Commit graph

696 commits

Author SHA1 Message Date
RainWarrior
b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
LexManos
f22ed86ad9 Remove our entity position fixer. Vanilla fixed the bug in 1.9. 2016-03-16 18:24:11 -07:00
RainWarrior
6b926f9a06 Javadocs, small cleanup. 2016-03-16 05:17:33 +03:00
RainWarrior
8b4bce37de Fixed progress reporting for model loading. 2016-03-16 05:00:44 +03:00
RainWarrior
78a397bc69 Fixed incorrect rotations for items in the left hand. Closes #2548. 2016-03-16 04:23:28 +03:00
RainWarrior
b81a13d010 Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
Vasco Lavos
05801a74af 1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
2016-03-15 17:52:58 +00:00
LexManos
ae72fa7ceb Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables. 2016-03-15 01:17:38 -07:00
LexManos
28ae283b96 PlayerManager updated. 2016-03-14 22:58:01 -07:00
RainWarrior
5d352bda6c Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works. 2016-03-13 16:16:25 +03:00
RainWarrior
a799bbad2d First version of updated of ModelLoader, mostly works. 2016-03-13 12:10:50 +03:00
RainWarrior
bda688b9b5 Fixed some errors in forge.exc 2016-03-13 09:59:30 +03:00
RainWarrior
4650ee2789 Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names. 2016-03-13 04:40:03 +03:00
RainWarrior
5c9808ada8 Fixed emply hand not rendering in first person. 2016-03-11 00:43:18 +03:00
cpw
cdf8a820a6 Capture Biome Registry within FML 2016-03-09 23:01:04 -05:00
RainWarrior
8e9b403fbf Fixed (hopefully) perspective transformations for custom models too. 2016-03-10 04:48:13 +03:00
RainWarrior
cf93859095 Fix items rendering too low in first person. 2016-03-10 04:19:54 +03:00
cpw
98f606d4d2 Move the patch into the fml override handler, for less patch 2016-03-09 20:08:24 -05:00
RainWarrior
173cec4149 Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed. 2016-03-10 03:38:58 +03:00
LexManos
873899a62b Fixed position being shifted before being sent to shouldSideBeRendered. 2016-03-09 15:15:52 -08:00
LexManos
e4da09df2a Bump version info. Rather important. 2016-03-09 14:52:32 -08:00
LexManos
90b2c86a9f Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
2016-03-09 14:41:13 -08:00
LexManos
7b7156e87f Interaction hooks need to be re-added but compiles {Doesn't run} 2016-03-09 14:11:56 -08:00
cpw
846910b8c8 Fix up PlayerSP for the AT 2016-03-09 01:08:42 -05:00
cpw
e8a7e28110 Another AT, for the player 2016-03-09 00:59:28 -05:00
cpw
aa24916736 Finish world, chunkloading should work again? 2016-03-09 00:48:32 -05:00
cpw
c11732fc40 Potion cleanup. Moar fixes! 2016-03-08 23:49:19 -05:00
cpw
56a0d125bd Remove more chestgenhooks stuff. Clean up some more ATs 2016-03-08 23:39:37 -05:00
cpw
25256c8ddd More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang. 2016-03-08 23:22:54 -05:00
cpw
a44d76652b Another compilation fix
More patch tweaks for compilation errors. onItemUseTick takes an entity now, cos skellies use stuff too
2016-03-08 16:36:50 -05:00
cpw
fffbc0f078 Some more forge code fixes 2016-03-08 16:23:54 -05:00
RainWarrior
befbb45522 Most of ItemInWorldManager reject, various small error fixes. 2016-03-08 23:33:28 +03:00
RainWarrior
4b4146bbed World 2016-03-08 22:43:05 +03:00
LexManos
776eb00ed3 10 more rejects down.
98 errors 6 rejects left.
2016-03-07 23:34:40 -08:00
LexManos
26ca27193c More patch work, client patches. 2016-03-07 21:06:54 -08:00
cpw
f0e5baa8e5 Few more compile fixups 2016-03-07 00:23:00 -05:00
cpw
ade3bbad14 Command fixups 2016-03-07 00:08:29 -05:00
cpw
2dcb2187c0 Some client handler cleanup 2016-03-06 23:42:30 -05:00
cpw
01912a459a Some more FML related fixups 2016-03-06 23:18:36 -05:00
cpw
b342bf8481 Some fixups for FML, and use the FML registry for potions 2016-03-06 23:07:25 -05:00
LexManos
2847644368 NetworkDispatcher/FMLProxyPacket 41 more errors cleaned. 2016-03-06 18:45:21 -08:00
LexManos
09bac53ed6 Fishing is now a loot table no more need for FishingHooks. {LootTables still need to be evaludated if they need extra hooks, but thats later} Goodbye 44 compile errors! 2016-03-06 17:01:52 -08:00
LexManos
206a21d563 Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly. 2016-03-06 16:54:47 -08:00
RainWarrior
ee82341312 Made OBJModel.java compile. 2016-03-06 03:00:08 +03:00
RainWarrior
3e22a2b90d Model UV lock handling from the state to the model, fixed most compile errors in ModelLoader, disabled it (and ModelBakeEvent) until it's functional, fixed some errors in ForgeHooksClient. 2016-03-06 02:51:39 +03:00
RainWarrior
70670d70ea Removed generics from IModel subinterfaces, add ed ModelProcessingHelper instead. 2016-03-06 01:34:04 +03:00
cpw
0f2cead3c8 WorldServer: NOTE - ChestGenHooks has NOT been updated in accordance with plans for removing it
GuiStats
Fixup deletion of egg handling in entity registry?
2016-03-04 22:39:35 -05:00
RainWarrior
cb909eeb59 Fixed B3D loader, fixed some obvious errors in ModelLoader. 2016-03-05 05:02:34 +03:00
LexManos
74b2c3dfe6 World Patches work. 2016-03-04 16:40:34 -08:00
LexManos
8a506022d7 More work on misc things. 2016-03-03 02:57:38 -08:00