Commit graph

4484 commits

Author SHA1 Message Date
LexManos
849df24f80 Merge pull request #42 from CovertJaguar/patch-2
Added a function for checking block harvest levels.
2012-04-12 00:24:17 -07:00
CovertJaguar
1aa80ed1c6 Added a function for checking block harvest levels without having to resort to reflection. 2012-04-11 21:16:56 -07:00
Christian
e78688acdc Fix server patch 2012-04-10 23:05:22 -04:00
Christian
62b400c499 Merge in fixes from chickenbones for tick related problem
and straighten out variable naming in ModLoaderModContainer
2012-04-10 22:22:13 -04:00
LexManos
57b277c9d7 Added ItemStack sensitive burn time hook. 2012-04-10 01:04:00 -07:00
LexManos
0abb4e289a Added new Item function to allow for multiple rendering passes.
Fixed a vinella bug where item layters would not line up for EntityItem's
Added new IItemRendere helper flag for 3d block translations.
2012-04-10 00:43:21 -07:00
LexManos
20e264f9ee Rewrote IItemRenderer to be a more generic and expandable version, Breaks previous interfaces, but this should be the last time the interface changes.
Implemented the MapRender hook ChickenBones requested.
2012-04-09 22:57:52 -07:00
LexManos
e400b2df4e Merge pull request #39 from cpw/master
Update to fml 62: adds in a couple of fixes
2012-04-09 21:04:04 -07:00
Christian Weeks
e5911d9678 Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged 2012-04-09 10:45:53 -04:00
Christian Weeks
44a5b7b929 Push the patched file, as well 2012-04-09 10:24:58 -04:00
Christian Weeks
2ae31bddd2 Add in more "Player" related events. Fix up some MLProp stuff 2012-04-09 10:18:24 -04:00
Christian Weeks
f92149aef5 Fix regular expressions, thanks ChickenBones! 2012-04-09 09:19:20 -04:00
Christian Weeks
19ecdf1a87 Update fml to 62- provision a server console command and fix mod loading order 2012-04-08 10:14:50 -04:00
Christian Weeks
597b6f0d2c Tweak Console handler patch so we're more friendly to forge 2012-04-08 10:04:28 -04:00
Christian Weeks
33f1e26df4 A proper console command handler, also fix ordering of loaded mods 2012-04-08 09:55:56 -04:00
LexManos
83e5bac8f7 Merge pull request #36 from cpw/master
Update to fml 58, separate the "register" and "announce to mods" phases of login
2012-04-08 04:30:49 -07:00
Christian Weeks
07437b95ae Add in a console command handler so you can access the command console 2012-04-08 02:00:57 -04:00
Christian Weeks
2926a40715 FML 59: don't send a zero length register packet, add mod channels 2012-04-08 01:17:42 -04:00
Christian Weeks
8fa4c1645c Don't send a register unless I have channels. Add the channel to the mod channels list. 2012-04-08 01:11:32 -04:00
Christian Weeks
96ff4ce8e3 Fix separated login/announce handler 2012-04-08 00:45:56 -04:00
Christian Weeks
83730ee9ec Split the packet salutation in two so we can work with or without forge 2012-04-08 00:18:37 -04:00
LexManos
bc3fa299ef Merge pull request #35 from cpw/master
Update to fml 57, fixes the fact FML wasn't calling it's onlogin hook
2012-04-07 21:12:26 -07:00
Christian Weeks
6f3c41cc6f Update to FML 57: fixes FML not calling it's login handler code 2012-04-07 22:49:29 -04:00
Christian Weeks
42aee9032f Add the player object to the onLogin event so you don't need to dive internals for it during login 2012-04-07 22:38:29 -04:00
Christian Weeks
331768b272 Call my handleLogin hook from NetLoginHandler, tweak output in server gui and log file. 2012-04-07 22:11:01 -04:00
LexManos
6e31fc0185 Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README. 2012-04-07 08:08:14 -07:00
LexManos
ea41a93de3 Couple of output fixups and added script to be executed by Jenkins during the build. First test build. 2012-04-07 04:29:23 -07:00
LexManos
6e93f65ba1 Add server spawn protection config option as per someh4x0r's request. 2012-04-06 23:15:46 -07:00
LexManos
82ef183b5b Implemented ISaveEventHandler as ChickenBones's requested. 2012-04-06 23:02:43 -07:00
LexManos
9629d5b4f4 Updated patch for mapings 2012-04-06 23:02:00 -07:00
LexManos
421f31cce5 Added ChickenBones's request ITextureLoadHandler hook 2012-04-06 23:01:19 -07:00
LexManos
4e575f353f Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings. 2012-04-06 22:59:58 -07:00
LexManos
f27a85c511 Merge pull request #33 from cpw/master
FML tweaks and a fix to release.py
2012-04-06 20:24:11 -07:00
Christian Weeks
1463e17385 Delete the old one too 2012-04-06 19:10:31 -04:00
Christian Weeks
8990b20a4d Add in recent fml with fixes 2012-04-06 19:01:39 -04:00
Christian Weeks
b0d697c5bc Fix release script to import "inject_version" 2012-04-06 19:00:10 -04:00
Christian Weeks
0ae4c2e4a9 Fix subdirectory loading properly: mods will load inside eclipse.. 2012-04-06 16:14:01 -04:00
Christian Weeks
38094093b3 Actually figure out the path for directory class loading 2012-04-06 15:24:28 -04:00
Christian Weeks
cd2be85575 regular expressions in java==fail 2012-04-06 15:03:41 -04:00
Christian Weeks
b26bf5ab96 Recurse into subdirectories found 2012-04-06 14:43:12 -04:00
Christian Weeks
040a1d8cf7 Try multiple "jar" sources- for eclipse testing 2012-04-06 14:23:14 -04:00
Christian Weeks
a858478b92 it's addURL not addUrl dumbo 2012-04-06 13:57:40 -04:00
Christian Weeks
9304420a2c it's getdeclaredmethod, dipstick 2012-04-06 13:47:01 -04:00
Christian Weeks
71a9bf9f70 Fix package private resolution of fields/methods from base minecraft by loading into minecraft's class loader not our own 2012-04-06 13:27:50 -04:00
Christian Weeks
21d11f431f Add in a missing client side method to modloader stubbed for the server 2012-04-06 12:24:52 -04:00
Christian Weeks
1ad6fa9a73 Update patches for FML fix. 2012-04-06 12:02:15 -04:00
Christian Weeks
47a15f4c77 Add the hooks for crafting and smelting 2012-04-06 10:34:44 -04:00
LexManos
35750681eb Finished up converting the source dist install scripts to python. Fixed a couple issues with the other scripts. 2012-04-06 07:16:14 -07:00
Christian Weeks
765194e8db Should load from whatever minecraft comes from now... 2012-04-06 09:59:58 -04:00
LexManos
9f327fd392 Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00