Commit Graph

4464 Commits

Author SHA1 Message Date
LexManos d4c12596c9 removed unneeded import, and fixed casing of args in IShearable 2012-03-03 20:43:36 -08:00
LexManos 1633cce166 Fixed unneeded imports in ForgePacket 2012-03-03 18:37:40 -08:00
LexManos 2b40928113 Made mod_MinecraftForge extend NetworkMod, and changed NetworkMod to extend BaseModMP server side. 2012-03-03 18:17:23 -08:00
LexManos b2305b9d62 Updated The Json enum helper to point to the new packaged names. And fixed a casing change in ModLoader 2012-03-03 18:16:43 -08:00
LexManos 25e57d950a Updated eclipse project for MCP 1.2.3's inclusion of the Start folder in the src folder. 2012-03-03 18:09:05 -08:00
LexManos 7285b150e3 Deleted modLoaderMP.patch, unneeded now that we use Fernflower 2012-03-03 18:08:26 -08:00
LexManos a7c0026022 Updated scripts so that we use Fernflower now. Added a small python script to download fernflower for the user. And the scripts exit out if it fails. 2012-03-03 17:56:15 -08:00
LexManos cdbf0b21e7 Bumped version to 1.3.4, final commit for Minecraft v1.1 2012-03-01 09:39:22 -08:00
LexManos fcc1e1b9fb Fixed bug in build script that caused the Minecraft/MinecraftServer classes to not be included. 2012-02-29 02:30:05 -08:00
LexManos fcaddfd0fa Client side of the new Dimension support. 2012-02-28 18:52:52 -08:00
LexManos cfc68427ef Fixed compile error for the spelling pull request. 2012-02-25 15:41:56 -08:00
LexManos 041fb1e1da Fixed ITextureprovider for multi-textured items when rendering on the GUI. 2012-02-25 15:30:14 -08:00
MinecraftForge b99f14d72a Merge pull request #4 from Deveducer/master
Fix spelling error
2012-02-25 15:28:15 -08:00
Deveducer 431288f404 Fixed spelling mistake ('Frequancy') 2012-02-25 18:48:05 -08:00
LexManos 3c5ccfcad6 Merge commit 2012-02-24 22:13:03 -08:00
LexManos c44aac2b39 Ran AStyle over forge code for uniform code formatting, and refactored old code a bit to have cleaner names. 2012-02-24 22:07:58 -08:00
LexManos f160e90738 Deleted Deprecated interfaces. 2012-02-24 21:55:52 -08:00
LexManos fbc9fe73d7 Fixed line endings in windows update_patches 2012-02-24 20:29:49 -08:00
LexManos a50f2a094d Fixed up Shearable blocks to play nicer with sub-classes. 2012-02-24 20:28:59 -08:00
MinecraftForge 2946e50ca5 Merge pull request #3 from Deveducer/patch-1
People may think the server needs the mods to continue and not the clien...
2012-02-24 12:45:41 -08:00
Deveducer 7590705b71 People may think the server needs the mods to continue and not the client. 2012-02-24 12:26:36 -08:00
LexManos 964b33f2c7 Fixed a bug in update_patches that caused apostrphies to be removed. Causing the last patch to be generated incorrectly. 2012-02-24 10:47:25 -08:00
LexManos d2c7a856c1 Initial attempt at server side extra dimensions support.
Mods must register there dimensions on load, by calling DimensionManager.registerDimension(uniqueID, WorldProvier, boolean)
Mods are resposible for writing there own transporter blocks.
Initial commit, needs some more testing and design thoughts.
2012-02-24 02:38:16 -08:00
LexManos 08b908acea Implemented a response to Methuselah96's Arrow hook request. See IArrowNockHandler and IArrowLooseHandler 2012-02-22 16:51:14 -08:00
LexManos a5e209952e Added new Item.getIconIndex context sensitive version. 2012-02-22 16:49:57 -08:00
LexManos 76830e7fe2 Moved Client side EntityPlayer.openGui work code to EntityPlayer for compatibility between player API. 2012-02-22 12:39:11 -08:00
LexManos f8ad250cc7 Introduced some debugging info into Forge packets. And a debug flag in the client and server packet handlers. 2012-02-22 12:01:38 -08:00
LexManos 86adb815e6 Marked forge packets as 'chunk' packets. Giving them a higher priority making the initial mod list check more reliable. 2012-02-22 11:59:36 -08:00
LexManos 745539626d Changed the layout of the missing mods gui a little. Still needs a lot of work to look good. 2012-02-22 11:58:05 -08:00
Eloraam 7c66376a3b Fixed linux scripts, fixed TE bug. 2012-02-21 03:53:33 -05:00
Eloraam 56c165800b Merge branch 'master' of github.com:MinecraftForge/MinecraftForge 2012-02-21 03:43:13 -05:00
Eloraam 24a8d129b5 Linux scripts fixed, TE bug fix. 2012-02-21 03:39:47 -05:00
LexManos 54ec1567b2 Implemented a generic EntityPlayer.openGui system, and the network backend for it to work on server and client. 2012-02-20 23:56:01 -08:00
LexManos a6f93ed528 Expanded the Mod check to test for missing mods and display a GUI screen for the client if it is missing any.
The client now downloads NetworkMod ID's from the server upon connecting.
2012-02-20 23:54:11 -08:00
LexManos 70fbe4f403 Introuduced NetworkMod, a BaseMod extension and replacement for BaseModMP. All mods that are designed to work in the server environment should extend this.
NetworkMods will be assigned unique ModIDs by the server, and those IDs will be sent to the client upon connection.
Refactored Forge packets to the net.minecraft.src.forge.packets package. And introduced the base ForgePacket class.
Added initial ModList request/response.
2012-02-20 23:50:26 -08:00
LexManos 546a0fce41 Exposed getters for NetServerHandler.playerEntity and NetworkManager.netHandler 2012-02-20 23:42:26 -08:00
LexManos 87524cfa31 Fixed up the install scripts. The linux script no longer needs sed. Should fix some issues on OSX's without gsed.
Also forge sources will only be copied to sides that were downloaded.
Also, install scripts now prompt for input to cleanup.
2012-02-18 10:47:45 -08:00
LexManos 67a49ccdd2 Split mod_MinecraftForge so that Clients arnt required to have MLMP installed if they don't use a MP mod. 2012-02-16 20:04:40 -08:00
LexManos 4c7814c603 Bumped version to 1.3.3 2012-02-15 06:41:36 -08:00
LexManos f73d0e33c7 Small update to update_patches.bat, to skip patch reject files. 2012-02-15 06:41:12 -08:00
LexManos 9440767e22 Update MCP Mapings 2012-02-15 06:40:41 -08:00
LexManos c54ed32d2a Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
2012-02-14 11:12:16 -08:00
LexManos d230b379f9 Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
2012-02-14 10:37:31 -08:00
LexManos f2b973e48a Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items. 2012-02-13 04:13:02 -08:00
LexManos 5163a30002 Implemented item.onBlockStartBreak call for creative single player. 2012-02-13 04:11:39 -08:00
LexManos d8fa9a8497 Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items. 2012-02-13 04:04:55 -08:00
LexManos d977c1bfc5 Fixed ITextureProvider support for items that have multiple colored overlays. 2012-02-13 04:03:04 -08:00
LexManos 1242aade3c Lowered the amount of build log spam, and fixed the inject_version script for use on other systems. 2012-02-13 04:01:54 -08:00
LexManos 6a8d84470a Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly. 2012-02-10 07:10:39 -08:00
LexManos 14ccf7834b Implmented Sengir's IPickupHandler.
http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
2012-02-10 06:56:28 -08:00