Update FML (reorg some AT for FML vs forge):
2171c0c Update fml_at with new transforms
924a6f9 Fix derp where client sided packet handler would be created on a dedi server env
ad4cffb Add in support for "dummy" keybindings- ones that are added to the list but never do anything so the mod can handle it all themselves.
cf77ffb Don't complain about minecraft source code being in "net.minecraft.src". Derp.
b2fdcd7 Fix ModLoader add XP Smelting
094ce2a Actually register client/server packetspecs as their correct sides! fixes#71
e8cb2c1 Error if channel name is invalid - either too short, or too long
9c6c56c Add a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen.
0d5affe GIANT FAT WARNINGS if you use any code in net.minecraft.src or any subpackage thereof. Get it out of there, now!
13f210f Fix up ML GUI ticking. Thanks sharose!
c61ad51 Organize ALL the imports
c0842b0 Expose the server in serverstart event
2851079 Fix up directory injection of log file locations
5197524 Refer to FMLLog, not FMLRelaunchLog
78efd1a Tidy up server launch - reflection not required anymore
eee0a99 Also, log what the directory discoverer finds for mcmod.info
10c96c3 And log the exception if it has a problem reading the jar file
07cc3fb Fix jar loader failing to inject any metadata at all if mcmod.info is not found.
e31f143 Change install.cmd to install.bat, why, cuz people are .... Updated readme to mention needing server and client.
recompiles against standard ML interfaces.
This updates to official MCP 7.2, so you'll need to rebuild your workspace (some
small but important patches to MCP went in)
Made patches error and not apply if the target file is not found.
Updated Event Transformer to add a default constructor...
Fixed 4096 setup code in MinecraftForge.initalize()