Christian Weeks
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a01711361d
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HD patching complete? Clean up mod info data, Dummy field for dummy mods
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2012-05-14 01:39:21 -04:00 |
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Christian Weeks
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d48213b444
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Improving the scroll list, HD texture patches
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2012-05-13 02:46:39 -04:00 |
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Christian Weeks
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ff26096a0f
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Fix stupid problem with braces
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2012-05-12 01:06:58 -04:00 |
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Christian Weeks
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fdd80dad80
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Tick only when there's a world
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2012-05-12 01:03:36 -04:00 |
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Christian Weeks
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caa5384552
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Fix nulls in the mod list, start building the gui screen
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2012-05-12 00:47:04 -04:00 |
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Christian Weeks
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053fd64bde
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Gui related ticking
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2012-05-12 00:00:33 -04:00 |
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Christian Weeks
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658f018404
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Derpy derp- fix stupid pointless cast
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2012-05-11 17:41:33 -04:00 |
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Christian Weeks
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394b046220
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Fix missing ml.sendpacket, call in renderers
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2012-05-11 17:31:28 -04:00 |
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Christian Weeks
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c032e39fed
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Actually mark the sprite as used when you allocate it!
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2012-05-11 16:49:21 -04:00 |
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Christian Weeks
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0cd0d69ec4
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Hook texture pack changes and loads so we can register override textures
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2012-05-11 16:23:26 -04:00 |
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Christian Weeks
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f1453839b4
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Fix problem with nulls in getModList
Work on the meta information file
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2012-05-11 15:18:26 -04:00 |
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Christian Weeks
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7735567ce0
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More tweaks to stuff: mod list, branding, more hooks
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2012-05-11 01:45:36 -04:00 |
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Christian Weeks
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abc7b3f2a6
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Tidying up and more hooks
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2012-05-10 21:30:06 -04:00 |
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Christian Weeks
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b7861ec04c
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Tweak block rendering organization. Add in worldgen for client.
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2012-05-10 19:51:15 -04:00 |
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Christian Weeks
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813ad71f13
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Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
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2012-05-10 18:54:25 -04:00 |
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Christian Weeks
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bb2af1d883
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Tweak ordering for sorting- should be a stable sort now
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2012-05-10 15:48:26 -04:00 |
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LexManos
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ef6bb505b9
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Inventroy rendering
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2012-05-10 01:25:56 -07:00 |
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LexManos
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8d0a9b770d
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Fixed up the ModLoader render block hook, RP's blocks now render.
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2012-05-10 01:00:07 -07:00 |
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LexManos
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2afed48993
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Should fix colliding model ids with MC's internal IDs
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2012-05-09 23:38:01 -07:00 |
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Christian Weeks
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311ca8866e
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Fix up build script a bit, all modloader is public, and fix tile entity renderer
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2012-05-10 00:07:46 -04:00 |
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Christian Weeks
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7846f10c74
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Add in some more stuff for handling key bindings, rendering
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2012-05-07 17:44:49 -04:00 |
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Christian Weeks
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0438fbd47e
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Reorganize ticking a bit
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2012-05-07 01:39:55 -04:00 |
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Christian Weeks
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56e7270dee
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Separate sprite handling, fix worldtype
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2012-05-07 01:26:21 -04:00 |
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Christian Weeks
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b6b5955404
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Working on the ticking stuff
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2012-05-07 00:54:18 -04:00 |
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LexManos
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55d252b657
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more client side hooks and Texture overrides/animations.
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2012-05-06 16:32:59 -07:00 |
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Christian Weeks
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49be023eab
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Halfway through ticking- won't compile
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2012-05-06 00:58:40 -04:00 |
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Christian Weeks
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8c79b9b946
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ModLoader moves forwards
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2012-05-05 20:33:40 -04:00 |
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Christian Weeks
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bca823c421
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Let's get hooking!
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2012-05-05 19:52:53 -04:00 |
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Christian Weeks
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e0e77a6bb5
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API is restored for client side. Implementation starting.
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2012-05-05 14:42:46 -04:00 |
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Christian Weeks
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816b0738e4
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The beginning
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2012-05-04 17:02:12 -04:00 |
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Christian Weeks
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4b4ad6781e
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Introduce the client side FML
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2012-05-03 19:40:55 -04:00 |
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LexManos
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9220174dbc
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Created eclipse workspace, should allow simple and quick access to working on FML
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2012-04-05 00:06:11 -07:00 |
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