Christian
b8a30cec94
GUIs working in FML for ML mods
2012-08-20 21:44:28 -04:00
Christian
bb98ae9e28
Support gui opening for Shelf mod
2012-08-20 21:43:59 -04:00
LexManos
85e3c330e7
Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side.
2012-08-19 22:26:52 -07:00
Christian
45175c0e94
Expose more of the village construction parts for building village
...
pieces
2012-08-19 11:23:29 -04:00
Christian
52d3f237af
Allow access to the type "ComponentVillage"
2012-08-19 10:35:06 -04:00
Christian
09c7ea2d9d
Documentation and registration for villager stuff
2012-08-19 10:30:24 -04:00
Christian
3a0ad876b5
Fix javadoc derp
2012-08-19 10:21:19 -04:00
Christian
8a521c1d32
Villager trading, manipulation and village enhancement. Still WIP but should be functional
2012-08-19 10:13:15 -04:00
Christian
b07f1069b9
Fix exception based logging to actually log the exception!
2012-08-19 09:31:26 -04:00
Christian
3e94ee2c36
Fix up keyboard events for modloader
2012-08-19 01:44:33 -04:00
Christian
a1385f4797
Pickup notification
2012-08-19 00:26:55 -04:00
Christian
ce276375b2
Update fml_at with new transforms
2012-08-18 20:08:27 -04:00
Christian
9a540ef6d4
Fix derp where client sided packet handler would be created on a dedi server env
2012-08-18 19:50:46 -04:00
Christian
f86a29468e
Add in support for "dummy" keybindings- ones that are added to the list but never do anything
...
so the mod can handle it all themselves.
2012-08-18 10:24:29 -04:00
Christian
b65a38cb30
Don't complain about minecraft source code being in "net.minecraft.src". Derp.
2012-08-18 10:09:53 -04:00
Christian
298d6db6e2
Fix ModLoader add XP Smelting
2012-08-18 10:09:25 -04:00
Christian
3d87561505
Actually register client/server packetspecs as their correct sides! fixes #71
2012-08-18 09:28:36 -04:00
Christian
1cbe058250
Error if channel name is invalid - either too short, or too long
2012-08-17 16:59:48 -04:00
Christian
8a679f6d9e
Add a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen.
2012-08-17 16:21:18 -04:00
Christian
0e473145b3
GIANT FAT WARNINGS if you use any code in net.minecraft.src or any subpackage thereof. Get it out of there, now!
2012-08-17 16:13:05 -04:00
Christian
73bf3a8985
Fix up ML GUI ticking. Thanks sharose!
2012-08-17 16:09:46 -04:00
Christian
5ea0932e24
Organize ALL the imports
2012-08-17 09:25:04 -04:00
Christian
290f2d6781
Expose the server in serverstart event
2012-08-17 09:25:04 -04:00
Christian
94f834d5d7
Fix up directory injection of log file locations
2012-08-17 09:25:04 -04:00
Christian
30d6970e77
Refer to FMLLog, not FMLRelaunchLog
2012-08-17 09:25:04 -04:00
Christian
8408f58fb1
Tidy up server launch - reflection not required anymore
2012-08-17 09:25:04 -04:00
Christian
0fab4eca7b
Also, log what the directory discoverer finds for mcmod.info
2012-08-17 09:25:04 -04:00
Christian
549969ade6
And log the exception if it has a problem reading the jar file
2012-08-17 09:25:04 -04:00
Christian
26bb005731
Fix jar loader failing to inject any metadata at all if mcmod.info is not found.
2012-08-17 09:25:04 -04:00
LexManos
8444fa6d3c
Change install.cmd to install.bat, why, cuz people are .... Updated readme to mention needing server and client.
2012-08-16 22:57:11 -07:00
Christian
11c1cae8b0
Some compatibility fixes for Rei's minimap, and tidy up a couple of things
2012-08-16 13:55:42 -04:00
Christian
4d87779d39
Fix Forge branding string call
2012-08-16 13:01:48 -04:00
Christian
1cc6778038
Update FML for mcp 72 final, change download location for FML files, and make the stop button work.
...
Hello is NOT going to go away :)
2012-08-16 12:22:56 -04:00
Christian
a7a1f55091
Fix critical bug in FML load controller that complains about injected mod containers
2012-08-16 08:34:12 -04:00
Christian
e1fd0b1d7b
Handle the case where a mod tries to do something stateful during constructor phase, and log a big
...
fat message about it. Don't do it!
2012-08-15 20:05:12 -04:00
Christian
81512c3458
Small fixes, including showing the FULL name of Forge Mod Loader
2012-08-15 19:54:56 -04:00
Christian
fcf6fd57ee
Fix up null array in keybinding handler
2012-08-15 19:17:21 -04:00
Christian
7988323073
Actually add in the system property for the minecraft home, should fix multimc too
2012-08-15 19:16:36 -04:00
Christian
ba902537ca
Add in support for setting the home dir via the applet launch, also a system property for forcing the home dir
2012-08-15 17:18:11 -04:00
LexManos
96b78514a8
Cleanup fml.py a little, should fix double printing of 'patching file'
2012-08-15 03:10:45 -07:00
LexManos
e0cb8cd503
Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96
2012-08-15 02:52:29 -07:00
LexManos
022b3e57dc
Made getmodifiedsrc noop for server.
2012-08-15 00:50:40 -07:00
LexManos
9ad520cb2a
Fix new eclipse workspace to load the project properly from start.
2012-08-15 00:50:16 -07:00
Christian
071caee228
KeyBinding handler change: a handler now takes an array of keys and calls back with the
...
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:32:19 -04:00
Christian
352df9cc30
Fix renderer's not getting the rendermanager set on them at registration time
2012-08-14 22:32:19 -04:00
LexManos
eef3303dfe
Finished update to MCP 7.2, MC 1.3.2 pre.
2012-08-14 19:24:49 -07:00
LexManos
646a0b4fc4
Fixup included workspace to have single project with client/server launches.
2012-08-14 17:42:40 -07:00
Christian
3d0bd2bc7a
Start working on MC 1.3.2
2012-08-14 20:09:24 -04:00
Christian
b69364e168
Add in a helper for code migrating from ML renderer stuff
2012-08-14 19:09:22 -04:00
calclavia
4c5dcb543f
Shortcut function for addNameForObject()
...
Having that long line of code makes the code a bit ugly... Please make this shortcut function like ModLoader.addName() so I don't need to use ModLoader.addName(). :)
2012-08-15 04:45:32 +08:00