Commit Graph

5055 Commits

Author SHA1 Message Date
LexManos ac44fe298a Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
2016-03-21 19:39:09 -07:00
LexManos 81e0f2350d Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
2016-03-21 19:35:58 -07:00
LexManos 5cb4fe33bc Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
2016-03-21 19:27:25 -07:00
LexManos a365582b58 Added support for custom dyes with Banners. Closes #2596 2016-03-21 19:24:12 -07:00
LexManos caf3d01586 Make RenderLivingBase.add/remvoeLayer, Closes #2573 2016-03-21 19:23:30 -07:00
LexManos f14f77d445 Fix pushing players inside blocks. 2016-03-21 18:42:37 -07:00
Vincent Lee dabb17f869 Update according to suggestions 2016-03-21 20:31:33 -05:00
LexManos c7b8020279 Exclude jna from termal tansformer. 2016-03-21 18:20:30 -07:00
LexManos 08a3b654b9 Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613 2016-03-21 18:20:15 -07:00
LexManos cc5dea0df6 Fixed Item.shouldCauseReequipAnimation hook. 2016-03-21 17:56:59 -07:00
LexManos 2ca7cff075 Fix Chests not opening correctly with semi-solid blocks on top. 2016-03-21 17:56:59 -07:00
LexManos 1830d6de89 Merge pull request #2618 from Thutmose/patch-1
Allow players sized smaller than 1 block to walk into small spaces
2016-03-21 17:15:26 -07:00
LexManos 6fd9a2c00e Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570 2016-03-21 17:12:34 -07:00
Thutmose ba294d48dc Allow players sized smaller than 1 block to walk into small spaces
Same as #2605 but for 1.9 branch
2016-03-21 18:31:25 -04:00
RainWarrior bebf22c0b0 Added default left hand transforms for forge transform strings. Closes #2615. 2016-03-21 18:55:22 +03:00
RainWarrior 9eb04ce1ef Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528. 2016-03-21 18:54:25 +03:00
RainWarrior 438145995c Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items. 2016-03-21 18:29:45 +03:00
RainWarrior 4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. 2016-03-21 18:23:27 +03:00
RainWarrior c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. 2016-03-21 18:06:35 +03:00
Vincent Lee 30db41be9a Expose IItemHandler on vanilla entities 2016-03-21 09:24:36 -05:00
RainWarrior 4b53f0716b instance -> INSTANCE 2016-03-21 10:48:52 +03:00
RainWarrior 286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior 5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. 2016-03-21 10:48:52 +03:00
LexManos 558348125d Merge pull request #2610 from gigaherz/1.9-enchantment
Fix for enchantment table rolling invalid enchants
2016-03-20 21:53:07 -07:00
LexManos 4c5bc9c613 Merge pull request #2590 from blay09/patch-1
[1.9] Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false
2016-03-20 21:50:20 -07:00
LexManos b00af6828f Merge pull request #2606 from CovertJaguar/1.9
Fix #2601 Minecart infinite acceleration
2016-03-20 21:27:17 -07:00
gigaherz 449bf3a292 Fix a condition that caused the enchantment table to roll invalid enchantments. 2016-03-21 04:18:16 +01:00
CovertJaguar 17589e61bd Fix #2601 Minecart infinite acceleration 2016-03-20 16:33:49 -07:00
LexManos 5ad2fc90cb Merge pull request #2589 from diesieben07/player_riding_fix
Fix broken patch in EntityPlayer.updateRidden
2016-03-19 21:23:25 -07:00
LexManos 9e475300f9 Merge pull request #2586 from williewillus/fixcrops
[1.9] Fix BlockCrops looking for wrong AGE property for subclasses. Fix #2555
2016-03-19 21:13:18 -07:00
LexManos d4cb82b019 Merge pull request #2585 from iTitus/patch-1
Fix the EntityPlayer patch
2016-03-19 21:12:23 -07:00
LexManos 3d7a16d32e Merge pull request #2584 from Corosauce/1.9
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-19 21:10:07 -07:00
cpw 76e93e854a Fix bucket test 2016-03-19 21:36:21 -04:00
cpw ce8a758667 Merge branch 'master' into 1.9 2016-03-19 21:19:19 -04:00
cpw af4b74b079 Ignore classes directory 2016-03-19 21:18:47 -04:00
Vincent Lee c39328993e Fix double dropping of items. Closes #2549 2016-03-19 19:57:11 -05:00
Matthew Prenger ee6c041424 Pass exceptions thrown in mod event buses back to FML to handle apropriately 2016-03-19 19:07:04 -05:00
Blay09 8c38f6c1d3 Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false.
It used to be called for both key-up and key-down states prior to 1.9, so I assume Vanilla's changes to F3 behavior broke the patch.
2016-03-20 00:12:08 +01:00
Take Weiland 590f3f610e Fix broken patch in EntityPlayer.updateRidden 2016-03-20 00:11:03 +01:00
Vincent Lee b1a5339b29 Fix #2555 2016-03-19 17:15:26 -05:00
iTitus d5d0374015 Fix the EntityPlayer patch
In 1.8.9 the call goes to getDisplayNameString() so that any changes from the PlayerEvent.NameFormat event are being take into account.
In this patch the call goes to func_70005_c_() which is the getter for the GameProfile name.
I changed it back.

Sorry if you do not want to accept it because it is a one-liner.
2016-03-19 22:37:59 +01:00
Corosauce 8ea90eb39e Fix for patch targetting the wrong field to change for failed pathfinding penalty 2016-03-19 16:55:19 -04:00
RainWarrior ad03581fbe Fixed sprite not being passed to the quad builder for custom models. 2016-03-19 09:48:46 +03:00
RainWarrior 7795570421 Fixed outline shader rendering, closes #2560. 2016-03-19 08:24:59 +03:00
RainWarrior f37a80b302 Fixed Block.doesSideBlockRendering, closes #2564. 2016-03-19 07:20:25 +03:00
RainWarrior 3f3989f6ac Fixed invalid index calculation in BakedQuadRetextured. 2016-03-18 16:55:21 +03:00
LexManos 093646e6f1 Fix AT lines. 2016-03-18 00:29:57 -07:00
RainWarrior a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. 2016-03-17 14:11:24 +03:00
Fry 2c55969ff3 Merge pull request #2559 from Adubbz/master
BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
2016-03-17 08:40:58 +04:00
RainWarrior b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00