional wood to be added to preserve integrity.
2164func_528_alayerSize0Gets the rough size of a layer of the tree.
2165func_529_cgenerateTrunk0Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a field that is always 1 to 2.
2166func_530_apickCheckLootItem0Picks potentially a random item to add to a dungeon chest.
2167func_531_bpickMobSpawner0Randomly decides which spawner to use in a dungeon
2168func_532_aunload100OldestChunks0Unloads the 100 oldest chunks from memory, due to a bug with chunkSet.add() never being called it thinks the list is always empty and will not remove any chunks.
2169func_533_bprovideChunk0Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
2170func_534_apopulate0Populates chunk with ores etc etc
2171func_535_asaveChunks0Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved.
2172func_536_bcanSave0Returns if the IChunkProvider supports saving.
2173func_537_achunkExists0Checks to see if a chunk exists at x, y
2174func_538_dloadChunk0Creates an empty chunk ready to put data from the server in
2175func_540_bsaveChunk0Save a given Chunk, recording the time in lastSaveTime
2176func_541_asaveExtraChunkData0Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused.
2177func_547_bdrawString0Renders the specified text to the screen.
2178func_548_adrawCenteredString0Renders the specified text to the screen, center-aligned.
2179func_549_adrawGradientRect0Draws a rectangle with a vertical gradient between the specified colors.
2180func_550_bdrawTexturedModalRect0Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height
2181func_551_adrawRect0Draws a solid color rectangle with the specified coordinates and color.
2182func_552_aaddChatMessage0Adds a chat message to the list of chat messages. Args: msg
2183func_553_bsetRecordPlayingMessage0
2184func_554_arenderInventorySlot0Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick
2185func_555_aupdateTick0The update tick for the ingame UI
2186func_558_agetHoverState0Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
2187func_559_amouseReleased0Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
2188func_560_bmouseDragged0Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
2189func_561_adrawButton0Draws this button to the screen.
2190func_562_cmousePressed0Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e).
2191func_564_dhandleInput0Delegates mouse and keyboard input.
2192func_565_amouseClicked0Called when the mouse is clicked.
2193func_566_ehandleMouseInput0Handles mouse input.
2194func_567_adrawWorldBackground0
2195func_568_adeleteWorld0Deletes the selected world.
2196func_569_fhandleKeyboardInput0Handles keyboard input.
2197func_570_gupdateScreen0Called from the main game loop to update the screen.
2198func_571_adrawScreen0Draws the screen and all the components in it.
2199func_572_aactionPerformed0Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
2200func_573_bmouseMovedOrUp0Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is mouseMove, which==0 or which==1 is mouseUp
2201func_574_cgetClipboardString0Returns a string stored in the system clipboard.
2202func_578_idrawDefaultBackground0Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
2203func_579_bdrawBackground0Draws the background (i is always 0 as of 1.2.2)
2204func_580_akeyTyped0Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
2205func_581_aisCancelled0Returns true if the connection attempt has been cancelled, false otherwise.
2206func_582_asetNetClientHandler0Sets the NetClientHandler.
2207func_583_bgetNetClientHandler0Gets the NetClientHandler.
2208func_584_cselectWorld0Gets the selected world.
2209func_585_jinitButtons0intilize the buttons for this GUI
2210func_587_jdrawGuiContainerForegroundLayer0Draw the foreground layer for the GuiContainer (everythin in front of the items)
2211func_588_agetSlotAtPosition0Returns the slot at the given coordinates or null if there is none.
2212func_589_adrawGuiContainerBackgroundLayer0Draw the background layer for the GuiContainer (everything behind the items)
2213func_590_adrawSlotInventory0Draws an inventory slot
2214func_593_asetLoadingProgress0Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
2215func_594_bdisplaySavingString0
2216func_595_ddisplayLoadingString0Displays a string on the loading screen supposed to indicate what is being done currently.
2217func_596_aprintText0
2218func_598_cgetLightBrightness0Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z
2219func_599_fgetBlockMaterial0Returns the block's material.
2220func_600_agetBlockId0Returns the block ID at coords x,y,z
2221func_601_gisBlockOpaqueCube0Returns true if the block at the specified coordinates is an opaque cube. Args: x, y, z
2222func_602_egetBlockMetadata0Returns the block metadata at coords x,y,z
2223func_603_bgetBlockTileEntity0Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists
2224func_604_acheckIfAABBIsClear0Returns true if there are no solid, live entities in the specified AxisAlignedBB
2225func_605_cisBoundingBoxBurning0Returns whether or not the given bounding box is on fire or not
2226func_606_bobtainEntitySkin0Start the skin for this entity downloading, if necessary, and increment its reference counter
2227func_607_dsetEntityDead0Not sure what this does 100%, but from the calling methods this method should be called like this.
2228func_608_aspawnPlayerWithLoadedChunks0spawns a player, load data from level.dat if needed and loads surrounding chunks
2229func_609_agetClosestPlayerToEntity0Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist
2230func_611_gnotifyBlocksOfNeighborChange0Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID
2231func_612_ionBlockHit0Called whenever a block gets hit. Args: x, y, z, side
2232func_613_aaddWorldAccess0Adds a IWorldAccess to the list of worldAccesses
2233func_614_ggetFirstUncoveredBlock0Returns the block ID of the first block at this (x,z) location with air above it, searching from sea level upwards.
2234func_616_ascheduleLightingUpdate0
2235func_617_enotifyBlockChange0The block type change and need to notify other systems Args: x, y, z, blockID
2236func_618_jgetBlockLightValue0Gets the light value of a block location
2237func_619_cgetCelestialAngle0calls calculateCelestialAngle
2238func_620_hchunkExists0Returns whether a chunk exists at chunk coordinates x, y
2239func_621_bcountEntities0Counts how many entities of an entity class exist in the world. Args: entityClass
2240func_6231_cclearApplet0Removes all the components from the applet and lays it out again. Called on shutdown.
2241func_6232_bshutdown0Called when the applet window is closed.
2242func_6233_astartMainThread0
2243func_6237_kusePortal0Will use a portal teleport switching the dimension the player is in.
2244func_6238_adisplayDebugInfo0
2245func_6239_prespawn0Called when the respawn button is pressed after the player dies.
2246func_623_aplaySoundAtEntity0Plays a sound at the entity's position. Args: entity, sound, unknown1, volume (relative to 1.0)
2247func_6240_bgetMinecraftDir0gets the working dir (OS specific) for minecraft
2248func_6241_mdebugInfoRenders0A String of renderGlobal.getDebugInfoRenders
2249func_6242_uforceReload0Forces a reload of the sound manager and all the resources. Called in game by holding 'F3' and pressing 'S'.
2250func_6243_aclickMouse0Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args: buttonClicked
2251func_6244_dshutdown0Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
2252func_6245_odebugInfoEntities0A String of how many entities are in the world
2253func_6246_irunTick0Runs the current tick.
2254func_6247_bstartWorld0creates a new world or loads an existing one
2255func_6248_sscreenshotListener0checks if keys are down
2256func_6249_aresize0Called to resize the current screen.
2257func_624_bisDaytime0Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
2258func_6250_ccheckGLError0Checks for an OpenGL error. If there is one, prints the error ID and error string.
2259func_6252_gdisplayInGameMenu0Displays the ingame menu
2260func_6253_astartMainThread0
2261func_6254_asendClickBlockToController0
2262func_6255_dpreloadWorld0Display the preload world loading screen then load SP World.
2263func_6256_achangeWorld0first argument is the world to change to, second one is a loading message and the third the player itself
2264func_6257_qloadScreen0Displays a new screen.
2265func_6258_asetServer0
2266func_6259_esetIngameFocus0Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed
2267func_625_oisBlockIndirectlyGettingPowered0Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z
2268func_6260_jisMultiplayerWorld0Checks if the current world is a multiplayer world, returns true if it is, false otherwise.
2269func_6261_achangeWorld10Changes the world, no message, no player.
2270func_6262_ngetEntityDebug0Gets the information in the F3 menu about how many entities are infront/around you
2271func_6263_achangeWorld20Changes the world with given message, no player.
2272func_6264_agetAppDir0gets the working dir (OS specific) for the specific application (which is always minecraft)
2273func_6265_tclickMiddleMouseButton0Called when the middle mouse button gets clicked
2274func_6266_cshutdownMinecraftApplet0Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
2275func_6267_rgetOs0
2276func_6268_ainstallResource0Installs a resource. Currently only sounds are download so this method just adds them to the SoundManager.
2277func_6269_astartMainThread10
2278func_6270_htoggleFullscreen0Toggles fullscreen mode.
2279func_6271_astartGame0Starts the game: initializes the canvas, the title, the settings, etcetera.
2280func_6272_adisplayGuiScreen0Sets the argument GuiScreen as the main (topmost visible) screen.
2281func_6273_fsetIngameNotInFocus0Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
2282func_6274_ascaledTessellator0Loads Tessellator with a scaled resolution
2283func_628_ddrawClouds0
2284func_630_dblockExists0Returns whether a block exists at world coordinates x, y, z
2285func_6329_agetFontRendererFromRenderManager0Returns the font renderer from the set render manager
2286func_632_bunloadEntities0Adds a list of entities to be unloaded on the next pass of World.updateEntities()
2287func_6330_apreRenderCallback0Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime
2288func_6331_brenderEquippedItems0
2289func_633_cupdateEntities0
2290func_634_asetBlock0Sets the block to the specified blockID at the block coordinates Args x, y, z, blockID
2291func_635_csetBlockMetadata0Set the metadata of a block in global coordinates
2292func_6360_iremoveLeaves0
2293func_636_aaddLoadedEntities0
2294func_6372_aaddSound0Adds a sounds with the name from the file. Args: name, file
2295func_6373_baddStreaming0Adds an audio file to the streaming SoundPool.
2296func_6374_caddMusic0Adds an audio file to the music SoundPool.
2297func_6375_asetVelocity0Sets the velocity to the args. Args: x, y, z
2298func_6376_zgetEntityTexture0returns the directory and filename as a String
2299func_6377_hmountEntity0Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
2300func_6378_bonCollideWithPlayer0Called by a player entity when they collide with an entity
2301func_637_agetEntityPathToXYZ0Returns a path between an entity and XYZ coords
2302func_6389_dgetLivingSound0Returns the sound this mob makes while it's alive.
2303func_6390_fgetDeathSound0Returns the sound this mob makes on death.
2304func_6391_igetMaxSpawnedInChunk0Will return how many at most can spawn in a chunk at once.
2305func_6392_FonEntityDeath0Called when the entity vanishes after dies by damage (or other method that put health below or at zero).
2306func_6393_hgetSoundVolume0Returns the volume for the sounds this mob makes.
2307func_6394_f_getHurtSound0Returns the sound this mob makes when it is hurt.
2308func_639_asaveWorld0Saves the data for this World. If passed true, then only save up to 2 chunks, otherwise, save all chunks.
2309func_640_acheckChunksExist0Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ
2310func_6415_a_useCurrentItemOnEntity0Uses the currently equipped item on the specified entity. Args: entity
2311func_6416_vgetCurrentEquippedItem0Returns the currently being used item by the player.
2312func_6417_tgetScore0
2313func_641_agetSavedLightValue0Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg.
2314func_642_arayTraceBlocks_do0
2315func_643_asetBlockAndMetadata0Sets the block ID and metadata of a block in global coordinates
2316func_6447_asetWorldAndResolution0Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
2317func_6448_ainitGui0Adds the buttons (and other controls) to the screen in question.
2318func_6449_honGuiClosed0Called when the screen is unloaded. Used to disable keyboard repeat events
2319func_644_fcalculateInitialSkylight0Called on construction of the World class to setup the initial skylight values
2320func_6450_bdoesGuiPauseGame0Returns true if this GUI should pause the game when it is displayed in single-player
2321func_645_arayTraceBlocks0
2322func_6465_gupdatingLighting0Updates lighting. Returns true if there are more lighting updates to update
2323func_6466_acanMineBlock0
2324func_6467_asetPartialTime0
2325func_6468_aresetBlockRemoving0Resets current block damage and field_9439_j
2326func_6469_dshouldDrawHUD0
2327func_646_nisBlockGettingPowered0Whether one of the neighboring blocks is putting power into this block. Args: x, y, z
2328func_6470_conPlayerDamageBlock0Called when a player damages a block and updates damage counters
2329func_6471_asendUseItem0Notifies the server of things like consuming food, etc...
2330func_6472_battackEntity0Attacks an entity
2331func_6474_cupdateController0
2332func_6475_ainteractWithEntity0Interacts with an entity
2333func_6476_aflipPlayer0Flips the player around. Args: player
2334func_6477_dcanRespawnHere0True if the player can respawn in this dimension (true = overworld, false = nether).
2335func_647_icanBlockSeeTheSky0Checks if the specified block is able to see the sky
2336func_6480_bcloseTexturePackFile0Closes the zipfile associated to this texture pack. Does nothing for the default texture pack.
2337func_6481_agetResourceAsStream0Gives a texture resource as InputStream.
2338func_6483_cbindThumbnailTexture0binds the texture corresponding to the pack's thumbnail image
2339func_6484_bunbindThumbnailTexture0Unbinds the thumbnail texture for texture pack screen
2340func_648_asetWorldTime0Sets the world time.
2341func_6492_btruncateString0Truncates the specified string to 34 characters in length and returns it.
2342func_6497_ahandleAttachEntity0Packet handler
2343func_6498_ahandleEntityVelocity0Packet handler
2344func_6499_ahandleUseEntity0
2345func_649_gtick0Runs a single tick for the world
2346func_6500_agetFontRenderer0Returns the font renderer
2347func_6507_abindTextureByName0Binds a texture to the renderEngine given a filename from the JAR.
2348func_6508_agetFontRenderer0
2349func_650_aquickSaveWorld0Saves the world and all chunk data without displaying any progress message. If passed 0, then save player info and metadata as well.
2350func_6510_crenderCloudsFancy0Renders the 3d fancy clouds
2351func_6513_asetColorRGBA_I0Sets the color to the given color (packed as bytes in integer) and alpha values.
2352func_6516_agetFontRenderer0
2353func_6519_aloadOptions0Loads the options from the options file. It appears that this has replaced the previous 'loadOptions'
2354func_651_asaveWorldIndirectly0
2355func_6526_areadTextureImage0Returns a BufferedImage read off the provided input stream. Args: inputStream
2356func_6530_bavailableTexturePacks0Returns a list of the available texture packs.
2357func_6531_asetTexturePack0Sets the new TexturePack to be used, returning true if it has actually changed, false if nothing changed.
2358func_6532_aupdateAvaliableTexturePacks0check the texture packs the client has installed
2359func_654_asetBlockTileEntity0Sets the TileEntity for a given block in X, Y, Z coordinates
2360func_655_lnotifyBlockOfNeighborChange0Notifies a block that one of its neighbor change to the specified type Args: x, y, z, blockID
2361func_656_jdropOldChunks0Does nothing while unloading 100 oldest chunks
2362func_657_agetEntitiesWithinAABB0Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb
2363func_658_igetLoadedEntityList0Accessor for world Loaded Entity List
2364func_659_bgetEntitiesWithinAABBExcludingEntity0Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb
2365func_660_ksendQuittingDisconnectingPacket0If on MP, sends a quitting packet.
2366func_662_bisAnyLiquid0Returns if any of the blocks within the aabb are liquids. Args: aabb
2367func_663_lcheckSessionLock0Checks whether the session lock file was modified by another process
2368func_664_bsetLightValue0Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue
2369func_665_hmarkBlockNeedsUpdate0Marks the block as needing an update with the renderer. Args: x, y, z
2370func_666_cgetHeightValue0Returns the y coordinate with a block in it at this x, z coordinate
2371func_667_eupdateEntity0Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity
2372func_668_jisBlockProvidingPowerTo0Is this block powering in the specified direction Args: x, y, z, direction
2373func_669_msaveLevel0Saves the global data associated with this World
2374func_670_aplayRecord0Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z
2375func_671_acalculateSkylightSubtracted0Returns the amount of skylight subtracted for the current time
2376func_672_bremoveWorldAccess0Removes a worldAccess from the worldAccesses object
2377func_673_agetChunkFromBlockCoords0Returns a chunk looked up by block coordinates. Args: x, z
2378func_674_aspawnEntityInWorld0Called to place all entities as part of a world
2379func_675_agetBlockDensity0Gets the percentage of real blocks within within a bounding box, along a specified vector.
2380func_677_mrandomDisplayUpdates0Randomly will call the random display update on a 1000 blocks within 16 units of the specified position. Args: x, y, z
2381func_678_creleaseEntitySkin0Decrement the reference counter for this entity's skin image data
2382func_679_fgetStarBrightness0How bright are stars in the sky
2383func_680_fmarkBlocksDirtyVertical0marks a vertical line of blocks as dirty
2384func_682_ahandleMaterialAcceleration0handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
2385func_683_agetClosestPlayer0Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist
2386func_684_aplaySoundEffect0Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block.
2387func_687_dgetDebugLoadedEntities0This string is 'All: (number of loaded entities)' Viewable by press ing F3
2388func_688_bsetBlockAndMetadataWithNotify0Sets the block ID and metadata, then notifies neighboring blocks of the change Params: x, y, z, BlockID, Metadata
2389func_689_aisMaterialInBB0
2390func_690_dsetBlockWithNotify0Sets a block and notifies relevant systems with the block change Args: x, y, z, blockID
2391func_691_bsetBlockMetadataWithNotify0Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata
2392func_692_lremoveBlockTileEntity0Removes the TileEntity for a given block in X,Y,Z coordinates
2393func_693_asetChunkData0sets the data for a chunk from a map packet
2394func_694_aspawnParticle0Spawns a particle. Args particleName, x, y, z, velX, velY, velZ
2395func_695_acanBlockBePlacedAt0Returns true if the specified block can be placed at the given coordinates, optionally making sure there are no entities in the way. Args: blockID, x, y, z, ignoreEntities
2396func_697_agetCollidingBoundingBoxes0Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb
2397func_698_bupdateTileEntityChunkAndDoNothing0
2398func_699_agetBlockLightValue_do0Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)
2399func_700_atickUpdates0Runs through the list of updates to run and ticks them
2400func_701_bmarkBlocksDirty0
2401func_702_agetPathToEntity0Returns a path between two entities
2402func_704_bgetChunkFromChunkCoords0Returns back a chunk looked up by chunk coordinates Args: x, y
2403func_705_fjoinEntityInSurroundings0spwans an entity and loads surrounding chunks
2404func_706_kisBlockIndirectlyProvidingPowerTo0Is a block next to you getting powered (if its an attachable block) or is it providing power directly to you. Args: x, y, z, direction
2405func_707_bisAABBInMaterial0checks if the given AABB is in the material given. Used while swimming.
2406func_709_bgetEntityByID0Lookup and return an Entity based on its ID
2407func_710_cremoveEntityFromWorld0
2408func_711_cinvalidateBlockReceiveRegion0Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks.
2409func_712_aaddEntityToWorld0Add an ID to Entity mapping to entityHashSet
2410func_713_adoPreChunk0
2411func_714_csetBlockAndMetadataAndInvalidate0
2412func_716_agetLightValueExt0Get light value with flag
2413func_717_aonWorldChange0Called on world change with the new World as the only parameter.
2414func_719_aclickBlock0Called by Minecraft class when the player is hitting a block with an item. Args: x, y, z, side
2415func_722_aonPlayerRightClick0Handles a players right click
2416func_727_bgetBlockReachDistance0player reach distance = 4F
2417func_729_bonPlayerDestroyBlock0Called when a player completes the destruction of a block
2418func_730_esyncCurrentPlayItem0Syncs the current player item with the server
2419func_731_bgetTagName0Returns the string name of a tag with the specified type, or 'UNKNOWN' if invalid.
2420func_732_asetName0Sets the name for this tag and returns this for convenience.
2421func_733_agetId0Gets the type byte for the tag.
2422func_734_breadNamedTag0Reads and returns a tag from the given DataInput, or the End tag if no tag could be read.
2423func_735_awrite0Write the actual data contents of the tag, implemented in NBT extension classes
2424func_736_aload0Read the actual data contents of the tag, implemented in NBT extension classes
2425func_737_bgetName0Gets the name corresponding to the tag, or an empty string if none set.
2426func_738_awriteNamedTag0Writes the specified tag to the given DataOutput, writing the type byte, the UTF string key and then calling the tag to write its data.
2427func_739_anewTag0Creates and returns a new tag of the specified type, or null if invalid.
2428func_740_ctagCount0Returns the number of tags in the list.
2429func_741_atagAt0Retrieves the tag at the specified index from the list.
2430func_742_aappendTag0Adds the provided tag to the end of the list. There is no check to veriy this tag is of the same type as any previous tag.
2431func_743_kgetCompoundTag0Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
2432func_744_asetFloat0Stores a new NBTTagFloat with the given float value into the map with the given string key.
2433func_745_dgetShort0Retrieves a short value using the specified key, or 0 if no such key was stored.
2434func_746_cgetByte0Retrieves a byte value using the specified key, or 0 if no such key was stored.
2435func_747_asetByteArray0Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
2436func_748_asetBoolean0Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key.
2437func_749_asetShort0Stores a new NBTTagShort with the given short value into the map with the given string key.
2438func_750_asetLong0Stores a new NBTTagLong with the given long value into the map with the given string key.
2439func_751_bhasKey0Returns whether the given string has been previously stored as a key in the map.
2440func_752_ggetFloat0Retrieves a float value using the specified key, or 0 if no such key was stored.
2441func_753_lgetTagList0Retrieves a NBTTagList subtag matching the specified key, or a new empty NBTTagList if no such key was stored.
2442func_754_asetString0Stores a new NBTTagString with the given string value into the map with the given string key.
2443func_755_igetString0Retrieves a string value using the specified key, or an empty string if no such key was stored.
2444func_756_egetInteger0Retrieves an integer value using the specified key, or 0 if no such key was stored.
2445func_757_hgetDouble0Retrieves a double value using the specified key, or 0 if no such key was stored.
2446func_758_asetInteger0Stores a new NBTTagInt with the given integer value into the map with the given string key.
2447func_759_jgetByteArray0Retrieves a byte array using the specified key, or a zero-length array if no such key was stored.
2448func_760_mgetBoolean0Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method.
2449func_761_asetByte0Stores a new NBTTagByte with the given byte value into the map with the given string key.
2450func_762_asetTag0Stores the given tag into the map with the given string key. This is mostly used to store tag lists.
2451func_763_asetCompoundTag0Stores the given NBTTagCompound into the map with the given string key.
2452func_764_fgetLong0Retrieves a long value using the specified key, or 0 if no such key was stored.
2453func_765_asetDouble0Stores a new NBTTagDouble with the given double value into the map with the given string key.
2454func_766_aaddRecipes0Adds the weapon recipes to the CraftingManager.
2455func_767_bgetValue0Returns the object stored in this entry
2456func_768_agetHash0Returns the hash code for this entry
2457func_769_aisValid0Returns if the byte array is null or not.
2458func_770_aset0Arguments are x, y, z, val. Sets the nibble of data at x << 11 | z << 7 | y to val.
2459func_771_aget0Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4.
2460func_772_cmouseXYChange0
2461func_773_bungrabMouseCursor0Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
2462func_774_agrabMouseCursor0Grabs the mouse cursor it doesn't move and isn't seen.
2463func_775_cgetBackgroundIconIndex0Returns the icon index on items.png that is used as background image of the slot.
2464func_776_bputStack0Helper fnct to put a stack in the slot.
2465func_777_bgetStack0Helper fnct to get the stack in the slot.
2466func_779_donSlotChanged0Called when the stack in a Slot changes
2467func_782_abindImage0
2468func_783_aonTick0
2469func_784_aisMinecartTrack0
2470func_785_brefreshConnectedTracks0Neighboring tracks have potentially been broken, so prune the connected track list
2471func_786_ccanConnectFrom0Determines whether or not the target rail can connect to this rail
2472func_787_ccanConnectTo0Determines whether or not the track can bend to meet the specified rail
2473func_788_dconnectToNeighbor0The specified neighbor has just formed a new connection, so update accordingly
2474func_790_cgetAdjacentTracks0
2475func_791_agetNAdjacentTracks0get number of adjacent tracks
2476func_792_arefreshTrackShape0Completely recalculates the track shape based on neighboring tracks and power state
2477func_793_bisConnectedTo0
2478func_794_bisInTrack0Returns true if the specified block is in the same railway.
2479func_795_agetMinecartTrackLogic0
2480func_797_aupdatePlayerMoveState0
2481func_799_arender0
2482func_800_apostProcess0
2483func_803_agrad0
2484func_804_blerp0
2485func_807_agenerateNoiseOctaves0
2486func_808_adraw0
2487func_809_aflipFace0
2488func_810_aaddRecipes0Adds the ingot recipes to the CraftingManager.
2489func_811_bsaveExtraData0Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused.
2490func_812_asaveChunk0
2491func_813_aloadChunk0Loads the specified(XZ) chunk into the specified world.
2492func_814_achunkTick0Called every World.tick()
2493func_815_bsaveExtraChunkData0Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused.
2494func_816_aloadChunkIntoWorldFromCompound0Parses the data in the compound into a Chunk in the specified world.
2495func_817_achunkFileForXZ0
2496func_818_astoreChunkInCompound0Stores the chunk into the supplied Compound. (could even be private static)
2497func_819_ahandlePlace0
2498func_820_ahandleNamedEntitySpawn0
2499func_821_ahandleBlockDig0
2500func_822_ahandleBlockChange0
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