Commit Graph

352 Commits

Author SHA1 Message Date
Christian 6f8409a2ce fix sided proxy bukkit test (not used so not a biggie) 2012-07-02 12:32:41 -04:00
Christian a8f599983e Harvest MC version from MCP 2012-07-02 12:24:37 -04:00
Christian b51ce21b70 Initial checkin. Some patches are probably missing, but client compiles. 2012-06-29 20:18:04 -04:00
Christian 731dbf5175 Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
Christian d3b48f0c21 Support tick spacing through new IScheduledTickHandler 2012-06-28 17:10:35 -04:00
Christian ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian 541951416e And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
Christian 4f8d71e289 Seconds are 1000 milliseconds long. Not 1 millisecond long. 2012-06-28 08:27:21 -04:00
Christian 7098d613a0 Tweak profiler command on bukkit 2012-06-28 08:21:24 -04:00
Christian e688e04446 Fix up a derp in the timing command 2012-06-27 22:13:55 -04:00
Christian 0878bd1fcf Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10! 2012-06-27 08:23:53 -04:00
Christian 1c7bcf8077 Tweak for end profiling 2012-06-26 23:37:54 -04:00
Christian 81d4d77202 Add in simple profiler for bukkit 2012-06-26 23:16:23 -04:00
Christian 5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian a7caad10ba Add in bukkit support for recipe change 2012-06-26 15:40:30 -04:00
Christian 64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
Christian 5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian 77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian 1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
Christian 64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos 262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian 21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian 58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian 6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian 63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian 198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian 02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos 308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos 8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos 07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos 5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos 9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos 06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian 944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00
Christian 4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
Christian 6d46fefd83 Make sure to reset the clock trigger 2012-06-17 18:41:54 -04:00
Christian ce71f85095 Force all client modloader ticks to occur at render end 2012-06-17 18:41:05 -04:00
Scott Killen 83fa5ffa5e Client
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen f85c7a48ca **Client**
* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen efc8d1bb37 Client
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.

Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
Dion Williams 64f7b219af Make FML logs use system line endings for consistency with Java stack traces in the logs. 2012-06-14 18:01:35 +01:00
LexManos 27f8d07e44 Server side fix for invalid parameter to onCrafting 2012-06-13 20:02:35 -07:00
LexManos c306da9d6d Proper fix for scroll list not covering all of the hidden scroll items. 2012-06-13 19:59:54 -07:00
Christian 5a24f7f0d7 Merge pull request #26 from GenuineSounds/patch-2
Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Brian Wiegand 04917a9a8c Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge. 2012-06-13 15:17:33 -07:00
Brian Wiegand a5b699c2ca Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
LexManos 5115f4f1e4 Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE. 2012-06-10 17:19:05 -07:00
LexManos b12cafb5c5 Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects. 2012-06-10 05:56:52 -07:00
Christian ad8e9f10c3 Fix up "errored" mod states so they actually read as errors 2012-06-09 11:07:07 -04:00
Christian b8ae8664ac Fix up bukkit for biome code 2012-06-09 10:47:43 -04:00
Christian df205d7d3f Fix up biome handling for client and server 2012-06-09 10:27:24 -04:00
Scott Killen abcb583dd0 - Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian bc72bf11ee Tweak error handling - report the exception that caused the bailout 2012-06-08 15:31:30 -04:00
Christian 4a050fbdba Fix parameter ordering in ticks 2012-06-08 15:22:40 -04:00
Christian 16ab855df5 Update bukkit for world gen tweaks 2012-06-07 19:47:11 -04:00
Christian 320503340b Change world generation to expose a mod interface 2012-06-07 19:44:03 -04:00
Christian 749cb7bcd6 Update bukkit for early load change 2012-06-07 19:28:07 -04:00
Christian 00a9cd4a5f Attempt early initialization of Minecraft Forge 2012-06-07 19:25:49 -04:00
Christian 33fc5228ce Update bukkit handler 2012-06-07 17:57:07 -04:00
Christian 0768f82522 Add in a server side WORLDLOAD tick 2012-06-07 17:54:43 -04:00
Christian 6f91209ea8 Fix ticking- need to register the basemod tickhandler *sigh* 2012-06-07 16:31:23 -04:00
Christian 110ca0f3ba Fix ticking for new name "GAME" vs "WORLD" 2012-06-07 16:21:01 -04:00
Christian Weeks 0814f177c5 Update bukkit handlers 2012-06-07 14:03:42 -04:00
Christian Weeks 856fa4f337 Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks 5acab9e790 Expose a "clean" ticking interface and fix server tick loop for world ticks 2012-06-07 11:12:51 -04:00
Christian Weeks c62c1df791 Tweak width of description 2012-06-07 08:39:22 -04:00
LexManos 779b3298bd Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR. 2012-06-06 08:01:54 -07:00
LexManos 5997bd3b87 Interm implementation of keyboardEvent for ModLoader. 2012-06-06 01:43:49 -07:00
LexManos c6de498904 Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images. 2012-06-05 18:49:07 -07:00
crazyputje 20fc9de087 removed 'if (client.theWorld != null)' so it also ticks in the main menu 2012-06-04 20:36:57 +03:00
Christian Weeks eae26b0562 Helps to have a retention policy 2012-06-02 22:41:50 -04:00
Christian Weeks eeeaf140a7 Helps to have a retention policy for runtime annotations 2012-06-02 22:40:45 -04:00
Christian Weeks 38978a35dc Add in bukkit proxy handler 2012-06-02 22:14:25 -04:00
Christian Weeks 1f7baa09b5 More proxy code 2012-06-02 22:12:15 -04:00
Christian Weeks f15d9c507f Introduce a proxy side loader for mod use 2012-06-02 22:12:15 -04:00
LexManos b56b01571c Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good. 2012-06-02 18:05:57 -07:00
Christian Weeks 202933c409 Update credits information 2012-06-02 11:45:47 -04:00
Christian Weeks 8baf435a4a Update readme for the client side 2012-06-02 11:44:26 -04:00
Christian Weeks 446faad048 Update bukkit handler to inject names at startup 2012-06-02 11:03:20 -04:00
Christian Weeks 716b32c8ab Merge remote-tracking branch 'origin/master' 2012-06-01 23:25:18 -04:00
Christian Weeks c9731ed7e3 Fix up optifine detection properly 2012-06-01 23:23:50 -04:00
Christian Weeks 0e6ccd81ed Update bukkit handler 2012-06-01 23:10:38 -04:00
Christian Weeks de8a5cfc8b Slight reorganization of texture ticking - accomodate optifine 2012-06-01 23:07:32 -04:00
Christian Weeks 174d6691bd Add in optifine visibility for the mod list. Will search for an "optifine_mod.info" file on the
class path if sp614x wants to add one to optifine.
2012-06-01 14:55:49 -04:00
Christian Weeks 7d07a752d8 Fix ticking on bukkit server 2012-06-01 11:08:32 -04:00
Christian Weeks ad5dc783d8 Fix ticking on the server 2012-06-01 11:07:14 -04:00
Christian Weeks ed08c425af Implement missing language load hook for server 2012-06-01 10:22:08 -04:00
Christian Weeks 2f09a048d6 Tweaks to basemod setup 2012-06-01 00:33:51 -04:00
Christian Weeks 4085617ca2 Bukkitside fixup 2012-06-01 00:27:46 -04:00
Christian Weeks 51701d09fd Merge branch 'bukkitreorg' 2012-05-31 23:07:16 -04:00
Christian Weeks cfb99b01c8 Fix copied code. Derpbag. 2012-05-31 22:48:44 -04:00
Christian Weeks e35d31e50d Update FML with recent mainline changes 2012-05-31 22:48:44 -04:00
Christian Weeks c4ad78ab87 Update bukkit with new mod fixes 2012-05-31 22:48:44 -04:00
Christian Weeks ac779739aa Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman 2012-05-31 22:48:44 -04:00
Christian Weeks 09d5bf95ae Fix chunk generators for bukkit 2012-05-31 22:48:44 -04:00