LexManos
0cf5ef221c
Run licenseFormat to apply license header to all files.
2018-07-01 14:17:31 -07:00
jabelar
07c4da8f36
Added color as field with setter to Fluid class. ( #4460 )
2017-12-08 02:18:45 -08:00
diesieben07
0e9820c51c
Clean up Logging ( #3953 )
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# Conflicts:
# patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
# patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
# patches/minecraft/net/minecraft/entity/EntityList.java.patch
# patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
# src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
mezz
c776d97691
Add methods to Fluid to allow custom vaporization overrides ( #2959 )
2016-06-09 02:30:06 -07:00
mezz
92914f82ae
Add new IFluidHandler for capabilities. ( #2942 )
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Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
boni
5d5c005aae
Fix Bucket rendering and add sound ( #2865 )
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* Adjust generated quads from texture to take texture size into account #2858
* Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821
* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks
* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos
206a21d563
Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly.
2016-03-06 16:54:47 -08:00
LexManos
ac7c4d2f6c
Some import renames and compile error fixes, killed ~800.
2016-03-01 04:58:03 -08:00
LexManos
dcda451a0a
Deprecate int IDs in FluidRegistry. Modders should only ever use the String name. Also add a 'friendly' exception when attempting to get an ID for a unregistered fluid. Closes #1374
2015-12-10 02:54:00 -08:00
LexManos
5549b06f96
Compiler warnings pass, undeprecated SplashProgress related stuff.
2015-11-26 19:38:21 -08:00
cpw
b4dc15a9cb
Cleanup Fluid deprecations stuff.
2015-11-24 10:05:35 -05:00
RainWarrior
07038f8342
Added fluid renderer.
2015-06-18 14:26:53 +03:00
cpw
d02636213a
Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
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Conflicts:
fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
fml/src/main/java/net/minecraftforge/fml/common/Loader.java
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
patches/minecraft/net/minecraft/item/ItemArmor.java.patch
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
patches/minecraft/net/minecraft/world/World.java.patch
patches/minecraft/net/minecraft/world/WorldProvider.java.patch
src/main/java/net/minecraftforge/common/ForgeVersion.java
src/main/java/net/minecraftforge/common/network/ForgeMessage.java
src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
src/main/java/net/minecraftforge/fluids/FluidRegistry.java
src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
King Lemming
f7395f517b
Allow for duplicate Fluid Blocks. It's annoying to be sure but just as with the OreDictionary, we'll have to handle it.
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Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-05 22:30:39 -04:00
cpw
defaddecec
Fix formatting
2015-04-05 22:30:39 -04:00
King Lemming
3fc40b955a
Removed fluidID from ItemStack.
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This fixes a rather huge issue where FluidStacks on the client could be desynced if a modder was unaware of it.
This is a breaking change but can be mitigated with a transformer to the getter getFluidID().
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-05 22:30:39 -04:00
Parker Young
bfcce919b9
Re-enabled Icon setting for Fluids
2015-01-16 17:30:00 -05:00
Lex Manos
53659fca06
Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
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Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
2014-11-26 00:00:54 -08:00
Glassmaker
ff2696dff8
Adds getLocalizedName and getUnlocalizedName to FluidStack
2014-07-10 15:25:53 +03:00
ganymedes01
85497cbf6e
Added FluidStack sensitive version for Fluid's localised name
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Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
2014-06-18 15:26:14 +01:00
Lex Manos
2b9a2b5c1a
Inital Fluid system update, untested. Still in progress.
2014-01-29 18:34:23 -08:00
Lex Manos
9cf0a5b68b
Comment out fluids until King gets his hands on it
2013-12-12 23:32:18 -08:00
Lex Manos
521b8a16c4
Some work on 1.7, waiting for Abrar to fix a few things.
2013-12-09 21:59:12 -08:00
AbrarSyed
797399ff7f
Step 2: The Reformation
2013-11-09 15:57:08 -06:00