Commit graph

4464 commits

Author SHA1 Message Date
Lex Manos
dce17105ea Fix fog colors, Closes #1524 2014-11-28 06:01:03 -08:00
Lex Manos
277fc4ea7d Fix local variable conflict in Forge patch and latest MCP mappings. 2014-11-26 01:12:11 -08:00
Lex Manos
53659fca06 Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
2014-11-26 00:00:54 -08:00
Kittychanley
4e79117755 Removed exclusion of white stained glass recipes in ore dictionary. Closes #1502 & #1481 2014-11-21 14:13:24 -06:00
LexManos
0e91787efb Merge pull request #1492 from XCompWiz/clientrain
Fixes client-side fake rain
2014-11-10 16:03:29 -08:00
XCompWiz
a5358eb916 Fixes client-side fake rain
Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
2014-11-11 01:39:26 +02:00
Matthew Messinger
21ffd28adb Fix MC-30864 (sending web links in chat) 2014-11-10 15:24:27 -05:00
Lex Manos
229848a4cb Add details message to MissingModsException and WrongMinecraftVersionException to make the Crash logs more useful. 2014-11-08 15:13:59 -08:00
Lex Manos
0dc112a198 Add duplicate protection to ModDiscoverer, do not process files in the mods directory if we already found them in the classpath. {Such as if LiteLoader is installed and added it} Closes #557 2014-11-05 15:27:43 -08:00
LexManos
5b82e18afc Merge pull request #1376 from founderio/patch-1
Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos
47305ff691 Player sensitive version of Block.getPickBlock Closes #1348 2014-11-04 18:27:02 -08:00
Lex Manos
ef0e0d7393 Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242 2014-11-04 18:07:42 -08:00
LexManos
a8cce392ab Merge pull request #1005 from luacs1998/patch-1
Create CONTRIBUTING.md
2014-10-22 02:38:09 -07:00
LexManos
27e1b65755 Merge pull request #547 from Parker8283/1.8
Re-enabled Entity-Render registration
2014-10-19 18:09:12 -07:00
Parker Young
2544df8e44 Re-enabled Entity-Render registration 2014-10-19 20:05:39 -04:00
LexManos
bcaf8b7e79 Merge pull request #1450 from Adubbz/master
Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos
31e330090a Bump version for new RB. 2014-10-16 20:49:33 -07:00
Lex Manos
2af2795288 Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451 2014-10-16 20:49:00 -07:00
LexManos
5aa313cf00 Merge pull request #1461 from Azanor/master
Fix for biome weights under 10
2014-10-16 06:24:48 -07:00
Azanor
46dfaa6d0c Fix for biome weights under 10
This solves the problem where custom mod biomes with weights under 10
not being generated in the world.

Cleaned up the code and made the patch smaller
2014-10-16 12:28:10 +02:00
LexManos
6283e9327e Merge pull request #1368 from matthewprenger/patch-1
Added username cache
2014-10-15 17:16:13 -07:00
matthewprenger
9c2f0ddfad Add username cache for determining a player's last known username 2014-10-15 16:14:36 -05:00
LexManos
619ceefa49 Merge pull request #1457 from AbrarSyed/master
implemented crowdin support
2014-10-15 01:27:44 -07:00
LexManos
a300935cbc Merge pull request #545 from bspkrs/1.8
changed pass-thru method name to fix MCP name conflict
2014-10-14 23:28:48 -07:00
bspkrs
7e53132918 changed pass-thru method name to fix MCP name conflict
fixed a few old javadoc object name mistakes
2014-10-15 02:08:41 -04:00
AbrarSyed
8af641a86d implemented crowdin support 2014-10-15 01:07:15 -05:00
Lex Manos
878f995711 Add the ability to register custom variant names in ModelBakery. 2014-10-13 20:48:09 -07:00
Lex Manos
ae4f979318 Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards. 2014-10-12 22:11:40 -07:00
LexManos
3aef547046 Merge pull request #1418 from Parker8283/wakeupevent
Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker
ff36d4f1d3 Added PlayerWakeUpEvent 2014-10-11 14:13:25 -04:00
Adubbz
de5daadf11 Fixed desert list initialization. Fixes #1447 2014-10-10 21:22:47 +11:00
Lex Manos
70b57c337a Removed unneeded rebuild, was toying with where to put it. 2014-10-09 05:22:50 -07:00
Lex Manos
c002b98e5e Automatically register BlockStates when block is initally registered, and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537 2014-10-09 05:05:43 -07:00
LexManos
38275c8232 Merge pull request #1364 from Adubbz/master
Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos
b0190bb50d Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445 2014-10-08 17:54:20 -07:00
Lex Manos
97bdcc7991 Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds.
Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
2014-10-06 15:36:17 -07:00
Lex Manos
3c51b1a8c8 MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge. 2014-10-06 15:30:58 -07:00
Lex Manos
471c9c5fd5 Remove debug code that was causing console spam in Forge. 2014-10-06 15:28:29 -07:00
Lex Manos
676ecab52e Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior. 2014-10-06 15:12:12 -07:00
LexManos
6da8a19094 Merge pull request #1219 from Lunatrius/master
Prevent client only commands from bleeding through to the server.
2014-10-06 14:50:47 -07:00
Lex Manos
cfaedc384a Update TerminalTransformer for new FML package. Closes #535 2014-10-06 00:53:38 -07:00
Lex Manos
e4cdefb0e1 General class name cleanup, spelling mistakes and FF decompile issues. 2014-10-04 02:05:43 -07:00
Lex Manos
468d35e635 Take control over Item.BLOCK_TO_ITEM map and register Block's to this map from GameRegistry. 2014-10-03 17:48:57 -07:00
Lex Manos
f759f73801 Renamed TileEntityRendererChestHelper -> TileEntityItemStackRenderer
This class is used to render any tile entities in a non-location specific major
  Such as EntityItems, In minecarts, Held by entities, anyhting that isn't in world.

Switched the class names for BiomeGenForest $1 and $2 as Fernflower decompiled
  them in oposite order.
2014-10-03 17:48:28 -07:00
LexManos
fe552616bf Merge pull request #533 from AbrarSyed/patch-2
Added mappings to default build.gradle
2014-10-03 14:03:06 -07:00
Abrar Syed
20d78df6e6 added mappings to default build.gradle 2014-10-03 15:57:04 -05:00
LexManos
9879143b96 Merge pull request #1367 from bloodmc/blockplace
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
2014-10-02 13:32:02 -07:00
bloodshot
37f91681d9 Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.

If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.

If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.

What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.

This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
2014-10-02 11:33:25 -04:00
Lex Manos
1b587948f8 Add joptsimple as a server required library. Closes #531 2014-10-01 11:26:06 -07:00
Lex Manos
10d3062fc6 Restructure block and item mapping data in world save and network to potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8. 2014-10-01 01:07:23 -07:00