~keith
fffcd7f2bb
Reject unpatched clients on patched server & warn about unpatched servers
2022-01-20 20:24:44 +00:00
LexManos
7542fbea48
Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776
2020-12-26 11:38:45 -08:00
diesieben07
acd18455c2
Workaround for modded attributes on vanilla entities logging warnings on vanilla clients
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Switch to a handler-based approach per packet class, simplify patch, add some docs
Add license header and docs
Switch to a network handler based approach
Switch to a network handler based approach
revert build gradle change
Simplify Packet patch
Add license header to IForgePacket
Revert ForgeHooks changes
Less hacky and more generic way to filter packets for vanilla connections
_Actually_ Order SAS.
It's early
Order SAS
simplify vanilla connection check
Remove unneeded import change
2020-11-03 18:47:04 -05:00
David Quintana
53eedb0f10
Update forge mappings to 20201028-1.16.3 ( #7435 )
2020-10-29 01:11:57 +01:00
cpw
bfeec0c7bd
Merge branch '1.16.1' into 1.16.x
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# Conflicts:
# patches/minecraft/net/minecraft/client/Minecraft.java.patch
# patches/minecraft/net/minecraft/item/crafting/Ingredient.java.patch
# src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
# src/main/java/net/minecraftforge/registries/GameData.java
2020-08-31 21:15:56 -04:00
cpw
2e42340dfa
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:00:44 -04:00
LexManos
fe43088c96
Initial 1.16.2 Update
2020-08-13 00:35:08 -07:00
David Quintana
517bbc8b5b
Update copyright year to 2020.
2020-07-02 19:49:11 +02:00
cpw
99e7fad655
Reorganize modloading on the dediserver. This removes the DedicatedServer parameter from the FMLDedicatedServerSetupEvent.
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Code for customizing the server instance should be moved to the ServerAboutToStartEvent or similar, where the server instance
is available.
This reorganization means that mods will load fully before the server is even constructed, or the server properties loaded. We also move the EULA right to the front so we don't have to wait for bootstrap.
This should fix the problems with mods which customize world data and other things.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-29 22:09:37 -04:00
tterrag
631230b298
Patching and updates
2020-06-25 17:55:40 -04:00
cpw
6d15febdb3
Setup and import of 1.16 YEET
2020-06-25 17:55:38 -04:00
ichttt
29396b6235
Fix server config directory remaining locked when integrated server is shut down. ( #6644 )
2020-05-12 15:11:45 -07:00
LexManos
746d702058
Fix resource packs not being sorted properly. Closes #6287
2020-04-26 20:05:56 -07:00
ichttt
06d9b6531c
Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 ( #6497 )
2020-02-03 12:21:10 -08:00
tterrag
ca980a56bc
Combine all hidden mod resource packs into a single sortable pack
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Fix mod datapacks sorting under vanilla
2019-10-04 18:36:33 -04:00
cpw
8482293b40
Split server and client side pack locators apart and move them to their
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respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 15:24:15 -04:00
cpw
9fa4641cb0
Update mappings
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
LexManos
a7df63e1a1
Update to 1.14.2
2019-06-07 16:50:47 -04:00
cpw
cb70702ab5
Handle differing network versions for FML gracefully?
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-28 00:59:27 -05:00
cpw
7f9e8d059b
Fix network syncing of SERVER config. Enable COMMON Config. Fix network
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login handling.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-15 21:45:28 -05:00
cpw
f83500db11
Its 2019. Update licence headers to match.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw
7a02ccc3a8
ConfigEvents - the beginning.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-28 22:42:37 -05:00
cpw
56a3926b86
Fix up event naming, move them to sensible packages and document everything a bit.
2019-01-14 22:43:17 -05:00
LexManos
bf9158172f
Most client patches done except the render pipeline.
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Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
cpw
e199e78a4f
load languages on the server as well as the client, and fix up a bunch of data packs.
2018-10-05 21:42:15 -04:00
LexManos
a0e217b1dc
More because git likes to split to many
2018-09-21 02:17:20 -07:00
tterrag
3f743887e7
More compile cleanups. ( #5139 )
2018-09-14 09:30:56 -07:00
cpw
d7e9217695
Network init
2018-09-05 13:14:16 -07:00
cpw
77c3310711
Zeroth pass on 1.13
2018-09-05 12:56:01 -07:00