Commit graph

  • acbc8d9a1b Revert "Fail the build when recompilation fails" Christian 2012-06-20 08:39:11 -0400
  • e8db35228b Test failing build Christian 2012-06-20 08:35:47 -0400
  • 198dd807fd Fail the build when recompilation fails Christian 2012-06-20 08:35:14 -0400
  • 02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent Christian 2012-06-20 08:03:57 -0400
  • c74c5ba2d2 Updated to FML build #142, fixed FML compilation issue causing missing files when reobfing. LexManos 2012-06-20 02:24:11 -0700
  • 308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. LexManos 2012-06-20 02:14:07 -0700
  • 969518c475 Updated release script to automatically inject version info into .info file. LexManos 2012-06-19 21:32:19 -0700
  • 09762da617 Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft LexManos 2012-06-19 20:46:28 -0700
  • ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. LexManos 2012-06-19 19:58:48 -0700
  • 8a7b91fb1c Print mod metadata info errors if we are in MCP. LexManos 2012-06-19 19:55:28 -0700
  • 07bebf187c Should fix concurent modification exceptions when using removeSpawns LexManos 2012-06-19 19:44:52 -0700
  • 5ee3a057a2 Remove some eclipse preference files LexManos 2012-06-19 19:44:07 -0700
  • 9495094a48 Update gitignore to ignore some eclipse preference files. LexManos 2012-06-19 19:43:46 -0700
  • c0dffcbcec Merge pull request #29 from ScottKillen/master LexManos 2012-06-19 19:22:06 -0700
  • 52647e0607 Bumped version number for new IEntityLiving interface. LexManos 2012-06-19 14:30:01 -0700
  • af8d8ef4e6 Merge pull request #88 from pahimar/master LexManos 2012-06-19 13:51:16 -0700
  • 8986458c82 Typo in the new EntityLivingHandler code pahimar 2012-06-19 10:44:29 -0400
  • a7ea760097 Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. LexManos 2012-06-18 20:16:48 -0700
  • 86d7b7b7b8 Made setFailsafeFieldValue public for Rob LexManos 2012-06-18 20:15:33 -0700
  • 06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. LexManos 2012-06-17 19:30:10 -0700
  • 944fd02fca More ticking cleanup Christian 2012-06-17 18:53:49 -0400
  • 4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* Christian 2012-06-17 18:49:19 -0400
  • 6d46fefd83 Make sure to reset the clock trigger Christian 2012-06-17 18:41:54 -0400
  • ce71f85095 Force all client modloader ticks to occur at render end Christian 2012-06-17 18:41:05 -0400
  • 83fa5ffa5e Client ====== Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation. Scott Killen 2012-06-17 15:05:16 -0400
  • f85c7a48ca **Client** * Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion Scott Killen 2012-06-17 00:04:50 -0400
  • efc8d1bb37 Client ====== - Fixed WorldType to allow custom WorldTypes in world creation GUI. - Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight. - Changed related reference WorldProvider. Scott Killen 2012-06-16 23:31:17 -0400
  • 8f861c24d8 Few more cases for 4096, thanks TrueBrain LexManos 2012-06-16 13:27:00 -0700
  • 76bdabbfc4 Forgot Configuration in 4096 change. LexManos 2012-06-16 01:27:10 -0700
  • c3bdc6e583 Initial 4096 fix based of mDiyo's work. LexManos 2012-06-15 21:10:37 -0700
  • 7aaf3e98d2 Configurable kick message when you don't have forge. LexManos 2012-06-15 14:03:47 -0700
  • aec5bbb50f Merge pull request #27 from TheNoid/master Christian 2012-06-14 12:06:19 -0700
  • 64f7b219af Make FML logs use system line endings for consistency with Java stack traces in the logs. Dion Williams 2012-06-14 18:01:35 +0100
  • 5a0f73436e Fixed bug in new entity sound hook. LexManos 2012-06-13 23:08:16 -0700
  • 7d9084ddd9 Bumped version number to 3.3.7 for full release. LexManos 2012-06-13 21:51:40 -0700
  • 7711505b92 New onChunkUnload event for TileEntities, for psxlover. LexManos 2012-06-13 21:19:08 -0700
  • d56f0d0d55 Added new ISoundHandler.onPlaySoundAtEntity hook. Should be backwards compatible with any older ISoundHandler implementations. LexManos 2012-06-13 21:09:00 -0700
  • 320d1360b8 Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook} LexManos 2012-06-13 20:26:38 -0700
  • 27f8d07e44 Server side fix for invalid parameter to onCrafting LexManos 2012-06-13 20:02:35 -0700
  • c306da9d6d Proper fix for scroll list not covering all of the hidden scroll items. LexManos 2012-06-13 19:59:54 -0700
  • 5a24f7f0d7 Merge pull request #26 from GenuineSounds/patch-2 Christian 2012-06-13 18:52:46 -0700
  • 6826174464 Merge pull request #25 from GenuineSounds/patch-1 Christian 2012-06-13 18:50:26 -0700
  • 04917a9a8c Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge. Brian Wiegand 2012-06-13 15:17:33 -0700
  • a5b699c2ca Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png Brian Wiegand 2012-06-13 14:09:07 -0700
  • 9bf3436be4 Fixed concurent modification exception in the ore registry. LexManos 2012-06-12 15:32:26 -0700
  • 76bf4c602b Fix for potential concurancy modification exceptions LexManos 2012-06-11 15:36:15 -0700
  • 1328c8c9e7 Fixed possible NPE when blocks havent fully initalized yet. LexManos 2012-06-11 14:42:30 -0700
  • de85112535 Updated FML to 132, TextureFX fix, and bumped revision to 6. LexManos 2012-06-11 14:10:55 -0700
  • 5115f4f1e4 Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE. LexManos 2012-06-10 17:19:05 -0700
  • b12cafb5c5 Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects. LexManos 2012-06-10 05:56:52 -0700
  • 986c6722b6 Added bouncer functions for functions we removed. Makes MagicLauncher shut up about missing functions {not actually missing}, and therefor makes users stop thinking its a life or death error. LexManos 2012-06-10 01:28:34 -0700
  • 32100207e8 New Ore Dictionary recipies. Allows for simpler Ore Dictionary integration with recipies. IOreHandler should no longer be used. LexManos 2012-06-09 23:18:58 -0700
  • 5127e56029 Added hackish workaround for Tessellator.textureID to provent crashing while we wait for Optifine to update. LexManos 2012-06-09 17:16:46 -0700
  • f22e065187 Updated to FML 130 LexManos 2012-06-09 17:16:04 -0700
  • ad8e9f10c3 Fix up "errored" mod states so they actually read as errors Christian 2012-06-09 11:07:07 -0400
  • b8ae8664ac Fix up bukkit for biome code Christian 2012-06-09 10:47:43 -0400
  • df205d7d3f Fix up biome handling for client and server Christian 2012-06-09 10:27:24 -0400
  • abcb583dd0 - Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException. - Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome. Scott Killen 2012-06-09 07:59:35 -0400
  • bc72bf11ee Tweak error handling - report the exception that caused the bailout Christian 2012-06-08 15:31:30 -0400
  • 4a050fbdba Fix parameter ordering in ticks Christian 2012-06-08 15:22:40 -0400
  • 16ab855df5 Update bukkit for world gen tweaks Christian 2012-06-07 19:47:11 -0400
  • 320503340b Change world generation to expose a mod interface Christian 2012-06-07 19:44:03 -0400
  • 749cb7bcd6 Update bukkit for early load change Christian 2012-06-07 19:28:07 -0400
  • 00a9cd4a5f Attempt early initialization of Minecraft Forge Christian 2012-06-07 19:25:49 -0400
  • 33fc5228ce Update bukkit handler Christian 2012-06-07 17:57:07 -0400
  • 0768f82522 Add in a server side WORLDLOAD tick Christian 2012-06-07 17:54:43 -0400
  • 6f91209ea8 Fix ticking- need to register the basemod tickhandler *sigh* Christian 2012-06-07 16:31:23 -0400
  • 110ca0f3ba Fix ticking for new name "GAME" vs "WORLD" Christian 2012-06-07 16:21:01 -0400
  • 0814f177c5 Update bukkit handlers Christian Weeks 2012-06-07 14:03:42 -0400
  • 856fa4f337 Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for mods that want to tick per world and "globally" Christian Weeks 2012-06-07 13:53:16 -0400
  • 5acab9e790 Expose a "clean" ticking interface and fix server tick loop for world ticks Christian Weeks 2012-06-07 11:12:51 -0400
  • c62c1df791 Tweak width of description Christian Weeks 2012-06-07 08:39:22 -0400
  • 7ce7dbb374 Server side of ITextureProvider for Block/Item for compilations sake. LexManos 2012-06-06 10:08:35 -0700
  • ced95c5cf3 Backwards compatibility fix for ITextureProvider LexManos 2012-06-06 09:08:08 -0700
  • 1d99ff301d Updated FML to 121 to fix world tick issues. LexManos 2012-06-06 08:11:53 -0700
  • 779b3298bd Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR. LexManos 2012-06-06 08:01:54 -0700
  • 79b0f93488 Tag each Tessellator with it's associated texture ID. LexManos 2012-06-06 07:06:43 -0700
  • 1d40d87f0c All Items and Blocks now implement ITextureProvider, and have a setTextureFile(String) function, to support cleaner code in Mods and in Forge. LexManos 2012-06-06 06:49:15 -0700
  • fde49241fa Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient. LexManos 2012-06-06 06:00:08 -0700
  • 37191a3ac8 Merge remote-tracking branch 'origin/master' LexManos 2012-06-06 01:56:58 -0700
  • 50f11c0baf Added kick info to disconnect event, updated to FML 120, keybindings, better image rendering in ModList ui. LexManos 2012-06-06 01:56:25 -0700
  • 5997bd3b87 Interm implementation of keyboardEvent for ModLoader. LexManos 2012-06-06 01:43:49 -0700
  • c6de498904 Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images. LexManos 2012-06-05 18:49:07 -0700
  • 22a15ee85a Fix bug in cart functions where would always return null. LexManos 2012-06-05 00:22:20 -0700
  • bf5835566a Merge pull request #14 from crazyputje/master Christian 2012-06-04 14:41:59 -0700
  • 20fc9de087 removed 'if (client.theWorld != null)' so it also ticks in the main menu crazyputje 2012-06-04 20:36:57 +0300
  • fc5132b583 Fixed some inverted logic causing tress to not gen correctly. LexManos 2012-06-03 11:40:12 -0700
  • 2d3cd792c9 Update FML to 117 LexManos 2012-06-03 01:02:17 -0700
  • d0aefcbde9 Also, new hook in last commit for blocks to determine if they are able to be replaced by ores, for any mod that adds new world gen. Bumped revision up. LexManos 2012-06-03 00:33:46 -0700
  • 3b523d57a9 New Hooks addedf for custom tree/leaves. And better interaction with trees growing and rerplacing certain blocks. Should allow for ExtraBiomes to behave nicer, and RedPower to make there blocks un-breakable by trees. LexManos 2012-06-03 00:32:37 -0700
  • eae26b0562 Helps to have a retention policy Christian Weeks 2012-06-02 22:41:35 -0400
  • eeeaf140a7 Helps to have a retention policy for runtime annotations Christian Weeks 2012-06-02 22:40:45 -0400
  • 63453137b3 Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page. LexManos 2012-06-02 19:24:40 -0700
  • 4642519f33 We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. LexManos 2012-06-02 19:19:32 -0700
  • 38978a35dc Add in bukkit proxy handler Christian Weeks 2012-06-02 22:14:03 -0400
  • 1f7baa09b5 More proxy code Christian Weeks 2012-06-02 22:12:00 -0400
  • f15d9c507f Introduce a proxy side loader for mod use Christian Weeks 2012-06-02 15:13:55 -0400
  • b56b01571c Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good. LexManos 2012-06-02 18:05:57 -0700
  • 0c0cb7d14d Updated to FML build 114 LexManos 2012-06-02 17:00:52 -0700
  • 202933c409 Update credits information Christian Weeks 2012-06-02 11:45:47 -0400