Commit Graph

13 Commits

Author SHA1 Message Date
LexManos c4e000dbe7 1.15.2 Initial Update 2020-01-22 13:44:03 -08:00
David Quintana 738abbb360 Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free! 2019-12-17 19:14:52 +01:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
ichttt d41fad51c2 Add IModelData to getParticleTexture (#5756) 2019-07-08 19:46:32 -07:00
ichttt 0463949ac3 Fixed BakedModelWrapper not delegating new methods (#5761) 2019-07-08 19:45:27 -07:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
LexManos ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
tterrag dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Ben Staddon 36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
mezz b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00