Commit Graph

4610 Commits

Author SHA1 Message Date
cpw b5815a3b8d Use the 2.1 snapshot for FG 2015-11-21 13:24:02 -05:00
cpw aeff5272f3 Re-add trove and vecmath. Mojang no longer ship them. 2015-11-21 13:23:39 -05:00
cpw 059ba15b5a Fix a typesig that was broken 2015-11-21 13:23:20 -05:00
RainWarrior c4742aadbc Removed face doubles from item models. 2015-11-21 08:09:38 +03:00
RainWarrior 62d0f01236 Fix holes in generated item models. 2015-11-21 07:45:56 +03:00
RainWarrior 07ccf667e4 B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error. 2015-11-19 23:40:44 +03:00
RainWarrior 13d7530e43 Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now). 2015-11-16 06:51:39 +03:00
cpw eb73c30b28 This should be everything needed to separate blocks and items completely. 2015-11-14 10:52:03 -05:00
cpw 06a2af3386 Merge branch 'master' into noci-1.8.8 2015-11-14 09:36:08 -05:00
LexManos 41e971ecc9 Merge pull request #2117 from lumien231/master
Fixes Client Login Issue when logging into a non existent dimension
2015-11-14 04:20:34 -08:00
Lumien 39e77bf468 Fix Client Login Issue when logging into a non existent dimension 2015-11-14 12:03:47 +01:00
cpw f4c59a3a5d Remove a suppression 2015-11-13 14:06:16 -05:00
RainWarrior deb26f5c80 ExtendedBlockState, Properties generic updates. 2015-11-13 19:29:44 +03:00
cpw 41c3846c51 Some generic and other warning cleanups 2015-11-13 10:13:47 -05:00
cpw 02e6d581d3 Merge branch 'master' into noci-1.8.8 2015-11-13 09:46:50 -05:00
RainWarrior c5ee4e6451 Model stuff: updated to generics, fixed various warnings, added handling of new perspective types. 2015-11-13 17:23:37 +03:00
cpw fe7f713b67 A few tweaks, things are starting to work now.. 2015-11-13 02:59:43 -05:00
cpw da03639bd7 All the patches done? Some code fixups.. It begins. 2015-11-13 02:32:08 -05:00
cpw a26c4017b1 Fix a newly missing AT. Remove all CL_ references. OBFID is gone. 2015-11-13 00:09:34 -05:00
cpw ce40f91fb0 WorldGen rejects, lots of them. Couple of small fixes elsewhere. 2015-11-12 23:30:53 -05:00
cpw 8f94ff14ff Enchantment,EnchantmentHelper,EntityEnderman,EntityZombie,EntityVillager,FurnaceRecipes,RecipeFireworks,RecipeRepairItem,NetworkSystem,S00PacketServerInfo
PotionEffect,StatList,Session,WeightedRandomChestContent,Explosion,ExtendedBlockStorage,SaveHandler.

All NBT patches seem to have been merged upstream, so removing. The IntegratedServer and MinecraftServer pending queue changes also removed, as fixed upstream.
2015-11-12 22:02:41 -05:00
Lex Manos df56bea102 Bump version for Recomended Build. 2015-11-12 13:48:53 -08:00
RainWarrior 7258d577cd Overlay patch fix: use the correct block position. 2015-11-13 00:05:19 +03:00
RainWarrior b77b036459 EntityRenderer, StringTranslate rejects fixed. 2015-11-12 23:26:44 +03:00
RainWarrior 3a5b7427a1 TextureMap, TextureManager and Stitcher rejects fixed. 2015-11-12 22:42:41 +03:00
RainWarrior e80f66778b Manually updated WorldChunkManager, Chunk and BiomeDecorator patches, removed imports. 2015-11-12 21:26:52 +03:00
RainWarrior bf63855292 ItemBlock, ItemBow, ItemMonsterPlacer, ItemReed, ItemSign rejects fixed. 2015-11-12 20:27:54 +03:00
RainWarrior a8a69775a1 PlayerManager, PlayerProfileCache, ServerConfigurationManager, NetHandlerHandshakeTCP rejects fixed; ItemInWorldManager patch error fixed. 2015-11-12 20:05:25 +03:00
RainWarrior c976ec494e TileEntity and TileEntityHopper rejects fixed, GuiOverlayDebug patch fixed. 2015-11-12 19:27:14 +03:00
RainWarrior 8000e22830 ItemRenderer, RenderGlobal, StateMap, RenderItem rejects updated. 2015-11-12 19:12:58 +03:00
RainWarrior 9deb54b75f RenderEntityItem, RenderPlayer, RendererLivingEntity, LayerArmorBase, ItemStack rejects fixed; changed Armor Layer hook to catch LayerBipedArmor only. 2015-11-12 18:25:08 +03:00
RainWarrior 632c190e6f GuiButton, GuiChat, GuiCreateWorld, GuiIngameMenu, ServerListEntryNormal, GuiStats rejects updated. 2015-11-11 23:30:06 +03:00
RainWarrior b6f91817f0 EntityPlayer patch updated. 2015-11-11 22:21:38 +03:00
RainWarrior 426340fed5 Updated FML Gui methods to WorldRenderer API changes. 2015-11-11 19:17:32 +03:00
cpw 13c7d038eb LoadingScreenRenderer,Minecraft,GuiContainerCreative,PlayerControllerMP,LanguageManager,Locale,SimpleReloadableResourceManager,EntityList,EntityLivingBase,EntityWither,EntityMinecart,EntityPlayerMP
NethanlderPlayClient patch is now in vanilla. The FMLCommonHandler future exception catcher is not needed anymore, it's in Util. The caching of player profiles is now in vanilla (SkinManager).
2015-11-11 10:33:37 -05:00
cpw 5147742049 Delete rejects that I initially processed. 2015-11-11 08:48:04 -05:00
RainWarrior 41bd8a41fa BlockOre, BlockRotatedPillar, SoundManager, EntityPlayerSP, GuiScreen, GuiAchievements, GuiContainer, BlockModelRenderer, ContainerEnchantment, Slot updated manually and imports removed; GitSlot patch updated. 2015-11-11 15:51:32 +03:00
Lex Manos 49d4005805 Merge pull request #2179 from arideus101/patch-1
Fixed issue where custom colored armor wouldn't be colored. (reverted from commit dee0b2084b)
2015-11-11 02:57:06 -08:00
LexManos dee0b2084b Merge pull request #2179 from arideus101/patch-1
Fixed issue where custom colored armor wouldn't be colored.
2015-11-10 17:28:28 -08:00
LexManos 5670868c5e Merge pull request #2177 from gabizou/master
Fix a possible NPE when checking supertypes of interfaces.
2015-11-10 17:24:58 -08:00
arideus101 1f20abde59 Allows Custom Armor Coloring to be done easily 2015-11-10 17:23:58 -08:00
cpw 112c41a707 Merge branch '1.7.10' - fix up some oredictionary and substitution related issues 2015-11-10 18:35:38 -05:00
cpw aa8eaf2b28 Fix firing the remap event. It always fires now, and additionally fires when the registry reverts to frozen.
Most mods refer to the gameregistry for ids they care about, so this shouldn't affect anything significantly,
but if your mod was dependent on their being content in the remap event, and only acting on that content,
empty content means it's "reverted to frozen" state - the state at the start of the game.
2015-11-10 16:40:27 -05:00
Gabriel Harris-Rouquette d08cf58d80
Fix a possible NPE when checking supertypes of interfaces. Closes #2176.
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
2015-11-10 11:46:49 -08:00
RainWarrior d31ca0dbd8 EntityAIAttackOnCollide, ServerStatusResponse, MinecraftServer, NetHandlerLoginServer, Vec3, BiomeGenBase, AnvilChunkLoader, ChunkProviderServer, MapGenRavine, MinecraftServer updated; fix in Block, GuiIngameForge; can load the world and play with ~20 more manual error fixes. 2015-11-10 21:47:08 +03:00
RainWarrior df05edaa11 WorldProvider, WorldType, WorldServer, WorldServerMulti 2015-11-10 20:09:49 +03:00
RainWarrior adddfab850 IntegratedServer, World, EnumChatFormatting and EnumFacing 2015-11-10 19:39:41 +03:00
RainWarrior 4c4d1096a7 FontRenderer + Item patch update; WorldVertexBufferUploader patch derp fix. 2015-11-10 01:14:37 +03:00
RainWarrior f20b40fb80 Fix generics and error in the BlockState patch. 2015-11-10 00:42:56 +03:00
RainWarrior e833ee81fb Updated various rendering-related patches and classes to 1.8.8; forge still uses vecmath. 2015-11-10 00:03:39 +03:00