diesieben07
b7e56a61b9
Ignore neighbor changes for comparators on the client (Vanilla behavior) ( #4186 )
2017-08-01 13:38:57 -05:00
P3pp3rF1y
d3fa82c18a
Allow sneaking to bypass villager interaction GUI. ( #4193 )
2017-08-01 13:29:19 -05:00
PhiPro95
4a31e86bd3
Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) ( #4203 )
2017-08-01 13:28:27 -05:00
Ben Staddon
817bd72a76
Replace hardcoded block check with isTopSolid method call for placing button/lever ( #4212 )
2017-08-01 13:25:59 -05:00
Thanh-Phuong
f9bb29c240
Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. ( #4223 )
2017-08-01 13:03:01 -05:00
P3pp3rF1y
8aa78da4de
Limit some server to client update packets for Item Capabilities ( #4252 )
2017-08-01 12:46:04 -05:00
Vincent Lee
32e811bd7a
Fixed Armor bar disappear after changing dimension. MC-88179 ( #4265 )
2017-08-01 12:35:03 -05:00
mezz
00f82331e4
Fix the firing location of InputEvent.MouseInputEvent ( #4270 )
2017-07-31 23:16:55 -07:00
diesieben07
7d0a8524aa
Fix FML handshake race condition, fixes #4219 ( #4220 )
2017-07-23 17:24:43 -05:00
mezz
32dc726df1
Prevent player from dying infinitely due to zero max health (MC-119183)
2017-07-20 21:54:46 -07:00
malte0811
a6b9fbfa9f
[1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS ( #3967 )
2017-07-20 17:11:50 -05:00
Madsthunder
ad15209f8d
Allow support for custom Shields and Shield disabling weapons.
2017-07-20 16:44:37 -05:00
diesieben07
fb10d7cbd4
Ignore fortune for anything but seeds in crops ( #4160 )
2017-07-20 16:31:16 -05:00
LexManos
afea45dccc
Fix tripwire statemap not being complete when mappings change. Closes #3924
2017-07-18 12:53:55 -07:00
LexManos
6167bbfea9
Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175
2017-07-13 15:21:57 -07:00
Ben Staddon
ead0e81025
Remove unneeded block patches ( #4167 )
2017-07-12 21:49:21 -07:00
Vincent Lee
4df20daf41
Allow advancement icons to have nbt ( #4114 )
2017-07-08 15:14:29 -05:00
LexManos
80da39d4e3
Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes.
2017-07-08 13:08:44 -07:00
LexManos
0215e2e128
Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug
2017-07-08 13:08:06 -07:00
mezz
d3c11c2b4f
Use Item's custom FontRenderer for tooltips in the Creative Gui ( #4101 )
2017-07-08 00:19:49 -07:00
mezz
02ef4155c8
Fix Recipe Toast crash when granted more than 5000 recipes ( #4124 )
2017-07-07 23:47:58 -07:00
mezz
3847a2cf5d
Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets ( #4144 )
2017-07-07 04:39:27 -05:00
mezz
5fc380665e
Include location of the call when a mod uses System.out or System.err ( Fix #4135 )
2017-07-04 23:20:04 -07:00
mezz
c1ae2cdbf2
Improve furnace fuel handling ( #4083 )
2017-07-03 12:54:01 -07:00
Xalcon
e1a2bcf902
Add isSpawner parameter to the CheckSpawn event ( #4075 )
2017-07-03 12:45:57 -07:00
E2
43be1f46a5
RenderLivingEvent now stores partialTick
...
2
2017-07-03 12:20:45 -07:00
covers1624
9e413de6c9
Added Block::getFogColor to allow custom blocks to control fog colors while inside them. ( #4090 )
2017-06-28 17:23:32 -05:00
LexManos
10ca404e9e
Fix the creative menu search function. Closes #4100
2017-06-27 21:34:03 -07:00
LexManos
a4fb33d945
Add support for loading mod advancements from the mod jar files.
2017-06-27 15:18:52 -07:00
Vincent Lee
a480fa0821
Remove outdated patch to BlockDoublePlant
2017-06-26 22:37:17 -07:00
Ben Staddon
9a09ff68aa
Remove some deprecated methods and clean up
2017-06-25 22:30:18 -07:00
mezz
7892ca922c
Remove the call to client.refreshResources during loading ( #4032 )
2017-06-25 22:13:58 -07:00
Fry
0f7ec7e7fd
Added dependencies and dependency ordering for textures. ( #4070 )
2017-06-26 07:58:19 +04:00
ichttt
690c9bb76a
Further Java 8 cleanup ( #4077 )
2017-06-25 14:25:57 -07:00
LexManos
3738a2e42b
Fix missed side only on BlockFlower
2017-06-25 12:24:07 -07:00
LexManos
368d206cc6
Make Block.getSubBlocks not client side only.
2017-06-25 11:17:31 -07:00
RainWarrior
dc043ac79f
Cleanup of model system, taking advantage of java 8;
...
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos
1c24600bbb
Reload client recipe book after loading modded recipes.
2017-06-24 15:34:09 -07:00
LexManos
efd8b38be9
Make getSubItems non-client only. Use it for Ingredient iteration.
2017-06-24 14:47:48 -07:00
LexManos
478a84e748
Fix Emerald generation causing chunk loading.
2017-06-24 14:47:11 -07:00
mezz
72f037b0fa
Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 ( #3778 )
2017-06-24 03:05:42 -07:00
mezz
a8734e368d
Remove arrival/departure message methods from WorldProvider ( #2733 )
2017-06-24 02:02:56 -07:00
KingLemming
c0188d3228
Use instanceof ItemFishingRod instead of item equality ( #4060 )
2017-06-24 01:26:36 -07:00
TechnicianLP
f670ec4f0b
Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place ( #4037 )
2017-06-24 01:01:28 -07:00
Ben Staddon
b0dfaa2b81
Remove Java 8 warnings now that Minecraft requires it
2017-06-23 23:31:50 -07:00
Ben Staddon
286f6a910b
Fire AnimalTameEvent for parrots ( #4003 )
2017-06-23 23:11:47 -07:00
LexManos
d032a34aaa
Fix conflicts
2017-06-23 16:59:57 -05:00
LexManos
dee84dc1e4
More work, game loads and runs now.
...
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos
a26d89c876
First pass of registry rewrite.
...
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07
0e9820c51c
Clean up Logging ( #3953 )
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# Conflicts:
# patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
# patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
# patches/minecraft/net/minecraft/entity/EntityList.java.patch
# patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
# src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00