Commit graph

363 commits

Author SHA1 Message Date
tterrag
4abfedea68 Make BannerPattern extensible (#5464) 2019-02-19 12:14:14 -05:00
Ben Staddon
7d971a3262 Remove EnumFacing internal ID maps from AT file (#5526) 2019-02-18 23:16:28 -08:00
cpw
e248503b0a
Fix TPS string
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-17 15:03:25 -05:00
tterrag
3baa00decb Fix Block$Properties AT for new class name 2019-02-14 23:13:37 -05:00
LexManos
ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw
f6fd800242
Fix up accidental newline removal that broke the console...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 16:31:49 -05:00
cpw
c6afb2be3f
Move to using Minecrell's terminal logger directly, for better ANSI control and JLine support.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 14:35:21 -05:00
cpw
13501a8b05
Make a second logger with colour highlighting and control it with a sysproperty:
forge.logging.colourconsole.level (defaults to off)..

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 11:45:36 -05:00
m00nl1ght-dev
8084ca43b9 Port CommandEvent and custom entity selectors to 1.13 (#5411) 2019-02-08 17:41:50 -08:00
LexManos
2e5f25d8ae Finish off most old patches, fix issue for mounted entities. 2019-02-08 17:40:07 -08:00
mcenderdragon
6ea19ec8bf Made functional interface IChunkGeneratorFactory public (#5395) 2019-02-06 23:18:47 -08:00
LexManos
e8ae18efda Fixed Crosshair attack indicator texture issue Closes #5442
Add friendlier error message for @Mod annotations with missing mods.toml entry. Closes #5440
Remove Log4J console highlighting. As it doesn't work on many consoles, and prints invalid characters. Closes #5420
2019-02-06 18:18:01 -08:00
Girafi
9119e395d4 Added 'create'-method for EnumCreatureType (#5400) 2019-02-04 11:40:03 -08:00
cpw
2918864248
Merge branch 'pull/5405' into 1.13-pre 2019-01-28 20:50:12 -05:00
LexManos
b40e2cc59e More old patch work, cleaned up static methods added to ItemStack, and various networking functions. 2019-01-28 16:25:49 -08:00
ichttt
ad32b01d85 Reimplement update checker 2019-01-27 21:23:24 +01:00
ichttt
c2a7fe4019 Bring back the forge beta warning. Use a check to see if the forge minor version is zero, as ForgeVersion.getStatus() is not implemented 2019-01-27 19:50:59 +01:00
cpw
0a11ffb827
More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-27 00:06:57 -05:00
cpw
3c55b46ca0
Big cleanup of logging. Might do some tweaks of the userdev logging, but this should be good for vanilla..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 22:18:28 -05:00
mezz
7d21e5d328
Cherry pick mezz's logging improvements..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 21:09:43 -05:00
mcenderdragon
d3c9db906f Make ChunkGeneratorType.Settings accessible for modders (#5376) 2019-01-25 11:24:24 -08:00
liach
c01b336095 Improves topological sort
This can be used for mod sorting, dependencies between registries, etc.
e.g. https://github.com/MinecraftForge/MinecraftForge/pull/4694#issuecomment-412520302

New features:
Now accepts guava graph
Performance improvement: no longer reverse the graph; changed dfs to bfs
Accepets a comparator for secondary order, e.g. natural order, index by map
Now properly reports all cycles in a graph with Tarjan's strongly connected component algorithm
Adds a test to prove the validity of the sort and cycle detection
Modified build.gradle for test source directory and dependencies

Mod loading changes:
Sort mod file info instead of suppliers (we don't have suppliers instances)
Moves cycle error reporting out of topological sort and into mod sorter
Prevent mod file dependencies between mods that share the same file

Signed-off-by: liach <liach@users.noreply.github.com>
2019-01-21 03:06:27 +00:00
tterrag
ff2e35c243
Greatly improve DeferredWorkQueue API (#5357) 2019-01-18 21:10:22 -05:00
LexManos
3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
cpw
99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
Ben Staddon
c1bb5cb250 Patch PotionHelper to use registry delegates (#5142) 2019-01-11 18:32:17 -05:00
David Quintana
e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
Vincent Lee
849bc00b46 Make Block.Builder methods accessible. Closes #5310 (#5313) 2019-01-11 11:47:51 -08:00
cpw
60926ad6ea Fix some translation strings. Will pull a big string update from crowdin too. 2019-01-06 21:02:08 -05:00
cpw
58c78560fa Fix up some stuff with resource packs, so the guilist works properly. 2019-01-05 10:19:47 -05:00
cpw
6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw
e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
cpw
48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
tterrag
8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos
4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag
b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
David Quintana
152836c907 Add raytrace logic to the GuiOverlayDebugForge, so that the debug overlay can show the currently targetted block and liquid. (#5278) 2018-12-16 12:47:16 -08:00
LexManos
bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos
eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos
dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
LexManos
47a11b9a7e GUI Patches 2018-11-21 21:23:24 -08:00
cpw
e199e78a4f load languages on the server as well as the client, and fix up a bunch of data packs. 2018-10-05 21:42:15 -04:00
cpw
1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw
978d0ff2e3 Fall colours
🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃
2018-10-04 18:40:34 -04:00
cpw
129870dbe8 Missing language now presents to the UI. 2018-10-04 11:31:08 -04:00
cpw
d5e04dbcb5 Better error passing from early to game client launch. 2018-10-04 00:57:08 -04:00
cpw
c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
cpw
fe12687ec1 Branding fixup. 2018-09-30 14:29:14 -04:00
cpw
0024d9d283 Config GUI tweaks, and MCP is now part of the "minecraft" entry. 2018-09-30 14:29:14 -04:00
cpw
015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
cpw
bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
LexManos
94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag
d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos
cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
LexManos
6814cbf0df Beginning work on redesigning Config API. 2018-09-17 20:40:42 -07:00
LexManos
02c31cc867 More work on recipes, custom ingredients, recipes, and constants should work now. 2018-09-17 03:41:16 -07:00
LexManos
afead63381 Migrate most of the OreDictionary to tags. 2018-09-16 16:28:21 -07:00
LexManos
c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
LexManos
b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
LexManos
a0cef07a0b Pin MCPConfig version
Cleanup and implement BrewingRecipes
Delete client command related things
Cleanup some biome stuff.
2018-09-11 18:25:25 -07:00
cpw
a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag
334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
mezz
f851b37aa0 Initial blind port of the mod error screens 2018-09-09 12:46:56 -07:00
tterrag
dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos
eac693e785 Introduce rework of Capability provider. And reduce errors to <2000 2018-09-06 06:27:24 -07:00
LexManos
12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos
ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw
77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw
6e99f84e91 Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
cpw
689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw
d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw
3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw
f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw
7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw
66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw
14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00
Ben Staddon
6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheCyberBrick
1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
DaemonUmbra
afd6de3e30 Fix blank Server GUI console log (#5089) 2018-08-09 22:12:42 -07:00
Karthas077
682a867a91 Fix missing lang entry for Swim Speed attribute (#5064) 2018-07-29 14:21:24 -07:00
Ben Staddon
f3f1e585dc Add function to lookup model location for an ItemStack (#5017) 2018-07-28 18:55:33 -07:00
Ben Staddon
14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000
a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
mezz
ab228832f2
Allow configuring log levels using system properties. (#5024)
Defaults are:
-Dforge.logging.mojang.level=info (note that setting this to debug or trace will enable extra debug behavior which may slow things down or detect issues and crash)
-Dforge.logging.console.level=info
-Dforge.logging.file.level=info
-Dforge.logging.debugFile.level=trace
2018-07-15 13:22:41 -07:00
Ben Staddon
6ae2287d57 Add support for FluidStack-dependant colouring to Forge bucket (#4952) 2018-07-14 14:52:54 -07:00
Ben Staddon
4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
mezz
1db28d072a Improve server console implementation (#4821) 2018-06-27 10:58:07 -07:00
mezz
a794f1daff
Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon
fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
CreativeMD
6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Vincent Lee
47a72f12f6 Expose CriteriaTriggers.register, closes #4109 (#4634) 2018-01-18 13:21:17 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
mrkirby153
7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
LexManos
239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Zaggy1024
9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Philipp Provenzano
aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Vincent Lee
6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
mezz
b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
mezz
0960b60d9c
Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
LexManos
303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
LexManos
50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
LexManos
0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock
523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
tterrag
ce168d556d Better descriptions on dependency version range error screen (#4284) 2017-08-09 15:10:54 -05:00
Benjamin K
783b48b395 Fix lopsided 'V' in FML icons. (#4179) 2017-08-01 13:47:22 -05:00
LexManos
7281708df6 Repopulate client SearchTreeManager when registries are refreshed. Closes #4094 2017-06-27 16:28:08 -07:00
LexManos
a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
Fry
0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
LexManos
405a16aea1 Fix minecraft:item_nbt ingredient type. 2017-06-24 14:46:51 -07:00
mezz
72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
Ben Staddon
b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
LexManos
dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos
a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07
0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
LexManos
f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
LexManos
c544f06880 Fix shaders not loading from mod domains Closes #3921 2017-06-01 15:47:49 -07:00
Ben Staddon
3b22b6cb67 Make Teleporter fields accessible to subclasses (#3930) 2017-06-01 14:32:49 -07:00
Bartosz Skrzypczak
369008fe1d Make World.isValid and World.isOutsideBuildHeight public (#3919) 2017-06-01 14:32:05 -07:00
Kitten
4ea73399de Fix broken milk bucket model (#3925) 2017-05-27 09:53:46 -07:00
Mathe172
9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
LexManos
4da5832290 Make hopper update accessible to subclasses. Closes #3849 2017-05-26 14:16:40 -07:00
ichttt
2df36137c2 Add a configurable delay when unloading dimensions, fixes #3455 (#3679) 2017-05-06 12:19:01 -07:00
Max Becker
34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
BlayTheNinth
52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
LexManos
72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
mezz
4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Bartosz Skrzypczak
c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
ichttt
bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
Kevin G
59a3b3cc79 [1.11.2] Make AbstractSkeleton implementable by fixing limited access on getStepSound (#3702) 2017-02-17 09:47:49 -08:00
Fry
bbc107de96 Added the variant name to the missing model. (#3328) 2017-01-19 13:57:37 +04:00
LexManos
7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos
daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
BlayTheNinth
2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
Marvin Rösch
5da0ac73b9 Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
LexManos
8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
LexManos
8f03658f1f Fix AbstractMethodException in FML Registries. Closes #3427 2016-11-20 16:15:15 -08:00
LexManos
f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
LexManos
843d3022f8 Fix build.gradle problems:
Installer missing url.png
UploadArchives erroring on local systems due to missing changelog
Adding branch name improperly.
2016-11-15 23:38:23 -08:00
cpw
4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
LatvianModder
4e3b6b0f15 Added CommandTreeBase (#3193) 2016-09-13 00:36:51 -07:00
LexManos
0f6b16cada Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
cpw
53b43a6e1f Clean up AT file 2016-07-28 23:15:44 -04:00
Vincent Lee
40f335ba66 Expose vanilla brewing recipe registration
(cherry picked from commit 24bf163)
2016-07-28 22:00:28 -04:00
cpw
de80d4c4af Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy! 2016-07-28 21:47:36 -04:00
LexManos
f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 2016-07-01 13:53:26 -07:00