LexManos
dcda451a0a
Deprecate int IDs in FluidRegistry. Modders should only ever use the String name. Also add a 'friendly' exception when attempting to get an ID for a unregistered fluid. Closes #1374
2015-12-10 02:54:00 -08:00
LexManos
2302963a9f
Add EMERALD and SILVERFISH to GenerateMinable event. Closes #1158
2015-12-10 02:16:58 -08:00
LexManos
b9d1d92654
Fixed ModList GUI rendering incorrectly. Closes #2254
2015-12-10 01:01:51 -08:00
RainWarrior
724405d6d8
Workaround for https://github.com/google/guava/issues/738
2015-12-09 14:56:01 +03:00
RainWarrior
3254e2acc6
Fixed orientations of generated item faces. Fixes #2215 .
2015-12-08 12:26:02 +03:00
cpw
30bc2653c5
Add a flag to the modidremapping event. If the remapevent is because the registry is refreezing, it'll be true.
2015-12-03 17:21:04 -05:00
techbrew-mc
606b402c2d
Initialize sources list
...
Fixes crash NPE thrown by addFile()
2015-12-01 16:02:45 -07:00
Arkan Emberwalker
7a960edb35
Fix language adapter loading.
...
The language adapter is now properly picked up after the mod is loaded
on the classpath, fixing the ClassNotFoundException occurring before.
Also fixed some minor formatting and made it throw a full
RuntimeException on failure.
Fix up some formatting
2015-12-01 14:43:14 -05:00
cpw
a703367553
Be noisy when API is in a coremod. It'll never work and modders should realize that fact.
2015-12-01 13:08:35 -05:00
cpw
413f380781
Merge branch 'fix/secman' of https://github.com/kashike/MinecraftForge into kashike-fix/secman
2015-12-01 08:47:26 -05:00
cpw
a2e06d968e
Merge branch 'Minecrell-jline' into 1.8.8
2015-11-30 14:16:18 -05:00
cpw
ff42107b92
A few fixes
2015-11-30 14:14:56 -05:00
cpw
321665efff
Merge branch 'jline' of https://github.com/Minecrell/MinecraftForge into Minecrell-jline
2015-11-30 13:14:49 -05:00
cpw
55e707cc07
Some tweaks - GameRegistry is modder facing API, so avoid having MC methods there. Fix a couple of registry bugs.
2015-11-29 23:12:34 -05:00
cpw
0af45cbf25
Merge branch 'PotionRegistry2' of https://github.com/bonii-xx/MinecraftForge into bonii-xx-PotionRegistry2
2015-11-29 22:43:23 -05:00
cpw
d58ad8db68
Fix problem with spam from registry on loading a second world. Empty the staging.
2015-11-29 22:41:11 -05:00
Bernhard Bonigl
57d1a657a0
Add a PotionRegistry to handle dynamic distribution and remapping of Potion IDs
2015-11-29 22:02:55 +01:00
cpw
21173c3b65
Fix up blockstate rebuild. Closes #2221 . Also fix formatting. IDEA has differences. Solved now.
2015-11-28 16:31:54 -05:00
cpw
97ef6a5d1f
Giant registry fixup
2015-11-28 03:07:53 -05:00
LexManos
5549b06f96
Compiler warnings pass, undeprecated SplashProgress related stuff.
2015-11-26 19:38:21 -08:00
LexManos
e2818a2803
Removed IItemRenderer class, all functionality is possible with new rendering system.
2015-11-26 19:37:44 -08:00
LexManos
eb26b3ca0f
Bump version for new Minecraft version.
2015-11-26 17:05:45 -08:00
cpw
7e5a2cb5ca
Propogate AbortException. Closes #2206 . Also fix tracing printstream when printStackTrace is called.
2015-11-25 16:28:06 -05:00
cpw
85d7b69d19
More cleanups, some documentation, a bunch of deprecations.
2015-11-24 16:47:46 -05:00
cpw
c5a980f8a4
Cleaning up some derpy names
2015-11-24 16:17:08 -05:00
cpw
8c5038c301
Clean up some very long dead code. Bukkit hasn't existed in a very long time now. IASM never worked, and I'm not about to implement it.
2015-11-24 15:52:14 -05:00
cpw
f227f4ff72
Deprecate it as well, because hey, it's redundant now.
2015-11-24 15:39:18 -05:00
cpw
aa40a8edd7
ONE EVENT BUS TO RULE THEM ALL AND IN THE DARKNESS FIRE THEM!
2015-11-24 15:35:24 -05:00
cpw
44c4011575
Yeah, amount is NOT deprecated.
2015-11-24 15:30:22 -05:00
cpw
c713309769
OMG! Documentation? WUT? I haz lost my mind.
...
Also, Functional interface for IMC. Senders can send a classname implementing Guava's function, and receivers
will be able to get that function, and do, well, whatever, really. Probably best for those callback type
scenarios, connecting up APIs and stuffs.
2015-11-24 14:44:19 -05:00
cpw
b4dc15a9cb
Cleanup Fluid deprecations stuff.
2015-11-24 10:05:35 -05:00
cpw
68dfcccd57
Update mappings to 20151122.
2015-11-23 23:18:52 -05:00
cpw
84c3ef0f5c
Merge branch 'master' into 1.8.8
2015-11-23 22:39:49 -05:00
cpw
231ec7eaea
Merge remote-tracking branch 'origin/noci-1.8.8' into 1.8.8
2015-11-23 22:08:42 -05:00
RainWarrior
9815d729b5
Fixed NPE is B3D loader caused by the missing vertex normal; updated the example chest model - it's now has 2 meshes; Updated ModelAnimationDebug - it now uses the new chest model, renders the base with the static world renderer, and only the lid with the TESR.
2015-11-23 10:12:01 +03:00
RainWarrior
11d237f5f2
Fixed forge lighting working incorrectly outside 0x1000000 coordinates.
2015-11-23 06:54:18 +03:00
RainWarrior
0d06ea6758
Removed face doubles from item models.
2015-11-23 06:54:18 +03:00
RainWarrior
b5af11a89d
Fix holes in generated item models.
2015-11-23 06:54:18 +03:00
RainWarrior
f6ab01843c
B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error.
2015-11-23 06:54:17 +03:00
RainWarrior
f9024d2eb3
Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now).
2015-11-23 06:54:11 +03:00
cpw
2abca14a05
Small tweak to the OUT/ERR logger - should skip the Throwable stuffs now.
2015-11-22 15:31:06 -05:00
RainWarrior
82d83feab1
Fixed forge lighting working incorrectly outside 0x1000000 coordinates.
2015-11-22 02:11:08 +03:00
Minecrell
e24c38bbb0
Add jline-based console with colors and tab-completion
2015-11-21 15:06:09 +01:00
RainWarrior
c4742aadbc
Removed face doubles from item models.
2015-11-21 08:09:38 +03:00
RainWarrior
62d0f01236
Fix holes in generated item models.
2015-11-21 07:45:56 +03:00
Choonster
48b82567d2
BiomeManager: Fix off-by-one errors
2015-11-20 11:02:37 +11:00
RainWarrior
07ccf667e4
B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error.
2015-11-19 23:40:44 +03:00
kashike
7689ea4f28
Use the FMLSecurityManager checkPermission(Permission) method for context-based permission checks. Fixes #2067
2015-11-18 15:39:00 -08:00
Lex Manos
767d733948
Enable the normal ModList GUI in game. Use GL_SCISSOR to support the transparent in-game GUI.
2015-11-18 00:28:26 -08:00
RainWarrior
13d7530e43
Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now).
2015-11-16 06:51:39 +03:00