ForgePatch/fml/conf/methods.csv
2012-08-08 22:57:37 -04:00

283 KiB

1seargenamesidedesc
2func_74611_agetStringValue0Gets a String by navigating the hierarchy below this node.
3func_74612_bgetArrayNode0Gets a List of JsonNodes, representing a JSON array, by navigating the hierarchy below this node.
4func_74614_dgetFields0return the fields associated with this node
5func_74615_cgetText0
6func_74789_aparse0Parse the specified JSON String
7func_70000_aaddServerStatsToSnooper2
8func_70001_baddServerTypeToSnooper2
9func_70002_QisSnooperEnabled2Returns whether snooping is enabled or not.
10func_70003_bcanCommandSenderUseCommand2Returns true if the command sender is allowed to use the given command.
11func_70004_atranslateString2Translates and formats the given string key with the given arguments.
12func_70005_c_getCommandSenderName2Gets the name of this command sender (usually username, but possibly "Rcon")
13func_70006_asendChatToPlayer2
14func_70007_bclearChatBuffer2
15func_70008_cgetChatBuffer2
16func_70011_fgetDistance2Gets the distance to the position. Args: x, y, z
17func_70012_bsetLocationAndAngles2Sets the location and Yaw/Pitch of an entity in the world
18func_70013_cgetBrightness2Gets how bright this entity is.
19func_70014_bwriteEntityToNBT2(abstract) Protected helper method to write subclass entity data to NBT.
20func_70015_dsetFire2Sets entity to burn for x amount of seconds, cannot lower amount of existing fire.
21func_70016_hsetVelocity2Sets the velocity to the args. Args: x, y, z
22func_70017_DdoBlockCollisions2Checks for block collisions, and calls the associated onBlockCollided method for the collided block.
23func_70018_KsetBeenAttacked2Sets that this entity has been attacked.
24func_70019_csetEating2
25func_70020_ereadFromNBT2Reads the entity from NBT (calls an abstract helper method to read specialized data)
26func_70021_algetParts2Return the Entity parts making up this Entity (currently only for dragons)
27func_70022_QgetEntityString2Returns the string that identifies this Entity's class
28func_70023_akgetEntityName2Gets the username of the entity.
29func_70024_gaddVelocity2Adds to the current velocity of the entity. Args: x, y, z
30func_70025_bdropItem2Drops an item stack at the entity's position. Args: itemID, count
31func_70026_GisWet2Checks if this entity is either in water or on an open air block in rain (used in wolves).
32func_70027_adisBurning2Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
33func_70028_iisEntityEqual2Returns true if Entity argument is equal to this Entity
34func_70029_asetWorld2Sets the reference to the World object.
35func_70030_zonEntityUpdate2Gets called every tick from main Entity class
36func_70031_bsetSprinting2Set sprinting switch for Entity.
37func_70032_dgetDistanceToEntity2Returns the distance to the entity. Args: entity
38func_70033_WgetYOffset2Returns the Y Offset of this entity.
39func_70034_dsetHeadRotationYaw2Sets the head's yaw rotation of the entity.
40func_70035_cgetLastActiveItems2
41func_70036_aplayStepSound2Plays step sound at given x, y, z for the entity
42func_70037_areadEntityFromNBT2(abstract) Protected helper method to read subclass entity data from NBT.
43func_70038_cisOffsetPositionInLiquid2Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z
44func_70039_caddEntityID2adds the ID of this entity to the NBT given
45func_70040_ZgetLookVec2returns a (normalized) vector of where this entity is looking
46func_70041_e_canTriggerWalking2returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
47func_70042_XgetMountedYOffset2Returns the Y offset from the entity's position for any entity riding this one.
48func_70043_VupdateRiderPosition2
49func_70044_AsetOnFireFromLava2Called whenever the entity is walking inside of lava.
50func_70045_FisImmuneToFire2
51func_70046_EgetBoundingBox2returns the bounding box for this entity
52func_70047_egetEyeHeight2
53func_70048_ipushOutOfBlocks2Adds velocity to push the entity out of blocks at the specified x, y, z position Args: x, y, z
54func_70049_anewFloatNBTList2Returns a new NBTTagList filled with the specified floats
55func_70050_gsetAir2
56func_70051_agisSprinting2Get if the Entity is sprinting.
57func_70052_asetFlag2Enable or disable a entity flag, see getEntityFlag to read the know flags.
58func_70053_RgetShadowSize2
59func_70054_adropItemWithOffset2Drops an item stack with a specified y offset. Args: itemID, count, yOffset
60func_70055_aisInsideOfMaterial2Checks if the current block the entity is within of the specified material type
61func_70056_asetPositionAndRotation22Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
62func_70057_abperformHurtAnimation2Setups the entity to do the hurt animation. Only used by packets in multiplayer.
63func_70058_JhandleLavaMovement2Whether or not the current entity is in lava
64func_70059_acupdateCloak2
65func_70060_amoveFlying2Used in both water and by flying objects
66func_70061_hunmountEntity2Called when a player unounts an entity.
67func_70063_aasetInPortal2Called by portal blocks when an entity is within it.
68func_70064_aupdateFallState2Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround
69func_70065_xpreparePlayerToSpawn2Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
70func_70066_Bextinguish2Removes fire from entity.
71func_70067_LcanBeCollidedWith2Returns true if other Entities should be prevented from moving through this Entity.
72func_70068_egetDistanceSqToEntity2Returns the squared distance to the entity. Args: entity
73func_70069_afall2Called when the mob is falling. Calculates and applies fall damage.
74func_70070_bgetBrightnessForRender2
75func_70071_h_onUpdate2Called to update the entity's position/logic.
76func_70072_IhandleWaterMovement2Returns if this entity is in water and will end up adding the waters velocity to the entity
77func_70073_OgetTexture2Returns the texture's file path as a String.
78func_70074_aonKillEntity2This method gets called when the entity kills another one.
79func_70075_ancanAttackWithItem2If returns false, the item will not inflict any damage against entities.
80func_70076_Ckill2sets the dead flag. Used when you fall off the bottom of the world.
81func_70077_aonStruckByLightning2Called when a lightning bolt hits the entity.
82func_70078_amountEntity2Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
83func_70080_asetPositionAndRotation2Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch
84func_70081_edealFireDamage2Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage
85func_70082_csetAngles2Adds par1*0.15 to the entity's yaw, and *subtracts* par2*0.15 from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees.
86func_70083_fgetFlag2Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating
87func_70084_caddToPlayerScore2Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd
88func_70085_cinteract2Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
89func_70086_aigetAir2
90func_70087_anewDoubleNBTList2creates a NBT list from the array of doubles passed to this function
91func_70088_aentityInit2
92func_70089_SisEntityAlive2Checks whether target entity is alive.
93func_70090_HisInWater2Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
94func_70091_dmoveEntity2Tries to moves the entity by the passed in displacement. Args: x, y, z
95func_70092_egetDistanceSq2Gets the squared distance to the position. Args: x, y, z
96func_70093_afisSneaking2Returns if this entity is sneaking.
97func_70094_TisEntityInsideOpaqueBlock2Checks if this entity is inside of an opaque block
98func_70095_asetSneaking2Sets the sneaking flag.
99func_70096_wgetDataWatcher2
100func_70097_aattackEntityFrom2Called when the entity is attacked.
101func_70098_UupdateRidden2Handles updating while being ridden by an entity
102func_70099_aentityDropItem2Drops an item at the position of the entity.
103func_70100_b_onCollideWithPlayer2Called by a player entity when they collide with an entity
104func_70101_bsetRotation2Sets the rotation of the entity
105func_70102_aisInRangeToRenderVec3D2Checks using a Vec3d to determine if this entity is within range of that vector to be rendered. Args: vec3D
106func_70103_ahandleHealthUpdate2
107func_70104_McanBePushed2Returns true if this entity should push and be pushed by other entities when colliding.
108func_70105_asetSize2Sets the width and height of the entity. Args: width, height
109func_70106_ysetDead2Will get destroyed next tick.
110func_70107_bsetPosition2Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box.
111func_70108_fapplyEntityCollision2Applies a velocity to each of the entities pushing them away from each other. Args: entity
112func_70109_dwriteToNBT2Save the entity to NBT (calls an abstract helper method to write extra data)
113func_70110_ajsetInWeb2Sets the Entity inside a web block.
114func_70111_YgetCollisionBorderSize2
115func_70112_aisInRangeToRenderDist2Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance
116func_70113_ahisEating2
117func_70114_ggetCollisionBox2Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts.
118func_70115_aeisRiding2Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players.
119func_70184_aonImpact2Called when this EntityThrowable hits a block or entity.
120func_70185_hgetGravityVelocity2Gets the amount of gravity to apply to the thrown entity with each tick.
121func_70186_csetThrowableHeading2Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
122func_70196_igetPotionDamage2Returns the damage value of the thrown potion that this EntityPotion represents.
123func_70198_dcatchFish2
124func_70199_ccalculateVelocity2
125func_70220_amoveTowards2The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ
126func_70227_aonImpact2Called when this EntityFireball hits a block or entity.
127func_70239_bsetDamage2
128func_70240_asetKnockbackStrength2Sets the amount of knockback the arrow applies when it hits a mob.
129func_70242_dgetDamage2
130func_70244_csetArrowHeading2Uses the provided coordinates as a heading and determines the velocity from it with the set force and random variance. Args: x, y, z, force, forceVariation
131func_70265_bsetTimeSinceHit2Sets the time to count down from since the last time entity was hit.
132func_70266_asetDamageTaken2Sets the damage taken from the last hit.
133func_70267_igetForwardDirection2Gets the forward direction of the entity.
134func_70268_hgetTimeSinceHit2Gets the time since the last hit.
135func_70269_csetForwardDirection2Sets the forward direction of the entity.
136func_70271_ggetDamageTaken2Gets the damage taken from the last hit.
137func_70283_dgetWorld2
138func_70295_k_openChest2
139func_70296_donInventoryChanged2Called when an the contents of an Inventory change, usually
140func_70297_j_getInventoryStackLimit2Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*
141func_70298_adecrStackSize2Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
142func_70299_asetInventorySlotContents2Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
143func_70300_aisUseableByPlayer2Do not make give this method the name canInteractWith because it clashes with Container
144func_70301_agetStackInSlot2Returns the stack in slot i
145func_70302_i_getSizeInventory2Returns the number of slots in the inventory.
146func_70303_bgetInvName2Returns the name of the inventory.
147func_70304_bgetStackInSlotOnClosing2When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
148func_70305_fcloseChest2
149func_70306_aaddMapping2Adds a new two-way mapping between the class and its string name in both hashmaps.
150func_70307_areadFromNBT2Reads a tile entity from NBT.
151func_70310_bwriteToNBT2Writes a tile entity to NBT.
152func_70311_ogetBlockType2Gets the block type at the location of this entity (client-only).
153func_70312_qvalidate2validates a tile entity
154func_70313_jinvalidate2invalidates a tile entity
155func_70315_breceiveClientEvent2Called when a client event is received with the event number and argument, see World.sendClientEvent
156func_70316_gupdateEntity2Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation.
157func_70317_ccreateAndLoadEntity2Creates a new entity and loads its data from the specified NBT.
158func_70318_agetDistanceFrom2Returns the square of the distance between this entity and the passed in coordinates.
159func_70319_egetAuxillaryInfoPacket2signs and mobSpawners use this to send text and meta-data
160func_70320_pisInvalid2returns true if tile entity is invalid, false otherwise
161func_70321_hupdateContainingBlockInfo2Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
162func_70322_ngetBlockMetadata2Returns block data at the location of this entity (client-only).
163func_70332_dgetOffsetZ2
164func_70333_agetProgress2Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument.
165func_70334_cgetOffsetY2
166func_70335_aupdatePushedObjects2
167func_70336_cgetPistonOrientation2Returns the orientation of the piston as an int
168func_70337_bgetOffsetX2
169func_70338_fshouldRenderHead2
170func_70339_iclearPistonTileEntity2removes a pistons tile entity (and if the piston is moving, stops it)
171func_70340_agetStoredBlockID2
172func_70341_bisExtending2Returns true if a piston is extending
173func_70350_kcanBrew2
174func_70351_igetFilledSlots2returns an integer with each bit specifying wether that slot of the stand contains a potion
175func_70352_bgetPotionResult2The result of brewing a potion of the specified damage value with an ingredient itemstack.
176func_70353_rbrewPotions2
177func_70354_csetBrewTime2
178func_70355_t_getBrewTime2
179func_70364_aopenChest2
180func_70365_aisUseableByPlayer2
181func_70366_bcloseChest2
182func_70382_cgetMobEntity2will create the entity from the internalID the first time it is accessed
183func_70383_awriteNBTTagsTo2
184func_70384_agetMobID2
185func_70385_asetMobID2
186func_70386_banyPlayerInRange2Returns true if there is a player in range (using World.getClosestPlayer)
187func_70387_fupdateDelay2Sets the delay before a new spawn (base delay of 200 + random number up to 600).
188func_70397_cgetCookProgressScaled2Returns an integer between 0 and the passed value representing how close the current item is to being completely cooked
189func_70398_agetItemBurnTime2Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel
190func_70399_ksmeltItem2Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
191func_70400_iisBurning2Returns true if the furnace is currently burning
192func_70401_bisItemFuel2Return true if item is a fuel source (getItemBurnTime() > 0).
193func_70402_rcanSmelt2Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
194func_70403_dgetBurnTimeRemainingScaled2Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel item, where 0 means that the item is exhausted and the passed value means that the item is fresh
195func_70408_asetEditable2Sets the sign's isEditable flag to the specified parameter.
196func_70409_aisEditable2
197func_70413_achangePitch2change pitch by -> (currentPitch + 1) % 25
198func_70414_atriggerNote2plays the stored note
199func_70418_icheckForAdjacentChests2Performs the check for adjacent chests to determine if this chest is double or not.
200func_70429_kdecrementAnimations2Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block.
201func_70430_lgetTotalArmorValue2Based on the damage values and maximum damage values of each armor item, returns the current armor value.
202func_70431_chasItemStack2Returns true if the specified ItemStack exists in the inventory.
203func_70432_dstoreItemStack2stores an itemstack in the users inventory
204func_70433_asetCurrentItem2Sets a specific itemID as the current item being held (only if it exists on the hotbar)
205func_70434_cgetInventorySlotContainItemAndDamage2
206func_70435_dconsumeInventoryItem2removed one item of specified itemID from inventory (if it is in a stack, the stack size will reduce with 1)
207func_70436_mdropAllItems2Drop all armor and main inventory items.
208func_70437_bsetItemStack2
209func_70438_agetStrVsBlock2Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.
210func_70440_farmorItemInSlot2returns a player armor item (as itemstack) contained in specified armor slot.
211func_70441_aaddItemStackToInventory2Adds the item stack to the inventory, returns false if it is impossible.
212func_70442_awriteToNBT2Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting).
213func_70443_breadFromNBT2Reads from the given tag list and fills the slots in the inventory with the correct items.
214func_70444_agetDamageVsEntity2Return damage vs an entity done by the current held weapon, or 1 if nothing is held
215func_70445_ogetItemStack2
216func_70446_hgetInventorySlotContainItem2Returns a slot index in main inventory containing a specific itemID
217func_70447_igetFirstEmptyStack2Returns the first item stack that is empty.
218func_70448_ggetCurrentItem2Returns the item stack currently held by the player.
219func_70449_gdamageArmor2Damages armor in each slot by the specified amount.
220func_70450_ehasItem2Get if a specifiied item id is inside the inventory.
221func_70452_estorePartialItemStack2This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.
222func_70453_cchangeCurrentItem2Switch the current item to the next one or the previous one
223func_70454_bcanHarvestBlock2Returns whether the current item (tool) can harvest from the specified block (actually get a result).
224func_70455_bcopyInventory2Copy the ItemStack contents from another InventoryPlayer instance
225func_70463_bgetStackInRowAndColumn2Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column
226func_70468_hgetCurrentRecipe2
227func_70469_dinventoryResetNeededOnSlotChange2if par1 slot has changed, does resetRecipeAndSlots need to be called?
228func_70470_gresetRecipeAndSlots2
229func_70471_csetCurrentRecipeIndex2
230func_70485_asetAssociatedChest2
231func_70486_aloadInventoryFromNBT2
232func_70487_gsaveInventoryToNBT2
233func_70490_hisMinecartPowered2Is this minecart powered (Fuel > 0)
234func_70491_igetDamage2Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
235func_70492_csetDamage2Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
236func_70498_dsetMinecartPowered2Set if this minecart is powered (Fuel > 0)
237func_70515_dexplode2
238func_70518_donValidSurface2checks to make sure painting can be placed there
239func_70519_asetDirection2Sets the direction the painting faces.
240func_70526_dgetXpValue2Returns the XP value of this XP orb.
241func_70527_agetXPSplit2Get xp split rate (Is called until the xp drop code in EntityLiving.onEntityUpdate is complete)
242func_70528_ggetTextureByXP2Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use.
243func_70534_dgetRedColorF2
244func_70535_ggetBlueColorF2
245func_70536_asetParticleTextureIndex2Public method to set private field particleTextureIndex.
246func_70537_bgetFXLayer2
247func_70538_bsetRBGColorF2
248func_70539_arenderParticle2
249func_70540_hgetParticleTextureIndex2
250func_70541_fmultipleParticleScaleBy2
251func_70542_fgetGreenColorF2
252func_70543_emultiplyVelocity2
253func_70598_bsetHomeArea2
254func_70599_aPgetSoundVolume2Returns the volume for the sounds this mob makes.
255func_70600_ldropRareDrop2
256func_70601_bigetCanSpawnHere2Checks if the entity's current position is a valid location to spawn this entity.
257func_70602_aCgetHomePosition2
258func_70603_bjgetRenderSizeModifier2Returns render size modifier
259func_70604_csetRevengeTarget2
260func_70605_aqgetMoveHelper2
261func_70606_jsetEntityHealth2
262func_70607_jsetLastAttackingEntity2
263func_70608_bnisPlayerSleeping2Returns whether player is sleeping or not
264func_70609_aIonDeathUpdate2handles entity death timer, experience orb and particle creation
265func_70610_aXisMovementBlocked2Dead and sleeping entities cannot move
266func_70611_aBisWithinHomeDistanceCurrentPosition2Returns true if entity is within home distance from current position
267func_70612_emoveEntityWithHeading2Moves the entity based on the specified heading. Args: strafe, forward
268func_70613_aWisClientWorld2Returns whether the entity is in a local (client) world
269func_70614_arayTrace2Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime
270func_70615_aAeatGrassBonus2This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
271func_70616_bsgetSpeedModifier2This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.
272func_70617_f_isOnLadder2returns true if this entity is by a ladder, false otherwise
273func_70618_nremovePotionEffect2input is the potion id to remove from the current active potion effects
274func_70619_bcupdateAITasks2
275func_70620_bgetItemIcon2Gets the Icon Index of the item currently held
276func_70621_aRgetHurtSound2Returns the sound this mob makes when it is hurt.
277func_70622_aFhasHome2
278func_70623_bbdespawnEntity2Makes the entity despawn if requirements are reached
279func_70624_bsetAttackTarget2Sets the active target the Task system uses for tracking
280func_70625_afaceEntity2Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
281func_70626_beupdateEntityActionState2
282func_70627_aGgetTalkInterval2Get number of ticks, at least during which the living entity will be silent.
283func_70628_adropFewItems2Drop 0-2 items of this living's type
284func_70629_bdupdateAITick2main AI tick function, replaces updateEntityActionState
285func_70630_aNgetHealth2
286func_70631_g_isChild2If Animal, checks if the age timer is negative
287func_70632_aYisBlocking2
288func_70633_aTgetDropItemId2Returns the item ID for the item the mob drops on death.
289func_70634_asetPositionAndUpdate2Move the entity to the coordinates informed, but keep yaw/pitch values.
290func_70635_atgetEntitySenses2returns the EntitySenses Object for the EntityLiving
291func_70636_donLivingUpdate2Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
292func_70637_dsetJumping2
293func_70638_azgetAttackTarget2Gets the active target the Task system uses for tracking
294func_70639_aQgetLivingSound2Returns the sound this mob makes while it's alive.
295func_70640_aDgetMaximumHomeDistance2
296func_70641_blgetMaxSpawnedInChunk2Will return how many at most can spawn in a chunk at once.
297func_70642_aHplayLivingSound2Plays living's sound at its position
298func_70643_avgetAITarget2
299func_70644_aisPotionActive2
300func_70645_aonDeath2Called when the mob's health reaches 0.
301func_70646_bfgetVerticalFaceSpeed2The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves.
302func_70647_igetSoundPitch2Gets the pitch of living sounds in living entities.
303func_70648_aUcanBreatheUnderwater2
304func_70649_disWithinHomeDistance2
305func_70650_aVisAIEnabled2Returns true if the newer Entity AI code should be run
306func_70651_bqgetActivePotionEffects2
307func_70652_kattackEntityAsMob2
308func_70653_aknockBack2knocks back this entity
309func_70654_axgetAge2
310func_70655_bapplyArmorCalculations2Reduces damage, depending on armor
311func_70656_aKspawnExplosionParticle2Spawns an explosion particle around the Entity's location
312func_70657_fsetMoveForward2
313func_70658_aOgetTotalArmorValue2Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
314func_70659_esetAIMoveSpeed2set the movespeed used for the new AI system
315func_70660_bgetActivePotionEffect2returns the PotionEffect for the supplied Potion if it is active, null otherwise.
316func_70661_asgetNavigator2
317func_70662_brisEntityUndead2Returns true if this entity is undead.
318func_70663_bupdateRotation2Arguments: current rotation, intended rotation, max increment.
319func_70664_aZjump2Causes this entity to do an upwards motion (jumping).
320func_70665_ddamageEntity2Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount
321func_70666_hgetPosition2interpolated position vector
322func_70667_aMgetMaxHealth2
323func_70668_btgetCreatureAttribute2Get this Entity's EnumCreatureAttribute
324func_70669_arenderBrokenItemStack2Renders broken item particles using the given ItemStack
325func_70670_aonNewPotionEffect2
326func_70671_apgetLookHelper2
327func_70672_capplyPotionDamageCalculations2Reduces damage, depending on potions
328func_70673_aSgetDeathSound2Returns the sound this mob makes on death.
329func_70674_bpclearActivePotions2
330func_70675_kdamageArmor2
331func_70676_igetLook2interpolated look vector
332func_70677_aEdetachHome2
333func_70678_ggetSwingProgress2Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime
334func_70679_boupdatePotionEffects2
335func_70680_awgetLastAttackingEntity2
336func_70681_augetRNG2
337func_70682_hdecreaseAirSupply2Decrements the entity's air supply when underwater
338func_70683_argetJumpHelper2
339func_70684_aJisPlayer2Only use is to identify if class is an instance of player for experience dropping
340func_70685_lcanEntityBeSeen2returns true if the entity provided in the argument can be seen. (Raytrace)
341func_70686_aisExplosiveMob2
342func_70687_eisPotionApplicable2
343func_70688_conFinishedPotionEffect2
344func_70689_aygetAIMoveSpeed2the movespeed used for the new AI system
345func_70690_daddPotionEffect2adds a PotionEffect to the entity
346func_70691_iheal2Heal living entity (param: amount of half-hearts)
347func_70692_bacanDespawn2Determines if an entity can be despawned, used on idle far away entities
348func_70693_agetExperiencePoints2Get the experience points the entity currently has.
349func_70694_bmgetHeldItem2Returns the item that this EntityLiving is holding, if any.
350func_70695_bonChangedPotionEffect2
351func_70777_mgetEntityToAttack2Returns current entities target
352func_70778_asetPathToEntity2sets the Entities walk path in EntityCreature
353func_70779_jupdateWanderPath2Time remaining during which the Animal is sped up and flees.
354func_70780_iisMovementCeased2Disables a mob's ability to move on its own while true.
355func_70781_lhasPath2Returns true if entity has a path to follow
356func_70782_kfindPlayerToAttack2Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies).
357func_70783_agetBlockPathWeight2Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z
358func_70784_bsetTarget2Sets the entity which is to be attacked.
359func_70785_aattackEntity2Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
360func_70790_aisCourseTraversable2True if the ghast has an unobstructed line of travel to the waypoint.
361func_70799_asetSlimeSize2
362func_70800_mcanDamagePlayer2Indicates weather the slime is able to damage the player (based upon the slime's size)
363func_70801_igetSlimeParticle2Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
364func_70802_jcreateInstance2
365func_70803_ogetJumpSound2Returns the name of the sound played when the slime jumps.
366func_70804_pmakesSoundOnLand2Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
367func_70805_ngetAttackStrength2Gets the amount of damage dealt to the player when "attacked" by the slime.
368func_70806_kgetJumpDelay2Gets the amount of time the slime needs to wait between jumps.
369func_70807_rmakesSoundOnJump2Returns true if the slime makes a sound when it jumps (based upon the slime's size)
370func_70809_qgetSlimeSize2Returns the size of the slime.
371func_70814_oisValidLightLevel2Checks to make sure the light is not too bright where the mob is spawning
372func_70816_cteleportToEntity2Teleport the enderman to another entity
373func_70817_bsetCarryingData2Set the metadata of the block an enderman carries
374func_70818_asetCarried2Set the id of the block an enderman carries
375func_70820_nteleportRandomly2Teleport the enderman to a random nearby position
376func_70821_dshouldAttackPlayer2Checks to see if this enderman should be attacking this player
377func_70822_pgetCarried2Get the id of the block an enderman carries
378func_70824_qgetCarryingData2Get the metadata of the block an enderman carries
379func_70825_jteleportTo2Teleport the enderman
380func_70829_asetCreeperState2Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
381func_70830_ngetPowered2Returns true if the creeper is powered by a lightning bolt.
382func_70831_jsetCreeperFlashTime2Connects the the creeper flashes to the creeper's color multiplier
383func_70832_pgetCreeperState2Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
384func_70835_cbecomeAngryAt2Causes this PigZombie to become angry at the supplied Entity (which will be a player).
385func_70839_esetBesideClimbableBlock2Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false.
386func_70840_nspiderScaleAmount2How large the spider should be scaled.
387func_70841_pisBesideClimbableBlock2Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock.
388func_70849_fsetBit1FlagTo2
389func_70850_qgetBit1Flag2
390func_70851_esetHoldingRose2
391func_70852_ngetVillage2
392func_70853_pgetHoldRoseTick2
393func_70854_ogetAttackTimer2
394func_70873_asetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child.
395func_70874_bgetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child.
396func_70875_tresetInLove2
397func_70876_cprocreate2Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles.
398func_70877_bisWheat2Checks if the parameter is an wheat item.
399func_70878_bcanMateWith2Returns true if the mob is currently able to mate with the specified mob.
400func_70879_aspawnBabyAnimal2This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
401func_70880_sisInLove2Returns if the entity is currently in 'love mode'.
402func_70891_bsetFleeceColor2
403func_70892_ogetSheared2returns true if a sheeps wool has been sheared
404func_70893_esetSheared2make a sheep sheared if set to true
405func_70895_agetRandomFleeceColor2This method is called when a sheep spawns in the world to select the color of sheep fleece.
406func_70896_ngetFleeceColor2
407func_70900_esetSaddled2Set or remove the saddle of the pig.
408func_70901_ngetSaddled2Returns true if the pig is saddled.
409func_70902_qgetOwner2
410func_70903_fsetTamed2
411func_70904_gsetSitting2
412func_70905_pgetOwnerName2
413func_70906_oisSitting2
414func_70908_eplayTameEffect2Play the taming effect, will either be hearts or smoke depending on status
415func_70909_nisTamed2
416func_70910_asetOwner2
417func_70912_bsetTameSkin2
418func_70913_ugetTameSkin2
419func_70915_jgetShadingWhileShaking2Used when calculating the amount of shading to apply while the wolf is shaking.
420func_70916_hsetAngry2Sets whether this wolf is angry or not.
421func_70917_kgetInterestedAngle2
422func_70919_buisAngry2Determines whether this wolf is angry or not.
423func_70920_vgetTailRotation2
424func_70921_ugetWolfShaking2
425func_70923_fgetShakeAngle2
426func_70930_asetRecipes2
427func_70931_l_getCustomer2
428func_70932_a_setCustomer2
429func_70933_auseRecipe2
430func_70934_bgetRecipes2
431func_70938_bsetProfession2
432func_70939_fsetPlaying2
433func_70940_qisTrading2
434func_70941_oisMating2
435func_70942_agenerateRandomParticles2par1 is the particleName
436func_70943_cgetRandomCountForBlacksmithItem2
437func_70944_bgetRandomCountForItem2default to 1, and villagerStockList contains a min/max amount for each index
438func_70945_pisPlaying2
439func_70946_ngetProfession2
440func_70947_esetMating2
441func_70948_aaddMerchantItem2each recipie takes a random stack from villagerStockList and offers it for 1 emerald
442func_70949_baddBlacksmithItem2
443func_70950_caddDefaultEquipmentAndRecipies2based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things that the villager wants to buy. (at most 1 of each wanted type is added)
444func_70951_agetRandomSizedStack2
445func_70964_esuperAttackFrom2Returns a super of attackEntityFrom in EntityDragonBase, because the normal attackEntityFrom is overriden
446func_70965_aattackEntityFromPart2
447func_70967_ksetNewTarget2Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
448func_70968_igetDragonHealth2Returns the health points of the dragon.
449func_70969_jupdateDragonEnderCrystal2Updates the state of the enderdragon's current endercrystal.
450func_70970_acollideWithEntities2Pushes all entities inside the list away from the enderdragon.
451func_70971_battackEntitiesInList2Attacks all entities inside this list, dealing 5 hearts of damage.
452func_70972_adestroyBlocksInAABB2Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
453func_70973_bsimplifyAngle2Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
454func_70974_agetMovementOffsets2Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks.
455func_70975_acreateEnderPortal2Creates the ender portal leading back to the normal world after defeating the enderdragon.
456func_70996_bMshouldHeal2Checks if the player's health is not full and not zero.
457func_70997_bJgetSpawnChunk2Returns the coordinates to respawn the player based on last bed that the player sleep.
458func_70998_minteractWith2
459func_70999_awakeUpPlayer2Wake up the player if they're sleeping.
460func_71000_jaddMovementStat2Adds a value to a movement statistic field - like run, walk, swin or climb.
461func_71001_aonItemPickup2Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
462func_71002_cdisplayGUIEnchantment2
463func_71003_hisPVPEnabled2returns if pvp is enabled or not
464func_71004_bErespawnPlayer2
465func_71005_bNgetInventoryEnderChest2Returns the InventoryEnderChest of this player.
466func_71006_adisplayGUIDispenser2Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser
467func_71007_adisplayGUIChest2Displays the GUI for interacting with a chest inventory. Args: chestInventory
468func_71008_asetItemInUse2sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
469func_71009_bonCriticalHit2Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
470func_71010_cupdateItemUse2Plays sounds and makes particles for item in use state
471func_71011_bugetItemInUse2returns the ItemStack containing the itemInUse
472func_71012_ajoinEntityItemWithWorld2Joins the passed in entity item with the world. Args: entityItem
473func_71014_adisplayGUIEditSign2Displays the GUI for editing a sign. Args: tileEntitySign
474func_71015_kaddMountedMovementStat2Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
475func_71016_psendPlayerAbilities2Sends the player's abilities to the server (if there is one).
476func_71017_adisplayGUIBrewingStand2Displays the GUI for interacting with a brewing stand.
477func_71018_asleepInBedAt2Attempts to have the player sleep in a bed at the specified location.
478func_71019_adropPlayerItemWithRandomChoice2Args: itemstack, flag
479func_71020_jaddExhaustion2increases exhaustion level by supplied amount
480func_71021_bdropPlayerItem2Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed)
481func_71022_aalertWolves2Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player.
482func_71023_qaddExperience2This method increases the player's current amount of experience.
483func_71024_bLgetFoodStats2Returns the player's FoodStats object.
484func_71025_tgetTranslator2
485func_71026_bHisPlayerFullyAsleep2Returns whether or not the player is asleep and the screen has fully faded.
486func_71027_ctravelToTheEnd2
487func_71028_bDdestroyCurrentEquippedItem2Destroys the currently equipped item from the player's inventory.
488func_71029_atriggerAchievement2Will trigger the specified trigger.
489func_71030_adisplayGUIMerchant2
490func_71031_ecanPlayerEdit2
491func_71032_aremoveExperience2Decrease the player level, used to pay levels for enchantments on items at enchanted table.
492func_71033_asendGameTypeToPlayer2
493func_71034_bystopUsingItem2
494func_71035_caddChatMessage2Add a chat message to the player
495func_71036_oonItemUseFinish2Used for when item use count runs out, ie: eating completed
496func_71037_bAgetScore2
497func_71038_iswingItem2Swings the item the player is holding.
498func_71039_bwisUsingItem2Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
499func_71040_bBdropOneItem2Called when player presses the drop item key
500func_71041_bzclearItemInUse2
501func_71042_adisplayGUIFurnace2Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace
502func_71043_ecanEat2
503func_71044_ocollideWithPlayer2
504func_71045_bCgetCurrentEquippedItem2Returns the currently being used item by the player.
505func_71046_kgetSwingSpeedModifier2Returns the swing speed modifier
506func_71047_conEnchantmentCritical2
507func_71048_cdisplayGUIBook2Displays the GUI for interacting with a book.
508func_71049_aclonePlayer2Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory.
509func_71050_bKxpBarCap2This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10.
510func_71051_bGgetBedOrientationInDegrees2Returns the orientation of the bed in degrees.
511func_71052_bvgetItemInUseCount2Returns the item in use count
512func_71053_jcloseScreen2sets current screen to null (used on escape buttons of GUIs)
513func_71054_mincreaseLevel2This method increases the player's experience level by one.
514func_71055_agetCurrentPlayerStrVsBlock2Returns how strong the player is against the specified block at this moment
515func_71056_averifyRespawnCoordinates2Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
516func_71057_bxgetItemInUseDuration2gets the duration for how long the current itemInUse has been in use
517func_71058_bdisplayGUIWorkbench2Displays the crafting GUI for a workbench.
518func_71059_nattackTargetEntityWithCurrentItem2Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
519func_71060_bIgetSleepTimer2
520func_71061_d_resetHeight2sets the players height back to normal after doing things like sleeping and dieing
521func_71062_bcanHarvestBlock2Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
522func_71063_asetSpawnChunk2Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
523func_71064_aaddStat2Adds a value to a statistic field.
524func_71065_lisInBed2Checks if the player is currently in a bed
525func_71110_asendContainerAndContentsToPlayer2
526func_71111_aupdateCraftingInventorySlot2inform the player of a change in a single slot
527func_71112_aupdateCraftingInventoryInfo2send information about the crafting inventory to the client(currently only for furnace times)
528func_71113_ksendInventoryToPlayer2
529func_71115_arequestTexturePackLoad2on recieving this message the client (if permission is given) will download the requested textures
530func_71116_baddSelfToInternalCraftingInventory2
531func_71117_bOincrementWindowID2
532func_71118_nsetPlayerHealthUpdated2this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset.
533func_71119_asendTileEntityToPlayer2called from onUpdate for all tileEntity in specific chunks
534func_71120_asendContainerToPlayer2
535func_71121_qgetServerForPlayer2
536func_71122_bupdateFlyingState2likeUpdateFallState, but called from updateFlyingState, rather than moveEntity
537func_71123_mmountEntityAndWakeUp2
538func_71124_bgetCurrentItemOrArmor20 = item, 1-n is armor
539func_71125_aupdateClientInfo2
540func_71126_vgetChatVisibility2
541func_71127_gonUpdateEntity2
542func_71128_lcloseInventory2
543func_71150_bsetHealth2Updates health locally.
544func_71151_fgetFOVMultiplier2Gets the player's field of view multiplier. (ex. when flying)
545func_71152_asetXPStats2Sets the current XP, total XP, and level number.
546func_71153_fisBlockTranslucent2
547func_71165_dsendChatMessage2Sends a chat message from the player. Args: chatMessage
548func_71166_bsendMotionUpdates2Send updated motion and position information to the server
549func_71167_bincrementStat2Used by NetClientHandler.handleStatistic
550func_71187_DgetCommandManager2
551func_71188_gsetAllowPvp2
552func_71189_egetHostName2
553func_71190_qupdateTimeLightAndEntities2
554func_71191_dsetBuildLimit2
555func_71192_dsetUserMessage2typically menu.convertingLevel, menu.loadingLevel, saving, or others
556func_71193_KallowSpawnMonsters2
557func_71194_ccanCreateBonusChest2
558func_71195_b_getUserMessage2
559func_71197_bstartServer2Initialises the server and starts it.
560func_71198_klogInfoEvent2
561func_71199_hisHardcore2defaults to false
562func_71200_adserverIsInRunLoop2
563func_71201_jlogSevereEvent2
564func_71202_PgetTexturePack2
565func_71203_abgetConfigurationManager2
566func_71204_bsetDemo2Sets whether this is a demo or not.
567func_71205_psetMOTD2
568func_71206_ashareToLAN2does nothing on dedicated. on integrated, sets commandsAllowedForAll and gameType and allows external connections
569func_71207_ZgetBuildLimit2
570func_71208_bsetServerPort2
571func_71209_fgetFile2Returns a File object from the specified string.
572func_71210_asetConfigurationManager2
573func_71211_kgetHostname2
574func_71212_acgetNetworkThread2
575func_71213_zgetAllUsernames2
576func_71214_GgetServerOwner2Returns the username of the server owner (for integrated servers)
577func_71215_FgetServerPort2Gets serverPort.
578func_71216_a_outputPercentRemaining2Used to display a percent remaining given text and the percentage.
579func_71217_ptick2main function called by run() every loop
580func_71218_aworldServerForDimension2
581func_71219_WisPVPEnabled2
582func_71220_VgetCanNPCsSpawn2
583func_71221_JgetWorldName2
584func_71222_dinitialWorldChunkLoad2
585func_71223_agenableProfiling2
586func_71224_lsetServerOwner2Sets the username of the owner of this server (in the case of an integrated server)
587func_71225_ecanStructuresSpawn2
588func_71226_csetDifficultyForAllDimensions2
589func_71227_RtextureFlag2this is checked to be 16 on reception of the packet, and the packet is ignored otherwise
590func_71228_afinalTick2called on exit from the main run loop
591func_71229_dsetOnlineMode2
592func_71230_baddServerInfoToCrashReport2iterates the worldServers and adds their info also
593func_71231_XisFlightAllowed2
594func_71232_ggetDifficulty2defaults to "1" for the dedicated server
595func_71233_xgetPlayerListSize2
596func_71234_ugetMyServerPort2never used. Can not be called "getServerPort" is already taken
597func_71235_asetGameType2sets the game type for all dimensions
598func_71236_hlogWarningMessage2
599func_71237_cconvertMapIfNeeded2
600func_71238_ngetDataDirectory2
601func_71239_BdoLogInfoEvent2
602func_71240_osystemExitNow2directly calls system.exit, instantly killing the program
603func_71241_aaisServerStopped2
604func_71242_LisDemo2Gets whether this is a demo or not.
605func_71243_iclearCurrentTask2Set current task to null and set its percentage to 0.
606func_71244_glogInfoMessage2
607func_71245_hsetAllowFlight2
608func_71246_nsetWorldName2
609func_71247_aloadAllDimensions2
610func_71248_agetPossibleCompletions2if par2 begins with / then it searches for commands, otherwise it returns users
611func_71249_wgetMinecraftVersion2
612func_71250_EgetKeyPair2Gets KeyPair instanced in MinecraftServer.
613func_71251_esetSpawnAnimals2
614func_71252_iexecuteCommand2
615func_71253_asetKeyPair2
616func_71254_MgetActiveAnvilConverter2
617func_71255_rgetAllowNether2
618func_71256_sstartServerThread2
619func_71257_fsetSpawnNpcs2
620func_71258_AreturnAnEmptyString2rename this when a patch comes out which uses it
621func_71259_afgetTickCounter2
622func_71260_jstopServer2Saves all necessary data as preparation for stopping the server.
623func_71261_msetFolderName2
624func_71262_SisDedicatedServer2
625func_71263_msetServerStopping2sets serverRunning to false
626func_71264_HisSinglePlayer2
627func_71265_fgetGameType2
628func_71266_TisServerInOnlineMode2
629func_71267_asaveAllDimensions2par1 indicates if a log message should be output
630func_71268_UgetCanSpawnAnimals2
631func_71269_osetTexturePack2
632func_71270_IgetFolderName2
633func_71272_OdeleteWorldAndStopServer2WARNING : directly calls getActiveAnvilConverter().deleteWorldDirectory(dimensionServerList[0].getSaveHandler().getSaveDirectoryName());
634func_71273_YgetMOTD2
635func_71274_vgetServerMOTD2minecraftServer.getMOTD is used in 2 places instead (it is a non-virtual function which returns the same thing)
636func_71275_ygetMaxPlayers2
637func_71276_CgetServer2Gets mcServer.
638func_71277_tgetHostName2
639func_71278_lisServerRunning2
640func_71279_aegetGuiEnabled2
641func_71326_asaveSettingsToFile2
642func_71327_agetOrSetIntProperty2
643func_71328_asetArbitraryProperty2
644func_71329_cgetSettingsFilePath2
645func_71330_agetOrSetProperty2
646func_71331_aaddPendingCommand2
647func_71332_agetOrSetBoolProperty2
648func_71333_ahexecutePendingCommands2
649func_71334_aigetDedicatedPlayerList2
650func_71351_asetServerData2Set the current ServerData instance.
651func_71352_ktoggleFullscreen2Toggles fullscreen mode.
652func_71353_aloadWorld2par2Str is displayed on the loading screen to the user unloads the current world first
653func_71354_asetDimensionAndSpawnPlayer2
654func_71355_qisDemo2Gets whether this is a demo or not.
655func_71356_BisSingleplayer2Returns true if there is only one player playing, and the current server is the integrated one.
656func_71357_IloadScreen2Displays a new screen.
657func_71358_LforceReload2Forces a reload of the sound manager and all the resources. Called in game by holding 'F3' and pressing 'S'.
658func_71359_dgetSaveLoader2Returns the save loader that is currently being used
659func_71360_ainstallResource2Installs a resource. Currently only sounds are download so this method just adds them to the SoundManager.
660func_71361_dcheckGLError2Checks for an OpenGL error. If there is one, prints the error ID and error string.
661func_71362_zgetServerData2Get the current ServerData instance.
662func_71363_DstopIntegratedServer2
663func_71364_isetIngameNotInFocus2Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
664func_71365_KscreenshotListener2checks if keys are down
665func_71366_adisplayDebugInfo2
666func_71367_asetServer2
667func_71368_visDebugInfoEnabled2
668func_71370_aresize2Called to resize the current screen.
669func_71371_alaunchIntegratedServer2Arguments: World foldername, World ingame name, WorldSettings
670func_71372_GisFullScreen2Returns whether we're in full screen or not.
671func_71373_adisplayGuiScreen2Sets the argument GuiScreen as the main (topmost visible) screen.
672func_71374_pdebugInfoEntities2A String of how many entities are in the world
673func_71375_tisFancyGraphicsEnabled2
674func_71376_cgetOs2
675func_71377_bdisplayCrashReport2Wrapper around displayCrashReportInternal
676func_71378_EgetPlayerUsageSnooper2Returns the PlayerUsageSnooper instance.
677func_71379_uisAmbientOcclusionEnabled2Returns if ambient occlusion is enabled
678func_71380_bgetMinecraftDir2gets the working dir (OS specific) for minecraft
679func_71381_hsetIngameFocus2Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed
680func_71382_sisGuiEnabled2
681func_71383_bupdateDebugProfilerName2Update debugProfilerName in response to number keys in debug screen
682func_71384_astartGame2Starts the game: initializes the canvas, the title, the settings, etcetera.
683func_71385_jdisplayInGameMenu2Displays the ingame menu
684func_71386_FgetSystemTime2Gets the system time in milliseconds.
685func_71387_AisIntegratedServerRunning2
686func_71388_ogetWorldProviderName2Gets the name of the world's current chunk provider
687func_71389_HstartTimerHackThread2
688func_71390_asetDemo2Sets whether this is a demo or not.
689func_71391_rgetSendQueue2get the client packet send queue
690func_71392_ascaledTessellator2Loads Tessellator with a scaled resolution
691func_71393_mdebugInfoRenders2A String of renderGlobal.getDebugInfoRenders
692func_71394_agetAppDir2gets the working dir (OS specific) for the specific application (which is always minecraft)
693func_71397_MclickMiddleMouseButton2Called when the middle mouse button gets clicked
694func_71398_ffreeMemory2
695func_71399_asendClickBlockToController2
696func_71400_gshutdown2Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
697func_71401_CgetIntegratedServer2Returns the currently running integrated server
698func_71402_cclickMouse2Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args: buttonClicked
699func_71403_aloadWorld2unloads the current world first
700func_71404_acrashed2
701func_71405_eshutdownMinecraftApplet2Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
702func_71406_cdisplayCrashReportInternal2
703func_71407_lrunTick2Runs the current tick.
704func_71408_ngetEntityDebug2Gets the information in the F3 menu about how many entities are infront/around you
705func_71409_chandleClientCommand2Returns true if the message is a client command and should not be sent to the server. However there are no such commands at this point in time.
706func_71410_xgetMinecraft2Return the singleton Minecraft instance for the game
707func_71411_JrunGameLoop2Called repeatedly from run()
708func_71479_astartMainThread2
709func_71480_bshutdown2Called when the applet window is closed.
710func_71495_agetOsAsString2
711func_71497_fgetFile2Gets the file this crash report is saved into.
712func_71498_dgetCauseStackTraceOrString2Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString().
713func_71499_aaddCrashSectionThrowable2Adds a Crashreport section with the given name with the given Throwable
714func_71500_aaddCrashSectionCallable2Adds a Crashreport section with the given name with the value set to the result of the given Callable;
715func_71501_agetDescription2Returns the description of the Crash Report.
716func_71502_egetCompleteReport2Gets the complete report with headers, stack trace, and different sections as a string.
717func_71503_hgetWittyComment2Gets a random witty comment for inclusion in this CrashReport
718func_71506_agetSectionsInStringBuilder2Gets the various sections of the crash report into the given StringBuilder
719func_71507_aaddCrashSection2Adds a Crashreport section with the given name with the given value (convered .toString())
720func_71508_asaveToFile2Saves the complete crash report to the given File.
721func_71509_cgetSections2Gets a string representation of all sections in the crash report.
722func_71514_agetCommandAliases2
723func_71515_bprocessCommand2
724func_71516_aaddTabCompletionOptions2Adds the strings available in this command to the given list of tab completion options.
725func_71517_bgetCommandName2
726func_71518_agetCommandUsage2
727func_71519_bcanCommandSenderUseCommand2Returns true if the given command sender is allowed to use this command.
728func_71520_ajoinString2Joins the given string array, starting with the given index, into a space seperated string.
729func_71521_cgetCommandSenderAsPlayer2Returns the given ICommandSender as a EntityPlayer or throw an exception.
730func_71522_anotifyAdmins2
731func_71523_adoesStringStartWith2Returns true if the given substring is exactly equal to the start of the given string (case insensitive).
732func_71524_anotifyAdmins2
733func_71525_acompareNameTo2Compares the name of this command to the name of the given command.
734func_71526_aparseInt2Parses an int from the given string.
735func_71527_ajoinNiceString2Joins the given string array into a "x, y, and z" seperated string.
736func_71528_aparseIntWithMin2Parses an int from the given sring with a specified minimum.
737func_71529_asetAdminCommander2Sets the static IAdminCommander.
738func_71530_agetListOfStringsMatchingLastWord2Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion).
739func_71531_agetListOfStringsFromIterableMatchingLastWord2Returns a List of strings (chosen from the given string iterable) which the last word in the given string array is a beginning-match for. (Tab completion).
740func_71532_aparseIntBounded2Parses an int from the given string within a specified bound.
741func_71536_cgetPlayers2
742func_71539_bgetGameModeFromCommand2Gets the Game Mode specified in the command.
743func_71541_asetGameType2
744func_71549_cgetWittyComment2Returns a random "witty" comment.
745func_71553_baddTime2Adds (or removes) time in the server object.
746func_71555_agetCommands2returns a map of string to commads. All commands are returned, not just ones which someone has permission to use.
747func_71556_aexecuteCommand2
748func_71557_agetPossibleCommands2returns all commands that the commandSender can use
749func_71558_bgetPossibleCommands2does a "begins with" string match on each token in par2. Only returns commands that par1 can use.
750func_71559_adropFirstString2creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements)
751func_71560_aregisterCommand2adds the command and any aliases it has to the internal map of available commands
752func_71563_anotifyAdmins2Sends a message to the admins of the server from a given CommandSender with the given resource string and given extra srings. If the int par2 is even or zero, the original sender is also notified.
753func_71564_agetAllowedCharacters2Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen.
754func_71565_afilerAllowedCharacters2Filter string by only keeping those characters for which isAllowedCharacter() returns true.
755func_71566_aisAllowedCharacter2
756func_71569_egetDistanceSquared2Returns the squared distance between this coordinates and the coordinates given as argument.
757func_71570_acompareChunkCoordinate2Compare the coordinate with another coordinate
758func_71571_bset2
759func_71744_astopListening2
760func_71745_aaddPlayer2adds this connection to the list of currently connected players
761func_71746_dgetServer2
762func_71747_bnetworkTick2processes packets and pending connections
763func_71764_aaddPendingConnection2
764func_71766_aprocessPendingConnections2
765func_71767_cgetInetAddress2
766func_71770_bisLocalHost2
767func_71846_aonBlockHarvested2Called when the block is attempted to be harvested
768func_71847_bupdateTick2Ticks the block if it's been scheduled
769func_71848_csetHardness2Sets how many hits it takes to break a block.
770func_71849_asetCreativeTab2Sets the CreativeTab to display this block on.
771func_71850_a_canPlaceBlockOnSide2checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
772func_71851_agetBlockTextureFromSide2Returns the block texture based on the side being looked at. Args: side
773func_71852_abreakBlock2ejects contained items into the world, and notifies neighbours of an update, as appropriate
774func_71853_icanProvidePower2Can this block provide power. Only wire currently seems to have this change based on its state.
775func_71854_dcanBlockStay2Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
776func_71855_cisIndirectlyPoweringTo2Is this block indirectly powering the block on the specified side
777func_71856_s_getRenderBlockPass2Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
778func_71857_bgetRenderType2The type of render function that is called for this block
779func_71858_agetBlockTextureFromSideAndMetadata2From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
780func_71859_p_tickRate2How many world ticks before ticking
781func_71860_aonBlockPlacedBy2Called when the block is placed in the world.
782func_71861_gonBlockAdded2Called whenever the block is added into the world. Args: world, x, y, z
783func_71862_arandomDisplayTick2A randomly called display update to be able to add particles or other items for display
784func_71863_aonNeighborBlockChange2Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
785func_71864_bsetBlockName2set name of block from language file
786func_71865_aisPoweringTo2Is this block powering the block on the specified side
787func_71866_aonFallenUpon2Block's chance to react to an entity falling on it.
788func_71867_konBlockDestroyedByExplosion2Called upon the block being destroyed by an explosion
789func_71868_hsetLightOpacity2Sets how much light is blocked going through this block. Returns the object for convenience in constructing.
790func_71869_aonEntityCollidedWithBlock2Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
791func_71870_fgetBlockBrightness2How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z
792func_71871_aaddCollidingBlockToList2if the specified block is in the given AABB, add its collision bounding box to the given list
793func_71872_egetCollisionBoundingBoxFromPool2Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)
794func_71873_hgetDamageValue2Get the block's damage value (for use with pick block).
795func_71874_egetMixedBrightnessForBlock2Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids
796func_71875_qsetBlockUnbreakable2This method will make the hardness of the block equals to -1, and the block is indestructible.
797func_71876_ugetEnableStats2Return the state of blocks statistics flags - if the block is counted for mined and placed.
798func_71877_cshouldSideBeRendered2Returns true if the given side of this block type should be rendered, if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
799func_71878_acollisionRayTrace2Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, x, y, z, startVec, endVec
800func_71879_agetSubBlocks2returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
801func_71880_c_createStackedBlock2Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
802func_71881_rgetTickRandomly2Returns whether or not this block is of a type that needs random ticking. Called for ref-counting purposes by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
803func_71882_wgetCreativeTabToDisplayOn2Returns the CreativeTab to display the given block on.
804func_71883_bonBlockEventReceived2Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile entity at this location. Args: world, x, y, z, blockID, EventID, event parameter
805func_71884_asetStepSound2Sets the footstep sound for the block. Returns the object for convenience in constructing.
806func_71885_aidDropped2Returns the ID of the items to drop on destruction.
807func_71886_crenderAsNormalBlock2If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
808func_71887_shasTileEntity2
809func_71888_hgetAmbientOcclusionLightValue2Returns the default ambient occlusion value based on block opacity
810func_71889_f_getRenderColor2Returns the color this block should be rendered. Used by leaves.
811func_71890_cisVecInsideXYBounds2Checks if a vector is within the X and Y bounds of the block.
812func_71891_bonEntityWalking2Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity
813func_71892_ffillWithRain2currently only used by BlockCauldron to incrament meta-data during rain
814func_71893_aharvestBlock2Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the block and l is the block's subtype/damage.
815func_71894_bsetResistance2Sets the the blocks resistance to explosions. Returns the object for convenience in constructing.
816func_71895_bgetBlockTexture2Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
817func_71896_vdisableStats2Disable statistics for the block, the block will no count for mined or placed.
818func_71897_cdropBlockAsItem2Drops the specified block items
819func_71898_donBlockDestroyedByPlayer2Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
820func_71899_bdamageDropped2Determines the damage on the item the block drops. Used in cloth and wood.
821func_71900_asetLightValue2Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15). Returns the object for convenience in constructing.
822func_71901_avelocityToAddToEntity2Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d
823func_71902_asetBlockBoundsBasedOnState2Updates the blocks bounds based on its current state. Args: world, x, y, z
824func_71903_aonBlockActivated2Called upon block activation (right click on the block.)
825func_71904_agetExplosionResistance2Returns how much this block can resist explosions from the passed in entity.
826func_71905_asetBlockBounds2Sets the bounds of the block. minX, minY, minZ, maxX, maxY, maxZ
827func_71906_q_canSilkHarvest2Return true if a player with Silk Touch can harvest this block directly, and not its normal drops.
828func_71907_bsetTickRandomly2Sets whether this block type will receive random update ticks
829func_71908_agetPlayerRelativeBlockHardness2Gets the hardness of block at the given coordinates in the given world, relative to the ability of the given EntityPlayer.
830func_71909_aupdateBlockMetadata2called before onBlockPlacedBy by ItemBlock and ItemReed
831func_71910_aquantityDroppedWithBonus2Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).
832func_71911_a_getSelectedBoundingBoxFromPool2Returns the bounding box of the wired rectangular prism to render.
833func_71912_psetRequiresSelfNotify2Blocks with this attribute will not notify all near blocks when it's metadata change. The default behavior is always notify every neightbor block when anything changes.
834func_71913_acanCollideCheck2Returns whether this block is collideable based on the arguments passed in Args: blockMetaData, unknownFlag
835func_71914_adropBlockAsItemWithChance2Drops the block items with a specified chance of dropping the specified items
836func_71915_egetMobilityFlag2Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
837func_71916_aisVecInsideYZBounds2Checks if a vector is within the Y and Z bounds of the block.
838func_71917_agetBlockName2
839func_71918_cgetBlocksMovement2
840func_71919_fsetBlockBoundsForItemRender2Sets the block's bounds for rendering it as an item
841func_71920_bcolorMultiplier2Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called when first determining what to render.
842func_71921_aonBlockClicked2Called when the block is clicked by a player. Args: x, y, z, entityPlayer
843func_71922_aidPicked2only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
844func_71923_gdropXpOnBlockBreak2called by spawner, ore, redstoneOre blocks
845func_71924_disBlockSolid2Returns Returns true if the given side of this block type should be rendered (if it's solid or not), if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
846func_71925_aquantityDropped2Returns the quantity of items to drop on block destruction.
847func_71926_disOpaqueCube2Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
848func_71927_honSetBlockIDWithMetaData2Called when this block is set (with meta data).
849func_71928_r_initializeBlock2This method is called on a block after all other blocks gets already created. You can use it to reference and configure something on the block that needs the others ones.
850func_71929_adropBlockAsItem_do2Spawns EntityItem in the world for the given ItemStack if the world is not remote.
851func_71930_bcanPlaceBlockAt2Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
852func_71931_ttranslateBlockName2gets the localized version of the name of this block using StatCollector.translateToLocal. Used for the statistic page.
853func_71932_iisNormalCube2
854func_71933_mgetBlockColor2
855func_71934_mgetBlockHardness2Returns the block hardness at a location. Args: world, x, y, z
856func_71935_lisCollidable2Returns if this block is collidable (only used by Fire). Args: x, y, z
857func_71936_bisVecInsideXZBounds2Checks if a vector is within the X and Z bounds of the block.
858func_71937_aonTimeChanged2Called when the time changes.
859func_72110_lupdatePistonState2handles attempts to extend or retract the piston.
860func_72111_acanPushBlock2returns true if the piston can push the specified block
861func_72112_icanExtend2checks to see if this piston could push the blocks in front of it.
862func_72113_eisIndirectlyPowered2checks the block to that side to see if it is indirectly powered.
863func_72114_fisExtended2Determine if the metadata is related to something powered.
864func_72115_jtryExtend2attempts to extend the piston. returns false if impossible.
865func_72116_bdetermineOrientation2gets the way this piston should face for that entity that placed it.
866func_72117_egetOrientation2returns an int which describes the direction the piston faces
867func_72118_ngetPistonExtensionTexture2Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.func_70338_f() will always return false.
868func_72120_nclearHeadTexture2
869func_72121_fgetDirectionMeta2
870func_72122_esetHeadTexture2
871func_72124_ncanSnowStay2Checks if this snow block can stay at this location.
872func_72125_lcanPlaceTorchOn2Gets if we can place a torch on a block.
873func_72126_ndropTorchIfCantStay2Tests if the block can remain at its current location and will drop as an item if it is unable to stay. Returns True if it can stay and False if it drops. Args: world, x, y, z
874func_72127_acheckForBurnout2
875func_72128_lisIndirectlyPowered2Returns true or false based on whether the block the torch is attached to is providing indirect power.
876func_72132_lremoveLeaves2
877func_72133_asetGraphicsLevel2Pass true to draw this block using fancy graphics, or false for fast graphics.
878func_72137_gisTrapdoorOpen2
879func_72138_aonPoweredBlockChange2
880func_72139_esetBlockBoundsForBlockRender2
881func_72140_jisValidSupportBlock2Checks if the block ID is a valid support block for the trap door to connect with. If it is not the trapdoor is dropped into the world.
882func_72141_elimitToValidMetadata2returns a number between 0 and 3
883func_72145_aplaySoundEffect2only of the conditions are right
884func_72146_enotifyNeighborOfChange2
885func_72147_lupdateTripWireState2
886func_72150_lcanVineStay2Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks.
887func_72151_ecanBePlacedOn2returns true if a vine can be placed on that block (checks for render as normal block and if it is solid)
888func_72153_fgetMetadataForBlockType2Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this metadata. It changes the displayed texture client side to look like a normal block.
889func_72154_egetPosingIdByMetadata2Gets the blockID of the block this block is pretending to be according to this block's metadata.
890func_72161_ecanThisPaneConnectToThisBlockID2Gets passed in the blockID of the block adjacent and supposed to return true if its allowed to connect to the type of blockID passed in. Args: blockID
891func_72162_ngetSideTextureIndex2Returns the texture index of the thin side of the pane.
892func_72165_eisEnderEyeInserted2checks if an ender eye has been inserted into the frame block. parameters: metadata
893func_72167_k_checkBlockCoordValid2Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus.
894func_72168_lupdateAndPropagateCurrentStrength2Sets the strength of the wire current (0-15) for this block based on neighboring blocks and propagates to neighboring redstone wires
895func_72169_fisPoweredOrRepeater2Returns true if the block coordinate passed can provide power, or is a redstone wire, or if its a repeater that is powered.
896func_72170_egetMaxCurrentStrength2Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)
897func_72171_acalculateCurrentChanges2
898func_72172_nnotifyWireNeighborsOfNeighborChange2Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire.
899func_72173_eisPowerProviderOrWire2Returns true if the block coordinate passed can provide power, or is a redstone wire.
900func_72176_lglow2The redstone ore glows.
901func_72177_nsparkle2The redstone ore sparkles.
902func_72179_aisPoweredBlockRail2Return true if the blocks passed is a power related rail.
903func_72180_d_isRailBlockAt2Returns true if the block at the coordinates of world passed is a valid rail block (current is rail, powered or detector).
904func_72181_arefreshTrackShape2Completely recalculates the track shape based on neighboring tracks
905func_72182_aisNeighborRailPowered2Powered minecart rail is conductive like wire, so check for powered neighbors
906func_72183_nisPowered2Returns true if the block is power related rail.
907func_72184_disRailBlock2Return true if the parameter is a blockID for a valid rail block (current is rail, powered or detector).
908func_72185_aisRailPassingPower2Returns true if the specified rail is passing power to its neighbor
909func_72187_esetStateIfMinecartInteractsWithRail2Update the detector rail power state if a minecart enter, stays or leave the block.
910func_72190_ltryToFall2If there is space to fall below will start this block falling
911func_72191_e_canFallBelow2Checks to see if the sand can fall into the block below it
912func_72193_lsetStateIfMobInteractsWithPlate2Checks if there are mobs on the plate. If a mob is on the plate and it is off, it turns it on, and vice versa.
913func_72195_lcheckIfAttachedToBlock2Checks if the block is attached to another block. If it is not, it returns false and drops the block as an item. If it is it returns true.
914func_72196_dinvertMetadata2only used in ComponentScatteredFeatureJunglePyramid.addComponentParts"
915func_72198_f_getFlowDecay2Returns the amount of fluid decay at the coordinates, or -1 if the block at the coordinates is not the same material as the fluid.
916func_72199_dgetFluidHeightPercent2Returns the percentage of the fluid block that is air, based on the given flow decay of the fluid.
917func_72200_lcheckForHarden2Forces lava to check to see if it is colliding with water, and then decide what it should harden to.
918func_72201_jtriggerLavaMixEffects2Creates fizzing sound and smoke. Used when lava flows over block or mixes with water.
919func_72202_igetFlowVector2Returns a vector indicating the direction and intensity of fluid flow.
920func_72203_dgetEffectiveFlowDecay2Returns the flow decay but converts values indicating falling liquid (values >=8) to their effective source block value of zero.
921func_72204_agetFlowDirection2the sin and cos of this number determine the surface gradient of the flowing block.
922func_72205_lupdateFlow2Updates the flow for the BlockFlowing object.
923func_72206_ngetOptimalFlowDirections2Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the direction is optimal.
924func_72207_pliquidCanDisplaceBlock2Returns true if the block at the coordinates can be displaced by the liquid.
925func_72208_oblockBlocksFlow2Returns true if block at coords blocks fluids
926func_72209_dcalculateFlowCost2calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to determine the path of least resistance, this method returns the lowest possible flow cost for the direction of flow indicated. Each necessary horizontal flow adds to the flow cost.
927func_72210_iflowIntoBlock2flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid.
928func_72211_egetSmallestFlowDecay2getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the amount that a liquid has dissipated. 0 indicates a source block.
929func_72215_lsetNotStationary2Changes the block ID to that of an updating fluid.
930func_72216_nisFlammable2Checks to see if the block is flammable.
931func_72217_dgetDirection2Returns the orentation value from the specified metadata
932func_72220_eignoreTick2
933func_72224_cisFenceGateOpen2Returns if the fence gate is open according to its metadata.
934func_72225_b_isBedOccupied2Return whether or not the bed is occupied.
935func_72226_bgetNearestEmptyChunkCoordinates2Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
936func_72227_nsetBounds2Set the bounds of the bed block.
937func_72228_asetBedOccupied2Sets whether or not the bed is occupied.
938func_72229_a_isBlockHeadOfBed2Returns whether or not this bed block is the head of the bed.
939func_72231_aonPoweredBlockChange2A function to open a door.
940func_72232_esetDoorRotation2
941func_72233_a_isDoorOpen2
942func_72234_b_getFullMetadata2Returns the full metadata value created by combining the metadata of both blocks the door takes up.
943func_72235_dgetDoorOrientation2Returns 0, 1, 2 or 3 depending on where the hinge is.
944func_72236_lfallIfPossible2Checks if the dragon egg can fall down, and if so, makes it fall.
945func_72237_nteleportNearby2Teleports the dragon egg somewhere else in a 31x19x31 area centered on the egg.
946func_72238_e_getBlockFromDye2Takes a dye damage value and returns the block damage value to match
947func_72239_dgetDyeFromBlock2Takes a block damage value and returns the dye damage value to match
948func_72240_dgetFullSlabName2Returns the slab block name with step type.
949func_72246_i_tryToCreatePortal2Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z
950func_72247_nisWaterNearby2returns true if there's water nearby (x-4 to x+4, y to y+1, k-4 to k+4)
951func_72248_lisCropsNearby2returns true if there is at least one cropblock nearby (x-1 to x+1, y+1, z-1 to z+1)
952func_72249_cisIdAFence2
953func_72250_dcanConnectFenceTo2Returns true if the specified block can be connected by a fence
954func_72251_lcanNeighborBurn2Returns true if at least one block next to this one can burn.
955func_72252_egetChanceToEncourageFire2Retrieves a specified block's chance to encourage their neighbors to burn and if the number is greater than the current number passed in it will return its number instead of the passed in one. Args: world, x, y, z, curChanceToEncourageFire
956func_72253_asetBurnRate2Sets the burn rate for a block. The larger abilityToCatchFire the more easily it will catch. The larger chanceToEncourageFire the faster it will burn and spread to other blocks. Args: blockID, chanceToEncourageFire, abilityToCatchFire
957func_72254_ngetChanceOfNeighborsEncouragingFire2Gets the highest chance of a neighbor block encouraging this block to catch fire
958func_72255_atryToCatchBlockOnFire2
959func_72256_dcanBlockCatchFire2Checks the specified block coordinate to see if it can catch fire. Args: blockAccess, x, y, z
960func_72259_beatCakeSlice2Heals the player and removes a slice from the cake.
961func_72260_lgetOrientation2Get side which this button is facing.
962func_72261_nredundantCanPlaceBlockAt2This method is redundant, check it out...
963func_72262_ccheckFlowerChange2
964func_72263_d_canThisPlantGrowOnThisBlockID2Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of blockID passed in. Args: blockID
965func_72264_lfertilizeStem2
966func_72265_dgetState2Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3 based on the direction the stem is facing.
967func_72266_ngetGrowthModifier2
968func_72268_eisSameSapling2Determines if the same sapling is present at the given location.
969func_72269_cgrowTree2Attempts to grow a sapling into a tree
970func_72271_cfertilizeMushroom2Fertilize the mushroom.
971func_72272_c_fertilize2Apply bonemeal to the crops.
972func_72273_lgetGrowthRate2Gets the growth rate for the crop. Setup to encourage rows by halving growth rate if there is diagonals, crops on different sides that aren't opposing, and by adding growth for every crop next to this one (and for crop below this one). Args: x, y, z
973func_72274_acreateNewTileEntity2each class overrdies this to return a new <className>
974func_72276_j_ejectRecord2Ejects the current record inside of the jukebox.
975func_72277_einsertRecord2Inserts the given record into the JukeBox.
976func_72280_lsetDispenserDefaultDirection2sets Dispenser block direction so that the front faces an non-opaque block; chooses west to be direction if all surrounding blocks are opaque.
977func_72281_cdispenseItem2dispenses an item from a randomly selected item stack from the blocks inventory into the game world.
978func_72282_adispenseEntityFromStack2
979func_72283_aspawnEntityWithAction2arrows are fired, eggs are thrown, buckets create liquid blocks ...
980func_72285_lsetDefaultDirection2set a blocks direction
981func_72286_aupdateFurnaceBlockState2Update which block ID the furnace is using depending on whether or not it is burning
982func_72290_b_unifyAdjacentChests2Turns the adjacent chests to a double chest.
983func_72291_lisThereANeighborChest2Checks the neighbor blocks to see if there is a chest there. Args: world, x, y, z
984func_72292_nisOcelotBlockingChest2Looks for a sitting ocelot within certain bounds. Such an ocelot is considered to be blocking access to the chest.
985func_72295_dgetTileEntityAtLocation2gets the piston tile entity at the specified location
986func_72296_bgetAxisAlignedBB2
987func_72297_agetTileEntity2gets a new TileEntityPiston created with the arguments provided.
988func_72298_acleanPool2Marks the pool as "empty", starting over when adding new entries. If this is called maxNumCleans times, the list size is reduced
989func_72299_aaddOrModifyAABBInPool2Adds a AABB to the pool, or if there is an available AABB, updates an existing AABB entry to specified coordinates
990func_72300_bclearPool2Clears the AABBPool
991func_72314_bexpand2Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
992func_72315_cisVecInXZ2Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D
993func_72316_acalculateXOffset2if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
994func_72317_doffset2Offsets the current bounding box by the specified coordinates. Args: x, y, z
995func_72318_aisVecInside2Returns if the supplied Vec3D is completely inside the bounding box
996func_72319_disVecInXY2Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D
997func_72320_bgetAverageEdgeLength2Returns the average length of the edges of the bounding box.
998func_72321_aaddCoord2Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z
999func_72322_ccalculateZOffset2if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
1000func_72323_bcalculateYOffset2if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
1001func_72324_bsetBounds2Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ
1002func_72325_cgetOffsetBoundingBox2Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
1003func_72326_aintersectsWith2Returns whether the given bounding box intersects with this one. Args: axisAlignedBB
1004func_72327_acalculateIntercept2
1005func_72328_csetBB2Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB
1006func_72329_ccopy2Returns a copy of the bounding box.
1007func_72330_agetBoundingBox2Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ
1008func_72331_econtract2Returns a bounding box that is inset by the specified amounts
1009func_72332_agetAABBPool2Gets the ThreadLocal AABBPool
1010func_72333_bisVecInYZ2Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D
1011func_72341_acreateNewDefaultPool2
1012func_72343_aclear2will truncate the array everyN clears to the maximum size observed since the last truncation
1013func_72344_bclearAndFreeCache2
1014func_72345_agetVecFromPool2extends the pool if all vecs are currently "out"
1015func_72352_lgetMaxPlayers2
1016func_72353_eareCommandsAllowed2
1017func_72354_bsendTimeAndRainingToPlayer2
1018func_72355_ainitializeConnectionToPlayer2
1019func_72356_atransferPlayerToDimension2
1020func_72357_asetGameType2
1021func_72358_dserverUpdateMountedMovingPlayer2using player's dimension, update their movement when in a vehicle (e.g. cart, boat)
1022func_72359_haddToWhiteList2Add the specified player to the white list.
1023func_72360_cremoveOp2This removes a username from the ops list, then saves the op list
1024func_72361_fgetPlayerForUsername2
1025func_72362_jloadWhiteList2Either does nothing, or calls readWhiteList.
1026func_72363_fgetBannedIPs2
1027func_72364_asetPlayerManager2Sets the NBT manager to the one for the worldserver given
1028func_72365_pgetServerInstance2
1029func_72366_acreatePlayerForUser2also checks for multiple logins
1030func_72367_eplayerLoggedOut2Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
1031func_72368_arespawnPlayer2creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying
1032func_72369_dgetAllUsernames2
1033func_72370_disAllowedToLogin2Determine if the player is allowed to connect based on current server settings.
1034func_72371_asetWhiteListEnabled2
1035func_72372_agetEntityViewDistance2
1036func_72373_mgetAvailablePlayerDat2returns a list of usernames for which playerData is available
1037func_72374_bsendPlayerInfoToAllPlayers2sends 1 player per tick, but only sends a player once every 600 ticks
1038func_72376_igetNamesWhiteList2
1039func_72377_cplayerLoggedIn2Called when a player successfully logs in. Reads player data from disk and inserts the player into the world.
1040func_72378_qgetTagsFromLastWrite2gets the tags created in the last writePlayerData call
1041func_72379_iremoveFromWhitelist2Remove the specified player from the whitelist.
1042func_72380_areadPlayerDataFromFile2called during player login. reads the player information from disk.
1043func_72382_jgetPlayerList2
1044func_72383_nisWhiteListEnabled2
1045func_72384_asendPacketToAllPlayers2
1046func_72385_fsyncPlayerInventory2sends the players inventory to himself
1047func_72386_baddOp2This adds a username to the ops list, then saves the op list
1048func_72387_bsetCommandsAllowedForAll2Sets whether all players are allowed to use commands (cheats) on the server.
1049func_72388_hgetIPWhiteList2
1050func_72389_gsaveAllPlayerData2
1051func_72390_egetBannedPlayers2
1052func_72391_bwritePlayerData2also stores the NBTTags if this is an intergratedPlayerList
1053func_72392_rremoveAllPlayers2kicks everyone with the "Server closed"
1054func_72393_asendToAllNear2params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2)
1055func_72394_kgetPlayerListSize2
1056func_72395_ogetViewDistance2Gets the View Distance.
1057func_72396_asendPacketToAllPlayersInDimension2
1058func_72397_asendToAllNearExcept2params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where dx*dx+dy*dy+dz*dz<d*d
1059func_72398_cgetPlayerList2returns a string containing a comma-seperated list of player names
1060func_72399_aallowUserToConnect2checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message
1061func_72415_sgetIntegratedServer2get the associated Integrated Server
1062func_72417_tloadOpsList2
1063func_72418_vreadWhiteList2
1064func_72419_usaveOpsList2
1065func_72420_sgetDedicatedServerInstance2
1066func_72421_wsaveWhiteList2
1067func_72429_bgetIntermediateWithXValue2Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1068func_72430_bdotProduct2
1069func_72431_ccrossProduct2Returns a new vector with the result of this vector x the specified vector.
1070func_72432_bnormalize2Normalizes the vector to a length of 1 (except if it is the zero vector)
1071func_72433_clengthVector2Returns the length of the vector.
1072func_72434_dgetIntermediateWithZValue2Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1073func_72435_cgetIntermediateWithYValue2Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1074func_72436_esquareDistanceTo2The square of the Euclidean distance between this and the specified vector.
1075func_72437_agetVec3Pool2
1076func_72438_ddistanceTo2Euclidean distance between this and the specified vector, returned as double.
1077func_72439_bsetComponents2Sets the x,y,z components of the vector as specified.
1078func_72440_arotateAroundX2Rotates the vector around the x axis by the specified angle.
1079func_72441_caddVector2Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector.
1080func_72442_brotateAroundY2Rotates the vector around the y axis by the specified angle.
1081func_72443_acreateVectorHelper2Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list.
1082func_72444_asubtract2Returns a new vector with the result of the specified vector minus this.
1083func_72445_dsquareDistanceTo2The square of the Euclidean distance between this and the vector of x,y,z components passed in.
1084func_72446_crotateAroundZ2Rotates the vector around the z axis by the specified angle.
1085func_72452_ahandleRemoveEntityEffect2Handle a remove entity effect packet.
1086func_72453_ahandleMapChunks2
1087func_72454_ahandleBlockEvent2
1088func_72455_ahandleLogin2
1089func_72456_ahandleBlockChange2
1090func_72457_ahandleLevelSound2
1091func_72458_ahandleClientCommand2
1092func_72459_ahandlePickupSpawn2
1093func_72460_ahandleSleep2
1094func_72461_ahandleAutoComplete2
1095func_72462_ahandleDoorChange2
1096func_72463_ahandleMapChunk2Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data)
1097func_72464_ahandleCreativeSetSlot2Handle a creative slot packet.
1098func_72465_ahandleBlockDestroy2
1099func_72466_ahandleSpawnPosition2
1100func_72467_ahandleServerPing2Handle a server ping packet.
1101func_72468_ahandleTileEntityData2
1102func_72469_bcanProcessPackets2packet.processPacket is only called if this returns true
1103func_72470_ahandleServerAuthData2
1104func_72471_ahandlePlayerAbilities2Handle a player abilities packet.
1105func_72472_ahandlePlace2
1106func_72473_ahandleEntityAction2runs registerPacket on the given Packet19EntityAction
1107func_72474_ahandleCloseWindow2
1108func_72475_ahandleCollect2
1109func_72476_ahandleTransaction2
1110func_72477_ahandleKeepAlive2Handle a keep alive packet.
1111func_72478_ahandleEntityHeadRotation2
1112func_72479_ahandleEnchantItem2
1113func_72480_ahandlePlayerInfo2Handle a player information packet.
1114func_72481_ahandleChat2
1115func_72482_ahandleEntity2
1116func_72483_ahandleRespawn2respawns the player
1117func_72484_ahandleAttachEntity2Packet handler
1118func_72485_ahandleEntityStatus2Packet handler
1119func_72486_ahandleWindowItems2
1120func_72487_ahandleUpdateSign2Updates Client side signs
1121func_72488_ahandleBed2
1122func_72489_aisServerHandler2determine if it is a server handler
1123func_72490_ahandleSetSlot2
1124func_72491_ahandleDestroyEntity2
1125func_72492_ahandleKickDisconnect2
1126func_72493_ahandleEntityMetadata2Packet handler
1127func_72494_ahandleMapData2Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps.
1128func_72495_ahandleEntityPainting2Packet handler
1129func_72496_ahandleMultiBlockChange2
1130func_72497_ahandleUpdateTime2
1131func_72498_ahandleFlying2
1132func_72499_ahandleExplosion2
1133func_72500_ahandleClientProtocol2
1134func_72501_ahandleCustomPayload2
1135func_72502_ahandleBlockItemSwitch2
1136func_72503_ahandleEntityEffect2Handle an entity effect packet.
1137func_72504_ahandleClientInfo2
1138func_72505_ahandleUpdateProgressbar2
1139func_72506_ahandlePlayerInventory2
1140func_72507_ahandleUseEntity2
1141func_72508_ahandleWeather2Handles weather packet
1142func_72509_aregisterPacket2
1143func_72510_ahandleBlockDig2
1144func_72511_ahandleVehicleSpawn2
1145func_72512_ahandleEntityTeleport2
1146func_72513_ahandleSharedKey2
1147func_72514_ahandleEntityExpOrb2Handle a entity experience orb packet.
1148func_72515_ahandleErrorMessage2
1149func_72516_ahandleOpenWindow2
1150func_72517_ahandleStatistic2runs registerPacket on the given Packet200Statistic
1151func_72518_ahandleNamedEntitySpawn2
1152func_72519_ahandleMobSpawn2
1153func_72520_ahandleEntityVelocity2Packet handler
1154func_72521_ahandleUpdateHealth2Recieves player health from the server and then proceeds to set it locally on the client.
1155func_72522_ahandleExperience2Handle an experience packet.
1156func_72523_ahandleWindowClick2
1157func_72524_ahandleAnimation2
1158func_72526_agetServerId2Returns the server Id randomly generated by this login handler.
1159func_72527_araiseErrorAndDisconnect2
1160func_72528_egetUsernameAndAddress2
1161func_72529_dinitializePlayerConnection2on success the specified username is connected to the minecraftInstance, otherwise they are packet255'd
1162func_72532_ctryLogin2Logs the user in if a login packet is found, otherwise keeps processing network packets unless the timeout has occurred.
1163func_72545_agetEntityByID2
1164func_72546_bquitWithPacket2
1165func_72547_ccleanup2sets netManager and worldClient to null
1166func_72548_fgetNetManager2Return the NetworkManager instance used by this NetClientHandler
1167func_72551_dprocessReadPackets2Processes the packets that have been read since the last call to this function.
1168func_72552_caddToSendQueue2Adds the packet to the send queue
1169func_72553_edisconnect2Disconnects the network connection.
1170func_72565_ckickPlayerFromServer2
1171func_72566_dhandleSlashCommand2Processes a / command
1172func_72567_bsendPacketToPlayer2addToSendQueue. if it is a chat packet, check before sending it
1173func_72568_epacketSize2returns 0 for memoryMapped connections
1174func_72569_asetPlayerLocation2
1175func_72570_dnetworkTick2run once each game tick
1176func_72591_cgetRequestID2Returns the request ID provided by the client
1177func_72592_agetRandomChallenge2Returns the random challenge number assigned to this auth
1178func_72593_ahasExpired2Returns true if the auth's creation timestamp is less than the given time, otherwise false
1179func_72594_bgetChallengeValue2Returns the auth challenge value
1180func_72601_aregisterSocket2Registers a DatagramSocket with this thread
1181func_72602_astartThread2Creates a new Thread object from this class and starts running
1182func_72603_dgetNumberOfPlayers2Returns the number of players on the server
1183func_72604_acloseSocket2Closes the specified Da
1184func_72605_acloseServerSocket_do2Closes the specified ServerSocket
1185func_72606_clogWarning2Log warning message
1186func_72607_alogInfo2Log information message
1187func_72608_bcloseServerSocket2Closes the specified ServerSocket
1188func_72609_blog2Log message
1189func_72610_dlogSevere2Log severe error message
1190func_72611_ecloseAllSockets2Closes all of the opened sockets
1191func_72612_aclos2
1192func_72613_cisRunning2Returns true if the Thread is running, false otherwise
1193func_72620_asendResponsePacket2Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket
1194func_72621_aparseIncomingPacket2Parses an incoming DatagramPacket, returning true if the packet was valid
1195func_72622_dsendAuthChallenge2Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map
1196func_72623_astopWithException2Stops the query server and reports the given Exception
1197func_72624_bcreateQueryResponse2Creates a query response as a byte array for the specified query DatagramPacket
1198func_72625_agetRequestID2Returns the request ID provided by the authorized client
1199func_72626_ginitQuerySystem2Initializes the query system by binding it to a port
1200func_72627_cverifyClientAuth2Returns true if the client has a valid auth, otherwise false
1201func_72628_fcleanQueryClientsMap2Removes all clients whose auth is no longer valid
1202func_72645_gcleanClientThreadsMap2Cleans up the clientThreads map by removing client Threads that are not running
1203func_72646_finitClientTh2
1204func_72653_gcloseSocket2Closes the client socket
1205func_72654_asendResponse2Sends the given response message to the client
1206func_72655_asendMultipacketResponse2Splits the response message into individual packets and sends each one
1207func_72656_fsendLoginFailedResponse2Sends the standard RCon 'authorization failed' response packet
1208func_72661_agetBytesAsString2Read a null-terminated string from the given byte array
1209func_72662_bgetRemainingBytesAsLEInt2Read 4 bytes from the
1210func_72663_agetByteAsHexString2Returns a String representation of the byte in hexadecimal format
1211func_72664_cgetBytesAsBEint2Read 4 bytes from the given array in big-endian format and return them as an int
1212func_72665_bgetBytesAsLEInt2Read 4 bytes from the given array in little-endian format and return them as an int
1213func_72667_awriteInt2Writes the given int to the output stream
1214func_72668_awriteShort2Writes the given short to the output stream
1215func_72669_breset2Resets
1216func_72670_awriteByteArray2Writes the given byte array to the output stream
1217func_72671_awriteString2Writes the given String to the output stream
1218func_72672_atoByteArray2Returns the contents of the output stream as a byte array
1219func_72675_dgetStepSound2Used when a entity walks over, or otherwise interacts with the block.
1220func_72676_agetBreakSound2Used when a block breaks, EXA: Player break, Shep eating grass, etc..
1221func_72677_bgetVolume2
1222func_72678_cgetPitch2
1223func_72682_cgetChunkWatchersWithPlayers2
1224func_72683_aaddPlayer2Adds an EntityPlayerMP to the PlayerManager.
1225func_72685_dupdateMountedMovingPlayer2update chunks around a player being moved by server logic (e.g. cart, boat)
1226func_72687_aflagChunkForUpdate2the "PlayerInstance"/ chunkWatcher will send this chunk to all players who are in line of sight
1227func_72688_agetWorldServer2
1228func_72689_bgetChunkWatchers2
1229func_72690_agetOrCreateChunkWatcher2
1230func_72692_agetWorldServer2
1231func_72693_bupdatePlayerInstances2updates all the player instances that need to be updated
1232func_72694_aisPlayerWatchingChunk2
1233func_72695_cremovePlayer2Removes an EntityPlayerMP from the PlayerManager.
1234func_72702_aplayRecord2Plays the specified record. Arg: recordName, x, y, z
1235func_72703_aobtainEntitySkin2Start the skin for this entity downloading, if necessary, and increment its reference counter
1236func_72704_aplaySound2Plays the specified sound. Arg: soundName, x, y, z, volume, pitch
1237func_72705_adestroyBlockPartially2Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value
1238func_72706_aplayAuxSFX2Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
1239func_72707_amarkBlockRangeNeedsUpdate2Called across all registered IWorldAccess instances when a block range is invalidated. Args: minX, minY, minZ, maxX, maxY, maxZ
1240func_72708_aspawnParticle2Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
1241func_72709_breleaseEntitySkin2Decrement the reference counter for this entity's skin image data
1242func_72710_amarkBlockNeedsUpdate2Will mark the block and neighbors that their renderers need an update (could be all the same renderer potentially) Args: x, y, z
1243func_72711_bmarkBlockNeedsUpdate22As of mc 1.2.3 this method has exactly the same signature and does exactly the same as markBlockNeedsUpdate
1244func_72712_aloadRenderers2Loads all the renderers and sets up the basic settings usage
1245func_72713_arenderEntities2Renders all entities within range and within the frustrum. Args: pos, frustrum, partialTickTime
1246func_72714_arenderSky2Renders the sky with the partial tick time. Args: partialTickTime
1247func_72715_adrawOutlinedBoundingBox2Draws lines for the edges of the bounding box.
1248func_72716_aupdateRenderers2Updates some of the renderers sorted by distance from the player
1249func_72717_adrawBlockDamageTexture2
1250func_72718_brenderClouds2
1251func_72719_asortAndRender2Sorts all renderers based on the passed in entity. Args: entityLiving, renderPass, partialTickTime
1252func_72720_acheckOcclusionQueryResult2
1253func_72722_cmarkRenderersForNewPosition2Goes through all the renderers setting new positions on them and those that have their position changed are adding to be updated
1254func_72723_dgetDebugInfoEntities2Gets the entities info for use on the Debug screen
1255func_72724_arenderSortedRenderers2Renders the sorted renders for the specified render pass. Args: startRenderer, numRenderers, renderPass, partialTickTime
1256func_72725_bmarkBlocksForUpdate2Marks the blocks in the given range for update
1257func_72727_adrawBlockBreaking2
1258func_72729_aclipRenderersByFrustum2Checks all renderers that previously weren't in the frustum and 1/16th of those that previously were in the frustum for frustum clipping Args: frustum, partialTickTime
1259func_72730_grenderStars2
1260func_72731_bdrawSelectionBox2Draws the selection box for the player. Args: entityPlayer, rayTraceHit, i, itemStack, partialTickTime
1261func_72732_asetWorldAndLoadRenderers2set null to clear
1262func_72733_arenderAllRenderLists2Render all render lists
1263func_72734_eupdateClouds2
1264func_72735_cgetDebugInfoRenders2Gets the render info for use on the Debug screen
1265func_72736_crenderCloudsFancy2Renders the 3d fancy clouds
1266func_72784_asendPacketToAllPlayersTrackingEntity2does not send the packet to the entity if the entity is a player
1267func_72785_aaddEntityToTracker2
1268func_72786_aaddEntityToTracker2if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type
1269func_72787_aremoveAllTrackingPlayers2
1270func_72788_aprocessOutstandingEntries2
1271func_72789_bsendPacketToAllAssociatedPlayers2sends to the entity if the entity is a player
1272func_72790_bremoveEntityFromAllTrackingPlayers2
1273func_72791_aaddEntityToTracker2
1274func_72796_pgetBlockTileEntity2Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists
1275func_72797_tdoesBlockHaveSolidTopSurface2Returns true if the block at the given coordinate has a solid (buildable) top surface.
1276func_72798_agetBlockId2Returns the block ID at coords x,y,z
1277func_72799_cisAirBlock2Returns true if the block at the specified coordinates is empty
1278func_72800_KgetHeight2Returns current world height.
1279func_72801_ogetLightBrightness2Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z
1280func_72802_igetLightBrightnessForSkyBlocks2Any Light rendered on a 1.8 Block goes through here
1281func_72803_fgetBlockMaterial2Returns the block's material.
1282func_72804_risBlockOpaqueCube2Returns true if the block at the specified coordinates is an opaque cube. Args: x, y, z
1283func_72805_ggetBlockMetadata2Returns the block metadata at coords x,y,z
1284func_72806_NextendedLevelsInChunkCache2set by !chunk.getAreLevelsEmpty
1285func_72807_agetBiomeGenForCoords2Gets the biome for a given set of x/z coordinates
1286func_72808_jgetBrightness2
1287func_72809_sisBlockNormalCube2Indicate if a material is a normal solid opaque cube.
1288func_72810_agetSkyBlockTypeBrightness2Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
1289func_72811_bgetLightValue2Gets the light value of the specified block coords. Args: x, y, z
1290func_72812_bgetSpecialBlockBrightness2is only used on stairs and tilled fields
1291func_72813_agetLightValueExt2Get light value with flag
1292func_72819_igetWeightedThunderStrength2
1293func_72820_DgetWorldTime2
1294func_72821_mnotifyBlockOfNeighborChange2Notifies a block that one of its neighbor change to the specified type Args: x, y, z, blockID
1295func_72822_bsetBlock2Sets the block to the specified blockID at the block coordinates Args x, y, z, blockID
1296func_72823_asetItemData2Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id.
1297func_72824_fdrawClouds2
1298func_72825_hgetTopSolidOrLiquidBlock2Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z
1299func_72826_cgetCelestialAngle2calls calculateCelestialAngle
1300func_72827_ugetProviderName2Returns the name of the current chunk provider, by calling chunkprovider.makeString()
1301func_72828_bunloadEntities2Adds a list of entities to be unloaded on the next pass of World.updateEntities()
1302func_72829_cisAABBNonEmpty2Returns true if there are any blocks in the region constrained by an AxisAlignedBB
1303func_72830_bisAABBInMaterial2checks if the given AABB is in the material given. Used while swimming.
1304func_72831_arayTraceBlocks_do_do2
1305func_72832_dsetBlockAndMetadataWithNotify2Sets the block ID and metadata, then notifies neighboring blocks of the change Params: x, y, z, BlockID, Metadata
1306func_72833_agetSkyColor2Calculates the color for the skybox
1307func_72834_ccanBlockFreeze2checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block
1308func_72835_btick2Runs a single tick for the world
1309func_72836_ascheduleBlockUpdate2Schedules a tick to a block with a delay (Most commonly the tick rate)
1310func_72837_asetBlockTileEntity2Sets the TileEntity for a given block in X, Y, Z coordinates
1311func_72838_dspawnEntityInWorld2Called to place all entities as part of a world
1312func_72839_bgetEntitiesWithinAABBExcludingEntity2Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb
1313func_72840_agetAllCollidingBoundingBoxes2calculates and returns a list of colliding bounding boxes within a given AABB
1314func_72841_bgetUniqueDataId2Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
1315func_72842_agetBlockDensity2Gets the percentage of real blocks within within a bounding box, along a specified vector.
1316func_72843_DsetRandomSeed2puts the World Random seed to a specific state dependant on the inputs
1317func_72844_agetEntityPathToXYZ2
1318func_72845_hmarkBlockNeedsUpdate2Marks the block as needing an update with the renderer. Args: x, y, z
1319func_72846_bgetClosestVulnerablePlayer2Returns the closest vulnerable player within the given radius, or null if none is found.
1320func_72847_breleaseEntitySkin2Decrement the reference counter for this entity's skin image data
1321func_72848_bremoveWorldAccess2Removes a worldAccess from the worldAccesses object
1322func_72849_agetBlockLightValue_do2Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)
1323func_72850_visBlockFreezableNaturally2checks to see if a given block is both water and has at least one immediately adjacent non-water block
1324func_72851_fnotifyBlockChange2The block type change and need to notify other systems Args: x, y, z, blockID
1325func_72852_aaddTileEntity2
1326func_72853_dgetMoonPhase2
1327func_72854_cupdateAllPlayersSleepingFlag2Updates the flag that indicates whether or not all players in the world are sleeping.
1328func_72855_bcheckIfAABBIsClear2Returns true if there are no solid, live entities in the specified AxisAlignedBB
1329func_72856_bgetClosestVulnerablePlayerToEntity2Returns the closest vulnerable player to this entity within the given radius, or null if none is found
1330func_72857_afindNearestEntityWithinAABB2
1331func_72858_wcanSnowAt2Tests whether or not snow can be placed at a given location
1332func_72859_esetBlockWithNotify2Sets a block and notifies relevant systems with the block change Args: x, y, z, blockID
1333func_72860_GgetSaveHandler2Returns this world's current save handler
1334func_72861_EgetSpawnPoint2Returns the coordinates of the spawn point
1335func_72862_imarkBlockAsNeedsUpdate2calls the 'MarkBlockAsNeedsUpdate' in all block accesses in this world
1336func_72863_FgetChunkProvider2gets the IChunkProvider this world uses.
1337func_72864_zisBlockIndirectlyGettingPowered2Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z
1338func_72865_agetPathEntityToEntity2
1339func_72866_aupdateEntityWithOptionalForce2Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate
1340func_72867_jgetRainStrength2Not sure about this actually. Reverting this one myself.
1341func_72868_aaddLoadedEntities2adds entities to the loaded entities list, and loads thier skins.
1342func_72869_aspawnParticle2Spawns a particle. Args particleName, x, y, z, velX, velY, velZ
1343func_72870_gupdateEntity2Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity
1344func_72871_yisBlockGettingPowered2Whether one of the neighboring blocks is putting power into this block. Args: x, y, z
1345func_72872_agetEntitiesWithinAABB2Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb
1346func_72873_adoChunksNearChunkExist2Checks if any of the chunks within distance (argument 4) blocks of the given block exist
1347func_72874_ggetPrecipitationHeight2Gets the height to which rain/snow will fall. Calculates it if not already stored.
1348func_72875_aisMaterialInBB2Returns true if the given bounding box contains the given material
1349func_72876_acreateExplosion2Creates an explosion. Args: entity, x, y, z, strength
1350func_72877_bsetWorldTime2Sets the world time.
1351func_72878_lisBlockIndirectlyProvidingPowerTo2Is a block next to you getting powered (if its an attachable block) or is it providing power directly to you. Args: x, y, z, direction
1352func_72879_kisBlockProvidingPowerTo2Is this block powering in the specified direction Args: x, y, z, direction
1353func_72880_hgetStarBrightness2How bright are stars in the sky
1354func_72881_dsetBlockMetadata2Set the metadata of a block in global coordinates
1355func_72882_AsendQuittingDisconnectingPacket2If on MP, sends a quitting packet.
1356func_72883_kgetFullBlockLightValue2Does the same as getBlockLightValue_do but without checking if its not a normal block
1357func_72884_uisBlockFreezable2checks to see if a given block is both water and is cold enough to freeze
1358func_72885_anewExplosion2returns a new explosion. Does initiation (at time of writing Explosion is not finished)
1359func_72886_aextinguishFire2If the block in the given direction of the given coordinate is fire, extinguish it. Args: Player, X,Y,Z, blockDirection
1360func_72887_bisBlockNormalCubeDefault2Checks if the block is a solid, normal cube. If the chunk does not exist, or is not loaded, it returns the boolean parameter.
1361func_72888_fdestroyBlockInWorldPartially2Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value
1362func_72889_aplayAuxSFXAtEntity2See description for playAuxSFX.
1363func_72890_agetClosestPlayerToEntity2Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist
1364func_72891_asetAllowedSpawnTypes2Set which types of mobs are allowed to spawn (peaceful vs hostile).
1365func_72892_bscheduleBlockUpdateFromLoad2Schedules a block update from the saved information in a chunk. Called when the chunk is loaded.
1366func_72893_gtickBlocksAndAmbiance2plays random cave ambient sounds and runs updateTick on random blocks within each chunk in the vacinity of a player
1367func_72894_ksetRainStrength2
1368func_72895_fcomputeBlockLightValue2
1369func_72896_JisRaining2Returns true if the current rain strength is greater than 0.2
1370func_72897_hjoinEntityInSurroundings2spwans an entity and loads surrounding chunks
1371func_72898_hnotifyBlocksOfNeighborChange2Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID
1372func_72899_eblockExists2Returns whether a block exists at world coordinates x, y, z
1373func_72900_esetEntityDead2Dismounts the entity (and anything riding the entity), sets the dead flag, and removes the player entity from the player entity list. Called by the playerLoggedOut function.
1374func_72901_arayTraceBlocks_do2
1375func_72903_xsetActivePlayerChunksAndCheckLight2
1376func_72904_ccheckChunksExist2Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ
1377func_72905_CgetSeed2Retrieve the world seed from level.dat
1378func_72906_BcheckSessionLock2Checks whether the session lock file was modified by another process
1379func_72907_acountEntities2Counts how many entities of an entity class exist in the world. Args: entityClass
1380func_72908_aplaySoundEffect2Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block.
1381func_72909_dmarkBlocksDirty2
1382func_72910_ygetLoadedEntityList2Accessor for world Loaded Entity List
1383func_72911_IisThundering2Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
1384func_72912_HgetWorldInfo2Gets the World's WorldInfo instance
1385func_72913_wtoggleRain2
1386func_72914_aaddWorldInfoToCrashReport2Adds some basic stats of the world to the given crash report.
1387func_72915_bsetLightValue2Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue
1388func_72916_cchunkExists2Returns whether a chunk exists at chunk coordinates x, y
1389func_72917_acheckIfAABBIsClearExcludingEntity2Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity
1390func_72918_ahandleMaterialAcceleration2handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
1391func_72919_OgetHorizon2Returns horizon height for use in rendering the sky.
1392func_72920_agetPendingBlockUpdates2
1393func_72921_csetBlockMetadataWithNotify2Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata
1394func_72922_bgetFirstUncoveredBlock2Returns the block ID of the first block at this (x,z) location with air above it, searching from sea level upwards.
1395func_72923_aobtainEntitySkin2Start the skin for this entity downloading, if necessary, and increment its reference counter
1396func_72924_agetPlayerEntityByName2Find a player by name in this world.
1397func_72925_agetSkyBlockTypeBrightness2Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
1398func_72926_eplayAuxSFX2See description for func_72706_a.
1399func_72927_dblockHasTileEntity2Checks if a block at a given position should have a tile entity.
1400func_72928_amarkTileEntityForDespawn2adds tile entity to despawn list (renamed from markEntityForDespawn)
1401func_72929_egetCelestialAngleRadians2Return getCelestialAngle()*2*PI
1402func_72930_asetBlockAndMetadataWithUpdate2Sets the block ID and metadata of a block, optionally marking it as needing update. Args: X,Y,Z, blockID, metadata, needsUpdate
1403func_72931_acanPlaceEntityOnSide2Returns true if the given Entity can be placed on the given side of the given block position.
1404func_72932_qremoveBlockTileEntity2Removes the TileEntity for a given block in X,Y,Z coordinates
1405func_72933_arayTraceBlocks2ray traces all blocks, including non-collideable ones
1406func_72934_aplayRecord2Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z
1407func_72935_risDaytime2Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
1408func_72936_cupdateLightByType2
1409func_72937_jcanBlockSeeTheSky2Checks if the specified block is able to see the sky
1410func_72938_dgetChunkFromBlockCoords2Returns a chunk looked up by block coordinates. Args: x, z
1411func_72939_supdateEntities2Updates (and cleans up) entities and tile entities
1412func_72940_LgetActualHeight2Returns current world height.
1413func_72941_amoodSoundAndLightCheck2
1414func_72942_caddWeatherEffect2adds a lightning bolt to the list of lightning bolts in this world.
1415func_72943_aloadItemData2Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
1416func_72944_bupdateTileEntityChunkAndDoNothing2marks the chunk that contains this tilentity as modified and then calls worldAccesses.doNothingWithTileEntity
1417func_72945_agetCollidingBoundingBoxes2Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb
1418func_72946_bfindClosestStructure2Returns the location of the closest structure of the specified type. If not found returns null.
1419func_72947_acalculateInitialWeather2Called from World constructor to set rainingStrength and thunderingStrength
1420func_72948_ggetFogColor2Returns vector(ish) with R/G/B for fog
1421func_72949_acomputeSkyLightValue2
1422func_72950_AsetSpawnLocation2
1423func_72951_BcanLightningStrikeAt2
1424func_72952_bgetBlockLightOpacity2
1425func_72953_disAnyLiquid2Returns if any of the blocks within the aabb are liquids. Args: aabb
1426func_72954_aaddWorldAccess2Adds a IWorldAccess to the list of worldAccesses
1427func_72955_atickUpdates2Runs through the list of updates to run and ticks them
1428func_72956_aplaySoundAtEntity2Plays a sound at the entity's position. Args: entity, sound, volume (relative to 1.0), and frequency (or pitch, also relative to 1.0).
1429func_72957_lgetBlockLightValue2Gets the light value of a block location
1430func_72958_CisBlockHighHumidity2Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high
1431func_72959_qgetWorldChunkManager2
1432func_72960_asetEntityState2sends a Packet 38 (Entity Status) to all tracked players of that entity
1433func_72961_csetBlockAndMetadata2Sets the block ID and metadata of a block in global coordinates
1434func_72962_acanMineBlock2Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
1435func_72963_ainitialize2
1436func_72964_egetChunkFromChunkCoords2Returns back a chunk looked up by chunk coordinates Args: x, y
1437func_72965_baddBlockEvent2Adds a block event with the given Args to the blockEventCache. During the next tick(), the block specified will have its onBlockEvent handler called with the given parameters. Args: X,Y,Z, BlockID, EventID, EventParameter
1438func_72966_vcalculateInitialSkylight2Called on construction of the World class to setup the initial skylight values
1439func_72967_acalculateSkylightSubtracted2Returns the amount of skylight subtracted for the current time
1440func_72968_MupdatingLighting2Updates lighting. Returns true if there are more lighting updates to update
1441func_72969_xupdateAllLightTypes2
1442func_72970_hcreateChunkProvider2Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider?
1443func_72972_bgetSavedLightValue2Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg.
1444func_72973_fremoveEntity2
1445func_72974_fsetSpawnLocation2Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
1446func_72975_gmarkBlocksDirtyVertical2marks a vertical line of blocks as dirty
1447func_72976_fgetHeightValue2Returns the y coordinate with a block in it at this x, z coordinate
1448func_72977_agetClosestPlayer2Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist
1449func_72978_eisBoundingBoxBurning2Returns whether or not the given bounding box is on fire or not
1450func_72979_lupdateWeather2Updates all weather states.
1451func_72980_bplaySound2par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound
1452func_72981_tgetDebugLoadedEntities2This string is 'All: (number of loaded entities)' Viewable by press ing F3
1453func_73022_aremoveAllEntities2also releases skins.
1454func_73023_gsetBlockAndMetadataAndInvalidate2
1455func_73024_agetEntityByID2Lookup and return an Entity based on its ID
1456func_73025_adoPreChunk2
1457func_73026_agetEntityList2
1458func_73027_aaddEntityToWorld2Add an ID to Entity mapping to entityHashSet
1459func_73028_bremoveEntityFromWorld2
1460func_73030_bgetEntitySpawnQueue2
1461func_73031_ainvalidateBlockReceiveRegion2Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks.
1462func_73039_ngetEntityTracker2Gets the EntityTracker
1463func_73040_pgetPlayerManager2
1464func_73041_kflush2Syncs all changes to disk and wait for completion.
1465func_73042_asaveLevel2Saves the chunks to disk.
1466func_73043_aonBlockEventReceived2Called to apply a pending BlockEvent to apply to the current world.
1467func_73044_asaveAllChunks2Saves all chunks to disk while updating progress bar.
1468func_73045_agetEntityByID2Returns the Entity with the given ID, or null if it doesn't exist in this World.
1469func_73046_mgetMinecraftServer2Gets the MinecraftServer.
1470func_73047_icreateBonusChest2Creates the bonus chest in the world.
1471func_73048_asetTime2Sets the time on the given WorldServer
1472func_73049_agetAllTileEntityInBox2pars: min x,y,z , max x,y,z
1473func_73050_buncheckedUpdateEntity2direct call to super.updateEntityWithOptionalForce
1474func_73051_PresetRainAndThunder2
1475func_73052_bcreateSpawnPosition2creates a spawn position at random within 256 blocks of 0,0
1476func_73053_dwakeAllPlayers2
1477func_73054_jgetEntrancePortalLocation2
1478func_73055_QsendAndApplyBlockEvents2Send and apply locally all pending BlockEvents to each player with 64m radius of the event.
1479func_73056_eareAllPlayersAsleep2
1480func_73057_aspawnRandomCreature2only spawns creatures allowed by the chunkProvider
1481func_73073_cdestroyBlockInWorldPartially2note: this ignores the pars passed in and continues to destroy the onClickedBlock
1482func_73074_aonBlockClicked2if not creative, it calls destroyBlockInWorldPartially untill the block is broken first. par4 is the specific side. tryHarvestBlock can also be the result of this call
1483func_73075_aupdateBlockRemoving2
1484func_73076_asetGameType2
1485func_73077_binitializeGameType2if the gameType is currently NOT_SET then change it to par1
1486func_73078_aactivateBlockOrUseItem2Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, y, z, side, xOffset, yOffset, zOffset
1487func_73079_dremoveBlock2Removes a block and triggers the appropriate events
1488func_73080_asetWorld2Sets the world instance.
1489func_73081_bgetGameType2
1490func_73082_auncheckedTryHarvestBlock2
1491func_73083_disCreative2
1492func_73084_btryHarvestBlock2Attempts to harvest a block at the given coordinate
1493func_73085_atryUseItem2Attempts to right-click use an item by the given EntityPlayer in the given World
1494func_73101_esendDemoReminder2Sends a message to the player reminding them that this is the demo version
1495func_73116_bsendPacketToAllAssociatedPlayers2if this is a player, then it recieves the message also
1496func_73117_btryStartWachingThis2if the player is more than the distance threshold (typically 64) then the player is removed instead
1497func_73118_aremoveFromWatchingList2
1498func_73119_ainformAllAssociatedPlayersOfItemDestruction2
1499func_73120_asendPacketToAllTrackingPlayers2if this is a player, then it is not informed
1500func_73121_disPlayerWatchingThisChunk2
1501func_73122_asendLocationToAllClients2also sends velocity, rotation, and riding info.
1502func_73123_cremovePlayerFromTracker2
1503func_73124_bgetPacketForThisEntity2
1504func_73125_bsendEventsToPlayers2
1505func_73148_dmakeString2Converts the instance data to a readable string.
1506func_73149_achunkExists2Checks to see if a chunk exists at x, y
1507func_73150_afindClosestStructure2Returns the location of the closest structure of the specified type. If not found returns null.
1508func_73151_asaveChunks2Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved.
1509func_73152_egetLoadedChunkCount2
1510func_73153_apopulate2Populates chunk with ores etc etc
1511func_73154_dprovideChunk2Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
1512func_73155_agetPossibleCreatures2Returns a list of creatures of the specified type that can spawn at the given location.
1513func_73156_bunload100OldestChunks2Unloads the 100 oldest chunks from memory, due to a bug with chunkSet.add() never being called it thinks the list is always empty and will not remove any chunks.
1514func_73157_ccanSave2Returns if the IChunkProvider supports saving.
1515func_73158_cloadChunk2loads or generates the chunk at the chunk location specified
1516func_73159_agenerate2
1517func_73164_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1518func_73165_agenerateNetherTerrain2Generates the shape of the terrain in the nether.
1519func_73166_breplaceBlocksForBiome2name based on ChunkProviderGenerate
1520func_73187_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1521func_73188_breplaceBlocksForBiome2
1522func_73189_agenerateTerrain2
1523func_73205_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1524func_73206_agenerateTerrain2Generates the shape of the terrain for the chunk though its all stone though the water is frozen if the temperature is low enough
1525func_73207_areplaceBlocksForBiome2Replaces the stone that was placed in with blocks that match the biome
1526func_73234_bunloadChunk2Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false
1527func_73239_esafeLoadChunk2used by loadChunk, but catches any exceptions if the load fails.
1528func_73240_aunloadAllChunks2marks all chunks for unload, ignoring those near the spawn
1529func_73241_bunloadChunksIfNotNearSpawn2marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn
1530func_73242_bsafeSaveChunk2used by saveChunks, but catches any exceptions if the save fails.
1531func_73243_asafeSaveExtraChunkData2used by saveChunks, but catches any exceptions if the save fails.
1532func_73252_bsendThisChunkToPlayer2
1533func_73253_agetChunkLocation2
1534func_73254_asendChunkUpdate2
1535func_73255_aaddPlayerToChunkWatchingList2called for all chunks within the visible radius of the player
1536func_73256_asendToAllPlayersWatchingChunk2
1537func_73257_asendTileToAllPlayersWatchingChunk2
1538func_73258_bgetPlayersInChunk2
1539func_73259_aflagChunkForUpdate2
1540func_73266_awritePacket2Writes a packet, prefixed by its ID, to the data stream.
1541func_73267_areadPacketData2Abstract. Reads the raw packet data from the data stream.
1542func_73268_acontainsSameEntityIDAs2eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
1543func_73269_dgetNewPacket2Returns a new instance of the specified Packet class.
1544func_73270_awriteItemStack2Writes the ItemStack's ID (short), then size (byte), then damage. (short)
1545func_73271_awriteString2Writes a String to the DataOutputStream
1546func_73272_areadPacket2Read a packet, prefixed by its ID, from the data stream.
1547func_73273_awritePacketData2Abstract. Writes the raw packet data to the data stream.
1548func_73274_awriteByteArray2Writes a byte array to the DataOutputStream
1549func_73275_awriteNBTTagCompound2Writes a compressed NBTTagCompound to the OutputStream
1550func_73276_creadItemStack2Reads a ItemStack from the InputStream
1551func_73277_a_isWritePacket2if this returns false, processPacket is deffered for processReadPackets to handle
1552func_73278_eisRealPacket2only false for the abstract Packet class, all real packets return true
1553func_73279_aprocessPacket2Passes this Packet on to the NetHandler for processing.
1554func_73280_breadBytesFromStream2the first short in the stream indicates the number of bytes to read
1555func_73281_kgetPacketId2Returns the ID of this packet.
1556func_73282_areadString2Reads a string from a packet
1557func_73283_dreadNBTTagCompound2Reads a compressed NBTTagCompound from the InputStream
1558func_73284_agetPacketSize2Abstract. Return the size of the packet (not counting the header).
1559func_73285_aaddIdClassMapping2Adds a two way mapping between the packet ID and packet class.
1560func_73346_hisCreativeMode2
1561func_73347_igetFlySpeed2
1562func_73348_ggetAllowFlying2
1563func_73349_bsetFlying2Sets whether we're currently flying or not.
1564func_73350_fgetIsFlying2
1565func_73351_asetFlySpeed2Sets the flying speed.
1566func_73352_dgetDisableDamage2
1567func_73353_asetDisableDamage2Sets whether damage is disabled or not.
1568func_73354_csetAllowFlying2
1569func_73355_bsetWalkSpeed2Sets the walking speed.
1570func_73356_dsetCreativeMode2
1571func_73376_fgetPublicKey2
1572func_73377_dgetServerId2
1573func_73378_ggetVerifyToken2
1574func_73391_dgetMetadata2
1575func_73401_hgetDirection2
1576func_73402_fgetYPosition2
1577func_73403_dgetXPosition2
1578func_73404_lgetYOffset2Returns the offset from yPosition where the actual click took place
1579func_73405_igetItemStack2
1580func_73406_jgetXOffset2Returns the offset from xPosition where the actual click took place
1581func_73407_ggetZPosition2
1582func_73408_mgetZOffset2Returns the offset from zPosition where the actual click took place
1583func_73453_dgetProtocolVersion2Returns the protocol version.
1584func_73454_fgetUsername2Returns the username.
1585func_73459_dgetLanguage2
1586func_73460_hgetChatColours2
1587func_73461_fgetRenderDistance2
1588func_73462_igetDifficulty2
1589func_73463_ggetChatVisibility2
1590func_73489_cgetMetadata2
1591func_73641_dconnectToNeighbor2The specified neighbor has just formed a new connection, so update accordingly
1592func_73642_aisMinecartTrack2
1593func_73643_ccanConnectFrom2Determines whether or not the target rail can connect to this rail
1594func_73644_arefreshConnectedTracks2Neighboring tracks have potentially been broken, so prune the connected track list
1595func_73645_asetConnections2
1596func_73646_ccanConnectTo2Determines whether or not the track can bend to meet the specified rail
1597func_73647_bisConnectedTo2
1598func_73648_agetMinecartTrackLogic2
1599func_73649_bisInTrack2Returns true if the specified block is in the same railway.
1600func_73650_agetNAdjacentTracks2get number of adjacent tracks
1601func_73651_bgetAdjacentTracks2
1602func_73652_arefreshTrackShape2Completely recalculates the track shape based on neighboring tracks and power state
1603func_73660_aupdate2Updates the Jlist with a new model.
1604func_73665_cgetFile2
1605func_73666_alogMessageAndSave2logs an info message then calls saveSettingsToFile Yes this appears to be a potential stack overflow - these 2 functions call each other repeatdly if an exception occurs.
1606func_73667_asetArbitraryProperty2returns void, rather than what you input
1607func_73668_bsaveSettingsToFile2calls logMessageAndSave if an exception occurs
1608func_73669_agetOrSetIntProperty2set if it doesn't exist, otherwise get
1609func_73670_agetOrSetBoolProperty2set if it doesn't exist, otherwise get
1610func_73671_agetOrSetProperty2set if it doesn't exist, otherwise get
1611func_73680_dgetBanEndDate2
1612func_73681_asetBanStartDate2null == start ban now
1613func_73682_ehasBanExpired2
1614func_73683_bbanStart2
1615func_73684_agetBannedUsername2
1616func_73685_gbuildBanString2
1617func_73686_fgetBanReason2
1618func_73687_asetBannedBy2
1619func_73688_cparse2
1620func_73689_bsetBanReason2
1621func_73690_cgetBannedBy2
1622func_73691_bsetBanEndDate2
1623func_73699_ainit2Initialises the console logger.
1624func_73703_bsaveToFile2par1: include header
1625func_73704_aisBanned2
1626func_73705_dremoveExpiredBans2
1627func_73706_aput2
1628func_73707_eloadBanList2Loads the ban list from the file (adds every entry, does not clear the current list).
1629func_73708_asetListActive2
1630func_73709_bremove2
1631func_73710_bisListActive2
1632func_73711_fsaveToFileWithHeader2
1633func_73712_cgetBannedList2removes expired Bans before returning
1634func_73717_aonNoMoreProgress2called when there is no more progress to be had, both on completion and failure
1635func_73718_asetLoadingProgress2Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
1636func_73719_cresetProgresAndWorkingMessage2This is called with "Working..." by resetProgressAndMessage
1637func_73720_adisplayProgressMessage2"Saving level", or the loading,or downloading equivelent
1638func_73721_bresetProgressAndMessage2this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
1639func_73728_bdrawVerticalLine2
1640func_73729_bdrawTexturedModalRect2Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height
1641func_73730_adrawHorizontalLine2
1642func_73731_bdrawString2Renders the specified text to the screen.
1643func_73732_adrawCenteredString2Renders the specified text to the screen, center-aligned.
1644func_73733_adrawGradientRect2Draws a rectangle with a vertical gradient between the specified colors.
1645func_73734_adrawRect2Draws a solid color rectangle with the specified coordinates and color.
1646func_73736_cmousePressed2Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e).
1647func_73737_adrawButton2Draws this button to the screen.
1648func_73738_agetHoverState2Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
1649func_73739_bmouseDragged2Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
1650func_73740_amouseReleased2Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
1651func_73753_areturnEnumOptions2
1652func_73759_cdeleteChatLine2finds and deletes a Chat line by ID
1653func_73763_aprintChatMessageWithOptionalDeletion2prints the String to Chat. If the ID is not 0, deletes an existing Chat Line of that ID from the GUI
1654func_73765_aprintChatMessage2takes a String and prints it to chat
1655func_73773_adraw2
1656func_73774_aupdate2
1657func_73777_bdeleteFromCursor2delete the selected text, otherwsie deletes characters from either side of the cursor. params: delete num
1658func_73780_aupdateCursorCounter2Increments the cursor counter
1659func_73781_bgetText2Returns the text beign edited on the textbox.
1660func_73782_asetText2Sets the text of the textbox.
1661func_73783_igetEnableBackgroundDrawing2get enable drawing background and outline
1662func_73785_agetNthWordFromPos2gets the position of the nth word. N may be negative, then it looks backwards. params: N, position
1663func_73786_asetEnableBackgroundDrawing2enable drawing background and outline
1664func_73787_ngetSelectionEnd2the side of the selection that is not the cursor, maye be the same as the cursor
1665func_73788_cgetNthWordFromCursor2see @getNthNextWordFromPos() params: N, position
1666func_73789_cdrawCursorVertical2draws the vertical line cursor in the textbox
1667func_73791_esetCursorPosition2sets the position of the cursor to the provided index
1668func_73792_bwriteText2replaces selected text, or inserts text at the position on the cursor
1669func_73793_amouseClicked2Args: x, y, buttonClicked
1670func_73795_fdrawTextBox2Draws the textbox
1671func_73796_bsetFocused2setter for the focused field
1672func_73797_dsetCursorPositionZero2sets the cursors position to the beginning
1673func_73799_hgetCursorPosition2returns the current position of the cursor
1674func_73801_ogetWidth2returns the width of the textbox depending on if the the box is enabled
1675func_73802_atextboxKeyTyped2Call this method from you GuiScreen to process the keys into textbox.
1676func_73803_esetCursorPositionEnd2sets the cursors position to after the text
1677func_73804_fsetMaxStringLength2
1678func_73805_dsetCanLoseFocus2if true the textbox can lose focus by clicking elsewhere on the screen
1679func_73806_lisFocused2getter for the focused field
1680func_73807_cgetSelectedtext2@return returns the text between the cursor and selectionEnd
1681func_73808_ggetMaxStringLength2returns the maximum number of character that can be contained in this textbox
1682func_73827_bgetChatGUI2returns a pointer to the persistant Chat GUI, containing all previous chat messages and such
1683func_73828_drenderBossHealth2Renders dragon's (boss) health on the HUD
1684func_73829_arenderVignette2Renders the vignette. Args: vignetteBrightness, width, height
1685func_73830_arenderGameOverlay2Render the ingame overlay with quick icon bar, ...
1686func_73831_aupdateTick2The update tick for the ingame UI
1687func_73832_arenderInventorySlot2Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick
1688func_73833_asetRecordPlayingMessage2
1689func_73834_cgetUpdateCounter2
1690func_73835_brenderPortalOverlay2Renders the portal overlay. Args: portalStrength, width, height
1691func_73836_arenderPumpkinBlur2
1692func_73846_aqueueTakenAchievement2Queue a taken achievement to be displayed.
1693func_73847_aupdateAchievementWindow2Updates the small achievement tooltip window, showing a queued achievement if is needed.
1694func_73848_bqueueAchievementInformation2Queue a information about a achievement to be displayed.
1695func_73849_bupdateAchievementWindowScale2Update the display of the achievement window to match the game window.
1696func_73859_bdrawWorldBackground2
1697func_73860_nhandleKeyboardInput2Handles keyboard input.
1698func_73861_oisCtrlKeyDown2
1699func_73862_mhandleInput2Delegates mouse and keyboard input.
1700func_73863_adrawScreen2Draws the screen and all the components in it.
1701func_73864_amouseClicked2Called when the mouse is clicked.
1702func_73865_dsetClipboardString2store a string in the system clipboard
1703func_73866_w_initGui2Adds the buttons (and other controls) to the screen in question.
1704func_73867_dhandleMouseInput2Handles mouse input.
1705func_73868_fdoesGuiPauseGame2Returns true if this GUI should pause the game when it is displayed in single-player
1706func_73869_akeyTyped2Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
1707func_73870_lgetClipboardString2Returns a string stored in the system clipboard.
1708func_73871_cdrawBackground2Draws the background (i is always 0 as of 1.2.2)
1709func_73872_asetWorldAndResolution2Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
1710func_73873_v_drawDefaultBackground2Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
1711func_73874_bonGuiClosed2Called when the screen is unloaded. Used to disable keyboard repeat events
1712func_73875_aactionPerformed2Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
1713func_73876_cupdateScreen2Called from the main game loop to update the screen.
1714func_73877_pisShiftKeyDown2
1715func_73878_aconfirmClicked2
1716func_73879_bmouseMovedOrUp2Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is mouseMove, which==0 or which==1 is mouseUp
1717func_73892_agetSentHistory2input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position
1718func_73895_u_completePlayerName2Autocompletes player name
1719func_73906_gwakeEntity2Wakes the entity from the bed
1720func_73912_gmakeUseableName2Makes a the name for a world save folder based on your world name, replacing specific characters for _s and appending -s to the end until a free name is available.
1721func_73968_arotateAndBlurSkybox2Rotate and blurs the skybox view in the main menu
1722func_73970_bdrawPanorama2Draws the main menu panorama
1723func_73971_crenderSkybox2Renders the skybox in the main menu
1724func_73985_grespawnPlayer2Respawns the player.
1725func_74004_ajoinServer2Join server by slot index
1726func_74005_egetButtonDelete2Return buttonDelete GuiButton
1727func_74014_dgetButtonEdit2Return buttonEdit GuiButton
1728func_74016_ginitGuiControls2Populate the GuiScreen controlList
1729func_74042_bgetDoneButton2Returns the private doneButton field.
1730func_74043_aReturns2the private theGameSettings field.
1731func_74058_fgetLocalizedWorldName2Gets the localized world name
1732func_74059_dgetRenameButton2returns the rename button
1733func_74060_ggetDateFormatter2returns the date formatter for this gui
1734func_74062_bgetSelectedWorld2returns the world currently selected
1735func_74063_dgetSaveName2returns the name of the saved game
1736func_74064_eselectWorld2Gets the selected world.
1737func_74065_ginitButtons2intilize the buttons for this GUI
1738func_74066_hgetLocalizedMustConvert2Gets the localized must convert text
1739func_74067_igetLocalizedGameMode2Gets the localized GameMode
1740func_74068_agetSize2
1741func_74069_agetSaveFileName2returns the file name of the specified save number
1742func_74070_cgetSelectButton2returns the select button
1743func_74071_egetDeleteButton2returns the delete button
1744func_74072_aonElementSelected2called whenever an element in this gui is selected
1745func_74073_hloadSaves2loads the saves
1746func_74109_gdrawTitle2Draws the "Achievements" title at the top of the GUI.
1747func_74110_bgenAchievementBackground2
1748func_74127_cgetStatsFileWriter2
1749func_74128_egetFontRenderer32there are 11 identical methods like this
1750func_74129_hgetFontRenderer42there are 11 identical methods like this
1751func_74130_agetMinecraft2
1752func_74131_adrawItemSprite2Draws the item sprite on top of the background sprite.
1753func_74132_dgetFontRenderer22there are 11 identical methods like this
1754func_74133_ggetMinecraft22exactly the same as 27141 and 27143
1755func_74134_adrawSprite2Draws a sprite from /gui/slot.png.
1756func_74135_jgetFontRenderer62there are 11 identical methods like this
1757func_74136_bdrawGradientRect12exactly the same as 27129
1758func_74137_cdrawItemSprite2Draws the item sprite on top of the background sprite.
1759func_74138_cdrawSprite2Draws a sprite from /gui/slot.png.
1760func_74139_fgetMinecraft12exactly the same as 27141
1761func_74140_ngetFontRenderer102there are 11 identical methods like this
1762func_74141_mgetFontRenderer92there are 11 identical methods like this
1763func_74142_bdrawButtonBackground2Draws a gray box that serves as a button background.
1764func_74143_gaddHeaderButtons2Creates the buttons that appear at the top of the Stats GUI.
1765func_74144_ogetFontRenderer112there are 11 identical methods like this
1766func_74145_bgetFontRenderer12there are 11 identical methods like this
1767func_74146_igetFontRenderer52there are 11 identical methods like this
1768func_74147_lgetFontRenderer82there are 11 identical methods like this
1769func_74148_kgetFontRenderer72there are 11 identical methods like this
1770func_74149_adrawGradientRect2
1771func_74185_adrawGuiContainerBackgroundLayer2Draw the background layer for the GuiContainer (everything behind the items)
1772func_74186_aisMouseOverSlot2Returns if the passed mouse position is over the specified slot.
1773func_74187_bgetSlotAtPosition2Returns the slot at the given coordinates or null if there is none.
1774func_74189_gdrawGuiContainerForegroundLayer2Draw the foreground layer for the GuiContainer (everything in front of the items)
1775func_74191_ahandleMouseClick2
1776func_74192_adrawSlotInventory2Draws an inventory slot
1777func_74221_hdisplayDebuffEffects2Displays debuff/potion effects that are currently being applied to the player
1778func_74226_kneedsScrollBars2returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items)
1779func_74229_igetInventory2Returns the creative inventory
1780func_74252_asetNetClientHandler2Sets the NetClientHandler.
1781func_74253_dgetNetClientHandler2Gets the NetClientHandler.
1782func_74255_aspawnNewServerThread2
1783func_74257_bisCancelled2
1784func_74275_aupdateTimer2Updates all fields of the Timer using the current time
1785func_74291_asaveScreenshot2Takes a screenshot and saves it to the screenshots directory. Returns the filename of the screenshot.
1786func_74296_agetOptionFloatValue2
1787func_74297_cgetKeyBinding2Gets a key binding.
1788func_74298_cgetKeyDisplayString2Represents a key or mouse button as a string. Args: key
1789func_74300_aloadOptions2Loads the options from the options file. It appears that this has replaced the previous 'loadOptions'
1790func_74301_bgetOptionDisplayString2The string that appears inside the button/slider in the options menu.
1791func_74302_agetKeyBindingDescription2
1792func_74303_bsaveOptions2Saves the options to the options file.
1793func_74304_asetOptionFloatValue2If the specified option is controlled by a slider (float value), this will set the float value.
1794func_74305_aparseFloat2Parses a string into a float.
1795func_74306_asetOptionValue2For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances.
1796func_74307_asetKeyBinding2Sets a key binding.
1797func_74308_bgetOptionOrdinalValue2
1798func_74309_cshouldRenderClouds2Should render clouds
1799func_74371_acheckARBOcclusion2Checks if we support OpenGL occlusion.
1800func_74372_agrabMouseCursor2Grabs the mouse cursor it doesn't move and isn't seen.
1801func_74373_bungrabMouseCursor2Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
1802func_74374_cmouseXYChange2
1803func_74378_dgetEnumString2
1804func_74379_agetEnumOptions2
1805func_74380_agetEnumFloat2
1806func_74381_creturnEnumOrdinal2
1807func_74382_bgetEnumBoolean2
1808func_74423_dserverShutdown2Shuts down the server. (Only actually used on the server)
1809func_74424_anetworkShutdown2Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads.
1810func_74425_asetNetHandler2
1811func_74426_epacketSize2returns 0 for memoryConnections
1812func_74427_awakeThreads2Wakes reader and writer threads
1813func_74428_bprocessReadPackets2Checks timeouts and processes all pending read packets.
1814func_74429_aaddToSendQueue2Adds the packet to the correct send queue (chunk data packets go to a separate queue).
1815func_74430_cgetSocketAddress2Return the InetSocketAddress of the remote endpoint
1816func_74431_fcloseConnections2
1817func_74432_igetPairedConnection2
1818func_74433_hisGamePaused2
1819func_74434_apairWith2
1820func_74435_gisConnectionActive2
1821func_74436_bprocessOrCachePacket2acts immiditally if isWritePacket, otherwise adds it to the readCache to be processed next tick
1822func_74437_asetGamePaused2
1823func_74446_kencryptOuputStream2flushes the stream and replaces it with an encryptedOutputStream
1824func_74447_ireadPacket2Reads a single packet from the input stream and adds it to the read queue. If no packet is read, it shuts down the network.
1825func_74448_jdecryptInputStream2
1826func_74449_bisServerTerminating2Is the server terminating? Client side aways returns false.
1827func_74450_creadNetworkPacket2Static accessor to readPacket.
1828func_74451_dsendNetworkPacket2Static accessor to sendPacket.
1829func_74452_ggetSocket2
1830func_74453_egetOutputStream2
1831func_74455_aonNetworkError2Used to report network errors and causes a network shutdown.
1832func_74456_fisTerminating2Gets whether the Network manager is terminating.
1833func_74457_ggetReadThread2Returns the read thread.
1834func_74458_asendError2Sends the network manager an error
1835func_74459_hsendPacket2Sends a data packet if there is one to send, or sends a chunk data packet if there is one and the counter is up, or does nothing.
1836func_74461_hgetWriteThread2Returns the write thread.
1837func_74462_aisRunning2Whether the network is operational.
1838func_74505_dunpressKey2
1839func_74506_aunPressAllKeys2
1840func_74507_aonTick2
1841func_74508_bresetKeyBindingArrayAndHash2
1842func_74509_cisPressed2
1843func_74510_asetKeyBindState2
1844func_74517_asetColorBuffer2Update and return colorBuffer with the RGBA values passed as arguments
1845func_74518_adisableStandardItemLighting2Disables the OpenGL lighting properties enabled by enableStandardItemLighting
1846func_74519_benableStandardItemLighting2Sets the OpenGL lighting properties to the values used when rendering blocks as items
1847func_74520_cenableGUIStandardItemLighting2Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
1848func_74521_asetColorBuffer2Update and return colorBuffer with the RGBA values passed as arguments
1849func_74523_bdeleteDisplayLists2
1850func_74524_ccreateDirectByteBuffer2Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
1851func_74525_adeleteTexturesAndDisplayLists2Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources.
1852func_74526_agenerateDisplayLists2Generates the specified number of display lists and returns the first index.
1853func_74527_fcreateDirectIntBuffer2Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
1854func_74528_agenerateTextureNames2Generates texture names and stores them in the specified buffer.
1855func_74529_hcreateDirectFloatBuffer2Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
1856func_74535_aformatString2Formats the strings based on 'IStatStringFormat' interface.
1857func_74538_agetChatLineString2
1858func_74539_cgetChatLineID2
1859func_74540_bgetUpdatedCounter2
1860func_74544_jescapedStringChar2
1861func_74545_daJsonValue2
1862func_74546_gpossibleExponent2
1863func_74547_hpossibleSign2
1864func_74548_istringToken2
1865func_74549_anumberToken2
1866func_74550_khexadecimalNumber2
1867func_74551_edigitString2
1868func_74552_aparse2
1869func_74553_lreadNextNonWhitespaceChar2
1870func_74554_ddigitToken2
1871func_74555_bobjectString2
1872func_74556_fpossibleFractionalComponent2
1873func_74557_bnonNegativeNumberToken2
1874func_74558_caFieldToken2
1875func_74559_aarrayString2
1876func_74560_cnonZeroDigitToken2
1877func_74561_cgetRow2
1878func_74562_bgetColumn2
1879func_74563_aupdateCharacterAndLineCounts2
1880func_74564_aread2
1881func_74565_bread2
1882func_74566_auncount2
1883func_74567_aunread2
1884func_74572_adownloadResource2Downloads the resource and saves it to disk.
1885func_74573_areloadResources2Reloads the resource folder and passes the resources to Minecraft to install.
1886func_74574_bcloseMinecraft2Called when Minecraft is closing down.
1887func_74575_adownloadAndInstallResource2Downloads the resource and saves it to disk then installs it.
1888func_74576_aloadResource2Loads a resource and passes it to Minecraft to install.
1889func_74583_aupdateRenderInfo2Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
1890func_74584_agetBlockIdAtEntityViewpoint2Returns the block ID at the current camera location (either air or fluid), taking into account the height of fluid blocks
1891func_74585_bprojectViewFromEntity2Returns a vector representing the projection along the given entity's view for the given distance
1892func_74599_bbuildNode2
1893func_74603_awithElement2Adds the given element to the array that will be built.
1894func_74604_abuild2
1895func_74608_awithFieldBuilder2
1896func_74610_bgetElements2
1897func_74613_awrapExceptionsFor2
1898func_74616_agetType2
1899func_74618_aasList2
1900func_74628_ashortForm2
1901func_74629_bapplyTo2
1902func_74630_amatchesNode2
1903func_74633_ctypeSafeApplyTo2
1904func_74634_amatchesNode_2
1905func_74635_btypeSafeApplyTo_2
1906func_74637_btypeSafeApplyTo2
1907func_74638_amatchesNode_2
1908func_74646_knullValue2
1909func_74647_cstringValue2
1910func_74648_astartField2
1911func_74649_jfalseValue2
1912func_74650_bnumberValue2
1913func_74651_fstartObject2
1914func_74652_dstartArray2
1915func_74653_gendObject2
1916func_74654_itrueValue2
1917func_74655_eendArray2
1918func_74656_bstartDocument2
1919func_74657_cendDocument2
1920func_74658_hendField2
1921func_74659_baddValue2
1922func_74660_agetDocument2
1923func_74661_aaddRootNode2
1924func_74676_achainedJsonNodeSelector2
1925func_74677_achainOn2
1926func_74685_ashortForm2
1927func_74686_awith2Constructs a JsonNodeSelector consisting of this chained with the given JsonNodeSelector. For example, if we have JsonNodeSelectors for the first element of an array, and another that selects the second element of an array, and we chain them together in that order, we will get a selector that works on nested arrays, selecting the second element from an array stored in the first element of a parent array
1928func_74687_bgetValue2
1929func_74688_amatches2Determines whether this JsonNodeSelector can extract a value from the given JsonNode
1930func_74690_aaJsonArray2
1931func_74691_baJsonNumber2
1932func_74692_aaJsonObject2
1933func_74693_baJsonTrue2
1934func_74694_caJsonFalse2
1935func_74695_aaJsonArray2
1936func_74696_aaJsonNull2
1937func_74697_aaJsonString2
1938func_74700_agetShortFormFailPath2
1939func_74704_ajsonNodeDoesNotMatchPathElementsException2
1940func_74705_acommaSeparate2
1941func_74706_bformatMessage2
1942func_74708_eanArrayBuilder2
1943func_74711_danObjectBuilder2
1944func_74715_aaddNode2
1945func_74716_aaddField2
1946func_74723_bwithValue2
1947func_74725_cbuildValue2
1948func_74726_awithKey2
1949func_74727_aaJsonFieldBuilder2
1950func_74731_awriteNamedTag2Writes the specified tag to the given DataOutput, writing the type byte, the UTF string key and then calling the tag to write its data.
1951func_74732_agetId2Gets the type byte for the tag.
1952func_74733_anewTag2Creates and returns a new tag of the specified type, or null if invalid.
1953func_74734_awrite2Write the actual data contents of the tag, implemented in NBT extension classes
1954func_74735_aload2Read the actual data contents of the tag, implemented in NBT extension classes
1955func_74736_agetTagName2Returns the string name of a tag with the specified type, or 'UNKNOWN' if invalid.
1956func_74737_bcopy2Creates a clone of the tag.
1957func_74738_osetName2Sets the name for this tag and returns this for convenience.
1958func_74739_breadNamedTag2Reads and returns a tag from the given DataInput, or the End tag if no tag could be read.
1959func_74740_egetName2Gets the name corresponding to the tag, or an empty string if none set.
1960func_74742_aappendTag2Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
1961func_74743_btagAt2Retrieves the tag at the specified index from the list.
1962func_74745_ctagCount2Returns the number of tags in the list.
1963func_74757_asetBoolean2Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key.
1964func_74758_cgetTags2Returns all the values in the tagMap HashMap.
1965func_74759_kgetIntArray2Retrieves an int array using the specified key, or a zero-length array if no such key was stored.
1966func_74760_ggetFloat2Retrieves a float value using the specified key, or 0 if no such key was stored.
1967func_74761_mgetTagList2Retrieves a NBTTagList subtag matching the specified key, or a new empty NBTTagList if no such key was stored.
1968func_74762_egetInteger2Retrieves an integer value using the specified key, or 0 if no such key was stored.
1969func_74763_fgetLong2Retrieves a long value using the specified key, or 0 if no such key was stored.
1970func_74764_bhasKey2Returns whether the given string has been previously stored as a key in the map.
1971func_74765_dgetShort2Retrieves a short value using the specified key, or 0 if no such key was stored.
1972func_74766_asetCompoundTag2Stores the given NBTTagCompound into the map with the given string key.
1973func_74767_ngetBoolean2Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method.
1974func_74768_asetInteger2Stores a new NBTTagInt with the given integer value into the map with the given string key.
1975func_74769_hgetDouble2Retrieves a double value using the specified key, or 0 if no such key was stored.
1976func_74770_jgetByteArray2Retrieves a byte array using the specified key, or a zero-length array if no such key was stored.
1977func_74771_cgetByte2Retrieves a byte value using the specified key, or 0 if no such key was stored.
1978func_74772_asetLong2Stores a new NBTTagLong with the given long value into the map with the given string key.
1979func_74773_asetByteArray2Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
1980func_74774_asetByte2Stores a new NBTTagByte with the given byte value into the map with the given string key.
1981func_74775_lgetCompoundTag2Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
1982func_74776_asetFloat2Stores a new NBTTagFloat with the given float value into the map with the given string key.
1983func_74777_asetShort2Stores a new NBTTagShort with the given short value into the map with the given string key.
1984func_74778_asetString2Stores a new NBTTagString with the given string value into the map with the given string key.
1985func_74779_igetString2Retrieves a string value using the specified key, or an empty string if no such key was stored.
1986func_74780_asetDouble2Stores a new NBTTagDouble with the given double value into the map with the given string key.
1987func_74781_agetTag2gets a generic tag with the specified name
1988func_74782_asetTag2Stores the given tag into the map with the given string key. This is mostly used to store tag lists.
1989func_74783_asetIntArray2Stores a new NBTTagIntArray with the given array as data into the map with the given string key.
1990func_74785_aformat2
1991func_74786_aformatJsonNode2
1992func_74787_aformat2
1993func_74788_aparse2Parse the character stream from the specified Reader into a JsonRootNode object.
1994func_74792_adecompress2
1995func_74793_asafeWrite2
1996func_74794_aread2Reads from a CompressedStream.
1997func_74795_bwrite2
1998func_74796_areadCompressed2Load the gzipped compound from the inputstream.
1999func_74797_aread2
2000func_74798_acompress2
2001func_74799_awriteCompressed2Write the compound, gzipped, to the outputstream.
2002func_74800_awrite2
2003func_74802_eisBidirectional2
2004func_74803_atranslateKeyFormat2Translate a key to current language applying String.format()
2005func_74804_disUnicode2
2006func_74805_btranslateKey2Translate a key to current language.
2007func_74806_bgetLanguageList2
2008func_74807_eloadLanguageList2
2009func_74808_agetInstance2Return the StringTranslate singleton instance
2010func_74809_ctranslateNamedKey2Translate a key with a extra '.name' at end added, is used by blocks and items.
2011func_74810_asetLanguage2
2012func_74811_cgetCurrentLanguage2
2013func_74812_aloadLanguage2
2014func_74837_atranslateToLocalFormatted2Translates a Stat name with format args
2015func_74838_atranslateToLocal2Translates a Stat name
2016func_74844_agetErrorOjbects2
2017func_74860_aisLiquidInStructureBoundingBox2checks the entire StructureBoundingBox for Liquids
2018func_74861_abuildComponent2Initiates construction of the Structure Component picked, at the current Location of StructGen
2019func_74862_agetYWithOffset2
2020func_74863_cgetMetadataWithOffset2Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata
2021func_74864_aplaceBlockAtCurrentPosition2current Position depends on currently set Coordinates mode, is computed here
2022func_74865_agetXWithOffset2
2023func_74866_agetBlockIdAtCurrentPosition2
2024func_74867_arandomlyRareFillWithBlocks2arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace
2025func_74868_agetCenter2
2026func_74870_bfillCurrentPositionBlocksDownwards2Overwrites air and liquids from selected position downwards, stops at hitting anything else.
2027func_74871_bclearCurrentPositionBlocksUpwards2Deletes all continuous blocks from selected position upwards. Stops at hitting air.
2028func_74873_bgetZWithOffset2
2029func_74874_bgetBoundingBox2
2030func_74875_aaddComponentParts2second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
2031func_74876_arandomlyPlaceBlock2Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
2032func_74877_cgetComponentType2Returns the component type ID of this component.
2033func_74880_arandomlyFillWithBlocks2arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace
2034func_74881_aplaceDoorAtCurrentPosition2
2035func_74882_afillWithRandomizedBlocks2arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
2036func_74883_afindIntersecting2Discover if bounding box can fit within the current bounding box object.
2037func_74884_afillWithBlocks2arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)
2038func_74888_bgetVillagerType2Returns the villager type to spawn in this component, based on the number of villagers already spawned.
2039func_74889_bgetAverageGroundLevel2Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle).
2040func_74891_agetNextComponentNN2Gets the next village component, with the bounding box shifted -1 in the X and Z direction.
2041func_74893_aspawnVillagers2Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers
2042func_74894_bgetNextComponentPP2Gets the next village component, with the bounding box shifted +1 in the X and Z direction.
2043func_74895_acanVillageGoDeeper2
2044func_74925_dgetWorldChunkManager2
2045func_74950_afindValidPlacement2Trys to find a valid place to put this component.
2046func_74951_afindValidPlacement2
2047func_74954_afindValidPlacement2
2048func_74959_agetNextComponent2
2049func_74960_agetTotalWeight2
2050func_74961_bgetNextComponentX2Gets the next component in the +/- X direction
2051func_74962_agetNextComponent2Finds a random component to tack on to the bridge. Or builds the end.
2052func_74963_agetNextComponentNormal2Gets the next component in any cardinal direction
2053func_74964_aisAboveGround2Checks if the bounding box's minY is > 10
2054func_74965_cgetNextComponentZ2Gets the next component in the +/- Z direction
2055func_74966_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2056func_74973_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2057func_74974_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2058func_74975_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2059func_74977_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2060func_74978_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2061func_74979_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2062func_74980_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2063func_74981_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2064func_74982_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2065func_74983_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2066func_74984_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2067func_74985_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2068func_74986_agetNextComponentNormal2Gets the next component in any cardinal direction
2069func_74987_cgetNextComponentZ2Gets the next component in the +/- Z direction
2070func_74988_agetRandomDoor2
2071func_74989_bgetNextComponentX2Gets the next component in the +/- X direction
2072func_74990_aplaceDoor2builds a door of the enumerated types (empty opening is a door)
2073func_74991_acanStrongholdGoDeeper2returns false if the Structure Bounding Box goes below 10
2074func_74994_afindValidPlacement2
2075func_75000_afindValidPlacement2
2076func_75004_afindValidPlacement2
2077func_75006_afindValidPlacement2
2078func_75010_afindValidPlacement2
2079func_75012_afindValidPlacement2
2080func_75016_afindValidPlacement2
2081func_75018_afindValidPlacement2
2082func_75022_agetStrongholdStairsComponent2performs some checks, then gives out a fresh Stairs component
2083func_75028_afindValidPlacement2
2084func_75036_agenerate2
2085func_75037_arecursiveGenerate2Recursively called by generate() (func_75036_a) and optionally by itself.
2086func_75041_agenerateLargeCaveNode2Generates a larger initial cave node than usual. Called 25% of the time.
2087func_75042_agenerateCaveNode2Generates a node in the current cave system recursion tree.
2088func_75043_agenerateCaveNode2Generates a node in the current cave system recursion tree.
2089func_75044_agenerateLargeCaveNode2Generates a larger initial cave node than usual. Called 25% of the time.
2090func_75045_agenerateRavine2
2091func_75047_acanSpawnStructureAtCoords2
2092func_75049_bgetStructureStart2
2093func_75050_agetNearestInstance2
2094func_75051_agenerateStructuresInChunk2Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
2095func_75059_agetSpawnList2
2096func_75062_aselectBlocks2picks Block Ids and Metadata (Silverfish)
2097func_75063_agetSelectedBlockId2
2098func_75064_bgetSelectedBlockMetaData2
2099func_75067_amarkAvailableHeight2offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
2100func_75068_agenerateStructure2Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
2101func_75069_disSizeableStructure2currently only defined for Villages, returns true if Village has more than 2 non-road components
2102func_75070_asetRandomHeight2
2103func_75071_agetBoundingBox2
2104func_75072_cupdateBoundingBox2Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
2105func_75073_bgetComponents2
2106func_75077_dgetNextVillageStructureComponent2attempts to find a next Structure Component to be spawned, private Village function
2107func_75078_agetNextStructureComponent2attempts to find a next Structure Component to be spawned
2108func_75080_egetNextComponentVillagePath2
2109func_75081_cgetNextVillageComponent2attempts to find a next Village Component to be spawned
2110func_75082_bgetNextStructureComponentVillagePath2
2111func_75084_agetStructureVillageWeightedPieceList2
2112func_75085_acanSpawnMoreVillagePiecesOfType2
2113func_75086_acanSpawnMoreVillagePieces2
2114func_75091_awriteCapabilitiesToNBT2
2115func_75092_asetFlySpeed2
2116func_75093_agetFlySpeed2
2117func_75094_bgetWalkSpeed2
2118func_75095_breadCapabilitiesFromNBT2
2119func_75111_aaddStats2Eat some food.
2120func_75112_areadNBT2Reads food stats from an NBT object.
2121func_75113_aaddExhaustion2adds input to foodExhaustionLevel to a max of 40
2122func_75114_asetFoodLevel2
2123func_75115_egetSaturationLevel2Get the player's food saturation level.
2124func_75116_agetFoodLevel2Get the player's food level.
2125func_75117_bwriteNBT2Writes food stats to an NBT object.
2126func_75118_aonUpdate2Handles the food game logic.
2127func_75119_bsetFoodSaturationLevel2
2128func_75120_bgetPrevFoodLevel2
2129func_75121_cneedFood2If foodLevel is not max.
2130func_75122_aaddStats2Args: int foodLevel, float foodSaturationModifier
2131func_75128_asetPlayerIsPresent2adds or removes the player from the container based on par2
2132func_75129_bisPlayerNotUsingContainer2NotUsing because adding a player twice is an error
2133func_75130_aonCraftMatrixChanged2Callback for when the crafting matrix is changed.
2134func_75131_aputStacksInSlots2places itemstacks in first x slots, x being aitemstack.lenght
2135func_75132_aaddCraftingToCrafters2
2136func_75133_bretrySlotClick2
2137func_75134_aonCraftGuiClosed2Callback for when the crafting gui is closed.
2138func_75135_amergeItemStack2merges provided ItemStack with the first avaliable one in the container/player inventory
2139func_75136_agetNextTransactionID2Gets a unique transaction ID. Parameter is unused.
2140func_75137_bupdateProgressBar2
2141func_75138_agetInventory2returns a list if itemStacks, for each slot.
2142func_75139_agetSlot2
2143func_75140_aenchantItem2enchants the item on the table using the specified slot; also deducts XP from player
2144func_75141_aputStackInSlot2args: slotID, itemStack to put in slot
2145func_75142_bupdateCraftingResults2Updates crafting matrix; called from onCraftMatrixChanged. Args: none
2146func_75143_btransferStackInSlot2Called to transfer a stack from one inventory to the other eg. when shift clicking.
2147func_75144_aslotClick2
2148func_75145_ccanInteractWith2
2149func_75146_aaddSlotToContainer2the slot is assumed empty
2150func_75147_agetSlotFromInventory2
2151func_75174_dgetMerchantInventory2
2152func_75175_csetCurrentRecipeIndex2
2153func_75183_ascrollTo2Updates the gui slots ItemStack's based on scroll position.
2154func_75184_dhasMoreThan1PageOfItemsInList2theCreativeContainer seems to be hard coded to 9x5 items
2155func_75189_acanSpawnMoreStructuresOfType2
2156func_75190_acanSpawnMoreStructures2
2157func_75195_agetNextValidComponentAccess2
2158func_75196_cgetNextValidComponent2
2159func_75197_bgetStrongholdStones2
2160func_75198_aprepareStructurePieces2sets up Arrays with the Structure pieces and their weights
2161func_75199_asetComponentType2
2162func_75200_agetStrongholdComponentFromWeightedPiece2translates the PieceWeight class to the Component class
2163func_75201_bgetNextComponent2
2164func_75202_ccanAddStructurePieces2
2165func_75208_conCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
2166func_75209_adecrStackSize2Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
2167func_75210_aonCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item).
2168func_75211_cgetStack2Helper fnct to get the stack in the slot.
2169func_75212_bgetBackgroundIconIndex2Returns the icon index on items.png that is used as background image of the slot.
2170func_75213_bonPickupFromSlot2Called when the player picks up an item from an inventory slot
2171func_75214_aisItemValid2Check if the stack is a valid item for this slot. Always true beside for the armor slots.
2172func_75215_dputStack2Helper method to put a stack in the slot.
2173func_75216_dgetHasStack2Returns if this slot contains a stack.
2174func_75217_aisSlotInInventory2returns true if this slot is in par2 of par1
2175func_75218_eonSlotChanged2Called when the stack in a Slot changes
2176func_75219_agetSlotStackLimit2Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
2177func_75220_aonSlotChange2if par2 has more items than par1, onCrafting(item,countIncrease) is called
2178func_75246_dupdateTask2Updates the task
2179func_75247_hgetMutexBits2Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
2180func_75248_asetMutexBits2Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
2181func_75249_estartExecuting2Execute a one shot task or start executing a continuous task
2182func_75250_ashouldExecute2Returns whether the EntityAIBase should begin execution.
2183func_75251_cresetTask2Resets the task
2184func_75252_gisContinuous2Returns whether the task requires multiple updates or not
2185func_75253_bcontinueExecuting2Returns whether an in-progress EntityAIBase should continue executing
2186func_75270_asetSitting2Sets the sitting flag.
2187func_75296_aisSuitableTarget2A method used to see if an entity is a suitable target through a number of checks.
2188func_75317_fdoRangedAttack2Performs a ranged attack according to the AI's rangedAttackID.
2189func_75349_afindUsableDoor2Determines if a door can be broken with AI.
2190func_75366_ffindPossibleShelter2
2191func_75388_ispawnBaby2Spawns a baby animal of the same type.
2192func_75389_fgetNearbyMate2Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found.
2193func_75398_aisSittableBlock2Determines wheter the Ocelot wants to sit on the block at given coordinate
2194func_75399_fgetNearbySitableBlockDistance2Searches for a block to sit on within a 8 block range, returns 0 if none found
2195func_75446_fcheckSufficientDoorsPresentForNewVillager2
2196func_75447_igiveBirth2
2197func_75458_acompareDistanceSq2
2198func_75461_bfindRandomTargetBlockAwayFrom2finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3
2199func_75462_cfindRandomTargetBlock2searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number
2200func_75463_afindRandomTarget2finds a random target within par1(x,z) and par2 (y) blocks
2201func_75464_afindRandomTargetBlockTowards2finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3
2202func_75466_dresetDoorOpeningRestrictionCounter2
2203func_75467_aisInside2
2204func_75468_fgetDoorOpeningRestrictionCounter2
2205func_75469_cgetInsideDistanceSquare2Get the square of the distance from a location 2 blocks away from the door considered 'inside' and the given arguments
2206func_75470_eincrementDoorOpeningRestrictionCounter2
2207func_75471_agetInsidePosX2
2208func_75472_cgetInsidePosZ2
2209func_75473_bgetInsidePosY2
2210func_75474_bgetDistanceSquared2Returns the squared distance between this door and the given coordinate.
2211func_75483_aisSafeToStandAt2Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
2212func_75484_asetPath2sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords
2213func_75485_kcanNavigate2If on ground or swimming and can swim
2214func_75486_agetAvoidsWater2
2215func_75487_mremoveSunnyPath2Trims path data from the end to the first sun covered block
2216func_75488_agetPathToXYZ2Returns the path to the given coordinates
2217func_75489_asetSpeed2Sets the speed
2218func_75490_csetEnterDoors2Sets if the entity can enter open doors
2219func_75491_asetAvoidsWater2
2220func_75492_atryMoveToXYZ2Try to find and set a path to XYZ. Returns true if successful.
2221func_75493_aisDirectPathBetweenPoints2Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize
2222func_75494_agetPathToEntityLiving2Returns the path to the given EntityLiving
2223func_75495_esetCanSwim2Sets if the entity can swim
2224func_75496_bisPositionClear2Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
2225func_75497_atryMoveToEntityLiving2Try to find and set a path to EntityLiving. Returns true if successful.
2226func_75498_bsetBreakDoors2
2227func_75499_gclearPathEntity2sets active PathEntity to null
2228func_75500_fnoPath2If null path or reached the end
2229func_75501_eonUpdateNavigation2
2230func_75502_igetEntityPosition2
2231func_75503_jgetPathableYPos2Gets the safe pathing Y position for the entity depending on if it can path swim or not
2232func_75504_dsetAvoidSun2Sets if the path should avoid sunlight
2233func_75505_dgetPath2gets the actively used PathEntity
2234func_75506_lisInFluid2Returns true if the entity is in water or lava, false otherwise
2235func_75507_cgetCanBreakDoors2Returns true if the entity can break doors, false otherwise
2236func_75508_hpathFollow2
2237func_75522_acanSee2Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result.
2238func_75523_aclearSensingCache2Clears canSeeCachePositive and canSeeCacheNegative.
2239func_75528_atick2Runs a single tick for the village siege
2240func_75530_cspawnZombie2
2241func_75541_eisWoodenDoorAt2
2242func_75542_caddDoorToNewListIfAppropriate2
2243func_75543_ddropOldestVillagerPosition2
2244func_75544_atick2Runs a single tick for the village collection
2245func_75545_eaddNewDoorsToVillageOrCreateVillage2
2246func_75546_aaddUnassignedWoodenDoorsAroundToNewDoorsList2
2247func_75547_bgetVillageDoorAt2
2248func_75548_disVillagerPositionPresent2
2249func_75549_cremoveAnnihilatedVillages2
2250func_75550_afindNearestVillage2Finds the nearest village, but only the given coordinates are withing it's bounding box plus the given the distance.
2251func_75551_aaddVillagerPosition2This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
2252func_75557_kremoveDeadAndOutOfRangeDoors2
2253func_75558_fgetVillageDoorInfoList2called only by class EntityAIMoveThroughVillage
2254func_75559_atryGetIronGolemSpawningLocation2Tries up to 10 times to get a valid spawning location before eventually failing and returning null.
2255func_75560_atick2Called periodically by VillageCollection
2256func_75561_dgetTicksSinceLastDoorAdding2
2257func_75562_egetNumVillagers2
2258func_75563_bisValidIronGolemSpawningLocation2
2259func_75564_bfindNearestDoor2
2260func_75565_jremoveDeadAndOldAgressors2
2261func_75566_gisAnnihilated2Returns true, if there is not a single village door left. Called by VillageCollection
2262func_75567_cgetNumVillageDoors2Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege
2263func_75568_bgetVillageRadius2
2264func_75569_cfindNearestDoorUnrestricted2Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless of restriction.
2265func_75570_aisInRange2Returns true, if the given coordinates are within the bounding box of the village.
2266func_75571_bfindNearestVillageAggressor2
2267func_75572_iupdateNumVillagers2
2268func_75573_lupdateVillageRadiusAndCenter2
2269func_75574_fisBlockDoor2
2270func_75575_aaddOrRenewAgressor2
2271func_75576_aaddVillageDoorInfo2
2272func_75577_agetCenter2
2273func_75578_egetVillageDoorAt2
2274func_75579_hupdateNumIronGolems2
2275func_75598_agetCreatureClass2
2276func_75599_dgetPeacefulCreature2Gets whether or not this creature type is peaceful.
2277func_75600_cgetCreatureMaterial2
2278func_75601_bgetMaxNumberOfCreature2
2279func_75614_aaddMapping2Adds a entity mapping with egg info.
2280func_75615_acreateEntityFromNBT2create a new instance of an entity from NBT store
2281func_75616_acreateEntityByID2Create a new instance of an entity in the world by using an entity ID.
2282func_75617_agetStringFromID2Finds the class using IDtoClassMapping and classToStringMapping
2283func_75618_aaddMapping2adds a mapping between Entity classes and both a string representation and an ID
2284func_75619_agetEntityID2gets the entityID of a specific entity
2285func_75620_acreateEntityByName2Create a new instance of an entity in the world by using the entity name.
2286func_75621_bgetEntityString2Gets the string representation of a specific entity.
2287func_75630_amultiplyBy32AndRound2
2288func_75638_bgetSpeed2
2289func_75641_conUpdateMoveHelper2
2290func_75642_asetMoveTo2Sets the speed and location to move to
2291func_75649_aonUpdateLook2Updates look
2292func_75650_asetLookPosition2Sets position to look at
2293func_75651_asetLookPositionWithEntity2Sets position to look at using entity
2294func_75652_aupdateRotation2
2295func_75660_asetJumping2
2296func_75661_bdoJump2Called to actually make the entity jump if isJumping is true.
2297func_75669_bgetObject2
2298func_75670_disWatched2
2299func_75671_asetWatched2
2300func_75672_agetDataValueId2
2301func_75673_asetObject2
2302func_75674_cgetObjectType2
2303func_75679_cgetWatchableObjectInt2gets a watchable object and returns it as a Integer
2304func_75680_awriteObjectsInListToStream2writes every object in passed list to dataoutputstream, terminated by 0x7F
2305func_75681_egetWatchableObjectString2gets a watchable object and returns it as a String
2306func_75682_aaddObject2adds a new object to dataWatcher to watch, to update an already existing object see updateObject. Arguments: data Value Id, Object to add
2307func_75683_agetWatchableObjectByte2gets the bytevalue of a watchable object
2308func_75684_ahasChanges2
2309func_75686_areadWatchableObjects2
2310func_75687_aupdateWatchedObjectsFromList2
2311func_75688_bunwatchAndReturnAllWatched2
2312func_75689_awriteWatchableObjects2
2313func_75690_awriteWatchableObject2
2314func_75691_igetWatchedObject2is threadsafe, unless it throws an exception, then
2315func_75692_bupdateObject2updates an already existing object
2316func_75693_bgetWatchableObjectShort2
2317func_75734_awaitForFinish2
2318func_75735_aqueueIO2threaded io
2319func_75736_bprocessQueue2Process the items that are in the queue
2320func_75742_aloadData2Loads an existing MapDataBase corresponding to the given String id from disk, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
2321func_75743_agetUniqueDataId2Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
2322func_75744_asaveAllData2Saves all dirty loaded MapDataBases to disk.
2323func_75745_asetData2Assigns the given String id to the given MapDataBase, removing any existing ones of the same id.
2324func_75746_bloadIdCounts2Loads the idCounts Map from the 'idcounts' file.
2325func_75747_asaveData2Saves the given MapDataBase to disk.
2326func_75752_breadPlayerData2Reads the player data from disk into the specified PlayerEntityMP.
2327func_75753_awritePlayerData2Writes the player data to disk from the specified PlayerEntityMP.
2328func_75754_fgetAvailablePlayerDat2Gets an array of Usernames there are available player.dat files for.
2329func_75755_asaveWorldInfoWithPlayer2Saves the given World Info with the given NBTTagCompound as the Player.
2330func_75756_egetSaveHandler2returns null if no saveHandler is relevent (eg. SMP)
2331func_75757_dloadWorldInfo2Loads and returns the world info
2332func_75758_bgetMapFileFromName2Gets the file location of the given map
2333func_75759_aflush2Called to flush all changes to disk, waiting for them to complete.
2334func_75760_ggetSaveDirectoryName2Returns the name of the directory where world information is saved
2335func_75761_asaveWorldInfo2Saves the passed in world info.
2336func_75762_ccheckSessionLock2Checks the session lock to prevent save collisions
2337func_75763_agetChunkLoader2Returns the chunk loader with the provided world provider
2338func_75764_agetPlayerData2Gets the player data for the given playername as a NBTTagCompound.
2339func_75765_bgetSaveDirectory2gets the File object corresponding to the base directory of this save (saves/404 for a save called 404 etc)
2340func_75766_hsetSessionLock2Creates a session lock file for this process
2341func_75774_aonUpdateTasks2
2342func_75776_aaddTask2
2343func_75777_aareTasksCompatible2Returns whether two EntityAITaskEntries can be executed concurrently
2344func_75784_egetLastTimePlayed2
2345func_75785_drequiresConversion2
2346func_75786_agetFileName2return the file name
2347func_75787_acompareTo2
2348func_75788_bgetDisplayName2return the display name of the save
2349func_75789_gisHardcoreModeEnabled2
2350func_75799_bgetSaveList2
2351func_75800_dflushCache2
2352func_75801_bisOldMapFormat2Checks if the save directory uses the old map format
2353func_75802_edeleteWorldDirectory2@args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting the associated directory recursively.
2354func_75803_cgetWorldInfo2gets the world info
2355func_75804_agetSaveLoader2Returns back a loader for the specified save directory
2356func_75805_aconvertMapFormat2Converts the specified map to the new map format. Args: worldName, loadingScreen
2357func_75806_arenameWorld2@args: Takes two arguments - first the name of the directory containing the world and second the new name for that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data.
2358func_75807_adeleteFiles2@args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory listed in the list recursively.
2359func_75809_fcreateFile2par: filename for the level.dat_mcr backup
2360func_75810_aaddRegionFilesToCollection2filters the files in the par1 directory, and adds them to the par2 collections
2361func_75811_aconvertChunks2copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData
2362func_75812_cgetSaveVersion2
2363func_75813_aconvertFile2
2364func_75814_cwriteNextIO2Returns a boolean stating if the write was unsuccessful.
2365func_75815_aloadChunk2Loads the specified(XZ) chunk into the specified world.
2366func_75816_asaveChunk2
2367func_75817_achunkTick2Called every World.tick()
2368func_75818_bsaveExtraData2Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused.
2369func_75819_bsaveExtraChunkData2Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused.
2370func_75820_awriteChunkToNBT2Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time.
2371func_75821_awriteChunkNBTTags2
2372func_75822_acheckedReadChunkFromNBT2wraps readChunkFromNBT. checks the coordinates, and several NBT tags
2373func_75823_areadChunkFromNBT2Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
2374func_75829_adistanceTo2Returns the linear distance to another path point
2375func_75830_amakeHash2
2376func_75831_aisAssigned2Returns true if this point has already been assigned to a path
2377func_75843_aformat2Formats a given stat for human consumption.
2378func_75844_cdequeue2Returns and removes the first point in the path
2379func_75845_eisPathEmpty2Returns true if this path contains no points
2380func_75846_bsortForward2Sorts a point to the right
2381func_75847_asortBack2Sorts a point to the left
2382func_75848_aclearPath2Clears the path
2383func_75849_aaddPoint2Adds a point to the path
2384func_75850_achangeDistance2Changes the provided point's distance to target
2385func_75853_acreateEntityPath2Returns a new PathEntity for a given start and end point
2386func_75854_aopenPoint2Returns a mapped point or creates and adds one
2387func_75855_agetVerticalOffset2Checks if an entity collides with blocks at a position. Returns 1 if clear, 0 for colliding with any solid block, -1 for water(if avoiding water) but otherwise clear, -2 for lava, -3 for fence, -4 for closed trapdoor, 2 if otherwise clear except for open trapdoor or water(if not avoiding)
2388func_75856_acreateEntityPathTo2Creates a path from one entity to another within a minimum distance
2389func_75857_acreateEntityPathTo2Internal implementation of creating a path from an entity to a point
2390func_75858_agetSafePoint2Returns a point that the entity can safely move to
2391func_75859_acreateEntityPathTo2Creates a path from an entity to a specified location within a minimum distance
2392func_75860_bfindPathOptions2populates pathOptions with available points and returns the number of options found (args: unused1, currentPoint, unused2, targetPoint, maxDistance)
2393func_75861_aaddToPath2Adds a path from start to end and returns the whole path (args: unused, start, end, unused, maxDistance)
2394func_75870_cgetFinalPathPoint2returns the last PathPoint of the Array
2395func_75871_bsetCurrentPathLength2
2396func_75872_csetCurrentPathIndex2
2397func_75873_egetCurrentPathIndex2
2398func_75874_dgetCurrentPathLength2
2399func_75875_aincrementPathIndex2Directs this path to the next point in its array
2400func_75876_aisSamePath2Returns true if the EntityPath are the same. Non instance related equals.
2401func_75877_agetPathPointFromIndex2return the PathPoint located at the specified PathIndex, usually the current one
2402func_75878_agetPosition2returns the current PathEntity target node as Vec3D
2403func_75879_bisFinished2Returns true if this path has reached the end
2404func_75880_bisDestinationSame2Returns true if the final PathPoint in the PathEntity is equal to Vec3D coords.
2405func_75881_agetVectorFromIndex2Gets the vector of the PathPoint associated with the given index.
2406func_75888_adecryptInputStream2
2407func_75891_bcreateNewKeyPair2
2408func_75897_aencryptOuputStream2
2409func_75899_agetMD5String2Gets the MD5 string
2410func_75901_ainitializeAllBiomeGenerators2the first array item is a linked list of the bioms, the second is the zoom function, the third is the same as the first.
2411func_75902_anextInt2returns a LCG pseudo random number from [0, x). Args: int x
2412func_75903_ainitChunkSeed2Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates.
2413func_75904_agetInts2Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass.
2414func_75905_ainitWorldGenSeed2Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
2415func_75912_bchoose2randomly choose between the four args
2416func_75913_achoose2randomly choose between the two args
2417func_75917_achoose2Chooses one of the two inputs randomly.
2418func_75918_dinitCraftableStats2Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized.
2419func_75920_ainitUsableStats2Initializes statistic fields related to usable items and blocks.
2420func_75921_ainitMinableStats2Initializes statistic fields related to minable items and blocks.
2421func_75922_binitBreakableStats2Initializes statistic fields related to breakable items and blocks.
2422func_75923_agetOneShotStat2
2423func_75924_areplaceAllSimilarBlocks2Forces all dual blocks to count for each other on the stats list
2424func_75925_cinitStats2
2425func_75926_binitBreakStats2
2426func_75927_areplaceSimilarBlocks2Forces stats for one block to add to another block, such as idle and active furnaces
2427func_75962_agetGuid2Returns the unique GUID of a achievement id.
2428func_75965_jgetNumberFormat2
2429func_75966_hinitIndependentStat2Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
2430func_75967_disAchievement2Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot).
2431func_75969_kgetDecimalFormat2
2432func_75970_igetName2
2433func_75971_gregisterStat2Register the stat into StatList.
2434func_75982_agetItemID2
2435func_75984_fgetSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
2436func_75985_cregisterAchievement2Adds the achievement on the internal list of registered achievements, also, it's check for duplicated id's.
2437func_75986_asetIndependent2Indicates whether or not the given achievement or statistic is independent (i.e., lacks prerequisites for being update).
2438func_75987_bsetSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
2439func_75988_asetStatStringFormatter2Defines a string formatter for the achievement.
2440func_75989_egetDescription2Returns the fully description of the achievement - ready to be displayed on screen.
2441func_75997_ainit2A stub functions called to make the static initializer for this class run.
2442func_76030_bgetValue2Returns the object stored in this entry
2443func_76031_agetHash2Returns the hash code for this entry
2444func_76036_eremoveEntry2Removes the specified entry from the map and returns it
2445func_76037_bcontainsItem2Return true if an object is associated with the given key
2446func_76038_aaddKey2Adds a key and associated value to this map
2447func_76039_dgetKeySet2Return the Set of all keys stored in this MCHash object
2448func_76040_ainsert2Adds an object to a slot
2449func_76041_alookup2Returns the object associated to a key
2450func_76042_fgetHash2Returns the hash code for a key
2451func_76043_agetSlotIndex2Computes the index of the slot for the hash and slot count passed in.
2452func_76044_gcomputeHash2Makes the passed in integer suitable for hashing by a number of shifts
2453func_76045_clookupEntry2Returns the key/object mapping for a given key as a MCHashEntry
2454func_76046_cclearMap2Removes all entries from the map
2455func_76047_hgrow2Increases the number of hash slots
2456func_76048_acopyTo2Copies the hash slots to a new array
2457func_76049_dremoveObject2Removes the specified object from the map and returns it
2458func_76056_bsetSpawnY2Sets the y spawn position
2459func_76057_lgetLastTimePlayed2Return the last time the player was in this world.
2460func_76058_asetSpawnX2Set the x spawn position to the passed in value
2461func_76059_oisRaining2Returns true if it is raining, false otherwise.
2462func_76060_asetGameType2Sets the GameType.
2463func_76061_misThundering2Returns true if it is thundering, false otherwise.
2464func_76062_asetWorldName2
2465func_76063_bgetSeed2Returns the seed of current world.
2466func_76064_aupdateTagCompound2
2467func_76065_jgetWorldName2Get current world name
2468func_76066_agetNBTTagCompound2Gets the NBTTagCompound for the worldInfo
2469func_76067_tgetTerrainType2
2470func_76068_bsetWorldTime2Set current world time
2471func_76069_asetThundering2Sets whether it is thundering or not.
2472func_76070_visInitialized2Returns true if the World is initialized.
2473func_76071_ngetThunderTime2Returns the number of ticks until next thunderbolt.
2474func_76072_hgetPlayerNBTTagCompound2Returns the player's NBTTagCompound to be loaded
2475func_76073_fgetWorldTime2Get current world time
2476func_76074_egetSpawnZ2Returns the z spawn position
2477func_76075_dgetSpawnY2Return the Y axis spawning point of the player.
2478func_76076_igetDimension2
2479func_76077_qgetGameType2Gets the GameType.
2480func_76078_esetSaveVersion2Sets the save version of the world
2481func_76079_cgetSpawnX2Returns the x spawn position
2482func_76080_gsetRainTime2Sets the number of ticks until rain.
2483func_76081_asetSpawnPosition2Sets the spawn zone position. Args: x, y, z
2484func_76082_acloneNBTCompound2Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player"
2485func_76083_pgetRainTime2Return the number of ticks until rain.
2486func_76084_bsetRaining2Sets whether it is raining or not.
2487func_76085_asetTerrainType2
2488func_76086_uareCommandsAllowed2Returns true if commands are allowed on this World.
2489func_76087_csetSpawnZ2Set the z spawn position to the passed in value
2490func_76088_kgetSaveVersion2Returns the save version of this world
2491func_76089_risMapFeaturesEnabled2Get whether the map features (e.g. strongholds) generation is enabled or disabled.
2492func_76090_fsetThunderTime2Defines the number of ticks until next thunderbolt.
2493func_76091_dsetServerInitialized2Sets the initialization status of the World.
2494func_76092_ggetSizeOnDisk2
2495func_76093_sisHardcoreModeEnabled2Returns true if hardcore mode is enabled, otherwise false
2496func_76116_aputLower2a map already defines a general put
2497func_76118_acountPacket2
2498func_76123_fceiling_float_int2
2499func_76124_dfloor_double_long2Long version of floor_double
2500func_76125_aclamp_int2Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters.
The file is too large to be shown. View raw