LexManos
e462ecb9b9
MAX_ENTITY_RADIUS Now works on the Y axis
2012-04-17 08:46:25 -07:00
LexManos
36c7a35db9
Fix for vanilla crash for chunk generation with block ID's above 127.
2012-04-16 15:17:21 -07:00
Christian Weeks
1a997219b4
Update fml to build 68: fixes a ticking issue and soft vs hard dependencies
2012-04-15 11:29:54 -04:00
LexManos
bda94ce522
Added variable entity radius to World, to be used if a mod make really large entities.
2012-04-14 13:07:01 -07:00
LexManos
ff54e8279a
Fixed bug in BlockFire's old fields.
2012-04-14 13:06:04 -07:00
LexManos
8ac1fe53f6
Added slope velocity hook for Covert
2012-04-12 23:37:25 -07:00
LexManos
57b277c9d7
Added ItemStack sensitive burn time hook.
2012-04-10 01:04:00 -07:00
LexManos
0abb4e289a
Added new Item function to allow for multiple rendering passes.
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Fixed a vinella bug where item layters would not line up for EntityItem's
Added new IItemRendere helper flag for 3d block translations.
2012-04-10 00:43:21 -07:00
Christian Weeks
e5911d9678
Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged
2012-04-09 10:45:53 -04:00
Christian Weeks
19ecdf1a87
Update fml to 62- provision a server console command and fix mod loading order
2012-04-08 10:14:50 -04:00
Christian Weeks
96ff4ce8e3
Fix separated login/announce handler
2012-04-08 00:45:56 -04:00
Christian Weeks
6f3c41cc6f
Update to FML 57: fixes FML not calling it's login handler code
2012-04-07 22:49:29 -04:00
LexManos
6e31fc0185
Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README.
2012-04-07 08:08:14 -07:00
LexManos
6e93f65ba1
Add server spawn protection config option as per someh4x0r's request.
2012-04-06 23:15:46 -07:00
LexManos
82ef183b5b
Implemented ISaveEventHandler as ChickenBones's requested.
2012-04-06 23:02:43 -07:00
LexManos
9629d5b4f4
Updated patch for mapings
2012-04-06 23:02:00 -07:00
LexManos
4e575f353f
Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings.
2012-04-06 22:59:58 -07:00
Christian Weeks
1ad6fa9a73
Update patches for FML fix.
2012-04-06 12:02:15 -04:00
LexManos
b94ad38ec3
Deleted patches
2012-04-06 02:03:08 -07:00
LexManos
ab927fce55
Initial patch update to FML and MC 1.2.5
2012-04-06 02:02:53 -07:00
LexManos
f327dd5d7f
Implemented a chat event handler system to allow for manipulating and handeling the various chat/command events.
2012-04-02 02:26:13 -07:00
LexManos
1a024e5656
Add IChunkLoadHandler.canEntityUpdate() function to allow entities to update while in custom loaded chunks.
2012-04-02 01:14:31 -07:00
LexManos
66b3c827cc
Updated to MC: 1.2.4 MLMP: 1.2.4 v1
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Removed all code that was marked as deprecated, IE: ICustomItemRenderer, and the functions in Configuration
2012-03-27 00:39:23 -07:00
LexManos
2230ca7c54
Reworked EntityPlayerMP.openGui to hopefully be more compatible with PlayerAPI
2012-03-26 04:27:34 -07:00
LexManos
9153ded16f
Added rider sit pull request.
2012-03-25 23:28:32 -07:00
LexManos
3f0232223d
Updated MCP mapings
2012-03-25 22:02:13 -07:00
LexManos
34ea120258
Fixed tile entities not properly being removed for blocks that do not extend BlockContainer, or override BlockContainer.onBlockRemoval
2012-03-19 10:30:21 -07:00
LexManos
230a4188f8
Fixed onTakenFromCrafting hooks to be called once per stack taken. Sadly due to how shift-click is handled, the passed in item stack is not garenteed to be the stack that the result was added to.
2012-03-17 01:08:53 -07:00
LexManos
c0bf315876
Made BlockStairs, BlockFarmland, and BlockStep have proper sided-solidity. Can now place torches on any solid side of those blocks.
2012-03-14 16:50:43 -07:00
LexManos
dda4d3c93c
Proper fix for SDK's invalid bit shifts of parameters for chunk population
2012-03-14 16:49:53 -07:00
LexManos
ba285c455c
Fixed type on patch conversion messing up tile entities
2012-03-14 16:49:02 -07:00
LexManos
0c39a7cbfd
New EntityInteract hook for handeling player vs entity interaction on the global level vs the item level.
2012-03-14 16:47:15 -07:00
Christian Weeks
8a8875a180
Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.
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This means mods can generate surface and nether in SMP again.
2012-03-13 19:36:26 -04:00
LexManos
91ab9d0e1b
New script to fix decompile differences between windows and linux/osx.
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Removed the MLProp special case, no longer needed as MLProp decompiles fine.
Updated patches to work on all systems.
Added warning and exit if the user does not say yes to the cleanup.
2012-03-12 16:55:59 -07:00
Eloraam
9acdb5b620
Fixed a merge error.
2012-03-12 15:51:11 -04:00
Eloraam
340eede26c
MCP Update. Fixed a few small bugs in the linux scripts.
2012-03-12 15:46:18 -04:00
LexManos
249ba1248d
Custom dimensions should now honor the canRespawnHere function for respawning.
2012-03-12 12:19:20 -07:00
LexManos
02b3c0042d
Fixed a wrong argument for dimensions, should fix entity tracking.
2012-03-12 12:18:42 -07:00
LexManos
e32cb4eeb6
Fixed a bug where vines were not shearable.
2012-03-09 18:54:39 -08:00
LexManos
e49564d0e8
Updated to MLMPv3
2012-03-09 10:42:39 -08:00
LexManos
5946d70ebf
Implemented ChickenBone's Chunk handler
2012-03-08 22:21:38 -08:00
LexManos
c3d7bb6b7d
Hack-fix for players getting stuck during logins. Detailed fix when bug is actually tracked down.
2012-03-08 22:21:06 -08:00
LexManos
168fd92099
Updated to latest MCP
2012-03-07 09:45:31 -08:00
LexManos
e5d2de03ab
Removed improper tile entity negation
2012-03-06 22:44:29 -08:00
LexManos
45910043c3
Fixed a generic tile entity line i missed on the server side.
2012-03-06 22:44:04 -08:00
LexManos
50390a305d
Updated to SDK MLMP v2
2012-03-06 18:47:54 -08:00
LexManos
b69e492343
Fixed missing double array in MLMP's packet server side. Also, fixed the creative code again, brain failed.
2012-03-06 15:04:40 -08:00
LexManos
7cfd984093
Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's.
2012-03-06 14:12:55 -08:00
LexManos
72357310ae
Cleanup of ModLoaderMP and proper update to the latest version of ModLoader
2012-03-05 20:02:07 -08:00
LexManos
66cac8ea7d
Fixed NPE in the login handler
2012-03-05 19:57:50 -08:00