Commit Graph

10 Commits

Author SHA1 Message Date
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw fd02d81e73
Fix Terminal Handler and GUI logging on dediserver, hopefully..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:51:25 -05:00
LexManos aa91af865d Rework server launching at runtime to include needed default arguments and validate libraries exist.
Move Forge config loading to manual while config system is in development.
2019-02-04 18:23:58 -08:00
cpw 6365674a2a
Config watching and config events now actually work!
Also fixed small bug with MOD_CLASSES not defaulting to empty string.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-29 15:42:56 -05:00
cpw 0a11ffb827
More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-27 00:06:57 -05:00
cpw 8b74b32909
Make MOD_CLASSES available to the forge development environment as well.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 13:07:30 -05:00
cpw 1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw 6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
Renamed from src/main/java/net/minecraftforge/fml/loading/FMLCommonLaunchHandler.java (Browse further)