Commit Graph

7666 Commits

Author SHA1 Message Date
LexManos d1e3567c6b Revive BiomeManager and BiomeLayer hooks. 2020-09-23 23:35:40 -07:00
Richard Freimer af75547d37
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316) 2020-09-23 20:12:11 -07:00
Take Weiland 37be3aff2d
Fix ToggleableKeyBinding differences to vanilla. (#7338) 2020-09-23 15:10:01 -07:00
Take Weiland b9b17d8331
Fix forge light pipeline applying block offsets twice (#7323) 2020-09-23 14:34:38 -07:00
Yunus 2a433a5c8c
Updated build badge versions to 1.16.3 in readme (#7325) 2020-09-23 14:25:59 -07:00
ichttt e344fd08a5
Add a better license error screen (#7350) 2020-09-23 14:16:36 -07:00
Tyler Hancock 0484f695fb
Fixed container item being consumed in brewing stand. #7307 (#7314) 2020-09-22 12:14:08 -07:00
sciwhiz12 e55bd86dff
Fix parse results of CommandEvent being disregarded (#7303) 2020-09-22 12:06:01 -07:00
Nightenom b1247df4dc
[1.16] Fix possible crash when using rendering regionCache (#7207) 2020-09-22 11:58:19 -07:00
Alex O'Neill 91dda36b08
[1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994) 2020-09-22 11:41:07 -07:00
Alex O'Neill ac19d1bf2b
Make Biome.Climate and BiomeAmbiance fields accessible (#7336) 2020-09-17 17:57:58 -07:00
cpw e0e0302ece
Use mixin 0.8.1. Should fix problems with mixin not working properly with latest modlauncher.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-17 16:41:46 -04:00
Sebastian Hartte 6eb3e20abb Sets the empty/fill sounds for vanilla fluids.
Use Fluid's fillSound rather than emptySound when filling buckets.
2020-09-15 22:06:17 +02:00
Cyborgmas 738491c25d
Add MatrixStack-aware alternatives to the methods in GuiUtils (#7127) 2020-09-15 21:46:58 +02:00
Justin Wiblin 2686b7a9ab
Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329) 2020-09-15 09:51:45 -07:00
David Quintana 4b93e3a224 Fix inconsistencies in how the values from the model are passed into the baked model.
This puts them in line with vanilla, as intended.
2020-09-15 16:17:57 +02:00
Yunus 873c490470
Reimplemented drawHoveringText (#7268) 2020-09-15 15:22:50 +02:00
LexManos 11e3281b3f New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized. 2020-09-14 17:43:01 -07:00
LexManos ce6c664acd Bump MCP version for lambda issue. 2020-09-11 08:55:13 -07:00
LexManos c75eb9e7cf 1.16.3 Update
Also included a bunch of warning cleanups.
2020-09-10 12:01:45 -07:00
Redstone_Dubstep 2353cd982a
Fix tile entities being replaced when not needed. (#7318) 2020-09-10 11:54:48 -07:00
malte0811 dbcf8bd075
Fix exception when getting rendering box for tile entities with no collision boxes. (#7301) 2020-09-10 11:02:06 -07:00
cpw 9f3141ea16
More crash reporting tweaks. Don't crash when trying to show warnings. Also, put the exception name in the error screen on the second line!
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-09 19:04:19 -04:00
Take Weiland c382527ba2
Fix Minecart speed cap on rail being initialized to 0 (#7315) 2020-09-09 10:09:00 -07:00
Richard Freimer 45f8dc5245
Add support for custom tag types (#7289) 2020-09-08 19:10:36 -07:00
cpw 43391c009c
More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-08 20:05:45 -04:00
ChampionAsh5357 15733a18e4
New hook for better custom scaffolding movement (#7261) 2020-09-08 14:00:09 -07:00
Cyborgmas f68344cd7c
Fixed crash with zip paths (#7300) 2020-09-08 13:47:39 -07:00
mrp-v2 e421ea164c
Fix custom teleporters NPE (#7296) 2020-09-08 13:29:07 -07:00
Cyborgmas 178e3d244a
Prevent duplicate wrapper tags from crashing (#7283) 2020-09-08 13:25:23 -07:00
Tschipp bd5e107628
Add partialTicks to RenderNameplateEvent (#7277) 2020-09-08 13:24:02 -07:00
NoahBeech a477671c03
Fixing logic in getCurrentRailPosition to correctly identify the rail… (#7276) 2020-09-08 13:23:18 -07:00
Edwin Mindcraft 887bc37209
[1.16.x] Fixes for Bamboo, Enchantments and Conduits, small adjustments to bring some patches closer to the vanilla code. (#7239) 2020-09-08 13:03:36 -07:00
sciwhiz12 47f05a4fcd
Bump resource pack version to 6 (#7299) 2020-09-08 13:02:28 -07:00
sciwhiz12 47ba5b7a89
Remove dead ForgeHooks.canToolHarvestBlock function. (#7262) 2020-09-08 13:01:26 -07:00
ChampionAsh5357 05480843cd
Re-implement DrawHighlightEvent$HighlightEntity Firing (#7233) 2020-09-08 12:50:06 -07:00
ichttt 0e1ed8c936
Reimplement FarmlandWaterManager (#7213) 2020-09-08 12:25:48 -07:00
Cyborgmas edf41bda19
Add dataprovider for Global Loot Modifiers (#6960) 2020-09-08 12:11:08 -07:00
ichttt 051416b823
Fix crash when dumping crash report for an exception that has a null cause (#7308) 2020-09-08 12:00:55 -07:00
cpw 84fe2cbcc4
Tweak crash report dump to visit all the causes up to the top.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 21:29:21 -04:00
cpw 4ff0d246ce
Fix ExplodedDirectoryLocator visiting non-existent paths. Closes #7203
Also, bump modlauncher to 7.0.1 to fix resources.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 19:38:58 -04:00
cpw 9051021474
Fix some potential issues in crash dumping during mod loading
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 18:07:53 -04:00
cpw cc473be332
Park the polling thread for a bit, if we're not the one driving the task list forwards. This allows for the actual driver to work on low cpu count machines.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 17:55:03 -04:00
cpw b1f73a0760
Use new enumeration mechanism in ModLauncher, to allow getResources to work. This enables serviceloader-in-mods, and other stuff that might need to visit multiple mod jars. Also, tweaked the visitor code slightly, may result in a trivial performance change. Closing #7302 as it's not really relevant any more.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 17:54:05 -04:00
cpw de03eb6e3c
Fix compiler issue in eclipse properly
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-03 12:09:29 -04:00
sciwhiz12 bef8c2da3d
Fix crash caused by previous commit (#7298) 2020-09-03 08:40:40 -04:00
LexManos 3820d1b66f Dirty casting hacks to fix eclipse compiler inference issue. I'm sorry cpw. 2020-09-02 21:15:16 -07:00
tterrag 7dbae7ea4a Fix broken ExistingFileHelper import
Add licenses to some new files
2020-09-02 23:37:46 -04:00
tterrag be5885155c
Add validation via resources for tag providers (#7271)
BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
2020-09-02 23:18:22 -04:00
cpw 5dac065994
Move the "modloading" thread activity onto _our_ worker pool. It turns out that the vanilla worker pool can deadlock during stitching if it's insufficiently large, if modloader "waitForTransition" is also a worker member of that pool.
Closes #7293 (to reproduce issue easily, modify Util.func_240979_a_ and change the values in the MathHelper.clamp call). I've verified that 3 and below for "max" cause the problem. (I didn't test a whole range of values, just sufficient to reproduce problem and verify fix). Note that setting it to zero (and using the "direct executor" that's inaccessible in normal operation) works as well with this fix.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-01 14:36:02 -04:00