DaemonUmbra
b1042f2c3c
Modify StonecutterContainer to allow shift-click insertion of any block with a valid recipe rather than limiting to blocks in an Immutable List ( #6268 )
2019-11-12 15:10:52 -08:00
tterrag
124c78b926
Fix #6305 lighting optimization using the wrong method
2019-11-07 16:56:54 -05:00
tterrag
7332bf91d5
Add support for modded warm ocean biomes in bonemeal code
2019-11-07 10:39:33 -05:00
tterrag
33307fb1bd
Optimize SectionLightStorage#cancelSectionUpdates loop
2019-11-05 14:55:43 -05:00
Daniël Goossens
1ef8b75cbb
Add LeftClickEvent trigger to onPlayerDamageBlock ( #6046 )
2019-11-05 11:12:02 -08:00
DaemonUmbra
f4a85e5f03
Fixed an NPE caused by missing registries. ( #6292 )
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Missing registries in this case being registries renamed without proper remapping or created by mods that were removed.
2019-11-05 11:10:32 -08:00
DaemonUmbra
7f8b30aed3
Made the slash optional in fml confirm/cancel. ( #6282 )
2019-11-05 11:10:19 -08:00
LexManos
b8ea220925
Fix registry snapshots not reading aliases correctly. Closes #6298
2019-11-05 11:10:03 -08:00
cpw
1e1644f6d4
A few tweaks to things. Make the mods command a bit better, make the
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IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-03 12:33:07 -05:00
tterrag
fab4ce894a
Fix BlockStateProvider#horizontalBlock emitting rotations >=360
2019-11-01 17:10:06 -04:00
Camilo
f2f7ab80f6
Added some more biome types to BiomeDictionary ( #6250 )
2019-11-01 11:26:08 -07:00
DaemonUmbra
c044f3b0c4
Replaced getTypes invocation in ensureHasTypes with a direct reference to types, preventing infinite recursion ( #6284 )
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The direct reference is checked via ternary and reports if the set is empty, this is likely to result in log spam if modders don't assign types to their biomes
2019-11-01 11:24:00 -07:00
tterrag
ebd463e92f
Fix lang generator escaping newlines, add lang generator test
2019-10-30 15:25:03 -04:00
tterrag
69ba974960
Escape control chars and unicode when writing out lang datagen
2019-10-30 15:01:25 -04:00
tterrag
dbee8a24d8
Allow LanguageProvider helpers to accept suppliers of subtypes
2019-10-28 21:23:01 -04:00
tterrag
2373dab982
Expose private helper methods in BlockLootTables to subclasses
2019-10-28 19:28:16 -04:00
Wyn Price
1ebfef5ec9
Fixed vanilla bug in entity navigation to stop entities spinning (MC-94054) ( #6091 )
2019-10-28 14:13:14 -07:00
Paul Becker
ff7a2fe4d6
Reimplement usage of Item#doesSneakBypassUse() ( #6114 )
2019-10-28 13:24:15 -07:00
cpw
862289cf56
Handle logging during shutdown better on the server, by not
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closing the logfile before the server itself has shutdown.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-26 16:55:15 -04:00
cpw
e3068d7db2
Fix NPE in modlauncher when there is no mods dir yet.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-25 07:27:55 -04:00
DaemonUmbra
29ad7a39de
Fixed NPEs caused by uninitialized lists in ModDirTransformerDiscoverer ( #6277 )
2019-10-24 23:06:27 -07:00
LexManos
3484200f80
Make Loot Table data generators more reusable for modders.
2019-10-24 22:09:08 -07:00
tterrag
acaa470dea
Add Blockstate and Model data providers ( #6241 )
2019-10-24 22:33:24 -04:00
cpw
3bf6c17bb8
Allow pack locators to load from the mods folder.
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Regular mods are now automatically de-duped based on the version number -
the highest version file of a "root mod id" is now selected automatically.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-23 21:30:17 -04:00
AfterRebelion
ca8a418364
Exclude Cobblestone slabs and wall recipes ( #6230 )
2019-10-22 15:31:35 -07:00
Wyn Price
6422310453
Fixed forge rendering pipeline and shape based light occulsion. ( #6178 )
2019-10-22 15:29:27 -07:00
Wyn Price
ebf489be8c
Fix shouldCauseReequipAnimation not affecting anything ( #6256 )
2019-10-22 15:08:06 -04:00
cpw
c8967fa176
Expose the registrationchange event to simple channel (not that anyone should care, but who knows?)
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Also, Context.getNetworkManager should have been public. Derp.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-18 09:32:44 -04:00
cpw
51d08ad8ab
Fix clientside chunk load event spam. Was an offset patch.. Also fire unload on the client side too.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-18 00:03:09 -04:00
cpw
dc664ba597
Add in an event to expose the standard MC channel stuff to network
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event channels that care about such things. Mods using simplechannel
don't need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't
die sometimes randomly during startup.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-17 20:28:39 -04:00
Daniël Goossens
8e74ba8c24
Fix #6244 RightClickBlock#getUseBlock and #getUseItem being ignored ( #6246 )
2019-10-17 19:13:16 -04:00
David Quintana
ec3e8c2039
Fix vanilla models with parents not loading properly from forge blockstates.
2019-10-16 23:11:23 +02:00
ichttt
6cbd418703
Include a profile icon for the launcher json ( #6222 )
2019-10-15 15:00:03 -07:00
ichttt
6c8342b74e
Fixed loading error/warning screen not showing ( #6218 )
2019-10-15 14:59:41 -07:00
James Mitchell
c345dfb0c6
Fixed MC-162953 bounds checks in NativeImage
( #6216 )
2019-10-15 14:58:16 -07:00
JoJoModding
8adc546d92
Allow mods actually to have their own usable config gui ( #6208 )
2019-10-15 14:56:27 -07:00
iChun
25a9e477cb
Fix error logging in FMLUserdevLaunchProvider.setup ( #6206 )
2019-10-15 14:55:45 -07:00
bl4ckscor3
886de4ee43
Fix shear sound not playing ( #6202 )
2019-10-15 14:55:26 -07:00
ichttt
c98abaaa42
Fix some config checks still using the old fields ( #6193 )
2019-10-15 14:54:47 -07:00
Philipp
a8bd5e7ece
Add onCropsGrow event to KelpTopBlock ( #6171 )
2019-10-15 14:33:07 -07:00
Justin
a328364999
Fix mod info panel rendering incorrectly on some systems with HiDPI displays (pesky macs) ( #6170 )
2019-10-15 14:31:41 -07:00
FireController1847
94cbf72e39
Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent ( #6165 )
2019-10-14 10:37:44 -07:00
Max Becker
8248eb6ea1
Skip background for hidden effect instances ( #6197 )
2019-10-14 10:33:45 -07:00
cpw
408104dbaf
Bump modlauncher version to 4.1
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-13 14:21:24 -04:00
Wyn Price
5978670897
Fixed IModelData not being cleared when tile entity is removed ( #6115 )
2019-10-10 23:07:52 -04:00
Vincent Lee
01d14004a9
Allow modded IParticleRenderTypes to be rendered ( #6221 )
2019-10-10 23:05:16 -04:00
tterrag
940bbc4e91
Better sanity checks in ModelDataManager
2019-10-10 16:02:36 -04:00
Vincent Lee
7070bd0340
Make customClientFactory optional again ( #6191 )
2019-10-10 11:23:27 -07:00
David Quintana
5e9380ab85
Fix forge blockstates and custom model loading ( #6154 )
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* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
2019-10-08 00:18:29 +02:00
cpw
9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
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off-thread GUIs in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00