ForgePatch/patches/minecraft/net/minecraft/world/gen
David Quintana 93c00b67d9
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
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blockplacer Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
blockstateprovider Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
carver Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
feature Add hooks to allow modification of structures spawn lists (#7344) 2020-10-07 13:04:03 -07:00
foliageplacer Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
layer Revive BiomeManager and BiomeLayer hooks. 2020-09-23 23:35:40 -07:00
placement Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
settings Implement feature for mods to define new world types (#7448) 2020-11-28 00:57:15 +01:00
surfacebuilders Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
treedecorator Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
DebugChunkGenerator.java.patch Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
FlatGenerationSettings.java.patch Fix data pack biomes failing to load in SingleBiomeProvider (#7434) 2020-10-26 15:06:53 -07:00
NoiseChunkGenerator.java.patch Add hooks to allow modification of structures spawn lists (#7344) 2020-10-07 13:04:03 -07:00
WorldGenRegion.java.patch 1.16.4 Initial Update 2020-11-02 10:42:45 -08:00