LexManos
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a4d5760539
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Fix swap animations for sure this time.
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2016-03-21 20:43:22 -07:00 |
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LexManos
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3ce53a7ee0
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Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it.
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2016-03-21 19:57:59 -07:00 |
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LexManos
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d878c866b3
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Allow finite fluids to be drained correctly
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2016-03-21 19:56:31 -07:00 |
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LexManos
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ac44fe298a
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Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
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2016-03-21 19:39:09 -07:00 |
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LexManos
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81e0f2350d
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Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
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2016-03-21 19:35:58 -07:00 |
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LexManos
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5cb4fe33bc
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Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
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2016-03-21 19:27:25 -07:00 |
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Vincent Lee
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dabb17f869
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Update according to suggestions
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2016-03-21 20:31:33 -05:00 |
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LexManos
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c7b8020279
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Exclude jna from termal tansformer.
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2016-03-21 18:20:30 -07:00 |
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LexManos
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08a3b654b9
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Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613
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2016-03-21 18:20:15 -07:00 |
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LexManos
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cc5dea0df6
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Fixed Item.shouldCauseReequipAnimation hook.
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2016-03-21 17:56:59 -07:00 |
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LexManos
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6fd9a2c00e
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Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570
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2016-03-21 17:12:34 -07:00 |
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RainWarrior
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bebf22c0b0
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Added default left hand transforms for forge transform strings. Closes #2615.
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2016-03-21 18:55:22 +03:00 |
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RainWarrior
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438145995c
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Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items.
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2016-03-21 18:29:45 +03:00 |
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RainWarrior
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4e6ad80370
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Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461.
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2016-03-21 18:23:27 +03:00 |
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RainWarrior
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c589a3a299
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Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607.
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2016-03-21 18:06:35 +03:00 |
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Vincent Lee
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30db41be9a
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Expose IItemHandler on vanilla entities
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2016-03-21 09:24:36 -05:00 |
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RainWarrior
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4b53f0716b
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instance -> INSTANCE
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2016-03-21 10:48:52 +03:00 |
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RainWarrior
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286c8c05b7
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Separated model classes to client and common packages.
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2016-03-21 10:48:52 +03:00 |
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RainWarrior
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5f62404f8a
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Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel.
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2016-03-21 10:48:52 +03:00 |
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cpw
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ce8a758667
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Merge branch 'master' into 1.9
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2016-03-19 21:19:19 -04:00 |
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Vincent Lee
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c39328993e
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Fix double dropping of items. Closes #2549
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2016-03-19 19:57:11 -05:00 |
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Matthew Prenger
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ee6c041424
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Pass exceptions thrown in mod event buses back to FML to handle apropriately
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2016-03-19 19:07:04 -05:00 |
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RainWarrior
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ad03581fbe
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Fixed sprite not being passed to the quad builder for custom models.
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2016-03-19 09:48:46 +03:00 |
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RainWarrior
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a81dfbc4ef
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Fixed quads that don't need diffuse lighting getting it anyway.
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2016-03-17 14:11:24 +03:00 |
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RainWarrior
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b8bb8c374c
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Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore.
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2016-03-17 07:29:44 +03:00 |
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LexManos
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f22ed86ad9
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Remove our entity position fixer. Vanilla fixed the bug in 1.9.
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2016-03-16 18:24:11 -07:00 |
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RainWarrior
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6b926f9a06
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Javadocs, small cleanup.
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2016-03-16 05:17:33 +03:00 |
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RainWarrior
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8b4bce37de
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Fixed progress reporting for model loading.
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2016-03-16 05:00:44 +03:00 |
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RainWarrior
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78a397bc69
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Fixed incorrect rotations for items in the left hand. Closes #2548.
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2016-03-16 04:23:28 +03:00 |
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RainWarrior
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b81a13d010
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Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final.
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2016-03-16 01:42:23 +03:00 |
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Vasco Lavos
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05801a74af
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1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
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2016-03-15 17:52:58 +00:00 |
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LexManos
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ae72fa7ceb
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Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
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2016-03-15 01:17:38 -07:00 |
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RainWarrior
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5d352bda6c
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Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works.
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2016-03-13 16:16:25 +03:00 |
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RainWarrior
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a799bbad2d
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First version of updated of ModelLoader, mostly works.
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2016-03-13 12:10:50 +03:00 |
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RainWarrior
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4650ee2789
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Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
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2016-03-13 04:40:03 +03:00 |
|
Bernhard Bonigl
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bcab92daf6
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Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
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2016-03-12 22:17:57 +01:00 |
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RainWarrior
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5c9808ada8
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Fixed emply hand not rendering in first person.
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2016-03-11 00:43:18 +03:00 |
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cpw
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cdf8a820a6
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Capture Biome Registry within FML
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2016-03-09 23:01:04 -05:00 |
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RainWarrior
|
8e9b403fbf
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Fixed (hopefully) perspective transformations for custom models too.
|
2016-03-10 04:48:13 +03:00 |
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RainWarrior
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cf93859095
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Fix items rendering too low in first person.
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2016-03-10 04:19:54 +03:00 |
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cpw
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98f606d4d2
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Move the patch into the fml override handler, for less patch
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2016-03-09 20:08:24 -05:00 |
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RainWarrior
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173cec4149
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Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed.
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2016-03-10 03:38:58 +03:00 |
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LexManos
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873899a62b
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Fixed position being shifted before being sent to shouldSideBeRendered.
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2016-03-09 15:15:52 -08:00 |
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LexManos
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e4da09df2a
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Bump version info. Rather important.
|
2016-03-09 14:52:32 -08:00 |
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LexManos
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90b2c86a9f
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Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
|
2016-03-09 14:41:13 -08:00 |
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LexManos
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7b7156e87f
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Interaction hooks need to be re-added but compiles {Doesn't run}
|
2016-03-09 14:11:56 -08:00 |
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cpw
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e8a7e28110
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Another AT, for the player
|
2016-03-09 00:59:28 -05:00 |
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cpw
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aa24916736
|
Finish world, chunkloading should work again?
|
2016-03-09 00:48:32 -05:00 |
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cpw
|
56a0d125bd
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Remove more chestgenhooks stuff. Clean up some more ATs
|
2016-03-08 23:39:37 -05:00 |
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cpw
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25256c8ddd
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More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang.
|
2016-03-08 23:22:54 -05:00 |
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