Commit Graph

6340 Commits

Author SHA1 Message Date
LexManos b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos 9d0771b3d7
Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos 3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos bad83a303e Fix vanilla duplication bug. 2018-04-03 15:29:25 -07:00
LexManos 34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos 501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
Ben Staddon 60e0f05b0d Improve the warning logged for cascading world generation (#4725) 2018-04-01 19:01:22 -07:00
Ben Staddon fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee 1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon 4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Joseph C. Sible 247d4cb5a8 Add description to Error raised by the server hang watchdog. (#4714) 2018-04-01 00:45:21 -07:00
Parker Young db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
malte0811 7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon 0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen 14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward 557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011 1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Ben Staddon 483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
mezz cfe3867a70 Fix issues with the test mods 2018-03-29 22:33:40 -07:00
Marvin Rösch 297a1eb766 Reorganise test mods into packages (#4706) 2018-03-27 22:09:10 -07:00
Take Weiland cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
LexManos 41f1921558 Remove Mercurius from optional mods. 2018-03-26 19:41:07 -07:00
CreativeMD 12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
LexManos f908c2e449 Merge vanilla pre-decompile annotations with Forge's post-patching. Fixes #4769 Crash detail classes causing class not found errors. 2018-03-23 20:42:33 -07:00
malte0811 9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
mezz f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz 881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible 5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price 4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz 752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon 29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz 4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
mezz bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw 18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00