Add IChunkLoadHandler.canEntityUpdate() function to allow entities to update while in custom loaded chunks.

This commit is contained in:
LexManos 2012-04-02 01:14:31 -07:00
parent 21afe2a2aa
commit 1a024e5656
4 changed files with 38 additions and 0 deletions

View File

@ -182,6 +182,18 @@ public class ForgeHooks
}
return true;
}
public static boolean canUpdateEntity(Entity entity)
{
for(IChunkLoadHandler loader : chunkLoadHandlers)
{
if(loader.canUpdateEntity(entity))
{
return true;
}
}
return false;
}
static LinkedList<IChunkLoadHandler> chunkLoadHandlers = new LinkedList<IChunkLoadHandler>();
public static boolean onEntityInteract(EntityPlayer player, Entity entity, boolean isAttack)

View File

@ -3,6 +3,7 @@ package net.minecraft.src.forge;
import java.util.Set;
import net.minecraft.src.Chunk;
import net.minecraft.src.ChunkCoordIntPair;
import net.minecraft.src.Entity;
import net.minecraft.src.World;
/**
@ -24,4 +25,11 @@ public interface IChunkLoadHandler
* @param chunk The chunk to be unloaded
*/
public boolean canUnloadChunk(Chunk chunk);
/**
* Called from World.updateEntityWithOptionalForce.
* Return true to allow this entity to update.
* @param entity The entity to update
*/
public boolean canUpdateEntity(Entity entity);
}

View File

@ -80,6 +80,15 @@
}
}
@@ -2148,7 +2151,7 @@
int var4 = MathHelper.floor_double(par1Entity.posZ);
byte var5 = 32;
- if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5))
+ if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5) || ForgeHooks.canUpdateEntity(par1Entity))
{
par1Entity.lastTickPosX = par1Entity.posX;
par1Entity.lastTickPosY = par1Entity.posY;
@@ -2325,7 +2328,14 @@
if (var11 == Block.fire.blockID || var11 == Block.lavaMoving.blockID || var11 == Block.lavaStill.blockID)
{

View File

@ -76,6 +76,15 @@
}
}
@@ -1680,7 +1685,7 @@
int var4 = MathHelper.floor_double(par1Entity.posZ);
byte var5 = 32;
- if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5))
+ if (!par2 || this.checkChunksExist(var3 - var5, 0, var4 - var5, var3 + var5, 0, var4 + var5) || ForgeHooks.canUpdateEntity(par1Entity))
{
par1Entity.lastTickPosX = par1Entity.posX;
par1Entity.lastTickPosY = par1Entity.posY;
@@ -1903,6 +1908,13 @@
if (var11 == Block.fire.blockID || var11 == Block.lavaMoving.blockID || var11 == Block.lavaStill.blockID)
{