Commit graph

161 commits

Author SHA1 Message Date
LexManos
f0f7e0e139 Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs. 2012-06-22 17:13:32 -07:00
LexManos
53fc30d29d Fix NPE related to server/client not having block ids synced properly. 2012-06-22 17:12:27 -07:00
LexManos
d7817aef39 More bugfixes related to portal generation. Should be all now. 2012-06-21 05:09:25 -07:00
LexManos
6547556280 Fix Vanilla bug where nether portals would not work above 127 2012-06-21 04:06:44 -07:00
LexManos
09762da617 Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft 2012-06-19 20:46:28 -07:00
LexManos
a7ea760097 Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. 2012-06-18 20:16:48 -07:00
LexManos
8f861c24d8 Few more cases for 4096, thanks TrueBrain 2012-06-16 13:27:00 -07:00
LexManos
c3bdc6e583 Initial 4096 fix based of mDiyo's work. 2012-06-15 21:10:37 -07:00
LexManos
7711505b92 New onChunkUnload event for TileEntities, for psxlover. 2012-06-13 21:19:08 -07:00
LexManos
320d1360b8 Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook} 2012-06-13 20:26:38 -07:00
LexManos
1328c8c9e7 Fixed possible NPE when blocks havent fully initalized yet. 2012-06-11 14:42:30 -07:00
LexManos
f22e065187 Updated to FML 130 2012-06-09 17:16:04 -07:00
LexManos
7ce7dbb374 Server side of ITextureProvider for Block/Item for compilations sake. 2012-06-06 10:08:35 -07:00
LexManos
fde49241fa Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient. 2012-06-06 06:00:08 -07:00
LexManos
fc5132b583 Fixed some inverted logic causing tress to not gen correctly. 2012-06-03 11:40:12 -07:00
LexManos
3b523d57a9 New Hooks addedf for custom tree/leaves. And better interaction with trees growing and rerplacing certain blocks. Should allow for ExtraBiomes to behave nicer, and RedPower to make there blocks un-breakable by trees. 2012-06-03 00:32:37 -07:00
LexManos
ce2a9f270a Updated MCP Mapings and patches. 2012-05-27 04:26:38 -07:00
LexManos
9f3ab1e601 Updated MCP Mapings 2012-05-02 11:12:45 -07:00
LexManos
f32956fe58 Added forge identifier to statistics collection. 2012-05-02 10:37:52 -07:00
LexManos
7a60c7deb0 Fix for furnaces not smelting the final item in full stacks. 2012-05-01 17:21:55 -07:00
LexManos
7e06c9d13d New block hooks for creating custom beds. 2012-04-26 19:11:16 -07:00
LexManos
cbc9d73a9a Fixed Vinella mob spawning bug that prevented mobs from spawning on the top most chunk. Added new Block function to determine if a Mob can naturally spawn on the block. Add new hook to allow for special case handeling on natural entity spawn. 2012-04-25 01:37:06 -07:00
LexManos
33a3f67225 Fix for loading Minecart Entities in worlds that were last accessed before Forge was installed. 2012-04-23 19:14:08 -07:00
LexManos
d6b387f39b Fixed vinella bugs when trying to access chunk information with a y < 0 2012-04-20 12:07:45 -07:00
LexManos
bb7eaf867f Exposed TileEntityData packet to TileEntities. And added helper sender function. 2012-04-19 15:41:11 -07:00
LexManos
722fe597b8 Added metadata sensitive Chunk constructor for Bioxx 2012-04-19 10:25:10 -07:00
LexManos
86fd9e0b9c Implemented a 'small' packet system for those mods that need to send rapid, small data packets and who are concered about the overhead of the 250 payload packet. It uses packet 131. 2012-04-18 19:40:48 -07:00
LexManos
f4fc50b3c5 Fixed shift-clicking issue with items that utilized the new ItemStack sensitive smelting system. 2012-04-18 19:34:08 -07:00
LexManos
75a40177ec Respawning in dimensions should now properly set the dimension ID for the new player instance. 2012-04-17 08:47:22 -07:00
LexManos
e462ecb9b9 MAX_ENTITY_RADIUS Now works on the Y axis 2012-04-17 08:46:25 -07:00
LexManos
36c7a35db9 Fix for vanilla crash for chunk generation with block ID's above 127. 2012-04-16 15:17:21 -07:00
Christian Weeks
1a997219b4 Update fml to build 68: fixes a ticking issue and soft vs hard dependencies 2012-04-15 11:29:54 -04:00
LexManos
bda94ce522 Added variable entity radius to World, to be used if a mod make really large entities. 2012-04-14 13:07:01 -07:00
LexManos
ff54e8279a Fixed bug in BlockFire's old fields. 2012-04-14 13:06:04 -07:00
LexManos
8ac1fe53f6 Added slope velocity hook for Covert 2012-04-12 23:37:25 -07:00
LexManos
57b277c9d7 Added ItemStack sensitive burn time hook. 2012-04-10 01:04:00 -07:00
LexManos
0abb4e289a Added new Item function to allow for multiple rendering passes.
Fixed a vinella bug where item layters would not line up for EntityItem's
Added new IItemRendere helper flag for 3d block translations.
2012-04-10 00:43:21 -07:00
Christian Weeks
e5911d9678 Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged 2012-04-09 10:45:53 -04:00
Christian Weeks
19ecdf1a87 Update fml to 62- provision a server console command and fix mod loading order 2012-04-08 10:14:50 -04:00
Christian Weeks
96ff4ce8e3 Fix separated login/announce handler 2012-04-08 00:45:56 -04:00
Christian Weeks
6f3c41cc6f Update to FML 57: fixes FML not calling it's login handler code 2012-04-07 22:49:29 -04:00
LexManos
6e31fc0185 Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README. 2012-04-07 08:08:14 -07:00
LexManos
6e93f65ba1 Add server spawn protection config option as per someh4x0r's request. 2012-04-06 23:15:46 -07:00
LexManos
82ef183b5b Implemented ISaveEventHandler as ChickenBones's requested. 2012-04-06 23:02:43 -07:00
LexManos
9629d5b4f4 Updated patch for mapings 2012-04-06 23:02:00 -07:00
LexManos
4e575f353f Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings. 2012-04-06 22:59:58 -07:00
Christian Weeks
1ad6fa9a73 Update patches for FML fix. 2012-04-06 12:02:15 -04:00
LexManos
b94ad38ec3 Deleted patches 2012-04-06 02:03:08 -07:00
LexManos
ab927fce55 Initial patch update to FML and MC 1.2.5 2012-04-06 02:02:53 -07:00
LexManos
f327dd5d7f Implemented a chat event handler system to allow for manipulating and handeling the various chat/command events. 2012-04-02 02:26:13 -07:00