Fix exception when getting rendering box for tile entities with no collision boxes. (#7301)

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malte0811 2020-09-10 20:02:06 +02:00 committed by GitHub
parent 9f3141ea16
commit dbcf8bd075
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@ -28,6 +28,7 @@ import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@ -139,7 +140,11 @@ public interface IForgeTileEntity extends ICapabilitySerializable<CompoundNBT>
AxisAlignedBB cbb = null;
try
{
cbb = state.getCollisionShape(getTileEntity().getWorld(), pos).getBoundingBox().offset(pos);
VoxelShape collisionShape = state.getCollisionShape(getTileEntity().getWorld(), pos);
if (!collisionShape.isEmpty())
{
cbb = collisionShape.getBoundingBox().offset(pos);
}
}
catch (Exception e)
{